Commit graph

438 commits

Author SHA1 Message Date
Adubbz
ead9eb8539 Added recipes for the new slabs and stairs 2013-05-26 17:24:04 +10:00
Adubbz
6eda158465 Added Pine, Hell Bark and Jacaranda stairs 2013-05-26 17:23:41 +10:00
Adubbz
3befd832b3 Added Pine, Hell Bark and Jacaranda slabs 2013-05-26 17:22:52 +10:00
Adubbz
533d56d22e Added the "Getting Wood" achievement to the new logs 2013-05-26 17:21:37 +10:00
Adubbz
854873aac1 Added Pine, Hellbark and Jacaranda saplings 2013-05-26 17:21:06 +10:00
Adubbz
49ee409d91 Added the new planks and logs to the Ore Dictionary 2013-05-26 17:19:26 +10:00
Adubbz
06b50d9d19 Added Pine, Hellbark and Jacaranda planks 2013-05-26 17:18:35 +10:00
Adubbz
b639694ad5 Fixed the Nether Bushes and Nether Grass Generation from causing crashes 2013-05-26 17:17:11 +10:00
Adubbz
3a415cce9c Added Pine, Hellbark and Jacaranda Leaves 2013-05-26 17:15:11 +10:00
Adubbz
d0938fc717 Hell Bark logs are no longer flammable 2013-05-26 17:12:20 +10:00
Adubbz
b610d57a1e Made Liquid Poison not spread so far 2013-05-26 10:36:21 +10:00
Adubbz
9f06c2397f Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water 2013-05-26 10:22:12 +10:00
Adubbz
535dc7e76b Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison 2013-05-26 10:14:33 +10:00
Matt Caughey
eac11b1c1b Added Hellbark leaves 2013-05-25 19:46:48 -04:00
Amnet
7ab6536a53 Fixed the log textures 2013-05-26 01:14:12 +02:00
Matt Caughey
1fb3a79fbc Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures. 2013-05-25 19:11:48 -04:00
Adubbz
541c35f80b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-26 08:32:44 +10:00
Adubbz
4b29a47402 Started on adding new logs 2013-05-26 08:32:23 +10:00
ted80-PC
62a7478fb4 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 23:44:11 +02:00
ted80-PC
8c9edcbc53 removed beaches and ocean biome gen 2013-05-25 23:43:53 +02:00
Matt Caughey
03c1bb5713 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 17:31:51 -04:00
Matt Caughey
3575ee78a6 Added pine trees 2013-05-25 17:31:11 -04:00
ted80-PC
828b6d8a21 Started working on beaches and ocean biomes 2013-05-25 23:30:51 +02:00
Matt Caughey
5fa698833b Gave a particle effect to the Deathbloom, and made it apply the Wither effect upon contact. Added status effect icons. 2013-05-25 14:13:33 -04:00
Amnet
7da5a98dc5 Added Paralysis Potion Effect - currently applied when using poison
darts.
2013-05-25 18:02:56 +02:00
Adubbz
ab70482b37 Liquid poison, tweaks and made BOP buckets use metadata 2013-05-25 23:22:37 +10:00
Amnet
211adb08fe Tweak for the spawning of animals in the Promised Land. 2013-05-25 15:01:16 +02:00
Amnet
8cf4592350 Redid slightly the way potion array is extended. 2013-05-25 12:08:07 +02:00
Adubbz
66239a8687 Created a Potions API 2013-05-25 19:33:37 +10:00
Adubbz
219cdaca8f Created a Liquids API 2013-05-25 19:25:46 +10:00
Adubbz
167c9cb52c Finished off the custom Potion Effect for Spring Water, just needs an Icon now 2013-05-25 18:57:21 +10:00
Adubbz
76c6aa27ec Removed Flower and Still water from the creative menu (You can use buckets now) 2013-05-25 14:10:33 +10:00
Adubbz
e2a0160088 Added Spring Water Buckets and tweaked Spring Water 2013-05-25 14:08:06 +10:00
Adubbz
091448efbe Started working on Spring Water 2013-05-25 12:33:57 +10:00
Adubbz
506f3d96b5 Gave Bone Segments conversion recipes to Bonemeal (with a high efficiency version using a TE pulveriser) and gave them TC aspects 2013-05-25 09:41:10 +10:00
Adubbz
6c913fbef3 Upped the Version Number 2013-05-25 09:40:05 +10:00
