Lex Manos
e519278888
Add TextureManager to loading screen.
2015-06-18 22:17:21 -07:00
Lex Manos
4235ca36ea
Make TextureMap for items and blocks skip the first pass of loading/stitching textures.
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Should decrease loading times for large packs.
May cause issues with some mods so use -Dfml.skipFirstTextureLoad=false to disable.
2015-06-18 20:13:31 -07:00
Lex Manos
6527792d06
Add the stitching allocation stage to loading screen.
2015-06-18 20:13:17 -07:00
Lex Manos
e6eeb03108
Finish loading screen before going fullscreen. Closes MinecraftForge/FML#662
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(cherry picked from commit 19d7e16fa6
)
Conflicts:
fml/patches/minecraft/net/minecraft/client/Minecraft.java.patch
2015-06-01 17:15:06 -04:00
RainWarrior
fb18c07722
Eliminated texture name allocation race condition
2015-05-04 21:54:33 +03:00
cpw
1fdd18398e
Fix broken log message in vanilla.
2015-04-24 19:02:54 -04:00
cpw
454e2e36a4
Track mipmaps and texture upload
2015-04-24 19:01:49 -04:00
cpw
3d03b31d00
More progress bar hooks
2015-04-24 17:47:39 -04:00
cpw
d18d493174
More progress bar action!
2015-04-24 17:11:49 -04:00
cpw
ab3413a31e
Add in resource reloading to the bar. Tidy up some of the labels a bit.
2015-04-24 16:00:22 -04:00
RainWarrior
5b06b71d04
Splash screen implementation
2015-04-21 06:09:29 +03:00
cpw
fa5ab52acd
Enhance error output for bad textures a bit more and try and capture more types of error..
2015-04-11 12:12:37 -04:00
cpw
c7622c06d7
Cleaning up the missing resource stack spam, and condensing the information into a usefully understandable
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format.
2015-04-11 00:52:58 -04:00
cpw
38cdbc16e2
Fix json cache crash, handle the file much more cleanly. Probably an MC JIRA since
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it's a vanilla bug. Closes #619
2015-04-02 13:07:40 -04:00
cpw
f4972b7611
Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events)
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works properly
2015-03-20 15:55:16 -04:00
cpw
a8cbbfcd99
Clean up my patch. Terrible person I am..
2015-03-20 15:00:19 -04:00
cpw
889c967a5b
Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int)
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dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers
but bumping a server to this version will allow clients with this version as well to now login in
dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
2015-03-20 14:19:54 -04:00
diesieben07
2dc1911f54
Make Keyevent also fire for key releases
2014-09-01 01:10:29 +02:00
cpw
0e13403457
Wrap the server description box a little bit shorter. Stops the overlapping. Closes #489
2014-08-29 21:54:20 -04:00
Christian
7ee877a567
Last part is the itemstack transformer. Itemstacks should now only be loosely coupled with the items within.
2014-08-01 21:07:02 -02:30
Christian
2d37b14555
AllowPlayerLogins only after the server has completed the core init tasks. Closes #372
2014-07-31 10:17:11 -02:30
Christian
0c088a4299
Tweak Itemstack patch to always delegate to the method call. Set the field, so it's in sync.
2014-07-31 09:47:35 -02:30
Christian
f5bcb6f0ca
Add a delegate to every item and block. this should help with renaming fun stuffs. Also, fix all the tabs from my previous commits. *sigh*
2014-07-30 21:18:31 -02:30
cpw
5643237fb9
Sorta revert 908491d5e7ac26becdac938f38cc90d6b9d73ce1 but merge assets
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into the map, rather than force overwriting. Fixes skyboy's comment.
2014-07-20 10:46:22 -04:00
Lex Manos
4ba024ca2e
Hacky interm solution to #475 to buy me time to re-write FML's network protocol.
2014-07-18 12:25:02 -07:00
Lex Manos
59c628f777
Move LaunguageRegistry call above normal asset loading to allow resource packs to override mod's language systems.
2014-07-14 13:53:37 -07:00
Lex Manos
e6e019896f
Update realms library to 1.3.1, and implement network latch when connecting to Realms. Tested and working.
