Commit graph

1738 commits

Author SHA1 Message Date
tterrag
4f294da799 Fix MC-12269 Various Particles glitchy movement (#4914) 2018-05-08 20:25:06 -07:00
sfPlayer1
50014c7ca4 Reduce range requirement for World.checkLightFor from 17 to 16 (#4729) 2018-04-27 11:53:04 -07:00
Joseph C. Sible
c9f035cf03 Fix #4772: add an "isActivator" boolean to powered rails (#4774) 2018-04-22 18:58:21 -07:00
Ben Staddon
90bf8dd95d Fix some code holding client world references longer than needed (#4881) 2018-04-22 14:40:38 -07:00
Ben Staddon
bc545450e5 Don't try to render removed tile entities. Fixes MC-123363 (#4811) 2018-04-22 14:32:09 -07:00
Ben Staddon
d9dbec0546 Fix dragon fight not initialising correctly under some circumstances (#4868) 2018-04-14 19:43:44 -07:00
LexManos
bad83a303e Fix vanilla duplication bug. 2018-04-03 15:29:25 -07:00
LexManos
34706c7cd7 Slow down Forge chunk gen worker when save queue is to high.
Prevents task from completing while tons of chunks are pending save.
And add minimum notification every 60 seconds.
2018-04-03 15:26:28 -07:00
Vincent Lee
272b337aa3 Fix MC-88179 in a better way that avoids and closes #4824 (#4830) 2018-04-02 12:58:15 -07:00
Ben Staddon
60e0f05b0d Improve the warning logged for cascading world generation (#4725) 2018-04-01 19:01:22 -07:00
Ben Staddon
fe3478f233 New ITeleporter interface making dimensional teleportation easier. (#4602) 2018-04-01 01:55:45 -07:00
Vincent Lee
1d7c04daeb Add a FML outbound target for all players tracking a point or entity in the world. Closes #3677 (#4631) 2018-04-01 01:42:55 -07:00
coolsquid
f5c0b894bf Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice (#4661) 2018-04-01 01:12:46 -07:00
Ben Staddon
4c1167c96d Check for empty dimensions outside of chunk unloading loop, culling worlds without needing chunk unloads to trigger it. (#4704) 2018-04-01 00:54:22 -07:00
Judge40
b8e411674b Create event for overriding mob griefing flag based on entity. (#4710) 2018-04-01 00:48:25 -07:00
Joseph C. Sible
247d4cb5a8 Add description to Error raised by the server hang watchdog. (#4714) 2018-04-01 00:45:21 -07:00
CreativeMD
6f642ba6ce Fixed Spectator mode particles and sounds computed from where you have been before (MC-46445) (#4728) 2018-04-01 00:40:26 -07:00
Matti Ruohonen
e82a7605dc Add a WorldProvider#canSleepHere() method to allow providers to control sleeping in beds separately from re-spawning. (#4741) 2018-04-01 00:27:58 -07:00
Ben Staddon
0b5a6a3b03 Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
Ben Staddon
fb61505d35 Fix some block connection logic not matching vanilla (#4781) 2018-04-01 00:18:14 -07:00
Mordenkainen
14a8e099ca Fix for the player inadvertently being removed from the Entity Tracker when the chunk they were in unloads after they teleport out of it. (#4784) 2018-04-01 00:15:37 -07:00
Brennan Ward
557b41056f Small performance improvement to ItemStack, by using Items.AIR directly instead of getting it from the Block map. (#4786) 2018-04-01 00:08:55 -07:00
TheCyberBrick
11e623bf4d Added chunk instance to ChunkWatchEvent (#4805) 2018-04-01 00:07:01 -07:00
Ben Staddon
483bf26aa4 Fix entities sometimes not rendering when out-of-world (#4823) 2018-04-01 00:02:57 -07:00
Take Weiland
