Commit graph

134 commits

Author SHA1 Message Date
Adubbz
b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Adubbz
f7b6be1c78 Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs 2013-05-28 21:22:54 +10:00
Adubbz
854873aac1 Added Pine, Hellbark and Jacaranda saplings 2013-05-26 17:21:06 +10:00
Adubbz
06b50d9d19 Added Pine, Hellbark and Jacaranda planks 2013-05-26 17:18:35 +10:00
Adubbz
541c35f80b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-26 08:32:44 +10:00
Amnet
7da5a98dc5 Added Paralysis Potion Effect - currently applied when using poison
darts.
2013-05-25 18:02:56 +02:00
Adubbz
ab70482b37 Liquid poison, tweaks and made BOP buckets use metadata 2013-05-25 23:22:37 +10:00
Adubbz
e2a0160088 Added Spring Water Buckets and tweaked Spring Water 2013-05-25 14:08:06 +10:00
Adubbz
46f285b665 Made kelp require a block of water above it. This does not apply to all coral added in the future, as some may need to have different requirements 2013-05-24 20:02:47 +10:00
Adubbz
458c3507b1 Made amethyst tools and armour repairable 2013-05-24 20:00:34 +10:00
Adubbz
895eafe7ca Bone hitbox fixes, made small bones stretch the whole block 2013-05-24 17:34:08 +10:00
Matt Caughey
d02ea93141 More work on kelp 2013-05-23 11:20:06 -04:00
Adubbz
79628f1ecd Finished bone blocks 2013-05-23 19:06:58 +10:00
Matt Caughey
4bf8c5bdbe Started work on seaweed/coral blocks. 2013-05-22 23:30:41 -04:00
Adubbz
d22edc35f3 Fixed Bone Segment naming 2013-05-23 06:29:39 +10:00
Matt Caughey
5c53c46290 Added ivy. Nerfed apple tree growth. 2013-05-20 10:41:19 -04:00
Amnet
dadbb815bc Tweaked the particles for dandelions.
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
2013-05-19 14:52:55 +02:00
Matt Caughey
1bb2bc96cb Tweaked some settings with the dandelion particles 2013-05-16 20:36:06 -04:00
Matt Caughey
5146c088ba Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-16 12:48:37 -04:00
Matt Caughey
2b887abc5e Added berries (Food item). Finished up berry bushes. 2013-05-16 12:47:57 -04:00
Amnet
55406d0cff Added checks for array bounds and metadata. 2013-05-16 16:26:39 +02:00
Matt Caughey
7f38e7d047 Added sunflower seeds. Updated Thaumcraft integration. 2013-05-16 10:23:18 -04:00
Amnet
561eaaa315 Fixed dart blower and darts. 2013-05-16 15:50:12 +02:00
Matt Caughey
f8d378f4bc Tweaked some stuff with the currently unused berry bushes 2013-05-16 09:48:45 -04:00
Matt Caughey
93ef449dd6 Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures. 2013-05-15 11:37:27 -04:00
Adubbz
3ab3d2c72d Fixed dart rendering 2013-05-15 19:15:31 +10:00
Adubbz
3f1e07176a Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-15 19:14:32 +10:00
Adubbz
5d68f74657 Dandelions now spawn particles in the direction being faced by the player 2013-05-15 19:09:13 +10:00
Matt Caughey
231cde7958 Added sunflowers 2013-05-14 10:17:00 -04:00
Adubbz
e938cdbda6 Work on dandelions. All that is left is for the particles to spawn properly at the player's face (Sometimes they spawn on the ground, and they don't go in the direction the player is facing). I think this calls for... Amnet! 2013-05-14 17:19:58 +10:00
Matt Caughey
67c4d276b8 Tweaked flower band textures. 2013-05-13 15:51:26 -04:00
Matt Caughey
86f5881cad Moved mushrooms to their own class. 2013-05-13 09:43:16 -04:00
Matt Caughey
d25f608bba Added alternate black and white dye. Added glowshrooms. Tweaked some textures. 2013-05-13 07:13:46 -04:00
Matt Caughey
262a5af199 Added alternate blue, brown, and green dyes crafted from Blue Milk Caps, Mud Balls, and Moss. 2013-05-13 06:05:31 -04:00
Adubbz
be17f95ed6 Moved particles to a single method 2013-05-13 18:20:06 +10:00
Adubbz
c8a70d6a08 Attempted to get particles working. Used the dart blower as the test 2013-05-13 17:49:06 +10:00
Amnet
77d026306a Fixed a bug with mudballs. 2013-05-13 05:07:45 +02:00
Matt Caughey
e85443bdd0 Added Skystone Cobble/Brick, along with stairs and slabs for both. 2013-05-12 08:38:39 -04:00
Adubbz
f8f335c30f Finished up Poison Darts, just need their own texture now 2013-05-12 13:37:49 +10:00
Adubbz
632afef41c Updated readme, started on Poison Darts 2013-05-12 13:13:14 +10:00
Matt Caughey
d95b2ab829 Fixed the music disc song files. 2013-05-11 10:17:57 -04:00
Adubbz
092c6c180c Made the dart blower use actual darts 2013-05-11 22:51:16 +10:00
Matt Caughey
c10fcfb386 Tweaked a bunch of biomes. Added some new stuff to the Promised Land. 2013-05-10 14:50:44 -04:00
Amnet
d87db66d6a Fixed spawning in the promised land.
