Lex Manos
79b5c28d38
Merge remote-tracking branch 'origin/1.8'
2015-01-31 18:33:32 -08:00
LexManos
c7c29979c9
Merge pull request #595 from Grinch/master
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Update to ASM5 for Java 8 support, IF ANYONE MAKES A MOD THAT REQUIRES JAVA8 BEFORE MINECRAFT FORCES IT ALL USERS REQUESTING SUPPORT WILL BE BANNED FROM ALL FORGE RELATED SERVICES.
2015-01-31 03:37:15 -06:00
RainWarrior
ab39b7e4e0
Removed leftover debug messages
2015-01-30 03:14:12 +03:00
LexManos
a420927007
Merge pull request #1666 from TechStack/1.8
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Fixes issue #1552 Where the flowIntoBlock method was not setting the Block to the fluid and causing crashes
2015-01-29 16:29:30 -06:00
LexManos
7581ead65f
Merge pull request #1664 from Lunatrius/fix-debug
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Fixed debug text rendering one line to low.
2015-01-29 16:19:20 -06:00
TechStack
146b08a8cd
Closes #1552
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Set the destination block the to the fluid.
In the previous code the destination block was still Air and would would
cause a crash because air doesn't have a property for LEVEL
2015-01-29 17:11:22 -05:00
RainWarrior
67121d9ebc
Merge pull request #1521 from RainWarrior/model-system
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Model loader registry
2015-01-29 13:25:47 +03:00
RainWarrior
6eba0ebb93
Added model loader registry
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Entry point: ModelLoaderRegistry
loader interface: ICustomModelLoader
custom model: IModel
ModelLoader is responsible for splicing into vanilla model system.
(you probably don't need to use it directly)
Interop with vanilla models isn't great yet
(vanilla models can't refer to custom ones as parents), will improve in
the future.
Includes loader for B3D models, with animation support
(net.minecraftforge.client.model.b3d).
Blender export plugin with compatible coordinate system:
https://github.com/RainWarrior/B3DExport
OBJ loader is being written, will be included at some point in the
future. For now you can convert OBJ to B3D via blender, or wait.
2015-01-29 11:33:52 +03:00
Steven Downer
79d224f76e
Update to ASM5 for Java 8 support
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SpecialSource updated ASM5 and ForgeGradle supports ASM5 as well but
neither FML or Forge were actually updated to support ASM5 opcodes. This
commit resolves this.
Signed-off-by: Steven Downer <grinch@outlook.com>
2015-01-28 20:17:21 -06:00
Lunatrius
39eb036b0e
Don't skip the first line when rendering (debug) text.
2015-01-28 21:41:39 +01:00
LexManos
c9670d3c1d
Merge pull request #1646 from Ivorforce/patch-1
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Fix fluid tanks incorrectly reading NBT when empty
2015-01-22 21:09:59 -08:00
Lex Manos
8b6ef01ecc
Updated FML:
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MinecraftForge/FML@a55e412453 Save the mod list of players in their NetworkDispatcher (Make it accessable for mods)
MinecraftForge/FML@69d479d46a Fixed getEffectiveSide() for Netty Server threads
MinecraftForge/FML@0f9a33cf14 Exclude only log4j2 queue from class loader
2015-01-19 11:38:05 -08:00
LexManos
9a2c4998ae
Merge pull request #591 from Minecrell/patch-1
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Exclude only log4j2 queue from class loader
2015-01-18 14:46:18 -08:00
Ivorius
e629774753
Fix fluid tanks incorrectly reading NBT when empty
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If the Empty flag was set, the tank would not correctly read the data, keeping the outdated FluidStack instead. This is especially relevant with updatable TileFluidHandler TEs.
2015-01-17 00:36:42 +01:00
LexManos
c4b0fea9ee
Merge pull request #1647 from Parker8283/fluid-icons
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Re-enabled Icon setting for Fluids
2015-01-16 15:22:09 -08:00
LexManos
698b1558cd
Merge pull request #1645 from Lunatrius/chat-npe-fix
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Fixed NPE when canceling ClientChatRecievedEvent. Fixes #1644
2015-01-16 15:18:02 -08:00
LexManos
c7da6c703f
Merge pull request #575 from lumien231/1.8
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Save the mod list of players in their NetworkDispatcher
2015-01-16 14:40:06 -08:00
Parker Young
bfcce919b9
Re-enabled Icon setting for Fluids
2015-01-16 17:30:00 -05:00
Minecrell
8cfca4376f
Exclude only log4j2 queue from class loader
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Right now the complete com.mojang package is excluded from the LaunchClassLoader on the server. This means mods can't transform authlib for example which doesn't need to be excluded for the UI to work. By excluding only the specific log4j2 QueueLogAppender, mods can also transform the classes in the com.mojang.authlib package.