cfa3337884 Fix servers crashing due to initializer on @SideOnly field (#4825) 2018-03-27 13:59:52 -07:00
Brennan Ward
ed314864f0 Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders should be careful and cache their renderers. (#4700) 2018-03-27 04:26:58 -07:00
mezz
a6bbc2761e
Add support for creator mod ID for modded enchanted books, potions, arrows, and spawn eggs (#4810) 2018-03-26 23:25:27 -07:00
malte0811
9d8bf87e93 Fix NBT data loss when shift-clicking stacked items in the enchantment table (MC-17431) (#4817) 2018-03-23 17:32:59 -07:00
Ben Staddon
6ed2879842 Fix integrated server crash not stopping client (#4796) 2018-03-13 16:29:12 -07:00
mezz
4e8b7803c5
Prevent various vanilla blocks from loading unloaded chunks (#4689) 2018-02-26 22:13:01 -08:00
Ben Staddon
49be9b273e Fix incorrect dimension ID being used for maps (#4690) 2018-02-21 21:20:27 -08:00
mcenderdragon
bf50f8bc30 Add function to BufferBuilder to directly insert byte data. Closes #4722 2018-02-13 22:00:25 -08:00
LexManos
931ce0aa3b Bump version for RB. 2018-02-02 19:56:31 -08:00
Managarmr719
35d9cd94e8 Fix inconsistency between vanilla and modded glass. Closes #4679 (#4680) 2018-02-02 10:42:41 -08:00
Ben Staddon
a47eadb9b0 New hook in WorldProvider to control client lighting re-checks (#4645) 2018-02-02 10:35:47 -08:00
CreativeMD
094245fe06 New hook to delegate some liquid related physics to the blocks themselves. (#4604) 2018-02-02 10:32:37 -08:00
Ben Staddon
9d102a76d4 Fix some shapeless recipes using damageable items not working (#4713) 2018-01-29 15:57:49 -08:00
malte0811
6e731ca3e4 Fixed pumpkins passing the wrong position to isSideSolid on placement (#4686) 2018-01-20 09:30:34 -08:00
alexbobp
1d48e06798 Add MobSpawnerBaseLogic reference to SpecialSpawn and CheckSpawn events (#4600) 2018-01-18 13:06:53 -08:00
MineMaarten
dbf2beb6fa Moved firing the MinecartInteractEvent from individual subclasses up to EntityMinecart, which as a result automatically supports EntityMinecartMobSpawner and EntityMinecartTNT. (#4583) 2018-01-18 12:52:46 -08:00
Ben Staddon
94d4cb3396 Add missing check for allowed values to recolorBlock() (#4579) 2018-01-18 12:51:02 -08:00
Ben Staddon
6962678804 Make async chunk loading a config option (#4544) 2018-01-18 12:44:14 -08:00
Vincent Lee
3a3883589f Allow WorldProviders to specify in-game music (#4539) 2018-01-18 12:39:14 -08:00
covers1624
2d424ed2e1 Block::addRunningEffects (#4248) 2018-01-18 12:38:00 -08:00
Daomephsta
adf3c7164a [1.12.x] Implement hooks allowing mods to add horse armor. Partially addresses #3975. (#3994) 2018-01-18 12:04:37 -08:00
mezz
d0bdb23300
Minor code and documentation cleanup. (#4664) 2018-01-12 23:54:29 -08:00
Ben Staddon
4b1b0d83e9 Fix dimension data not being saved (#4667) 2018-01-07 23:16:33 -08:00
Joseph C. Sible
d4ade990e3 Fix vanilla giant jungle trees causing cascading generation (#4652) 2018-01-04 20:30:41 -08:00
KnightMiner
9a2ebd45d7 Fix Beetroot crops don't break/drop when trampled (#4644) 2018-01-01 19:18:18 -08:00
Wasinthorn Suksri
02855f7d74 Added Custom Slime Block hook for Piston. (#4520) 2017-12-16 18:38:53 -08:00
Daomephsta
4ab9929593 Add some extra context to Advancements/Minecart/Fishing/TileEntity loot handlers.(#4443) 2017-12-16 18:38:03 -08:00
