Commit graph

  • 6d15febdb3
    Setup and import of 1.16 YEET cpw 2020-06-19 10:58:45 -0400
  • 56397043bb
    Allow RayTraceContext to be constructed with a null entity. (#6708) covers1624 2020-06-26 02:41:34 +0930
  • 469527890f
    Replace explicit shears reference in vanilla loot tables with tag for modded shears. (#6765) Yanny 2020-06-25 18:31:09 +0200
  • 2ffdfb9582
    Fix cache file sorting issue on linux (#6793) hanetzer 2020-06-25 11:29:21 -0500
  • 4178885e29
    Fire jump event for horses when ridden (#6802) Cyborgmas 2020-06-24 16:22:19 -0400
  • 20f78ac724
    Modify how modfiles load slightly, for better decoupling. cpw 2020-06-23 22:12:39 -0400
  • b117722d84
    Throw an exception from DeferredRegister when trying to register entries after registry event has fired (#6789) Take Weiland 2020-06-22 09:52:30 +0200
  • 2acf2110ef
    Potential userProperties Fix (#6740) DaemonUmbra 2020-06-18 17:24:26 -0400
  • 6345f2670c
    Add system for dimensions to be marked for deletion (#6515) Take Weiland 2020-06-15 18:37:08 +0200
  • 9114bec81d Fix dedicated server issue in some implementations of Block.getPickBlock. Closes #6566 LexManos 2020-06-12 17:28:05 -0700
  • 9ac626d2a9 Fire SpecialSpawn event for mobs spawners. Closes #6700 LexManos 2020-06-12 16:53:01 -0700
  • 457909b6d5 Remove the yellow coloring on hover in ExtendedButton to match vanilla behavior. Closes #6714 Closes #6713 LexManos 2020-06-12 16:36:58 -0700
  • 07b62b77e6 Fix entity pathing not matching vanilla. Closes #6755 LexManos 2020-06-12 16:24:27 -0700
  • e374f62037
    Fixed --server argument crashing the client (#6754) DaemonUmbra 2020-06-12 18:46:52 -0400
  • 0209daec36
    Fixed ItemStack comparison ignoring capabilities when stack nbt is null. (#6764) brandon3055 2020-06-13 08:43:38 +1000
  • 1b89f931eb
    Supply matrixstack to IRenderHandler where possible. Closes #6439 (#6537) Vincent Lee 2020-06-12 17:42:44 -0500
  • a3e4b75c59
    Fix StartupQuery not working more than once on the client (#6699) Take Weiland 2020-06-13 00:36:00 +0200
  • 45b90a0d45
    Added ProjectileImpactEvent.FireworkRocket (#6758) DaemonUmbra 2020-06-12 18:33:44 -0400
  • fd9bf64d53
    Add custom registry type support to DeferredRegister. (#6742) LexManos 2020-06-12 15:28:43 -0700
  • 5dbea9ea8d
    Fix "overlayMessage" rendering in ForgeIngameGui being different than vanilla (#6748) Take Weiland 2020-06-07 17:47:59 +0200
  • 28f7b5d885 Implement loader for ItemLayerModel. Add support for specifying which layers are fullbright. Fix improper generation of model edge. - Thanks to iChun and KnightMiner for the fix suggestions. David Quintana 2020-06-04 16:03:45 +0200
  • 0c0603dc91 Remove dead test classes. LexManos 2020-06-03 17:46:30 -0700
  • f24991f3bb Add --flat argument to data generators to not create data in mod specific directores. Useful For Forge's test mods mainly. Standardized data gen cache file's folder separators. Added ItemModelProvider to BlockStateProvider for cleaner datagen code. Added .gitattributes to fix datagen json's line endings correct on windows. LexManos 2020-06-03 16:57:07 -0700
  • a39f1cbe1a
    Improve the DistExecutor API and introduce some "almost completely" safe mechanisms to handle sided lambdas. cpw 2020-05-24 17:40:52 -0400
  • 6fd01a13ee Fix typo in new registry fields' names tterrag 2020-05-23 21:24:30 -0400
