Fix vanilla loot table resource leak. (#6622)

This commit is contained in:
Tyler Hancock 2020-05-03 14:23:09 -06:00 committed by GitHub
parent 2e694d3a6d
commit 4fce4eb10b
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 4 additions and 3 deletions

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@ -1,11 +1,12 @@
--- a/net/minecraft/world/storage/loot/LootTableManager.java
+++ b/net/minecraft/world/storage/loot/LootTableManager.java
@@ -43,7 +43,8 @@
@@ -42,8 +42,8 @@
}
p_212853_1_.forEach((p_223385_1_, p_223385_2_) -> {
try {
- try {
- LootTable loottable = field_186526_b.fromJson(p_223385_2_, LootTable.class);
+ net.minecraft.resources.IResource res = p_212853_2_.func_199002_a(getPreparedPath(p_223385_1_));
+ try (net.minecraft.resources.IResource res = p_212853_2_.func_199002_a(getPreparedPath(p_223385_1_));){
+ LootTable loottable = net.minecraftforge.common.ForgeHooks.loadLootTable(field_186526_b, p_223385_1_, p_223385_2_, res == null || !res.func_199026_d().equals("Default"), this);
builder.put(p_223385_1_, loottable);
} catch (Exception exception) {