2014-07-11 17:56:07 -07:00
Christian
94f6fffc80
remove the deprecation patches. The methods are gone now
2014-06-21 22:48:15 -04:00
Christian
06f91d8936
Merge branch 'master' into mc179
2014-06-21 22:44:38 -04:00
Christian
c1ea6639d4
Fix up some patching bugs. Fully functional @ pre3
2014-06-21 15:55:32 -04:00
Christian
1c78a09cfd
Also patch in warnings for Vec3Pool - similarly removed.
2014-06-13 08:51:07 -04:00
Christian
be7cf8c01e
Checking in pre3 work
2014-06-12 21:13:26 -04:00
Christian
fada1ad7bb
Deprecate getAABBPool so people can stop using it in mods. Failure to do so will result in 1.7.10 upgrade incompatibility. Use getBoundingBox instead.
2014-06-08 21:30:47 -04:00
Christian
3885f9bf84
First draft 1.7.9 support.
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This is not modding minecraft. It's performing an update. Go away!
2014-05-17 16:30:13 -04:00
Player
ee671c3eab
Fix ObjectIntIdentityMap sporadically matching non-identical objects.
2014-05-12 16:29:37 +02:00
Christian
39340e46aa
Finally hopefully fully kills the race condition causing a classcast
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on slow machines.
This is me bugfixing. NOT MODDING! No! Stop it! I'm not!
2014-05-11 22:15:29 -04:00
Player
9d00580d7e
prevent the world from getting saved twice at shutdown
2014-04-26 21:56:25 +02:00
Player
09ff49fe58
Fix vanilla bug causing integrated server saving from 2 threads concurrently after a crash
2014-04-26 21:56:25 +02:00
Player
7284104472
Registry: Repair mismatched ItemBlocks as well
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Fix a few misc issues
2014-04-05 01:47:19 +02:00
Player
407f6f79af
Registry: Allow ignoring missing mods from the GUI, with confirm+backup
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Registry: Add confirm+backup for automated corrupted id table fixup
Require the user to confirm loading from a backup level.dat
2014-04-01 21:56:53 +02:00
Player
11ab034638
initial attempt at a better way to ask the user in case of startup issues
2014-04-01 14:30:47 +02:00
Player
e013f1514d
Merge branch 'master' of https://github.com/MinecraftForge/FML
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Conflicts:
src/main/java/cpw/mods/fml/client/FMLClientHandler.java
src/main/java/cpw/mods/fml/client/GuiModItemsMissing.java
src/main/java/cpw/mods/fml/common/FMLContainer.java
src/main/java/cpw/mods/fml/common/registry/FMLControlledNamespacedRegistry.java
src/main/java/cpw/mods/fml/common/registry/GameData.java
2014-04-01 07:00:20 +02:00
Lex Manos
0586c2b1aa
Update patches for Fixed FF in FG 1.2.
2014-03-31 16:02:54 -07:00
Player
ff6083e77b
Fix remaining issue with autoassigned Block and Item IDs overlapping.
2014-03-20 23:41:01 +01:00
AbrarSyed
ff6143dc85
updated for ForgeGradle 1.2
2014-03-19 02:15:53 -05:00
Lex Manos
9b615893d9
Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting.
2014-03-11 00:50:55 -07:00
Christian
322e691d04
FML expands S3F to support payloads up to 2 megs in size. Should be transparent
2014-02-16 18:30:27 -05:00
bloodshot
f1db5dd5af
Prevent player dat files getting reset during disconnects.
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Since FML nulls out the player's playerNetServerHandler during login, we need to
make sure that writePlayerData does not attempt to overwrite the player's dat file
if the player disconnects during the "Logging In" process.
2014-02-13 02:44:18 -05:00
Christian
64aa12b7e6
Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load
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when stuff is missing, but for right now, it will fail as this is "world safe".
2014-02-08 22:37:40 -05:00
Christian
2d1f9f2811
Try and handle removal of mods a bit better. Currently no way to allow a world which has missing
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blocks to load - but i have the code in place to allow it i think.
2014-02-08 12:18:34 -05:00