  • 6829324f5a Fix server startup query info not including new text tterrag 2020-05-23 16:22:29 -0400
  • eb9c966095 Improve look of notification GUI, improve StartupQuery API tterrag 2020-05-23 16:00:22 -0400
  • f0bab0fb38 Add forge registries for applicable new registry types tterrag 2020-05-23 13:42:56 -0400
  • d5cb0935e9 Bump version for new RB. LexManos 2020-05-15 12:33:17 -0700
  • d4f79882f9 Update MCP Mappings. LexManos 2020-05-15 12:17:25 -0700
  • 8d3685439e
    fix test mod and add warning comment to framebuffer (#6698) ichttt 2020-05-15 20:25:57 +0200
  • 68cf703435 Fix FireBlock using flammability instead of spread speed when looking for places to spread. Closes #6646 LexManos 2020-05-15 10:59:57 -0700
  • bcdd04d549 Fix incorrect argument passed in RenderPipeline potentially causing crash. #6677 LexManos 2020-05-15 10:48:08 -0700
  • ec7d9d4179 Re-added patch to enable stencil buffer in net.minecraft.client.shader.Framebuffer Add test for the stencil buffer feature. Only tests that it doesn't crash when enabling, for now. - giga Funwayguy 2020-03-02 08:45:03 +0100
  • 765da1aca8
    Allow Music Discs to be created with SoundEvent delegates. (#6523) TheSilkMiner 2020-05-15 19:38:19 +0200
  • 7fa42ca064
    Use IProperty#getName when generating blockstate jsons (#6582) Edwin Mindcraft 2020-05-15 19:28:10 +0200
  • c23ea1e733 Model system fixes: - Add "origin" key to determine what origin to use. This will default to the existing (broken) behaviour to avoid breaking changes. - Fix interaction of transforms with variant transforms (transformation ordering). - Fix OBJ loader ignoring "diffuseLighting" attribute from the json. This attribute will continue not being used if "ambientToFullbright" is on (default) to avoid breaking changes. David Quintana 2020-05-15 19:10:23 +0200
  • 0f48e851a3 Fixed typo in registry alias writing causing infinite loop. Closes #6689 LexManos 2020-05-15 09:38:20 -0700
  • 549007a4a6 Fixed Partivle.onGround not updating correctly due to decompile error. Closes #6595 LexManos 2020-05-15 09:37:51 -0700
  • 932e7c84b3
    Remove duplicate post of ChunkEvent.Load. (#6697) covers1624 2020-05-16 00:15:37 +0930
  • 999b5df933
    Fix LevelChange event not firing after enchanting (#6693) Cyborgmas 2020-05-14 16:22:12 -0400
  • 29396b6235
    Fix server config directory remaining locked when integrated server is shut down. (#6644) ichttt 2020-05-13 00:11:45 +0200
  • 4ce32c3663
    Fix exclusion of coremods not filtering correctly when the mods directory is a symbolic link. (#6600) Alex Thomson 2020-05-13 10:02:01 +1200
  • 8084cc5499
    Allow Bees to use custom hives. (#6656) Jais Djurhuus-Kempel 2020-05-13 00:29:32 +0300
  • 988fc97af1
    Fixed tile entities persisting when switching between states that don't have TEs without changing the block. (#6674) Tom Boshoven 2020-05-12 17:21:28 -0400
  • 5f082045b0
    Fixed CropGrowEvents not firing for Bamboo (#6680) Jamie Mansfield 2020-05-12 22:18:36 +0100
  • abc98ba56b
    Fix vanilla screens escape key not matching done button behavior (#6682) Jamie Mansfield 2020-05-12 22:18:03 +0100
  • e35c5c9ae4
    Fixed FluidTank.drain calling onContentsChanged when simulating (#6684) ShetiPhian 2020-05-12 17:17:17 -0400
  • 926fa5d5a6 Fix infinite loading screen when resources error. Closes #6592 & #6593 LexManos 2020-05-12 14:08:05 -0700