Adubbz
6dfd91de6c Finished bone resizing 2013-05-25 09:00:43 +10:00
Adubbz
1eb53f291e Made the small bone segment smaller 2013-05-25 08:34:03 +10:00
Adubbz
069caa8fbb Adjusted bone segment sizes 2013-05-25 08:08:58 +10:00
Matt Caughey
b4e20e899f Added Timber biome 2013-05-24 17:41:13 -04:00
Matt Caughey
e650ecd2b2 Changes to the Deadlands and how Smoldering Grass generates. 2013-05-24 16:51:25 -04:00
Matt Caughey
e77aee5360 Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
2013-05-24 13:54:27 -04:00
Matt Caughey
97965c1abc Added beach variation placeholders. 2013-05-24 11:45:47 -04:00
Matt Caughey
bd4431b0b8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-24 10:36:13 -04:00
Matt Caughey
e89d9e15ac Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether. 2013-05-24 10:36:00 -04:00
Adubbz
46f285b665 Made kelp require a block of water above it. This does not apply to all coral added in the future, as some may need to have different requirements 2013-05-24 20:02:47 +10:00
Adubbz
bcdb783c0a Cleaning up hitbox code 2013-05-24 20:01:13 +10:00
Adubbz
458c3507b1 Made amethyst tools and armour repairable 2013-05-24 20:00:34 +10:00
Adubbz
bc57d5b1d9 Cleaning up, gave the rotated Small and Medium Bone Segments their correct names 2013-05-24 19:59:55 +10:00
Adubbz
1c5d0ed67f Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-24 17:34:40 +10:00
Adubbz
895eafe7ca Bone hitbox fixes, made small bones stretch the whole block 2013-05-24 17:34:08 +10:00
Matt Caughey
485176c63e Reworked a few biomes, including names and IDs. 2013-05-23 16:22:58 -04:00
Matt Caughey
d02ea93141 More work on kelp 2013-05-23 11:20:06 -04:00
Adubbz
79628f1ecd Finished bone blocks 2013-05-23 19:06:58 +10:00
Matt Caughey
4bf8c5bdbe Started work on seaweed/coral blocks. 2013-05-22 23:30:41 -04:00
Matt Caughey
50ecb0ccca Made some changes to the Pasture grass color and Barley block texture. 2013-05-22 20:11:31 -04:00
Adubbz
d22edc35f3 Fixed Bone Segment naming 2013-05-23 06:29:39 +10:00
Adubbz
d9b3519b65 Started on Bone Segments, currently the metdata isn't playing nicely for some reason :/ 2013-05-23 06:08:28 +10:00
Matt Caughey
6ccd3f590d More work on Nether biomes. 2013-05-21 16:35:04 -04:00
Matt Caughey
7e779edfbb Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-20 20:50:20 -04:00
Matt Caughey
0d5ab5b419 More changes to Nether biomes. 2013-05-20 20:49:30 -04:00
Adubbz
003e10b232 Cleanup of unecessary Forestry API components 2013-05-21 06:40:23 +10:00
Matt Caughey
b514d4530c Made some changes to the Boreal Forest. 2013-05-20 14:47:39 -04:00
Matt Caughey
ea79e20990 Tweaked the algae generation and texture 2013-05-20 12:17:33 -04:00
Matt Caughey
5c53c46290 Added ivy. Nerfed apple tree growth. 2013-05-20 10:41:19 -04:00
Adubbz
ca54a1a0de Made berries regrow 2013-05-20 19:33:48 +10:00
Adubbz
114548a9dd Updated Forestry API, made berries produce fruit juice and mulch (5%) in the squeezer 2013-05-20 19:06:50 +10:00
Matt Caughey
b479ac96f2 Started working on the Corrupted Sands biome. 2013-05-19 21:29:33 -04:00
Adubbz
27cc86164e Removed Nether Biome Dictionary tags from the Deadlands and Volcano 2013-05-20 06:38:48 +10:00
Adubbz
818e4f7c9f Made berries no longer spawn ontop of the player, made them harvestable by straw golems 2013-05-20 06:11:15 +10:00
Matt Caughey
b74853da42 More features added to the Undergarden. Fixed a bug with trees in the Jade Cliffs. 2013-05-19 13:34:19 -04:00
Amnet
dadbb815bc Tweaked the particles for dandelions.