Switched back top of the high grass to its metadata.
2013-05-08 15:39:07 +02:00
Matt Caughey
b71d1b2df1 Changed some stuff with darts 2013-05-08 08:39:12 -04:00
Amnet
98af2e8a6e Fixed double slab drops.
Fixed a few crafting recipes.
Fixed ticking entity crash with poison Ivy.
Improved Dart Blower.
2013-05-08 14:13:51 +02:00
Matt Caughey
37fb9e1370 Renamed the Yucca to Aloe. Changed moss item texture. 2013-05-07 23:25:14 -04:00
Matt Caughey
bb72175452 Added white dandelions. 2013-05-07 07:31:20 -04:00
Matt Caughey
f7ae70170f Tweaked some biomes. Changed the level of slowness mudballs give when hitting entities. 2013-05-07 00:41:56 -04:00
Matt Caughey
ac6be03582 Started adding the dart blower. Added poison item. 2013-05-06 21:02:25 -04:00
Matt Caughey
9120596b79 Added poison ivy, changed high grass (top) metadata value from 6 to 7. 2013-05-06 05:21:53 -04:00
Matt Caughey
8b54bb7f66 Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap). 2013-05-06 01:58:23 -04:00
Matt Caughey
8c044949c3 Started adding a new reed plant 2013-05-05 11:45:04 -04:00
Matt Caughey
357142bd6b Work in progress high cattails. Ran into a NullPointerException and need some help fixing it. 2013-05-04 02:44:17 -04:00
Matt Caughey
11aaf4091b Added Yucca flower that generates in desert biomes 2013-05-03 18:28:11 -04:00
Adubbz
a508261cf8 Revert Forstride's derp 2013-05-03 23:00:44 +10:00
Matt Caughey
d880bd5f61 Setting up SourceTree, yet againn 2013-05-03 08:42:16 -04:00
Amnet
53de38ad99 Fixed issue #41. 2013-05-02 20:29:59 +02:00
Amnet
3696e24901 Fixed BOP items. 2013-05-01 02:55:18 +02:00
Amnet
2dc2662e1d Fixed Red Rock. 2013-05-01 02:39:34 +02:00
Adubbz
4920f35504 Updated the name of the BOP record, as per the request of Forstride 2013-04-27 07:40:28 +10:00
Amnet
e206c8a2c2 Finished ID usage reduction.
Renamed texture files to be more adequate to in-game names. 
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet
ff149f05a0 Fixed mudballs in dispensers (had to move to separate ID)
Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Adubbz
e23d1cec4b Revert naming change to planks, inconsistant plus breaks textures 2013-04-24 06:49:47 +10:00
Amnet
5e19939047 Reduced IDs a little more. 2013-04-23 15:03:29 +02:00
Amnet
8abccb9e3f Some fixes here and there. Refactoring the code. 2013-04-22 18:14:07 +02:00
Adubbz
b00f7e71dd Fixed missing texture error 2013-04-22 22:48:57 +10:00
Adubbz
e7edbaff83 Updated version number, shut SourceTree up about needing to push changes that have already occured 2013-04-22 11:16:28 +10:00
Amnet
d4dcf00f9f Items done 2013-04-21 22:18:43 +02:00
Amnet
904181c734 Clearing up some items (Bamboo, Moss) 2013-04-21 17:20:28 +02:00
Amnet
f581bdc38b Done all the placement requirements for flowers, plants and grass. 2013-04-20 22:38:33 +02:00
Amnet
5a8adb1dc8 Fixed fancy/fast graphic on leaves.
Added decay to them - apple leaves always decay, even when placed by
players (intentional).
2013-04-20 20:46:27 +02:00
Amnet
29706fbd03 Fixed placing of plants.
Fixed texture icons for barley and cattail.
2013-04-20 16:42:46 +02:00
Amnet
42a6f82010 Fixed wood names.
Fixed bonemeal use.
2013-04-20 14:18:54 +02:00
Adubbz
4e4fa7b3d3 Added an API for changing the speed of shears against blocks 2013-04-20 11:42:26 +10:00
Amnet
eddef226e0 Finished reducing all the IDs - time to start bugfixing and finishing
it.
2013-04-20 03:26:09 +02:00
Adubbz
eb151610f3 Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class 2013-04-19 19:35:26 +10:00
Adubbz
bdfda4dd05 Changed achievements to be enabled by default 2013-04-19 06:21:07 +10:00
Amnet
17cb0310d8 Generic blocks that have one texture file. 2013-04-18 21:29:40 +02:00
Amnet
d1e265039f Finished up stairs and rocks. 2013-04-18 00:35:17 +02:00
Adubbz
5d568b5a83 Rough update to Forge 656, only thing that needs work is crashes due to block textures 2013-04-17 09:34:18 +10:00
Amnet
b4200c9a4d Giant petals, Barley, Cattail, Algae and Clovers 2013-04-17 00:48:15 +02:00
Amnet
8327a881da Saplings! 2013-04-16 14:57:04 +02:00
Amnet
74472de756 Renamed packages - I think it's better that way. 2013-04-16 10:19:59 +02:00