  • 99d8fa1a6b
    Fix IForgeBlock.removedByPlayer not firing on the client. (#6638) covers1624 2020-05-12 07:58:38 +0930
  • 1a317a7306
    Update to newer eventbus, with typetools compatibility with jvms up to j14. No guarantees on actual game compatibility however. cpw 2020-05-10 20:34:57 -0400
  • fa01ba3221
    Fixed informational /forge commands being repeated to all ops when logging is enabled. Closes #6330 Jamie Mansfield 2020-05-06 21:49:15 +0100
  • 766019e1fc
    Fix ModListScreen escape key not matching done button behavior. Closes #6672 Jamie Mansfield 2020-05-06 21:41:43 +0100
  • a7e4cdcc49 Patch the bucket logic to not hardcode some checks to WATER. Fixes not being able to place custom fluids into modded fluid-loggable blocks that accept fluids other than water. David Quintana 2020-05-06 13:30:20 +0200
  • 6551ccc247 Avoid discarding the bottom 4 bits of the lightmap coords. It turns out vanilla relies on those bits. Fixes some blocks being darker than they should be in certain circumstances. David Quintana 2020-05-04 01:13:43 +0200
  • c3e4d303e9
    Fix issue with providing a null ItemStack to onPlayerDestroyItem (#6633) Jacob Smith 2020-05-03 13:48:17 -0700
  • 9e763a8334
    Allow overriding of tool level requirements when harvesting a block, via the HarvestCheck event. (#6632) Brennan Ward 2020-05-03 16:40:34 -0400
  • 035c01e222
    Fixed Hoppers not inserting fully into custom contains with slots that can hold more then max stack (#6631) Richard Freimer 2020-05-03 16:34:26 -0400
  • 1fa88ebd56
    Fixed ChunkDataEvent.Save being fired with a null world if chunk isn't fully generated when unloaded. (#6628) Corey Frenette 2020-05-03 17:27:06 -0300
  • 4fce4eb10b
    Fix vanilla loot table resource leak. (#6622) Tyler Hancock 2020-05-03 14:23:09 -0600
  • 2e694d3a6d
    Change recipe condition log level to debug. (#6621) Tyler Hancock 2020-05-03 14:22:22 -0600
  • e8966a05f5
    Fix milk buckets removing potion effects without filters. (#6609) CAS-ual-TY 2020-05-03 22:17:43 +0200
  • a377727ac4
    Added missing localization for swim speed, and reach distance attributes (#6585) Dion van der Hak 2020-05-03 22:13:56 +0200
  • 385fb64ab7
    Allow colors of tooltip to be specified in GuiUtils.drawHoveringText tooltip methods (#6579) Vincent Lee 2020-05-03 15:09:28 -0500
  • f2216f4e25
    Fix config comments referencing disallowed enum values. (#6542) ichttt 2020-05-03 21:56:47 +0200
  • 0fc1ea01d1 Remove redundant call to modifyLoot. Closes #6657 David Quintana 2020-04-28 19:22:48 +0200
  • ea23cd4779 Fix various issues with the loading screen and datagen tterrag 2020-04-28 00:00:45 -0400
  • 903a400132
    Fix BackgroundScanHandler crashing on servers (#6660) Take Weiland 2020-04-27 20:06:34 +0200
  • 940f3ed731
    Remove silly icon override. Squirrels are fun y'all.. cpw 2020-04-27 09:55:14 -0400
  • 9d8817b5db Rename window icon image to avoid conflict, fix not using vanilla icon tterrag 2020-04-27 01:08:28 -0400
  • 10204f8d82 Fix VariantList calling deprecated bake method tterrag 2020-04-11 12:38:39 -0400
  • 746d702058 Fix resource packs not being sorted properly. Closes #6287 LexManos 2020-04-26 16:50:42 -0700
  • 3c5728f070 Fix Automatic Event Subscriber not detecting mod id defaults, and fix test mods. LexManos 2020-04-26 16:49:37 -0700
