Commit graph

4743 commits

Author SHA1 Message Date
LexManos
9efdca3aab Fixed isBlockReplaceable and placing ItemBlocks' 2012-06-26 12:10:42 -07:00
LexManos
84613d5a92 Fucking spelling nazis 2012-06-24 14:48:09 -07:00
LexManos
61e8b92a78 Updated FML to build 153 2012-06-22 18:49:30 -07:00
LexManos
62078cdd46 Fix bitmask bug related to 4096 in multi-block change. 2012-06-22 18:49:05 -07:00
LexManos
3d48b69d4f Added configuration option to disable the darkroom mechanic. For servers who wish to not risk destruction at one broken pipe. 2012-06-22 17:44:04 -07:00
LexManos
f0f7e0e139 Add option to randomize potential spawn locations to have a more randomly dispersed spawn patern, useful for games like FTB vs. 2012-06-22 17:13:32 -07:00
LexManos
53fc30d29d Fix NPE related to server/client not having block ids synced properly. 2012-06-22 17:12:27 -07:00
Christian
5d4fdd1337 Update tester mod 2012-06-22 09:30:47 -04:00
Christian
77479d8b74 Fix ticking for GUI ticks too! 2012-06-22 09:30:27 -04:00
Christian
dd7ee6e268 Fix dependency string processing error 2012-06-22 06:21:04 -04:00
Christian
1236abf679 ModSorting test case 2012-06-21 21:56:16 -04:00
LexManos
caebbafabd FML 150, more tick related work. 2012-06-21 15:28:44 -07:00
Christian
64d1b29c43 Fix ticking properly - ML world ticks now fire once, properly 2012-06-21 18:11:40 -04:00
LexManos
e9c66f63fd Close inputstream 2012-06-21 06:11:17 -07:00
LexManos
d7817aef39 More bugfixes related to portal generation. Should be all now. 2012-06-21 05:09:25 -07:00
LexManos
6547556280 Fix Vanilla bug where nether portals would not work above 127 2012-06-21 04:06:44 -07:00
LexManos
2d434dd84f Updated to FML 149, should fix all ticking issues with ModLoader mods 2012-06-21 04:06:15 -07:00
LexManos
acf70e1047 Some 4096 I missed in custom renderers. 2012-06-21 04:05:50 -07:00
LexManos
262c68a81d Added stupididty exception for common issue with getMinecraftLogger. 2012-06-21 03:17:33 -07:00
Christian
21042e6913 Rename unused ML prop config files if they exist (to .bak) and
skip generating if not needed
2012-06-20 21:17:32 -04:00
Christian
58d6e58b93 Update bukkit with changes 2012-06-20 12:36:48 -04:00
Christian
6ba65d047f Revert "Test failing build"
This reverts commit 744febc38e915a12c388fe01ba6715d31b6b6ee2.
2012-06-20 08:44:49 -04:00
Christian
63be4cb88f Revert "Revert "Fail the build when recompilation fails""
This reverts commit c2d920d738a294462338fbe955c62a0f4034304c.
2012-06-20 08:44:08 -04:00
Christian
acbc8d9a1b Revert "Fail the build when recompilation fails"
This reverts commit 482e3be3c9a96df8cefad81d78c7a4e83ad898b4.
2012-06-20 08:39:11 -04:00
Christian
e8db35228b Test failing build 2012-06-20 08:35:47 -04:00
Christian
198dd807fd Fail the build when recompilation fails 2012-06-20 08:35:14 -04:00
Christian
02f9578b52 Fix huge bug/typo in basemodticker that stopped ticks getting sent 2012-06-20 08:03:57 -04:00
LexManos
c74c5ba2d2 Updated to FML build #142, fixed FML compilation issue causing missing files when reobfing. 2012-06-20 02:24:11 -07:00
LexManos
308525987d Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw. 2012-06-20 02:14:07 -07:00
LexManos
969518c475 Updated release script to automatically inject version info into .info file. 2012-06-19 21:32:19 -07:00
LexManos
09762da617 Updated to FML 141, should fix ticking issues with certian mods, and crash issue with TropiCraft 2012-06-19 20:46:28 -07:00
LexManos
ef7514288b Remove cr's from modinfo descriptions, they print oddly in Minecraft. 2012-06-19 19:58:48 -07:00
LexManos
8a7b91fb1c Print mod metadata info errors if we are in MCP. 2012-06-19 19:55:28 -07:00
LexManos
07bebf187c Should fix concurent modification exceptions when using removeSpawns 2012-06-19 19:44:52 -07:00
LexManos
5ee3a057a2 Remove some eclipse preference files 2012-06-19 19:44:07 -07:00
LexManos
9495094a48 Update gitignore to ignore some eclipse preference files. 2012-06-19 19:43:46 -07:00
LexManos
c0dffcbcec Merge pull request #29 from ScottKillen/master
Fixed WorldType to allow custom WorldTypes
2012-06-19 19:22:06 -07:00
LexManos
52647e0607 Bumped version number for new IEntityLiving interface. 2012-06-19 14:30:01 -07:00
LexManos
af8d8ef4e6 Merge pull request #88 from pahimar/master
Fixes typo in the new EntityLivingHandler code
2012-06-19 13:51:16 -07:00
pahimar
8986458c82 Typo in the new EntityLivingHandler code 2012-06-19 10:44:29 -04:00
LexManos
a7ea760097 Implemented enchanced EntityLiving events. Thanks Atomic for parts of it. 2012-06-18 20:16:48 -07:00
LexManos
86d7b7b7b8 Made setFailsafeFieldValue public for Rob 2012-06-18 20:15:33 -07:00
LexManos
06fffe54b1 Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance. 2012-06-17 19:30:10 -07:00
Christian
944fd02fca More ticking cleanup 2012-06-17 18:53:49 -04:00
Christian
4385704172 Remove WorldLoad tick from modloader mods- too early. *sigh* 2012-06-17 18:49:19 -04:00
Christian
6d46fefd83 Make sure to reset the clock trigger 2012-06-17 18:41:54 -04:00
Christian
ce71f85095 Force all client modloader ticks to occur at render end 2012-06-17 18:41:05 -04:00
Scott Killen
83fa5ffa5e Client
======
Added hook in GuiCreateWorld to allow WorldType to present GUI on world creation.
2012-06-17 15:05:16 -04:00
Scott Killen
f85c7a48ca **Client**
* Delegated World.func_46068_G() (getHorizon), which depends on WorldType, to the WorldType class per LexManos' suggestion
2012-06-17 00:04:50 -04:00
Scott Killen
efc8d1bb37 Client
======
- Fixed WorldType to allow custom WorldTypes in world creation GUI.
- Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight.
- Changed related reference WorldProvider.

Server
======
- Fixed WorldType to allow custom WorldTypes
- Added methods to WorldType giving it the exact abilities of client WorldType
- Adjusted WorldProvider so that it relies on WorldType the same way it does on client.
2012-06-16 23:31:17 -04:00