Commit Graph

5723 Commits

Author SHA1 Message Date
Ben Staddon 6921ee54f5 [1.11] Fix null checks in shouldCauseReequipAnimation (#3482) 2016-12-03 10:47:57 -08:00
mezz a913a8a0f9 [1.11] Add biome dictionary types for newer biomes (#3475) 2016-12-03 10:46:36 -08:00
BlayTheNinth 2009b3ec5e [1.11] Add canApplyAtEnchantmentTable to Item (#3463)
Allowing increased control of which enchantments can be put on an item over Vanilla's hard-coded item type checks.
Render enchantment buttons disabled when the item is enchantable but the enchantability requirement is not met on lower levels.
2016-12-03 10:43:29 -08:00
mezz e09e6c0f24 Add a way for modded GuiScreens to cancel mouse and keyboard events (#3438) 2016-12-03 10:32:09 -08:00
diesieben07 1f26b3c3f2 Add missing pooled BlockPos retain in World patch (#3486) 2016-12-03 10:22:48 -08:00
liach 2337b0a6ae Moved TextureStitchEvent.Pre to allow custom sprites for blocks (#3436) 2016-12-01 20:49:23 -08:00
Ben Staddon 14f3120eed Fix sky colour blending not working for render distances >16 (#3476) 2016-12-01 18:49:34 -08:00
LogicTechCorp 0b9988bf45 Allow connectable blocks to choose what they can connect to (#3437) 2016-11-30 17:51:36 -08:00
CoderAtParadise 249c468a75 Changed Armor Material to use an ItemStack aware version (#3469) 2016-11-30 17:08:30 -08:00
Ben Staddon ef1efaffec Fix Redstone Torch memory leak (#3474) 2016-11-30 16:26:38 -08:00
diesieben07 96f88538d5 BiomeDictionary code cleanup (#3466) 2016-11-30 15:48:44 -08:00
TechnicianLP dac8e49f50 Added EquipmentChangeEvent (#3411) 2016-11-30 15:15:14 -08:00
Marvin Rösch 5da0ac73b9 Update assets to new Forge brand (#3464) 2016-11-30 14:56:31 -08:00
LexManos 8d20258f3c First pass at exposing data fixers to modders.
Each mod gets its own version number, mods SHOULD NOT rely on other
mod's fixers, just care about yourself.
Walkers can use IDataFixerData to retrieve their version.
2016-11-28 16:05:41 -08:00
Vincent Lee c17b40790b Add getSlotLimit(slot) to IItemHandler (#3445) 2016-11-28 16:03:47 -08:00
cpw b048c1a4b5 Pass along if the respawn event was the result of the end being conquered or not (end respawning is really FUNKY code and uses death instead of 'change dimension') 2016-11-27 23:58:41 -05:00
kashike 12733656eb Add method to check if an Entity can trample a Block. Fixes #2510 (#2730) 2016-11-27 02:40:23 -08:00
mezz 4b51536592 Provide access to GuiContainer location and dimensions (#3440) 2016-11-27 02:24:32 -08:00
Ben Staddon 86a772ee8c Clean up handling of changes to IVertexConsumer (#3458) 2016-11-27 02:01:26 -08:00
mezz daee86d14d Provide access to ShapedOreRecipe width and height (#3439) 2016-11-27 01:49:13 -08:00
Ben Staddon 059605e352 Quick fix for another ItemStack null check (#3426) 2016-11-27 01:49:06 -08:00
cpw 45aa74454b Fix problem with the server hanging around after forcing the client to exit, leaving behind stale processes. 2016-11-25 02:08:52 -05:00
mezz c22382d12e Fix using the wrong Pair implementation (#3449) 2016-11-24 20:15:32 -08:00
mezz 969a75154f Fix #3432 Hopper and Dropper item moving does not exactly match vanilla (#3442) 2016-11-23 12:45:07 -08:00
