Adubbz
b6d7fa7b1d
Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
2013-05-29 11:05:27 +10:00
Adubbz
f7b6be1c78
Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs
2013-05-28 21:22:54 +10:00
Adubbz
854873aac1
Added Pine, Hellbark and Jacaranda saplings
2013-05-26 17:21:06 +10:00
Adubbz
06b50d9d19
Added Pine, Hellbark and Jacaranda planks
2013-05-26 17:18:35 +10:00
Adubbz
541c35f80b
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-26 08:32:44 +10:00
Amnet
7da5a98dc5
Added Paralysis Potion Effect - currently applied when using poison
...
darts.
2013-05-25 18:02:56 +02:00
Adubbz
ab70482b37
Liquid poison, tweaks and made BOP buckets use metadata
2013-05-25 23:22:37 +10:00
Adubbz
e2a0160088
Added Spring Water Buckets and tweaked Spring Water
2013-05-25 14:08:06 +10:00
Adubbz
46f285b665
Made kelp require a block of water above it. This does not apply to all coral added in the future, as some may need to have different requirements
2013-05-24 20:02:47 +10:00
Adubbz
458c3507b1
Made amethyst tools and armour repairable
2013-05-24 20:00:34 +10:00
Adubbz
895eafe7ca
Bone hitbox fixes, made small bones stretch the whole block
2013-05-24 17:34:08 +10:00
Matt Caughey
d02ea93141
More work on kelp
2013-05-23 11:20:06 -04:00
Adubbz
79628f1ecd
Finished bone blocks
2013-05-23 19:06:58 +10:00
Matt Caughey
4bf8c5bdbe
Started work on seaweed/coral blocks.
2013-05-22 23:30:41 -04:00
Adubbz
d22edc35f3
Fixed Bone Segment naming
2013-05-23 06:29:39 +10:00
Matt Caughey
5c53c46290
Added ivy. Nerfed apple tree growth.
2013-05-20 10:41:19 -04:00
Amnet
dadbb815bc
Tweaked the particles for dandelions.
...
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
2013-05-19 14:52:55 +02:00
Matt Caughey
1bb2bc96cb
Tweaked some settings with the dandelion particles
2013-05-16 20:36:06 -04:00
Matt Caughey
5146c088ba
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-16 12:48:37 -04:00
Matt Caughey
2b887abc5e
Added berries (Food item). Finished up berry bushes.
2013-05-16 12:47:57 -04:00
Amnet
55406d0cff
Added checks for array bounds and metadata.
2013-05-16 16:26:39 +02:00
Matt Caughey
7f38e7d047
Added sunflower seeds. Updated Thaumcraft integration.
2013-05-16 10:23:18 -04:00
Amnet
561eaaa315
Fixed dart blower and darts.
2013-05-16 15:50:12 +02:00
Matt Caughey
f8d378f4bc
Tweaked some stuff with the currently unused berry bushes
2013-05-16 09:48:45 -04:00
Matt Caughey
93ef449dd6
Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures.
2013-05-15 11:37:27 -04:00
Adubbz
3ab3d2c72d
Fixed dart rendering
2013-05-15 19:15:31 +10:00
Adubbz
3f1e07176a
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-15 19:14:32 +10:00
Adubbz
5d68f74657
Dandelions now spawn particles in the direction being faced by the player
2013-05-15 19:09:13 +10:00
Matt Caughey
231cde7958
Added sunflowers
2013-05-14 10:17:00 -04:00
Adubbz
e938cdbda6
Work on dandelions. All that is left is for the particles to spawn properly at the player's face (Sometimes they spawn on the ground, and they don't go in the direction the player is facing). I think this calls for... Amnet!
2013-05-14 17:19:58 +10:00
Matt Caughey
67c4d276b8
Tweaked flower band textures.
2013-05-13 15:51:26 -04:00
Matt Caughey
86f5881cad
Moved mushrooms to their own class.
2013-05-13 09:43:16 -04:00
Matt Caughey
d25f608bba
Added alternate black and white dye. Added glowshrooms. Tweaked some textures.
2013-05-13 07:13:46 -04:00
Matt Caughey
262a5af199
Added alternate blue, brown, and green dyes crafted from Blue Milk Caps, Mud Balls, and Moss.
2013-05-13 06:05:31 -04:00
Adubbz
be17f95ed6
Moved particles to a single method
2013-05-13 18:20:06 +10:00
Adubbz
c8a70d6a08
Attempted to get particles working. Used the dart blower as the test
2013-05-13 17:49:06 +10:00
Amnet
77d026306a
Fixed a bug with mudballs.
2013-05-13 05:07:45 +02:00
Matt Caughey
e85443bdd0
Added Skystone Cobble/Brick, along with stairs and slabs for both.
2013-05-12 08:38:39 -04:00
Adubbz
f8f335c30f
Finished up Poison Darts, just need their own texture now
2013-05-12 13:37:49 +10:00
Adubbz
632afef41c
Updated readme, started on Poison Darts
2013-05-12 13:13:14 +10:00
Matt Caughey
d95b2ab829
Fixed the music disc song files.
2013-05-11 10:17:57 -04:00
Adubbz
092c6c180c
Made the dart blower use actual darts
2013-05-11 22:51:16 +10:00
Matt Caughey
c10fcfb386
Tweaked a bunch of biomes. Added some new stuff to the Promised Land.