tterrag
49d072cef8 Fix BakedQuadRetextured not overriding getSprite (#4137) 2017-12-16 18:22:45 -08:00
Melonslise
bbf1bef7d3 Added LivingKnockBackEvent event to allow better control over knock back effects. (#4503) 2017-12-16 18:03:45 -08:00
kashike
441ece67bd Delay egg creation to avoid null statistics (#4508) 2017-12-16 18:01:58 -08:00
mrkirby153
7438ef466e Reimplemented TileEntity and Entity Update Profiling in the /forge track command (#4521) 2017-12-16 17:48:48 -08:00
Justin
ae790c2345 [macOS] Fix missing text on loading error screens (#4532) 2017-12-16 17:42:17 -08:00
Ben Staddon
41766c9830 Don't enforce IPv4 for clients connecting to IPv6-only servers (#4563) 2017-12-16 17:39:27 -08:00
Ben Staddon
98997061f0 Add an event for registering block/item colour handlers (#4565) 2017-12-16 17:34:00 -08:00
AlgorithmX2
e3c630ecb8 Fix: Anvil Bug with Custom Damage Items. (#4570) 2017-12-16 17:10:07 -08:00
AlgorithmX2
1f0e0803f0 BlockFlowerPot now checks solid top side instead of old method. (#4571) 2017-12-16 17:09:33 -08:00
Joseph C. Sible
937b29e49d Make vanilla powered rails receive power from mods' custom powered rail subclasses (#4573) 2017-12-16 17:01:56 -08:00
Ben Staddon
622c17ff04 Add missing nullability annotations to some Forge-added methods (#4578) 2017-12-16 16:59:54 -08:00
mezz
f36158dae7 Change how chests check if they're blocked. (#4584)
Readd Vanilla Bug: https://bugs.mojang.com/browse/MC-378
2017-12-16 16:57:24 -08:00
BillyGalbreath
5cb01b7142 Allow EntityFishHook to spawn water particles in all liquids that use Material.WATER (#4585) 2017-12-16 16:49:21 -08:00
gegy1000
a38411be70 Add Sound loading progress bar (#4593) 2017-12-16 16:39:14 -08:00
Ben Staddon
eda4fb231b Clean up capability checking for entities (#4591) 2017-12-13 22:56:01 -08:00
Ben Staddon
88b49f4a36 Fix sometimes being unable to extract items from double chests (#4590) 2017-12-13 12:02:02 -08:00
Anthony Lomeli
bd494af7ee [1.12] Add Advancement Event (#4467) 2017-12-05 14:05:05 -08:00
LexManos
239b9d36a4 Re-enable Vanilla's Shapeless recipe matching. 2017-12-01 13:17:22 -08:00
Draco18s
ccc44956fd Fix for the EntityItemPickupEvent having 0 count item when event is fired. (#4549) 2017-11-30 21:46:54 -08:00
Ben Staddon
b215d90589 Don't force IPv4 network stack if IPv6 is specifically requested (#4547) 2017-11-26 19:20:01 -08:00
LexManos
44d0e9f05d Fix more bad shapeless recipe matching. Closes #4557 2017-11-26 14:50:57 -08:00
LexManos
89db87dbfc Create custom shapeless recipe matching system. Should solve #4516 damageable items in shapeless recipes. 2017-11-22 13:26:02 -08:00
covers1624
c16906f8d8 Fix BufferBuilder not expanding under some conditions. (#4538) 2017-11-20 11:31:56 -08:00
Ben Staddon
a2fb242814 Fix server icon response leaking buffer (MC-122085) (#4534) 2017-11-19 11:35:59 -08:00
Vincent Lee
7a31b10364 Non-player entities now respect WorldProvider.getMovementFactor, closes #4470 (#4471) 2017-11-15 13:32:41 -08:00
LexManos
fc87d83d73 Make Ingredient explode wildcard values like OreIngredient.
Fixes some issues related to Grums order fix for Shapeless recipes.
Other more advanced usages need to be documented and tested.
