Commit Graph

1396 Commits

Author SHA1 Message Date
Christian ef1ee38b55 Fix bukkit connectivity issue. 2014-01-16 14:58:28 -05:00
Lex Manos f125c0ddd3 Added basic Mojang account authentication support for development time login. 2014-01-14 16:49:03 -08:00
LexManos d75a934838 Merge pull request #346 from Jezzadabomb338/master
At the request of AbrarSyed.
2014-01-13 23:11:42 -08:00
Jezzadabomb 14272e4932 At the request of AbrarSyed. 2014-01-14 15:39:24 +11:00
Christian 725aba9d41 Divert connection through FML, so we can deny connections to servers that don't want us 2014-01-13 13:47:18 -05:00
Christian 1a41990745 Fix possible NPE derp 2014-01-13 13:46:22 -05:00
Christian 2e76283ccd Fix up privacy derp in TickEvent. Closes #343 2014-01-13 08:43:33 -05:00
Christian 9017256609 Fix openGui. Closes #342 2014-01-13 08:40:56 -05:00
Christian 670f76accd Add in a simple(ish) event driven network handling system. Register using newEventDrivenChannel
and you'll get a simple network handler that will fire events at the subscriber(s) of your
choice, whenever a packet is received. You'll also get some convenience methods for sending
to things.
2014-01-12 13:20:41 -05:00
Christian 7a8eda46c4 Fix potential ordering issue, clean up some imports 2014-01-11 22:01:01 -05:00
Christian f6476c1970 Fix csv string vs list of strings. Thanks immibis. Closes #334 2014-01-09 14:55:52 -05:00
cpw 6cdc949de7 Merge pull request #336 from jadar/master
added override toString method for getting full name.
2014-01-09 11:54:54 -08:00
Christian ad305ef997 Fix TargetPoint to be static 2014-01-09 08:41:52 -05:00
Christian abf452f889 Fix the keybinding array to the right one 2014-01-09 08:40:42 -05:00
Christian f7d932d418 Fix problem with connecting to vanilla.
SHOW what's modded and what's vanilla in the list. Hooks that make the blocking work to come
2014-01-06 23:48:53 -05:00
Jadar 13c998ae5e undid readme change 2014-01-06 15:58:42 -06:00
Jadar 37b0797e3e changed the readme to reflect new setup task. 2014-01-06 11:09:34 -06:00
Jadar 183c317b83 added override toString method for getting full name. 2014-01-06 10:25:13 -06:00
Lex Manos 5e4ddab6ba Mark jopt needed on the server, herp derp, blame Abrar! 2014-01-05 19:02:47 -08:00
Christian 7f05ffa511 Fix stupid hardcoding derp 2014-01-03 23:04:24 -05:00
Christian d102e694c8 Add a utility method for finding the channel handler name based on type. Should fix naming weirdnesses. 2014-01-03 22:57:36 -05:00
Christian ec0d44b8c9 Fix up mcpname derp in GuiScrollingList. 2014-01-02 22:44:26 -05:00
Christian c67e3d3abe Merge branch 'patch-1' of github.com:airbreather/FML 2014-01-02 22:21:25 -05:00
Christian 62dde437ca Tweaks 2014-01-02 22:18:02 -05:00
Christian 43dd8a8ee7 Fix up readmes and credits. We no longer support modloader. 2014-01-02 22:18:02 -05:00
iChun 5eaedffe3b Added transparent background for GuiIngameModOptions as per cpw's request. May not compile due to manual de-mcp-fication. 2014-01-02 22:18:02 -05:00
Christian aa963c5df6 Config GUIs in the modlist now work. 2014-01-02 11:51:16 -05:00
airbreather 37686f33af Avoiding redundant calls to LogManager 2014-01-01 11:40:32 -05:00
Christian 7a62801209 Tweak button positions. 2014-01-01 02:09:40 -05:00
iChun 29d84cc6af Fix button size for GuiModList 2014-01-01 14:16:23 +08:00
Christian 584ad55ce6 Starting work on the actual GUI. Still work to do. Needs an API. 2014-01-01 00:57:24 -05:00
Christian a9ae906546 Fix derpiness with Mods button when Realms is available 2013-12-31 20:21:28 -05:00
Christian 3e0285e508 Lots of network cleanup. Gui packets now work too! 2013-12-31 19:55:41 -05:00
Christian e4d2f73fe2 Expose the nethandler in a few places, and pull out FMLEmbeddedChannel, exposing a utility method on it.
More to come.
2013-12-31 09:45:26 -05:00
Christian a80409c59a Add in the tweakclass, fix the json for lzma @ the server. 2013-12-30 13:06:59 -05:00
Christian 9caa3842cf Allow itemstacks for furnace recipe inputs. Allow passing extra arguments through registerblock into the itemblock constructor. 2013-12-28 18:04:30 -05:00
Christian e27b438f7d Fire simple network connect/disconnect gameevents. 2013-12-28 17:51:40 -05:00
Christian 7b7b8245db Fix example mod code for 1.7 2013-12-28 13:44:37 -05:00
Christian c68f3119a4 Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP! 2013-12-27 11:48:55 -05:00
Christian fa0bce3efb Make gradlew executable on linux 2013-12-27 11:26:46 -05:00
Christian 3030324b99 AT for renderblocks 2013-12-27 00:08:49 -05:00
Christian 59405fc7ee Update render registry 2013-12-27 00:07:48 -05:00
Christian 2362fdb9d5 Fix handling world reloads when new stuffs are added 2013-12-26 12:42:40 -05:00
Lex Manos f4fc6377b3 Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to see what base json we have built our jsons off of. And if it changes update accordingly. 2013-12-23 22:36:47 -08:00
Christian 41e930a4b9 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Christian 54731a2acc Fix build script 2013-12-23 20:24:54 -05:00
Lex Manos 20e0f821b3 Add new required --accessToken to launch specs. 2013-12-22 18:35:50 -08:00
Christian 61c6980105 bump to legacy launcher 1.9 with logging unification stuffs. 2013-12-18 11:15:53 -05:00
Christian 8b621292e3 More tweaking on id stuffs at worldload 2013-12-18 11:15:03 -05:00
Christian f6f746ceca Working on id missing handling 2013-12-18 08:34:44 -05:00