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
2013-05-19 14:52:55 +02:00
Matt Caughey
d9f7e919ee More Nether biome stuff 2013-05-18 18:23:21 -04:00
ted80-PC
c9a1076551 Smaller nether biomes 2013-05-18 18:35:01 +02:00
ted80-PC
4fa36210ad IM AN IDIOT 2013-05-18 18:12:18 +02:00
ted80-PC
56f37c8fff Fixed deco not working in nether 2013-05-18 17:33:57 +02:00
Matt Caughey
4c41f69729 Started adding decoration to the Undergarden. 2013-05-18 11:28:50 -04:00
ted80-PC
6266846a47 Added nether biome gen 2013-05-18 17:06:30 +02:00
Matt Caughey
d811404e07 Added placeholders for the Nether biomes 2013-05-18 10:37:05 -04:00
Adubbz
21edb9b361 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-18 17:49:13 +10:00
Adubbz
707fc9b7ce Removed the nether tag from the Ominous Woods 2013-05-18 17:48:41 +10:00
Matt Caughey
bfef1418d9 Gave berry bushes the use animation when right clicked. Tweaked the apple leaf textures. 2013-05-18 03:09:19 -04:00
Adubbz
5cc2ed58a8 Gave apple leaves the use animation on being "picked" 2013-05-18 08:44:28 +10:00
Matt Caughey
b18a02b4b3 Temporarily removed cloud generation from the Promised Land 2013-05-17 07:10:39 -04:00
Adubbz
851e0816be Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-17 21:08:22 +10:00
Adubbz
b2701ab656 Made bamboo cut through shrubs on generation 2013-05-17 21:06:57 +10:00
Matt Caughey
0816149d89 Finished up the Glob entity. 2013-05-17 05:59:08 -04:00
Adubbz
7552149aae Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-17 17:19:47 +10:00
Adubbz
97bc8e217f Added the Glob, saved the spawning stuff for Forstride 2013-05-17 17:18:08 +10:00
Matt Caughey
1bb2bc96cb Tweaked some settings with the dandelion particles 2013-05-16 20:36:06 -04:00
Matt Caughey
1932613880 Overhauled the Field biome. 2013-05-16 16:37:43 -04:00
Matt Caughey
a8849e1417 Overhauled the Grove biome 2013-05-16 15:16:34 -04:00
Matt Caughey
5146c088ba Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-16 12:48:37 -04:00
Matt Caughey
2b887abc5e Added berries (Food item). Finished up berry bushes. 2013-05-16 12:47:57 -04:00
Amnet
55406d0cff Added checks for array bounds and metadata. 2013-05-16 16:26:39 +02:00
Matt Caughey
7f38e7d047 Added sunflower seeds. Updated Thaumcraft integration. 2013-05-16 10:23:18 -04:00
Amnet
561eaaa315 Fixed dart blower and darts. 2013-05-16 15:50:12 +02:00
Matt Caughey
f8d378f4bc Tweaked some stuff with the currently unused berry bushes 2013-05-16 09:48:45 -04:00
Matt Caughey
2715e2cff1 Tweaked some of the plants, and improved a few textures. 2013-05-16 08:06:18 -04:00
Amnet
1c3f1e75b5 Fixed the drop for sunflowers and lilies.
Added BOP wood to trigger "Get Wood" Achievement.
2013-05-16 01:51:16 +02:00
Adubbz
09ed6fc0bc Temporarily disabled Promised Land mobs 2013-05-16 06:09:24 +10:00
Matt Caughey
51eebc193c Tweaked the Savanna. Made some changes to a few textures. 2013-05-15 15:20:32 -04:00
ted80-PC
530ee6fbd9 Added bwg4 acacia trees 2013-05-15 20:38:20 +02:00
Matt Caughey
86753151ff Updated achievement settings 2013-05-15 14:18:18 -04:00
Matt Caughey
93ef449dd6 Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures. 2013-05-15 11:37:27 -04:00
Matt Caughey
d4f4e24a22 Added lilyflower generation. 2013-05-15 08:49:06 -04:00
Adubbz
6895a0c42a Added BuildCraft compatibility for facades 2013-05-15 20:13:52 +10:00
Adubbz
379730186b Merged BlockBOPFlower changes 2013-05-15 19:16:03 +10:00
Adubbz
3ab3d2c72d Fixed dart rendering 2013-05-15 19:15:31 +10:00
Adubbz
3f1e07176a Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-15 19:14:32 +10:00
Adubbz
0b76026762 Made lily flowers render on the water lily and made them replaceable 2013-05-15 19:10:53 +10:00
Adubbz
5d68f74657 Dandelions now spawn particles in the direction being faced by the player 2013-05-15 19:09:13 +10:00
Matt Caughey
231cde7958 Added sunflowers 2013-05-14 10:17:00 -04:00
Adubbz
e938cdbda6 Work on dandelions. All that is left is for the particles to spawn properly at the player's face (Sometimes they spawn on the ground, and they don't go in the direction the player is facing). I think this calls for... Amnet! 2013-05-14 17:19:58 +10:00
Matt Caughey
67c4d276b8 Tweaked flower band textures. 2013-05-13 15:51:26 -04:00
Matt Caughey
ecf5c68e2d Made some minor changes to the Pasture biome. 2013-05-13 14:10:09 -04:00
Amnet
f187d8e4fb Fixed the biome village spawn config option.