2017-11-14 00:10:33 -08:00
Stanislav Kupryakhin
7d21b324ec Fix server incorrectly marked as stopped before forge's handleServerStopped() (#4517) 2017-11-13 11:07:15 -08:00
Ben Staddon
baaa6c6505 Fix buffer leak in vanilla custom payload packet handling (#4512) 2017-11-12 10:38:10 -08:00
Justin
a59d20fc02 Fix resource loading on some mac systems when SplashProgress is enabled (#4082) 2017-11-09 22:32:01 -08:00
BillyGalbreath
5a6f19f1c2 Fix MC-51150 (#4495) 2017-11-09 14:33:42 -08:00
Bartek Bok
d060747fad Fix NPE when player tries to sleep without bed (#4487) 2017-11-09 14:30:36 -08:00
Bartek Bok
e102943a2d Fix FastTESR quad sort (#4298) 2017-11-09 13:52:57 -08:00
Yanbing Zhao
c8efe29d61 Fix the incorrect matching algorithm in ShapelessRecipes and ShapelessOreRecipe (#4472) 2017-11-07 21:33:04 -08:00
Ben Staddon
8eb6ec9cdd Fix BlockDynamicLiquid using mismatched state/position pair (#4501) 2017-11-06 10:30:43 -08:00
Bartek Bok
dd69f0623c Add LivingDamageEvent (#4349) 2017-10-31 15:29:19 -07:00
Wire Segal
ba71017001 Create IRecipeContainer interface and implementation to allow RecipeBook to work on custom GUIs (#4480) 2017-10-31 11:48:55 -07:00
Bartek Bok
6f49568c98 Add InputUpdateEvent (#4356) 2017-10-31 11:47:47 -07:00
Zaggy1024
9c7538db8d Added a cloud renderer that uploads geometry to the GPU. (#4143) 2017-10-31 11:45:46 -07:00
Ben Staddon
31655b3a7d [1.12] Replace ThrowableImpactEvent with a more generic version (#4040) 2017-10-31 11:34:48 -07:00
Philipp Provenzano
aa2480c7a1 Allow custom selector types to be defined (#4259) 2017-10-31 11:28:11 -07:00
Ben Staddon
2a546955a4 Clean up more deprecated library functions (#4283) 2017-10-31 11:22:55 -07:00
AEnterprise
22ea5a23ad Improve performance of World.collidesWithAnyBlock (#4286) 2017-10-31 11:20:59 -07:00
Vincent Lee
6d946fa088 Move reach distance to an attribute (#4331) 2017-10-31 11:16:22 -07:00
Brennan Ward
94c8534a83 Resolve a crash relating to plantFlower when biome has no flowers (#4381) 2017-10-31 11:04:42 -07:00
Ben Staddon
48320b315f Prevent fake players from making advancements (#4438) 2017-10-31 11:02:47 -07:00
Ben Staddon
f8e375279d Fix killing blow causing combat tracker to lose data (MC-121048) (#4452) 2017-10-31 10:59:04 -07:00
Ben Staddon
0bf82697bb Recalculate chunk height map minimum on load (#4453) 2017-10-31 10:57:48 -07:00
LexManos
57e6559fa4 Fix some locations where State Sensitive Materials were not used. Closes #4474 2017-10-31 10:40:38 -07:00
Ben Staddon
ac634a2049 Fix spider/chicken jockeys being unable to spawn naturally (MC-103516) (#4429) 2017-10-31 10:06:16 -07:00
mezz
e1dd7cc9ae Fix performance regression in FastTESR rendering 2017-10-07 17:05:34 -07:00
mezz
cf39ff18e1 Add Item.getModId to show which mod is associated with a subitem (#4330) 2017-10-02 22:08:16 -07:00
Erlend Åmdal
8a285e0fed Add Chunk capabilities (#4228) 2017-10-02 20:24:11 -07:00
Ben Staddon
267cd19291 Fix some chunk data packets being created unnecessarily (#4414) 2017-10-02 16:49:07 -07:00
Ben Staddon
0d34b02f88 Improve performance of vertex format mapping by caching hashcodes (#4370) 2017-10-02 16:45:58 -07:00
Erlend Åmdal