mezz 95ecd2a8f4 Fix #3424 ItemCraftedEvent returns air when shift-clicking (#3441) 2016-11-22 22:47:53 -08:00
mezz 2bd8b95a3b Cleanup some null checks and remove deprecated methods in Item and Block (#3429) 2016-11-22 15:20:05 -08:00
LexManos 2823447b6e Fix max CustomPayload size, 1MB not 16MB. 2016-11-22 12:13:30 -08:00
LexManos e03d5915e5 Insert FML packet handler into Vanilla pipelines in case modders send FMLPacket to vanilla. Fixes #3422 2016-11-22 12:13:07 -08:00
LexManos 8719fa0263 Make all tests one side only, so we can test vanilla clients in dev env. 2016-11-22 12:12:13 -08:00
LexManos 8f03658f1f Fix AbstractMethodException in FML Registries. Closes #3427 2016-11-20 16:15:15 -08:00
LexManos b039e2172b Fix ItemStack null check in PlayerInteractionManager 2016-11-18 15:29:55 -08:00
Shadowfacts b4881195b3 Move EntityHorse capability patches to AbstractHorse (#3417)
Fixes #3409
2016-11-18 15:29:18 -08:00
LexManos f12a4b5c1e Fix Item transfers related to Hoppers. 2016-11-18 14:42:22 -08:00
TechnicianLP 668bf47337 Remove Block.addInformation exists in vanilla (#3413) 2016-11-18 13:24:49 -08:00
Shadowfacts 9cf74914e7 Initial annotations/nullability changes (#3392) 2016-11-18 13:24:03 -08:00
iChun 1fa0c0c548 Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes of blocks for entities. MC1.11 edition. (#3405) 2016-11-18 12:24:55 -08:00
LexManos 97ea0c4713 First draft of Entity Registry re-write. 2016-11-17 19:06:42 -08:00
LexManos 5ac6d374ed Make Wither Skulls respect Block.canEntityDestroy. Closes #3404
(cherry picked from commit 6b52023a5c341420d976cb50359e2a2a4a6a9192)
2016-11-17 12:49:18 -08:00
Bartosz Skrzypczak 658769ea45 Added EnumHand parameter to Block.getStateForPlacement (#3402) 2016-11-17 12:22:14 -08:00
LexManos 96ef9b564b Fix client side placement issue on blocks with GUIs. Closes #3399 2016-11-17 12:15:28 -08:00
LexManos 85a2a2e661 Fix issues with ZombieVillagers Closes #3398
1.11 doesn't intertwine zombie types anymore so our edits to split them out for custom professions are not needed.
2016-11-17 12:14:23 -08:00
Terrence Ezrol f028ba88f5 Fix Villagers for 1.11 (#3401)
- Add cartographer registry entry
- Fix textures for the nitwit
2016-11-17 10:59:13 -08:00
mezz 150566d9a3 [1.11] Fix nullability issues around ForgeHooks and Capabilities (#3395) 2016-11-17 10:44:31 -08:00
Larsg310 bf090cb4c2 Change OreDictionary over from "null" to the new ItemStack system. (#3400) 2016-11-17 10:43:22 -08:00
LexManos df32442a64 Do not install mod_list.json for optional mods.
Classpath scanning is in so they will still be detected
2016-11-16 21:32:49 -08:00
LexManos 5fd5f78bb9 Include Mercurius in installer. See Forge Forums for more info. 2016-11-16 19:21:48 -08:00
LexManos 6dcd276de1 Restore the ability to register modded TileEntities. 2016-11-16 16:54:34 -08:00
mezz eb6b3ea228 Implement fluid item capabilities without item swapping 2016-11-16 16:17:21 -08:00
mezz 6f1a44a405 Remove deprecated Fluid stuff 2016-11-16 16:17:21 -08:00
Shadowfacts bf8fa5d286 Fix crafting causing crash (#3388) Closes #3387 2016-11-16 16:15:24 -08:00