2015-01-16 23:15:17 +01:00
Lunatrius
4380ca026e
Fixed NPE when canceling ClientChatRecievedEvent. Fixes #1644
2015-01-16 23:09:45 +01:00
Lex Manos
f6a378e136
Silently eat exceptions when getting a TE's rendering bounding box, this 'fixes' Bukkit servers screwing up world data and causing clients to crash.
2015-01-14 19:02:50 -08:00
LexManos
204c6119e7
Merge pull request #1635 from asiekierka/master
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Fix shouldRefresh being too broad in tile entity update
2015-01-11 13:03:00 -08:00
asiekierka
0a707236e1
fix shouldRefresh being too broad in tile entity update
2015-01-11 11:12:54 +01:00
RainWarrior
dcabad2bd1
Merge pull request #1602 from Chicken-Bones/1.8
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Allow blocks to render in multiple layers
2015-01-10 13:35:29 +03:00
LexManos
465e330566
Merge pull request #1615 from lumien231/master
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Fix versionCheck config option
2015-01-09 04:37:26 -08:00
LexManos
7d82925017
Merge pull request #1627 from CovertJaguar/tile-refresh
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Bulk Chunk Data packets should also check TileEntity.shouldRefresh().
2015-01-09 03:42:46 -08:00
Lex Manos
64bf7bb3be
Fix value passed for Item.getModel useRemaining argument. Closes #1623
2015-01-08 23:37:06 -08:00
Lex Manos
fb88b021c5
Made Chunk.fillBlock respect TileEntity.shouldRefresh.
2015-01-08 23:22:45 -08:00
Lex Manos
d899f8fb84
Call World.init from DimensionManager.initDimension Closes #1551
2015-01-08 23:02:25 -08:00
Lex Manos
5328701219
Fix potential NPE when loading a single player world where you were saved in a unloaded dimension. Closes #1575
2015-01-08 21:42:13 -08:00
CovertJaguar
30196b8696
Bulk Chunk Data packets should also check TileEntity.shouldRefresh().
2015-01-07 15:37:54 -08:00
Lumien
404e8fa89e
Fix versionCheck config option
2015-01-01 17:52:44 +01:00
LexManos
bca990cc93
Merge pull request #1609 from lumien231/1.8
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Fixes #1603 : Moving the start of the update thread to the pre init of the forge mod container
2014-12-28 14:28:51 -08:00
Lumien
9d34bbece7
Fixes #1603 : Moving the start of the update thread to the pre init of the forge mod container
2014-12-28 22:49:31 +01:00
Chicken-Bones
0cbc685d3c
Allow blocks to render in multiple layers
2014-12-26 15:45:00 +10:00
Lex Manos
0923c2c2b8
Fix recipies for stone variants.
2014-12-25 01:39:22 -08:00
LexManos
30e44e19e9
Merge pull request #1592 from palechip/1.8
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Fix Scoreboard rendering for the sidebar.
2014-12-24 16:06:17 -08:00
Lex Manos
51271dcc3a
Fix MC-30864 (sending web links in chat)
2014-12-23 15:04:41 -08:00
LexManos
d5d312b452
Merge pull request #1491 from killjoy1221/master
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Fix MC-30864 (sending web links in chat)
2014-12-23 14:33:10 -08:00
LexManos
58a458c250
Merge pull request #578 from HEmile/1.8
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Fixed getEffectiveSide() for Netty Server threads
2014-12-23 14:15:41 -08:00
Lex Manos
7ddc5469b4
Fix crafting of non-oak fences/gates.
2014-12-23 14:14:40 -08:00
LexManos
389abd98c1
Merge pull request #1338 from MinestrapTeam/renderpane
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Fix Stained Glass pane rendering issues
2014-12-23 14:03:36 -08:00
Lex Manos
3c936e88f2
Added chests to the ore dictionary.
2014-12-23 13:17:44 -08:00
Lex Manos
53275ff0ac
Removed exclusion of white stained glass recipes in ore dictionary.
2014-12-23 12:15:40 -08:00
LexManos
93445248e6
Merge pull request #1503 from Kittychanley/master
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Removed exclusion of white stained glass recipes in ore dictionary.
2014-12-23 12:13:17 -08:00
HEmile
a7ff70eaa4
Fixed getEffectiveSide() for Netty Server threads
2014-12-23 20:26:37 +01:00
palechip
f6dc40c07d
Fix Scoreboard rendering for the sidebar.
2014-12-22 14:34:35 +01:00
Lex Manos
959eaf0218
Fix BlockSnapshots not firing correctly due to patch mixup in 1.8 update. Closes #1591
2014-12-21 18:55:46 -08:00
LexManos
005e0c8451
Merge pull request #1586 from Lunatrius/fix-chat-1.8
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[1.8] Fixed messages not being added to the chat history
2014-12-18 14:13:33 -08:00
Lunatrius
7916a21682
Fixed messages not being added to the chat history and ClientCommandHandler not being called when sleeping.
2014-12-18 20:46:24 +01:00