025495f98b [1.12] Check both hands for sneak interaction bypass (#4256) 2017-10-02 16:28:34 -07:00
Ben Staddon
071664d95f Fix being unable to see with night vision under some conditions (#4383) 2017-10-02 16:02:31 -07:00
Ben Staddon
5cddcc0280 Fix block and torch placement logic not matching vanilla (#4210) 2017-10-02 15:58:30 -07:00
Landmaster
b4676f5a0b Add hook to configure EntityEquipmentSlot for item. 2017-10-02 15:54:01 -07:00
Ben Staddon
f3273ca0c9 Store entity data for dormant chunks using NBT (#4162) 2017-10-02 15:17:37 -07:00
Vincent Lee
3511e9ef2e Allow for MapDecoration to use alternate rendering, for example a custom spritesheet (#4027) 2017-10-02 15:15:17 -07:00
LexManos
b361b72515 Remove limitation of Shaped crafting recipes not being used on grids larger than 3x3 2017-10-01 16:05:15 -07:00
Joseph C. Sible
a93f3ab61e Fix not being able to write in a blank, renamed Book and Quill (#4433)
https://bugs.mojang.com/browse/MC-1685
2017-09-30 12:44:43 -07:00
kashike
78630a6bf1 Prevent a mutable BlockPos leak in World#setBlockState (#4388) 2017-09-23 14:26:38 -07:00
LexManos
50265786b2 MC 1.12.2 update. 2017-09-18 14:35:45 -07:00
Tyler Hancock
ceaa9ba52f Fix chunk gen mobs not firing the CheckSpawn event. Closes #4394 (#4396) 2017-09-16 21:30:38 -07:00
LexManos
0ad4218bc2 Add new /forge gen command to generate large amounts of chunks.
Usage: /forge gen <position> <count> [dimension] [notifications]
Position is in Block Coords, and can be relative to the player. These will be converted to chunk coords for you.
Count is the number of chunks to load. This is not a radius, actual total number of chunks.
Dimension is optional, you can use this to pregen other worlds.
Notifications is the chunk interval to inform you of the generating progress. This is optional and will be 5% or 100 whichever is higher.

Added new config option to modify vanilla world gen to fix various cascading issues. MC-117810 MC-114332 and more.
This WILL change block placement from vanilla world gen. So this is a opt-in value. Do not report differences in worlds with this flag enabled.
2017-09-15 19:01:59 -07:00
LexManos
036191cd52 Fixed ShapedOre recipes not laying out correctly with the guidebook. 2017-09-14 14:32:03 -07:00
Tyler Hancock
883109182d Fixed search tabs using wrong contents. (#4393) 2017-09-12 11:57:12 -07:00
mezz
638a54b04a Fix #4386 Race condition when unloading chunks causes dead tile entities 2017-09-09 13:30:14 -07:00
Ben Staddon
bcea480d36 Patch block model renderer to use location-aware light value (#4303) 2017-09-06 14:32:08 -07:00
Ben Staddon
fe3ba2b40e Fix light sources rendering wrongly with night vision (MC-58177) (#4365) 2017-09-06 14:18:25 -07:00
Vincent Lee
44f35fa8b1 Fix vanilla map pixel data being used in various places (#4068) 2017-09-06 13:54:00 -07:00
Ben Staddon
71d81cbd8d [1.12] Remove patches adding chunkExists() function, switch to vanilla code (#4054) 2017-09-06 13:52:43 -07:00
Tyler Hancock
523b4f85c2 Added missing MapGen types to the InitMapGenEvent (#4322) 2017-09-03 16:26:29 -07:00
Joseph C. Sible
a171220aba Fix nether wart, pumpkins, and melons passing the new state as the original state to CropGrowEvent.Post (#4377) 2017-09-03 15:03:22 -07:00
