Adubbz
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567ce24721
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Began work on the Thicket
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2015-04-10 15:29:58 +10:00 |
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Adubbz
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62a336a25c
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Added the Steppe biome
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2015-04-10 10:19:40 +10:00 |
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Adubbz
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9dca60f94c
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Merged IGeneratorBase and IGeneratorController, since the distinction is no longer necessary
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2015-04-10 09:21:58 +10:00 |
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Adubbz
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026c69b4e6
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Merged IGeneratorBase and IGeneratorController, since the distinction is no longer necessary
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2015-04-10 09:21:43 +10:00 |
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Adubbz
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a541caf85b
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Switched to using a wrapper object for weighted entries, allowing for use of generators for multiple purposes
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2015-04-10 09:16:36 +10:00 |
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Adubbz
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b617d62ca4
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Added a generator for grass
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2015-04-09 17:56:47 +10:00 |
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Adubbz
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0020ea25f3
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Added flowers to the Origin Valley
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2015-04-09 12:29:51 +10:00 |
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Adubbz
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8f7c37384f
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Divided IGenerator into IGeneratorController and IGeneratorDelegate, to clarify generators belonging to another (e.g. GeneratorWeighted has 'sub' generators which it randomly picks from)
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2015-04-09 10:58:27 +10:00 |
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Adubbz
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ab961ba89b
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Began work on the Origin Valley, trees currently generate
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2015-04-08 22:53:06 +10:00 |
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Adubbz
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3a24ac037f
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Fixed leaves failing to render certain sides
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2015-04-08 22:50:42 +10:00 |
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Adubbz
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3f8b64ec5e
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Prevented model/rendering registration from occurring on the server, fixes crashing
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2015-04-08 08:55:35 +10:00 |
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Adubbz
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197f584c21
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Added the crag
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2015-04-07 23:48:31 +10:00 |
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Adubbz
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f1c400ed11
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Added the arctic biome
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2015-04-07 23:28:02 +10:00 |
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Adubbz
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01e8c27573
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Re-added the title panorama - My eyes couldn't take Vanilla's any longer
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2015-04-07 22:40:46 +10:00 |
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Adubbz
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2ef892aa30
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Moved the progress stats to a command rather than hover text
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2015-04-07 21:27:34 +10:00 |
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Adubbz
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1479ee8a61
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Added stat counters for biomes and items
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2015-04-07 20:43:37 +10:00 |
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Adubbz
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8b9080067d
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Switched biomes over to use Guava's Optional, in turn removing BiomeConfigurationHandler
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2015-04-07 20:07:41 +10:00 |
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Adubbz
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35864315b9
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Added /bop stripchunk for testing ore generation and other underground stuff
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2015-04-07 15:46:06 +10:00 |
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Adubbz
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a3bb33d3aa
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Biomes with id -1 are no longer added to the generation lists
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2015-04-07 11:42:59 +10:00 |
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Adubbz
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587a34337d
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Fixed biome registration not occurring on first run
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2015-04-07 11:31:05 +10:00 |
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Adubbz
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981ccdc2ca
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Added configurable emerald generation to the alps, removed unnecessary generics for IGenerator
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2015-04-07 09:19:05 +10:00 |
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Cheeserolls
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ec4bac4004
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Add berries
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2015-04-06 21:23:40 +01:00 |
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Cheeserolls
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66c6cc3a10
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Fix some more TODOs, change "hell_bark" wood to "hellbark" for consistency with tree naming
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2015-04-06 20:47:45 +01:00 |
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Cheeserolls
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3cdf9d9721
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Fix BOP leaves dropping too much fruit
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2015-04-06 20:19:19 +01:00 |
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Cheeserolls
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34840dc692
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Fix a few minor TODOs in the blocks
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2015-04-06 19:57:02 +01:00 |
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Cheeserolls
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d6d75d7e40
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Further simplify code for blocks with pages of variants. Remove test blocks
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2015-04-06 19:29:24 +01:00 |
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Cheeserolls
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918dbdd5ff
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Overhaul system for dividing classes with lots of variants up into smaller "pages" - no longer uses generic enums with names like A,B,C,D - now uses meaningful names, new system also allows for filtering the enums to allow removal of (for example) giant_flower_planks
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2015-04-06 17:16:23 +01:00 |
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Cheeserolls
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1597322d1c
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Remove unused imports
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2015-04-06 14:10:14 +01:00 |
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Cheeserolls
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10fbe01806
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Implement non-rendering properties on certain blocks, makes the blokstate files a lot simpler
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2015-04-06 13:44:59 +01:00 |
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Adubbz
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7ace8f34f7
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Hooked up generator stages with the appropriate events
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2015-04-06 15:45:11 +10:00 |
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Adubbz
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7d5446375c
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Added cheeserolls to the authorList
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2015-04-06 14:00:25 +10:00 |
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Adubbz
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cacfe8d374
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Overhauled the config system for decoration, still a few things to do before it can be put into use
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2015-04-06 13:47:19 +10:00 |
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Cheeserolls
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b586a2862c
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Add wading boots
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2015-04-05 23:39:20 +01:00 |
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Cheeserolls
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674d21ad35
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Fix typo in red flower petal enum
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2015-04-05 14:42:21 +01:00 |
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Cheeserolls
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2413786922
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Add honey block
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2015-04-05 14:37:18 +01:00 |
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Cheeserolls
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2afb01bccd
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Add big flower petals
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2015-04-05 13:43:46 +01:00 |
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Cheeserolls
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582606826e
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Add BOP wood slabs
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2015-04-05 12:48:25 +01:00 |
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Cheeserolls
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2530ec7159
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Add missing @Override tag
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2015-04-05 11:56:27 +01:00 |
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Cheeserolls
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02d17fa03e
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Fix BOP door hardness and drops
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2015-04-05 11:46:24 +01:00 |
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Cheeserolls
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7846b72311
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Code cleanup - ProperCase for tree/wood enums
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2015-04-05 11:46:24 +01:00 |
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Adubbz
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666c3b2e3f
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Fixed the graphics level for leaves
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2015-04-05 13:28:51 +10:00 |
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Adubbz
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a6e5aed868
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Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x
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2015-04-05 11:29:21 +10:00 |
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Adubbz
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eb78d15c08
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Cleaned up model registration
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2015-04-05 11:28:59 +10:00 |
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Cheeserolls
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5779f77fa9
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Fix incorrect leaf metadata
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2015-04-05 01:13:57 +01:00 |
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Cheeserolls
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666b3f2424
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Remove BlockModifiers - not as useful as hoped
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2015-04-04 23:51:58 +01:00 |
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Cheeserolls
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3f8fb9405b
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Combine wood/leaf/sapling blocks where possible - frees up 56 block ids
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2015-04-04 23:43:02 +01:00 |
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Cheeserolls
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1b9ff1169a
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Further tightening up of blockstate utility code and better handling of missing default block state
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2015-04-04 14:47:37 +01:00 |
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Cheeserolls
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101e305bce
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Make block registration a bit more robust
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2015-04-04 14:11:25 +01:00 |
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Cheeserolls
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7e7e0f5c7f
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Code cleanup - add missing @Override tags and remove unused imports
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2015-04-04 13:13:27 +01:00 |
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Adubbz
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1ca26f4f1c
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Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x
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2015-04-04 14:14:14 +11:00 |
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