  • 8c8ef2d9e1
    Use forge logo as short term window Icon, fix Buffer cast problems for new JDK stupid. cpw 2020-04-26 21:42:18 -0400
  • 6a25490d7f
    Handle message display a bit better, try to make the UI tick a bit better.. Still a problem with a modelbake right at the end, happening on the window flip. cpw 2020-04-26 21:03:43 -0400
  • 6a0b16817d Move ClientVisualization to secondary thread RogueLogix 2020-04-26 16:06:44 -0700
  • 677e2104a0 move handOffWindow down near start() RogueLogix 2020-04-26 15:41:53 -0700
  • 438c969fef
    merge early startup into main window if used. It seems to work well.. Also ticks window on main thread, so mac compatible now. cpw 2020-04-26 18:24:48 -0400
  • 4af0bfd661
    Update jenkinsfile and gradle for new versions of things.. cpw 2020-04-25 17:54:50 -0400
  • 03c2a3d3a8 Fix potential NPEs in RegistryObject.orElseThrow/isPresent/ifPresent Closes #6647 LexManos 2020-04-24 19:18:57 -0700
  • 9a6d1c390e Add tickRate setter to the ForgeFlowingFluid Properties builder. David Quintana 2020-04-23 14:57:06 +0200
  • 0512a47eba
    Fix recursion mess in PlayerAdvancement loading, by using an alternative based on a toposorted list of all advancements. It seems to be fully equivalent in testing, but there may be corner cases, so there is a config to disable, though disabling may break servers, especially those chunkloading fake players. cpw 2020-04-19 21:35:49 -0400
  • 699a5c3c18 Revert defualt jvm args. LexManos 2020-04-15 10:09:49 -0700
  • 5a552b9f8d Fixed dev time compilation using J9+ producing incorrect bytecode. LexManos 2020-04-14 23:54:32 -0700
  • aa5b9d12ea
    Add "type" field to global loot modifier jsons. (#6554) David Quintana 2020-04-12 21:27:11 +0200
  • a3b1007633 Fix child annotations not inheriting member name, cleanup tterrag 2020-04-11 01:54:35 -0400
  • bdd0af5280 Fix element type of scanned child annotations tterrag 2020-04-11 00:55:54 -0400
  • 5e554530ac
    Fixed PlantType not extending IExtensibleEnum, Closes #6286 Patrick Ocampo 2020-04-08 20:17:38 -0400
  • 713c24d916
    Added hook to allow modded Hill Biomes (#6571) valoeghese 2020-04-09 12:12:04 +1200
  • c359a38d9f Improve performance of VertexBufferConsumer by inlining element locs tterrag 2020-04-04 19:42:41 -0400
  • d84a88d78d Revive forge lighting pipeline, disabled by default for now tterrag 2020-04-04 16:21:41 -0400
  • cf9b1b2193 Fix Tag serializing empty optionals, improve RegistryObject error msg tterrag 2020-04-05 00:45:59 -0400
  • 25605505d5 Remove SideOnly from WoodType methods tterrag 2020-04-04 15:35:26 -0400
  • 0d2a0deef3 Cleanup IForgeTagBuilder code style. LexManos 2020-04-01 11:34:36 -0700
  • b6dc5381ca Move global loot test data files out of generated folder tterrag 2020-03-31 20:13:42 -0400
  • 559bacbd98 Add support for optional tag values to Tag.Builder tterrag 2020-03-19 23:38:58 -0400
  • 19444ffa18 Fix a few issues with BufferBuilder tterrag 2020-03-31 19:55:09 -0400
  • db3d202c4e Deprecate ModelBuilder#gui3d, add ModelBuilder#guiLight tterrag 2020-03-19 23:37:21 -0400
  • 2f5172f907
    Add renderer to RenderNameplateEvent (#6562) naqaden 2020-03-27 16:22:01 -0700
  • f6cb5268a2
    Defer writing the server.properties file until after mods have loaded to prevent config loss (#6545) dags 2020-03-27 23:19:34 +0000