Commit graph

316 commits

Author SHA1 Message Date
Lex Manos
e519278888 Add TextureManager to loading screen. 2015-06-18 22:17:21 -07:00
Lex Manos
4235ca36ea Make TextureMap for items and blocks skip the first pass of loading/stitching textures.
Should decrease loading times for large packs.
May cause issues with some mods so use -Dfml.skipFirstTextureLoad=false to disable.
2015-06-18 20:13:31 -07:00
Lex Manos
6527792d06 Add the stitching allocation stage to loading screen. 2015-06-18 20:13:17 -07:00
Lex Manos
e6eeb03108 Finish loading screen before going fullscreen. Closes MinecraftForge/FML#662
(cherry picked from commit 19d7e16fa6)

Conflicts:
	fml/patches/minecraft/net/minecraft/client/Minecraft.java.patch
2015-06-01 17:15:06 -04:00
RainWarrior
fb18c07722 Eliminated texture name allocation race condition 2015-05-04 21:54:33 +03:00
cpw
1fdd18398e Fix broken log message in vanilla. 2015-04-24 19:02:54 -04:00
cpw
454e2e36a4 Track mipmaps and texture upload 2015-04-24 19:01:49 -04:00
cpw
3d03b31d00 More progress bar hooks 2015-04-24 17:47:39 -04:00
cpw
d18d493174 More progress bar action! 2015-04-24 17:11:49 -04:00
cpw
ab3413a31e Add in resource reloading to the bar. Tidy up some of the labels a bit. 2015-04-24 16:00:22 -04:00
RainWarrior
5b06b71d04 Splash screen implementation 2015-04-21 06:09:29 +03:00
cpw
fa5ab52acd Enhance error output for bad textures a bit more and try and capture more types of error.. 2015-04-11 12:12:37 -04:00
cpw
c7622c06d7 Cleaning up the missing resource stack spam, and condensing the information into a usefully understandable
format.
2015-04-11 00:52:58 -04:00
cpw
38cdbc16e2 Fix json cache crash, handle the file much more cleanly. Probably an MC JIRA since
it's a vanilla bug. Closes #619
2015-04-02 13:07:40 -04:00
cpw
f4972b7611 Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events)
works properly
2015-03-20 15:55:16 -04:00
cpw
a8cbbfcd99 Clean up my patch. Terrible person I am.. 2015-03-20 15:00:19 -04:00
cpw
889c967a5b Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int)
dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers
but bumping a server to this version will allow clients with this version as well to now login in
dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
2015-03-20 14:19:54 -04:00
diesieben07
2dc1911f54 Make Keyevent also fire for key releases 2014-09-01 01:10:29 +02:00
cpw
0e13403457 Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489 2014-08-29 21:54:20 -04:00
Christian
7ee877a567 Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within. 2014-08-01 21:07:02 -02:30
Christian
2d37b14555 AllowPlayerLogins only after the server has completed the core init tasks. Closes #372 2014-07-31 10:17:11 -02:30
Christian
0c088a4299 Tweak Itemstack patch to always delegate to the method call. Set the field, so it's in sync. 2014-07-31 09:47:35 -02:30
Christian
f5bcb6f0ca Add a delegate to every item and block. this should help with renaming fun stuffs. Also, fix all the tabs from my previous commits. *sigh* 2014-07-30 21:18:31 -02:30
cpw
5643237fb9 Sorta revert 908491d5e7ac26becdac938f38cc90d6b9d73ce1 but merge assets
into the map, rather than force overwriting. Fixes skyboy's comment.
2014-07-20 10:46:22 -04:00
Lex Manos
4ba024ca2e Hacky interm solution to #475 to buy me time to re-write FML's network protocol. 2014-07-18 12:25:02 -07:00
Lex Manos
59c628f777 Move LaunguageRegistry call above normal asset loading to allow resource packs to override mod's language systems. 2014-07-14 13:53:37 -07:00
Lex Manos
e6e019896f Update realms library to 1.3.1, and implement network latch when connecting to Realms. Tested and working. 2014-07-11 17:56:07 -07:00
Christian
94f6fffc80 remove the deprecation patches. The methods are gone now 2014-06-21 22:48:15 -04:00
Christian
06f91d8936 Merge branch 'master' into mc179 2014-06-21 22:44:38 -04:00
Christian
c1ea6639d4 Fix up some patching bugs. Fully functional @ pre3 2014-06-21 15:55:32 -04:00
Christian
1c78a09cfd Also patch in warnings for Vec3Pool - similarly removed. 2014-06-13 08:51:07 -04:00
Christian
be7cf8c01e Checking in pre3 work 2014-06-12 21:13:26 -04:00
Christian
fada1ad7bb Deprecate getAABBPool so people can stop using it in mods. Failure to do so will result in 1.7.10 upgrade incompatibility. Use getBoundingBox instead. 2014-06-08 21:30:47 -04:00
Christian
3885f9bf84 First draft 1.7.9 support.
This is not modding minecraft. It's performing an update. Go away!
2014-05-17 16:30:13 -04:00
Player
ee671c3eab Fix ObjectIntIdentityMap sporadically matching non-identical objects. 2014-05-12 16:29:37 +02:00
Christian
39340e46aa Finally hopefully fully kills the race condition causing a classcast
on slow machines.