Phylogeny
0e789f3543 Fix KeyBindings reset buttons being inverted. 2017-08-24 04:53:19 -05:00
David Vierra
7273065132 Fix UnknownFormatConversionException during erroring TE/Entity removal (#4312) 2017-08-17 21:06:34 -07:00
LexManos
28e341002f Add support for server side only recipes, as well as detection of vanilla client recipe book filter to prevent errors. 2017-08-15 05:10:07 -07:00
iChun
29b717faa7 Add PlayerSPPushOutOfBlocksEvent. (#4091) 2017-08-09 15:26:51 -05:00
Samuel-Harbord
ffb71dce8c Add Ability to Override PotionEffect Default Sort Order (#4172) 2017-08-09 15:22:09 -05:00
Thanh-Phuong
ee449e427c Add support for oredict item predicates in advancements, and add a registry for item predicates (#4188) 2017-08-09 15:20:45 -05:00
Bartek Bok
d14a8724b0 Fix invalid FastTESR quad ordering (#4267) 2017-08-09 15:18:17 -05:00
Ben Staddon
9d7f6bf6e4 Add a hook to allow world providers to change the lightmap colours (#4279) 2017-08-09 15:16:44 -05:00
mezz
31b46e9e77 Fix MC-117075 lag spike when unloading many tile entities (#4281) 2017-08-09 15:15:32 -05:00
LexManos
f73c7cb764 1.12.1 Update, Not much modder facing changes, 1.12 mods should load and run fine on this version. 2017-08-03 17:30:43 -07:00
howtonotwin
639589703d Add smarter getter for block slipperiness (#4116)
Fixed MC-119811, Boats rubber banding when dismounted.
2017-08-01 16:25:28 -05:00
covers1624
099bbd479a Add GuiContainer Foreground render event. (#4127) 2017-08-01 16:23:08 -05:00
Ben Staddon
2f7f2e7bc1 Use ClassValue to store tileentity names for profiler in lazy cache. (#4021) 2017-08-01 14:42:18 -05:00
mcenderdragon
c8379da83b Added CriticalHitEvent to allow more control over whether a attack is a critical or not, and what damage it does. 2017-08-01 14:13:37 -05:00
Bartek Bok
eee8b7ff38 Fix stacked entity item rendering using the wrong transform for the extra items. (#4158) 2017-08-01 13:57:12 -05:00
Xalcon
173e929173 Added pages to the advancements GUI to allow for unlimited root advancements. (#4183) 2017-08-01 13:43:24 -05:00
diesieben07
b7e56a61b9 Ignore neighbor changes for comparators on the client (Vanilla behavior) (#4186) 2017-08-01 13:38:57 -05:00
P3pp3rF1y
d3fa82c18a Allow sneaking to bypass villager interaction GUI. (#4193) 2017-08-01 13:29:19 -05:00
PhiPro95
4a31e86bd3 Clean up Block.getLightValue(IBlockState, IBlockAccess, BlockPos) (#4203) 2017-08-01 13:28:27 -05:00
Ben Staddon
817bd72a76 Replace hardcoded block check with isTopSolid method call for placing button/lever (#4212) 2017-08-01 13:25:59 -05:00
Thanh-Phuong
f9bb29c240 Added support for oredict dyes to Fireworks, Armors, and Shulker recipes. (#4223) 2017-08-01 13:03:01 -05:00
P3pp3rF1y
8aa78da4de Limit some server to client update packets for Item Capabilities (#4252) 2017-08-01 12:46:04 -05:00
Vincent Lee
32e811bd7a Fixed Armor bar disappear after changing dimension. MC-88179 (#4265) 2017-08-01 12:35:03 -05:00
mezz
00f82331e4 Fix the firing location of InputEvent.MouseInputEvent (#4270) 2017-07-31 23:16:55 -07:00
diesieben07
7d0a8524aa Fix FML handshake race condition, fixes #4219 (#4220) 2017-07-23 17:24:43 -05:00