2013-05-10 14:50:44 -04:00
Amnet
d87db66d6a
Fixed spawning in the promised land.
...
Switched back top of the high grass to its metadata.
2013-05-08 15:39:07 +02:00
Matt Caughey
b71d1b2df1
Changed some stuff with darts
2013-05-08 08:39:12 -04:00
Amnet
98af2e8a6e
Fixed double slab drops.
...
Fixed a few crafting recipes.
Fixed ticking entity crash with poison Ivy.
Improved Dart Blower.
2013-05-08 14:13:51 +02:00
Matt Caughey
37fb9e1370
Renamed the Yucca to Aloe. Changed moss item texture.
2013-05-07 23:25:14 -04:00
Matt Caughey
bb72175452
Added white dandelions.
2013-05-07 07:31:20 -04:00
Matt Caughey
f7ae70170f
Tweaked some biomes. Changed the level of slowness mudballs give when hitting entities.
2013-05-07 00:41:56 -04:00
Matt Caughey
ac6be03582
Started adding the dart blower. Added poison item.
2013-05-06 21:02:25 -04:00
Matt Caughey
9120596b79
Added poison ivy, changed high grass (top) metadata value from 6 to 7.
2013-05-06 05:21:53 -04:00
Matt Caughey
8b54bb7f66
Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap).
2013-05-06 01:58:23 -04:00
Matt Caughey
8c044949c3
Started adding a new reed plant
2013-05-05 11:45:04 -04:00
Matt Caughey
357142bd6b
Work in progress high cattails. Ran into a NullPointerException and need some help fixing it.
2013-05-04 02:44:17 -04:00
Matt Caughey
11aaf4091b
Added Yucca flower that generates in desert biomes
2013-05-03 18:28:11 -04:00
Adubbz
a508261cf8
Revert Forstride's derp
2013-05-03 23:00:44 +10:00
Matt Caughey
d880bd5f61
Setting up SourceTree, yet againn
2013-05-03 08:42:16 -04:00
Amnet
53de38ad99
Fixed issue #41 .
2013-05-02 20:29:59 +02:00
Amnet
3696e24901
Fixed BOP items.
2013-05-01 02:55:18 +02:00
Amnet
2dc2662e1d
Fixed Red Rock.
2013-05-01 02:39:34 +02:00
Adubbz
4920f35504
Updated the name of the BOP record, as per the request of Forstride
2013-04-27 07:40:28 +10:00
Amnet
e206c8a2c2
Finished ID usage reduction.
...
Renamed texture files to be more adequate to in-game names.
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet
ff149f05a0
Fixed mudballs in dispensers (had to move to separate ID)
...
Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Adubbz
e23d1cec4b
Revert naming change to planks, inconsistant plus breaks textures
2013-04-24 06:49:47 +10:00
Amnet
5e19939047
Reduced IDs a little more.
2013-04-23 15:03:29 +02:00
Amnet
8abccb9e3f
Some fixes here and there. Refactoring the code.
2013-04-22 18:14:07 +02:00
Adubbz
b00f7e71dd
Fixed missing texture error
2013-04-22 22:48:57 +10:00
Adubbz
e7edbaff83
Updated version number, shut SourceTree up about needing to push changes that have already occured
2013-04-22 11:16:28 +10:00
Amnet
d4dcf00f9f
Items done
2013-04-21 22:18:43 +02:00
Amnet
904181c734
Clearing up some items (Bamboo, Moss)
2013-04-21 17:20:28 +02:00
Amnet
f581bdc38b
Done all the placement requirements for flowers, plants and grass.
2013-04-20 22:38:33 +02:00
Amnet
5a8adb1dc8
Fixed fancy/fast graphic on leaves.
...
Added decay to them - apple leaves always decay, even when placed by
players (intentional).
2013-04-20 20:46:27 +02:00
Amnet
29706fbd03
Fixed placing of plants.
...
Fixed texture icons for barley and cattail.
2013-04-20 16:42:46 +02:00
Amnet
42a6f82010
Fixed wood names.
...
Fixed bonemeal use.
2013-04-20 14:18:54 +02:00
Adubbz
4e4fa7b3d3
Added an API for changing the speed of shears against blocks
2013-04-20 11:42:26 +10:00
Amnet
eddef226e0
Finished reducing all the IDs - time to start bugfixing and finishing
...
it.
2013-04-20 03:26:09 +02:00
Adubbz
eb151610f3
Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class
2013-04-19 19:35:26 +10:00
Adubbz
bdfda4dd05
Changed achievements to be enabled by default
2013-04-19 06:21:07 +10:00
Amnet
17cb0310d8
Generic blocks that have one texture file.
2013-04-18 21:29:40 +02:00
Amnet
d1e265039f
Finished up stairs and rocks.
2013-04-18 00:35:17 +02:00
Adubbz
5d568b5a83
Rough update to Forge 656, only thing that needs work is crashes due to block textures
2013-04-17 09:34:18 +10:00
Amnet
b4200c9a4d
Giant petals, Barley, Cattail, Algae and Clovers
2013-04-17 00:48:15 +02:00
Amnet
8327a881da
Saplings!
2013-04-16 14:57:04 +02:00
Amnet
74472de756
Renamed packages - I think it's better that way.
2013-04-16 10:19:59 +02:00