LexManos
def75dc092
Restore another missing patch in WorldProvider.
2016-11-16 14:27:06 -08:00
LexManos
b067435fa3
Disable capabilities for empty ItemStacks.
2016-11-16 14:26:47 -08:00
mezz
e498dc7532
[1.11] Fix initCapabilities for ItemStacks ( #3379 )
2016-11-16 14:15:02 -08:00
LexManos
cc48280a8b
Apply missed patch to WorldProvider.
2016-11-16 13:57:01 -08:00
LexManos
f8cba13b5b
Fix localizations not loading correctly in legacy resource packs.
2016-11-15 22:59:31 -08:00
LexManos
41916ae39a
Fix FurnaceRecipy registration.
2016-11-15 22:34:48 -08:00
LexManos
648067efc2
Fixed test cases for 1.11 changes.
2016-11-15 20:28:12 -08:00
LexManos
c459b87ec9
Initial 1.11 release update.
2016-11-15 19:26:10 -08:00
cpw
4e6a774075
Initial 1.11-pre1 update
2016-11-13 17:09:55 -05:00
cpw
c177219ff3
regenerate entitylivingbase patch
2016-11-12 10:16:10 -05:00
Draco18s
998a78c3c1
Added events for crop growth ( #3320 )
2016-11-07 14:40:44 -08:00
Max Becker
42e0fbbb02
Add support for custom entity selectors in commands ( #3356 )
2016-11-05 13:12:05 -07:00
Choonster TheMage
9a9c02fa25
Add hand argument to BlockEvent.PlaceEvent ( #3221 ) ( #3270 )
2016-11-03 11:53:12 -07:00
Aaron Hill
5c78361b27
Fixed Block.setBedOccupied ignoring 'occupied' parameter
2016-10-31 17:45:43 -07:00
Raoul
56e347d05a
Add Item#getNBTShareTag ( #3342 )
...
* Add Item#getNBTShareTag
* Update comment
2016-10-30 12:24:14 -05:00
boni
5f9034d95b
Call Looting Event on player death and loot table drops ( #3275 )
...
* Call Looting Event on player death and loot table drops
* Simplify patches
* More code cleanup: Replace old usage with compact forgehooks implementation
2016-10-30 10:53:50 -05:00
LexManos
858056c089
Fix POTENTIAL issue with Texture Stitcher exceeding max size.
2016-10-25 00:34:45 -07:00
LexManos
1eee6cd382
Fixed texture stitcher not using full texture height before expanding width.
2016-10-23 19:57:49 -07:00
LexManos
159ca09c54
Special case not drooping snowballs for water and snow layers. Closes #3326
2016-10-23 14:07:24 -07:00
Ben Staddon
9ecb005e98
Fix MC-105406 (OpenGL leak in View Frustum) ( #3308 )
2016-10-23 12:32:44 -07:00
mezz
b0558c63de
Fix very laggy mipmap slider MC-64581 ( #3305 )
2016-10-23 12:30:44 -07:00
Shadowfacts
80f0e0bb93
Add Block#getStateForPlacement ( #3129 )
2016-10-15 11:09:23 -07:00
mezz
bea5d44273
Add better key modifier behavior for GUI contexts ( #3307 )
2016-10-14 13:14:27 -07:00
tterrag
7bbd3954f5
Make item repair recipe respect itemstack's getMaxDamage ( #3295 )
2016-10-11 16:40:59 -07:00
LexManos
cfa63792bc
Fix infinite loop in dragon fight when the dragon is over the void.
2016-10-11 12:35:18 -07:00
mezz
3a3c436e3f
Fix unbound keybindings are activated by unknown keyboard keys ( #3288 )
2016-10-02 11:02:48 -07:00
Ivorius
c58a66a816
Fix roofed forests posting decoration events for small mushrooms rather than big ( #3259 )
2016-09-17 10:51:35 -07:00
Matthew Messinger
2aaa4f424d
Add support for offhand bow aiming animation ( #3085 )
...
Vanilla allows you to use a bow in your offhand, but it's not visible to others or in third person.
Fixes MC-88356
2016-09-16 18:53:17 -07:00
LexManos
f08f3c1105
Fixed Biome.platFlower not being called when bonemealing grass. Closes #3254
2016-09-14 12:57:56 -07:00
Steven Blom
8dca9f2694
New event to allow mutating a baby entity based on it's parents ( #3227 )
2016-09-13 09:32:27 -07:00
Paul Fulham
cac55abec2
Fix debug command creating empty file (MC-103399) ( #3218 )
2016-09-13 00:31:43 -07:00
LexManos
b879cc9b73
Fix potential shading issue in GuiEditArrayEntries. Closes #3247
2016-09-12 14:48:55 -07:00
LexManos
5964bf8cb2
Fixed ItemStacks having ForgeCaps tag when no caps are serialized.
2016-09-11 11:05:48 -07:00
LexManos
24cccab718
Fix Cactus being able top be planted on incorrect soil.
2016-09-11 10:42:06 -07:00
bloodmc
ca1f704e2f
Fix wrong var being used during getMaxSpawnPackSize check. ( #3240 )
2016-09-09 11:27:10 -07:00
LexManos
f9c7caaf0c
Move dismount version of EntityMountEvent to Entity class. Should fix canceling dismounting. Closes #3226
2016-08-29 15:49:59 -07:00
LexManos
a05d4234f0
Yet another fix for stupid stairs. Closes #3224
2016-08-26 22:01:01 -07:00
LexManos
c3fe6ecf7c
Make StructureBlock TESRs always render. Closes #3222
2016-08-26 15:26:29 -07:00
LexManos
12769dbaae
Fixed decorate event being called with SHROOM type for both convered trees and large mushrooms. Closes #3215
2016-08-22 16:40:24 -07:00
boni
3222a9a771
Revert changes to ItemTool for binary compatibility ( #3211 )
2016-08-20 13:53:04 -07:00
boni
8dbfe1baad
Expand getHarvestLevel to include player and blockstate ( #3192 )
2016-08-19 15:54:37 -07:00
LexManos
7f40d90b75
Make enchantment tables spawn particles for any custom energy provider. Closes #3208
2016-08-19 15:11:43 -07:00
Vincent Lee
b25a9256d3
Allow blocks to affect the beacon color ( #3205 )
2016-08-17 16:06:35 -07:00
LexManos
f3d0d99404
Fix armors rendering badly. Closes #3196
2016-08-15 15:19:52 -07:00
Abastro
bfddcfb4fc
Introduced Capabilities for World ( #3069 )
2016-08-13 20:42:00 -07:00
LexManos
b5db198f8b
Fix vanilla bug in BlockFalling that caused blocks to loose state info during world gen. Closes #3183
2016-08-13 14:52:58 -07:00
MrIbby
d17c025557
Added PlayerBrewedPotionEvent ( #3187 )
2016-08-13 13:38:45 -07:00
LexManos
20c662c1d0
Fix leather armor overlay not rendering when armor is pure white. Closes #3184
2016-08-13 13:02:59 -07:00
Florian "Sangar" Nücke
180692ae5d
Make InventoryHelper#spawnItemStack use ItemStack#splitStack to avoid losing capability data. ( #3163 )
2016-08-12 14:38:24 -07:00
LexManos
4cd0f88a69
Add RenderTooltipEvent ( #3034 )
2016-08-12 13:57:07 -07:00