mezz
32dc726df1 Prevent player from dying infinitely due to zero max health (MC-119183) 2017-07-20 21:54:46 -07:00
malte0811
a6b9fbfa9f [1.12] Allow the server to handle item-block interaction if onItemUse doesn not return PASS (#3967) 2017-07-20 17:11:50 -05:00
Madsthunder
ad15209f8d Allow support for custom Shields and Shield disabling weapons. 2017-07-20 16:44:37 -05:00
diesieben07
fb10d7cbd4 Ignore fortune for anything but seeds in crops (#4160) 2017-07-20 16:31:16 -05:00
LexManos
afea45dccc Fix tripwire statemap not being complete when mappings change. Closes #3924 2017-07-18 12:53:55 -07:00
LexManos
6167bbfea9 Fixed issue where rendered held items wouldn't properly update when the reequip animations isnt shown. Closes #4175 2017-07-13 15:21:57 -07:00
Ben Staddon
ead0e81025 Remove unneeded block patches (#4167) 2017-07-12 21:49:21 -07:00
Vincent Lee
4df20daf41 Allow advancement icons to have nbt (#4114) 2017-07-08 15:14:29 -05:00
LexManos
80da39d4e3 Attempt fix, or at least better debugging for RecipeBook accessing unknown recipes. 2017-07-08 13:08:44 -07:00
LexManos
0215e2e128 Fix MC-68754, Screen is not resizeable after exiting fullscreen due to LWJGL bug 2017-07-08 13:08:06 -07:00
mezz
d3c11c2b4f Use Item's custom FontRenderer for tooltips in the Creative Gui (#4101) 2017-07-08 00:19:49 -07:00
mezz
02ef4155c8 Fix Recipe Toast crash when granted more than 5000 recipes (#4124) 2017-07-07 23:47:58 -07:00
mezz
3847a2cf5d Throw packet encoding exceptions instead of suppressing them, to prevent corrupt packets (#4144) 2017-07-07 04:39:27 -05:00
mezz
5fc380665e Include location of the call when a mod uses System.out or System.err (Fix #4135) 2017-07-04 23:20:04 -07:00
mezz
c1ae2cdbf2 Improve furnace fuel handling (#4083) 2017-07-03 12:54:01 -07:00
Xalcon
e1a2bcf902 Add isSpawner parameter to the CheckSpawn event (#4075) 2017-07-03 12:45:57 -07:00
E2
43be1f46a5 RenderLivingEvent now stores partialTick
2
2017-07-03 12:20:45 -07:00
covers1624
9e413de6c9 Added Block::getFogColor to allow custom blocks to control fog colors while inside them. (#4090) 2017-06-28 17:23:32 -05:00
LexManos
10ca404e9e Fix the creative menu search function. Closes #4100 2017-06-27 21:34:03 -07:00
LexManos
a4fb33d945 Add support for loading mod advancements from the mod jar files. 2017-06-27 15:18:52 -07:00
Vincent Lee
a480fa0821 Remove outdated patch to BlockDoublePlant 2017-06-26 22:37:17 -07:00
Ben Staddon
9a09ff68aa Remove some deprecated methods and clean up 2017-06-25 22:30:18 -07:00
mezz
7892ca922c Remove the call to client.refreshResources during loading (#4032) 2017-06-25 22:13:58 -07:00
Fry
0f7ec7e7fd Added dependencies and dependency ordering for textures. (#4070) 2017-06-26 07:58:19 +04:00
ichttt
690c9bb76a Further Java 8 cleanup (#4077) 2017-06-25 14:25:57 -07:00
LexManos
3738a2e42b Fix missed side only on BlockFlower 2017-06-25 12:24:07 -07:00
LexManos
368d206cc6 Make Block.getSubBlocks not client side only. 2017-06-25 11:17:31 -07:00
RainWarrior
dc043ac79f Cleanup of model system, taking advantage of java 8;
replaced guava Optional and Function with java 8 versions.