Tweaked the offset on barley.
2013-05-13 20:06:49 +02:00
Amnet
72a681fa49 Added random offset to barley. 2013-05-13 19:14:42 +02:00
Matt Caughey
45f7788fa9 Added waterlily texture. 2013-05-13 10:31:21 -04:00
Matt Caughey
7c1bdfd772 Fixed mushrooms. 2013-05-13 10:08:01 -04:00
Matt Caughey
86f5881cad Moved mushrooms to their own class. 2013-05-13 09:43:16 -04:00
Matt Caughey
dc44e1c041 Made the Icy Hills hillier. 2013-05-13 08:30:03 -04:00
Matt Caughey
e6fee9a480 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-13 07:14:31 -04:00
Matt Caughey
d25f608bba Added alternate black and white dye. Added glowshrooms. Tweaked some textures. 2013-05-13 07:13:46 -04:00
Adubbz
01bfcdc963 Fixed particles once and for all, now to just make them spawn from dandelions 2013-05-13 20:33:51 +10:00
Adubbz
ad13d2c49d Some work on Dandelion particles. Only seem to use the correct texture every now and then but at least it's getting somewhere. Big thanks to MysteriousAges on this one 2013-05-13 20:11:09 +10:00
Matt Caughey
262a5af199 Added alternate blue, brown, and green dyes crafted from Blue Milk Caps, Mud Balls, and Moss. 2013-05-13 06:05:31 -04:00
Matt Caughey
daa70b2792 Made palm tree generation nicer and more life-like. 2013-05-13 05:33:12 -04:00
Adubbz
be17f95ed6 Moved particles to a single method 2013-05-13 18:20:06 +10:00
Adubbz
3e58ec3e21 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-13 17:49:38 +10:00
Adubbz
c8a70d6a08 Attempted to get particles working. Used the dart blower as the test 2013-05-13 17:49:06 +10:00
Matt Caughey
5705a4d1fb Tweaked apple leaves 2013-05-13 03:47:18 -04:00
Amnet
77d026306a Fixed a bug with mudballs. 2013-05-13 05:07:45 +02:00
Adubbz
e738e1ff62 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-13 08:27:23 +10:00
Adubbz
af38870e90 Added animals to the Promised Lands. Only thing that is left to do is limiting the amount spawned. 2013-05-13 08:22:17 +10:00
Matt Caughey
f93bad1c62 Changed the top/filler layer and sky color of the Badlands. 2013-05-12 14:58:49 -04:00
Matt Caughey
498a5b82bd Made the giant red/yellow flower generation a lot nicer. 2013-05-12 14:16:31 -04:00
Matt Caughey
4a858fd710 Added crafting recipes for Skystone blocks, and tweaked the textures. 2013-05-12 09:26:03 -04:00
Amnet
1778263c8a Fixed picking up slabs with MMB.
Fixed stairs textures.
2013-05-12 15:06:54 +02:00
Matt Caughey
e85443bdd0 Added Skystone Cobble/Brick, along with stairs and slabs for both. 2013-05-12 08:38:39 -04:00
Matt Caughey
965d02d518 Changed the names of some of the Promised Land blocks. 2013-05-12 07:31:51 -04:00
Matt Caughey
d8890fdce5 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-12 05:56:21 -04:00
Matt Caughey
5563b518c5 Added slimes to other swampy biomes. Added poison dart textures. Tweaked crafting recipes and Promised Land biomes. 2013-05-12 05:55:44 -04:00
Adubbz
f922679099 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-12 19:14:10 +10:00
Adubbz
b4b927819b Tweaked the temperatures and humidities for bees. Brought to you by: Jadedcat 2013-05-12 19:13:36 +10:00
Matt Caughey
29dc9f97e6 Changed Cloud Block collision box again. 2013-05-12 05:03:14 -04:00
Adubbz
5bd6ffb753 Adjusted forestry temperatures in the Promised Land, they now reflect the strange nature of the Promised Lands 2013-05-12 15:55:16 +10:00
Adubbz
f8f335c30f Finished up Poison Darts, just need their own texture now 2013-05-12 13:37:49 +10:00
Adubbz
632afef41c Updated readme, started on Poison Darts 2013-05-12 13:13:14 +10:00
Adubbz
52a32ceff3 Updated the Readme, upped the version number 2013-05-12 10:30:16 +10:00