This is me bugfixing. NOT MODDING! No! Stop it! I'm not!
2014-05-11 22:15:29 -04:00
Player
9d00580d7e prevent the world from getting saved twice at shutdown 2014-04-26 21:56:25 +02:00
Player
09ff49fe58 Fix vanilla bug causing integrated server saving from 2 threads concurrently after a crash 2014-04-26 21:56:25 +02:00
Player
7284104472 Registry: Repair mismatched ItemBlocks as well
Fix a few misc issues
2014-04-05 01:47:19 +02:00
Player
407f6f79af Registry: Allow ignoring missing mods from the GUI, with confirm+backup
Registry: Add confirm+backup for automated corrupted id table fixup
Require the user to confirm loading from a backup level.dat
2014-04-01 21:56:53 +02:00
Player
11ab034638 initial attempt at a better way to ask the user in case of startup issues 2014-04-01 14:30:47 +02:00
Player
e013f1514d Merge branch 'master' of https://github.com/MinecraftForge/FML
Conflicts:
	src/main/java/cpw/mods/fml/client/FMLClientHandler.java
	src/main/java/cpw/mods/fml/client/GuiModItemsMissing.java
	src/main/java/cpw/mods/fml/common/FMLContainer.java
	src/main/java/cpw/mods/fml/common/registry/FMLControlledNamespacedRegistry.java
	src/main/java/cpw/mods/fml/common/registry/GameData.java
2014-04-01 07:00:20 +02:00
Lex Manos
0586c2b1aa Update patches for Fixed FF in FG 1.2. 2014-03-31 16:02:54 -07:00
Player
ff6083e77b Fix remaining issue with autoassigned Block and Item IDs overlapping. 2014-03-20 23:41:01 +01:00
AbrarSyed
ff6143dc85 updated for ForgeGradle 1.2 2014-03-19 02:15:53 -05:00
Lex Manos
9b615893d9 Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting. 2014-03-11 00:50:55 -07:00
Christian
322e691d04 FML expands S3F to support payloads up to 2 megs in size. Should be transparent 2014-02-16 18:30:27 -05:00
bloodshot
f1db5dd5af Prevent player dat files getting reset during disconnects.
Since FML nulls out the player's playerNetServerHandler during login, we need to
make sure that writePlayerData does not attempt to overwrite the player's dat file
if the player disconnects during the "Logging In" process.
2014-02-13 02:44:18 -05:00
Christian
64aa12b7e6 Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load
when stuff is missing, but for right now, it will fail as this is "world safe".
2014-02-08 22:37:40 -05:00
Christian
2d1f9f2811 Try and handle removal of mods a bit better. Currently no way to allow a world which has missing
blocks to load - but i have the code in place to allow it i think.
2014-02-08 12:18:34 -05:00