Paulo "JCranky" Siqueira
be2d814155
Add LootTableManager to the LootTableLoadEvent ( #3717 )
2017-04-07 16:22:49 -07:00
Lance
671d462645
Added ClientChatEvent. Closes #1442 ( #3704 )
2017-04-07 16:09:46 -07:00
Silly511
f0eb941abc
New LivingDestroyBlockEvent for controlling if some entities can destroy blocks ( #3628 )
2017-04-07 15:34:26 -07:00
diesieben07
bf154730bd
Start firing AttachCapabilitiesEvent<ItemStack> ( #3645 )
2017-02-23 17:09:02 -08:00
James Mitchell
c545b8ecd4
Clean up null issues, add more annotations ( #3590 )
2017-01-11 15:17:56 -08:00
James Mitchell
5165dc52bf
Update MCP mappings to snapshot_nodoc_20161220 ( #3551 )
2016-12-21 15:52:30 -08:00
Rock Hymas
8dc4b5f9b5
[1.11] Added EnchantmentLevelSetEvent ( #3433 )
2016-12-17 13:06:51 -08:00
Shadowfacts
9cf74914e7
Initial annotations/nullability changes ( #3392 )
2016-11-18 13:24:03 -08:00
mezz
150566d9a3
[1.11] Fix nullability issues around ForgeHooks and Capabilities ( #3395 )
2016-11-17 10:44:31 -08:00
cpw
4e6a774075
Initial 1.11-pre1 update
2016-11-13 17:09:55 -05:00
cpw
9ab96fbda6
Update to 20161111 mcp names
2016-11-12 10:05:32 -05:00
Max Becker
42e0fbbb02
Add support for custom entity selectors in commands ( #3356 )
2016-11-05 13:12:05 -07:00
Choonster TheMage
9a9c02fa25
Add hand argument to BlockEvent.PlaceEvent ( #3221 ) ( #3270 )
2016-11-03 11:53:12 -07:00
LexManos
0e286f880e
Fix World Capabilities NPE when there are no attached capabilities.
2016-08-14 01:48:41 -07:00
Abastro
bfddcfb4fc
Introduced Capabilities for World ( #3069 )
2016-08-13 20:42:00 -07:00
MrIbby
d17c025557
Added PlayerBrewedPotionEvent ( #3187 )
2016-08-13 13:38:45 -07:00
Joseph C. Sible
b95d443f22
Add CreateFluidSourceEvent to control infinite fluid sources
2016-07-23 22:39:54 -04:00
diesieben07
4b9bf30fed
Fix mob-spawners crashing for non-living entities and simply the patch in the process ( #3042 )
2016-06-26 16:35:59 -07:00
cpw
c8d775c865
In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789 , have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
2016-06-22 23:49:48 -04:00
LexManos
debe0ffdf8
Fire LivingSpawnEvents for MobSpawners. Closes #2079
2016-05-28 20:13:03 -07:00
LexManos
cdc86e9af6
Update mappoings snapshot to 20160518
2016-05-18 05:23:30 -07:00
LexManos
b9ac73b0f1
1.9.4 Update.
...
Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
LexManos
aaa146c10d
New LootTable interaction system and event.
...
Modders can now modify and reference internal elements of a loot table by name.
Editing can ONLY be done in the event and any external editing will cause a exception to be thrown.
See this gist for more information: https://gist.github.com/LexManos/77c983d67b9ad27010428478b66d50fd
2016-05-09 14:15:59 -07:00
mezz
363e84b2c5
Fix the rand given to PopulateChunkEvent ( #2834 )
2016-05-07 11:17:18 -07:00
Vincent Lee
e8ea52558b
Player Interact Event
2016-04-04 19:58:46 -05:00
LexManos
dd201c066e
Merge pull request #2645 from diesieben07/populate_event
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Fix PopulateChunkEvent.Post not firing.
2016-03-24 14:37:55 -07:00
RainWarrior
75032ebf9c
Made some more public fields either private or final.
2016-03-24 22:22:21 +03:00
RainWarrior
756c58d5cb
Removed RenderWorldEvent, encapsulated all public event fields.
2016-03-24 22:22:21 +03:00
RainWarrior
a9d23f5e78
Cleanup: removed IEEP, removed redundant casts, fixed imports, fixed typos.
2016-03-24 22:22:20 +03:00
Take Weiland
bc5313c67b
Fix PopulateChunkEvent.Post not firing
2016-03-24 02:24:36 +01:00
RainWarrior
4650ee2789
Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names.
2016-03-13 04:40:03 +03:00
cpw
e8a7e28110
Another AT, for the player
2016-03-09 00:59:28 -05:00
RainWarrior
4b4146bbed
World
2016-03-08 22:43:05 +03:00
LexManos
26ca27193c
More patch work, client patches.
2016-03-07 21:06:54 -08:00
cpw
f0e5baa8e5
Few more compile fixups
2016-03-07 00:23:00 -05:00
LexManos
74b2c3dfe6
World Patches work.
2016-03-04 16:40:34 -08:00
LexManos
8863aab9e5
Items done, <1000 errors whoot!
2016-03-01 23:38:31 -08:00
LexManos
ad788880e5
Some entity patches.
2016-03-01 20:42:36 -08:00
LexManos
ac7c4d2f6c
Some import renames and compile error fixes, killed ~800.
2016-03-01 04:58:03 -08:00
LexManos
f654157adb
net.minecraft.block.* patches
2016-03-01 00:31:58 -08:00
Matthew Miller (Me4502)
f1ad05dd8e
Added local click position to PlayerInteractEvent.
2016-02-27 11:27:21 +10:00
LexManos
3c5103acfb
Fix ItemStacks not getting the parent capability provider from items. Closes #2383
2016-01-17 13:37:57 -08:00
Bartek Bok
fae5ff67ed
Allow sleeping without bed
2016-01-17 00:43:29 +01:00
LexManos
17db34ae31
New Capability system allowing for more manageable world object features.
...
When combined with @Optional this should address all issues of soft dependancy on mods/apis.
This also addresses the issue of dynamic functionality in TileEntities/Entities.
Current capability providers: TileEntity, Entity, ItemStack
Also added INBTSerializeable, a generic interface for game objects that can be written to/from NBT tags.
Vanilla capabilities will be coming soon, mostly on request and review.
So start requesting capabiliteis on vanilla/Forge features.
2016-01-11 16:04:22 -08:00
LexManos
5549b06f96
Compiler warnings pass, undeprecated SplashProgress related stuff.
2015-11-26 19:38:21 -08:00
darkevilmac
b9f5e152de
Add PlayerSetSpawnEvent
2015-10-10 15:39:27 -07:00
diesieben07
ebef4553f3
Re-introduce RenderBlockOverlayEvent, seems to have been missed during 1.8 update
2015-06-25 19:09:32 +02:00
Lumien
81ab4cbc5f
Added LivingExperienceDropsEvent to change the amount of experience an entity drops
2015-04-14 11:58:00 +02:00
JamiesWhiteShirt
3b567a92d8
Added newVolume and newPitch to PlaySoundAtEntityEvent. Deprecated ForgeEventFactory.onPlaySoundAt, added replacement ForgeEventFactory.onPlaySoundAtEntity.
2015-03-19 12:37:21 +01:00
LexManos
888bab92c3
Merge pull request #1723 from Geforce132/master
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Add an EntityMountEvent.
2015-03-16 10:01:53 -07:00