2017-06-25 04:08:20 +03:00
LexManos
1c24600bbb Reload client recipe book after loading modded recipes. 2017-06-24 15:34:09 -07:00
LexManos
efd8b38be9 Make getSubItems non-client only. Use it for Ingredient iteration. 2017-06-24 14:47:48 -07:00
LexManos
478a84e748 Fix Emerald generation causing chunk loading. 2017-06-24 14:47:11 -07:00
mezz
72f037b0fa Add Block.getDrops that uses NonNullList, deprecate the old method. Fix #3567 (#3778) 2017-06-24 03:05:42 -07:00
mezz
a8734e368d Remove arrival/departure message methods from WorldProvider (#2733) 2017-06-24 02:02:56 -07:00
KingLemming
c0188d3228 Use instanceof ItemFishingRod instead of item equality (#4060) 2017-06-24 01:26:36 -07:00
TechnicianLP
f670ec4f0b Fix onBlockClicked handler firing twice and Item.onArmorTick in the wrong place (#4037) 2017-06-24 01:01:28 -07:00
Ben Staddon
b0dfaa2b81 Remove Java 8 warnings now that Minecraft requires it 2017-06-23 23:31:50 -07:00
Ben Staddon
286f6a910b Fire AnimalTameEvent for parrots (#4003) 2017-06-23 23:11:47 -07:00
LexManos
d032a34aaa Fix conflicts 2017-06-23 16:59:57 -05:00
LexManos
dee84dc1e4 More work, game loads and runs now.
Moved Registry events to directly AFTER PreInit instead of before.
This allows modders to register handlers for it without @EventBusSubscriber.
It also allows you to register custom things needed before the construction of blocks or items such as Fluids.
TODO: Move Fluids to a real registry.
@ObjectHolder can now be used on private fields.
Reworked FMLModIdMappingEvent to include data for all registries.
Tile Entities are now registrable.
2017-06-23 16:59:57 -05:00
LexManos
a26d89c876 First pass of registry rewrite.
Tests do not run yet.
Things of note:
Removed the idea of substitutions, just register multiple items with the same name they will override each other like a normal map.
Decoupled Forge registries from vanilla classes. They now use bouncer classes. MODDERS SHOULD NEVER USE THESE
Introduced more stringent registry locking. As it sits things are only allowed to be registered during the RegistryEvent.Registry phases!
This is to force modders to split up their registrations, and pave the way for calling these functions multiple times during a single MC lifecycle.
ObjectHolder, Missing Mappings, etc... *should* now work for all registry types, nothing should be special cased to Blocks/Items anymore.
Added optional generic dummy factory to registries, to allow registry creators the ability to dummy more then just Blocks.
Re-worked the ItemStack transformer and applied it to ItemBlock and ItemBlockSpecial. Allowing us to cleanup reflective hacks in Block callbacks.
Registry onAdd callback is now only fired on the ACTIVE registry, fixing any issues of temp registries overriding active objects.
2017-06-23 16:59:57 -05:00
diesieben07
0e9820c51c Clean up Logging (#3953)
# Conflicts:
#	patches/minecraft/net/minecraft/client/renderer/texture/Stitcher.java.patch
#	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
#	patches/minecraft/net/minecraft/entity/EntityList.java.patch
#	patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
#	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2017-06-22 23:18:49 -07:00
mezz
98f464ad43 Fix Chunk patch (#4036) 2017-06-20 20:40:45 -07:00
mezz
17a714f7fd Fix patches in Chunk and Explosion (#4036) 2017-06-19 23:27:52 -07:00
mezz
c6d7c7c11f Fix itemstack comparison with null 2017-06-19 23:27:52 -07:00
Ben Staddon
80d9beedc9 Remove unused patch to ItemRecord. Closes #2686. (#4035) 2017-06-19 16:47:01 -07:00
mezz
c2845967cc Update MCP mappings to 20170617 2017-06-17 18:06:04 -07:00
cpw
4a4c38b4e0 Patch a small bug in SPacketLoginSuccess that lets us emulate the network
handshake. This will be very useful as I rebuild the networking.
2017-06-16 22:00:54 -04:00
LexManos
22d243e70d Fix NPE in config menu with custom keybinds. Closes #3985 2017-06-14 10:23:49 -07:00
LexManos
a8659a1613 In-progress Registry system enhancement.
Needs cpw to take a look at enabling removing/overriding in the registry stuff.
But in theory it loads json recipes for mods now.
2017-06-14 10:14:56 -07:00