Commit Graph

1473 Commits

Author SHA1 Message Date
Christian 932734170d Merge branch 'logging' of github.com:AbrarSyed/FML into abrar-borked 2014-01-20 08:06:45 -05:00
Christian 188488abc3 Make sidedproxy support non-public fields. Closes #344 2014-01-20 07:55:26 -05:00
Christian ad15c01cd8 Try and stop the epic channel closed spam at close time. Closes #353 2014-01-20 07:53:09 -05:00
Christian 8121f3fcae findBlock should now return null, not the default block, if the thing being looked for is not found. Closes #352 2014-01-20 07:49:44 -05:00
Christian 48ff8b895a Allow connection when server is apparently offline. Might allow :NOFML circumvention though. Hmmm. Closes #359 2014-01-20 07:46:17 -05:00
Christian 9c9e04c2e1 Check the mod, not it's container, in the check handler. Closes #358 2014-01-20 07:42:35 -05:00
Christian 1ef1507299 Allow indexed messages to validate themselves. Also, catch exceptions from
an embedded channel, and cause them to close the connection. It's ugly, but
it means that the client doesn't crash if it connects to a screwy bungycord that's trying a 1.6 handshake for some reason.
2014-01-19 22:08:19 -05:00
Christian 755726bb7c Add a type adapter for artifact version. Should fix #354 2014-01-19 10:49:28 -05:00
cpw 608d401b75 Merge pull request #355 from jk-5/errorhandling
Throw an exception when discriminator is not found
2014-01-19 07:38:41 -08:00
jk-5 f080c5d2e8 Make NetworkEventFiringHandler sharable
Fixes #356
2014-01-19 12:27:31 +01:00
jk-5 1a548b5bb5 Throw an exception when discriminator is not found 2014-01-19 11:21:24 +01:00
Christian 44a093e74b SSP Worlds updating from 1.6 will now pop a warning message before loading, and will capture a timestamped
zip file in the minecraft dir before starting to load. Allows for people to test updates.
2014-01-18 22:25:35 -05:00
Abrar Syed a0f021d985 put max number of FML log files to 3 2014-01-19 00:53:58 +00:00
Abrar Syed 41dcef50f7 changed fml log level to all 2014-01-19 00:49:47 +00:00
Lex Manos 189dc35060 Move placement of single player world load hook to fix NPEs. 2014-01-18 13:05:18 -08:00
Christian 3b367fcb8e Fix memory leak?! 2014-01-17 23:36:03 -05:00
Christian d7ed255e17 Fix NPE at startup 2014-01-17 23:35:53 -05:00
Christian b21975b8f0 Clean up some warnings about @Override 2014-01-17 23:19:22 -05:00
Christian b4a6418d1c Make UniqueIdentifier final and add a hashCode. Closes #348
Clean up language registry. It can be used to access all translations of mods on client or server.
Auto loads from assets files.
2014-01-17 17:47:30 -05:00
Christian f9bc1f0847 Put logging exception handlers on all channel inbounds. Fix problem with failure to login. Closes #350 2014-01-17 17:00:55 -05:00
Christian 135633b2ad Fire a custom packet channel registration/deregistration event, for any mods that care about that
kind of thing
2014-01-16 19:45:42 -05:00
Christian b70742e72d Fix bug with SSP, and hook so we can do confirmation of world loading, as well as other things 2014-01-16 18:15:45 -05:00
Christian 971289194c Add in some tests and examples for the "simple" network stuff 2014-01-16 18:07:25 -05:00
Christian 42c04dab2e Clean up some warnings. Add in simple network impl 2014-01-16 18:06:36 -05:00
Christian cb33a05824 Merge branch 'simplenet' 2014-01-16 14:59:13 -05:00
Christian ef1ee38b55 Fix bukkit connectivity issue. 2014-01-16 14:58:28 -05:00
Christian c3974f2e81 Some fixes and tweaks 2014-01-16 09:14:39 -05:00
Lex Manos f125c0ddd3 Added basic Mojang account authentication support for development time login. 2014-01-14 16:49:03 -08:00
Jezzadabomb 14272e4932 At the request of AbrarSyed. 2014-01-14 15:39:24 +11:00
Christian 725aba9d41 Divert connection through FML, so we can deny connections to servers that don't want us 2014-01-13 13:47:18 -05:00
Christian 1a41990745 Fix possible NPE derp 2014-01-13 13:46:22 -05:00
Christian 2e76283ccd Fix up privacy derp in TickEvent. Closes #343 2014-01-13 08:43:33 -05:00
Christian 9017256609 Fix openGui. Closes #342 2014-01-13 08:40:56 -05:00
Christian 670f76accd Add in a simple(ish) event driven network handling system. Register using newEventDrivenChannel
and you'll get a simple network handler that will fire events at the subscriber(s) of your
choice, whenever a packet is received. You'll also get some convenience methods for sending
to things.
2014-01-12 13:20:41 -05:00
Christian 7a8eda46c4 Fix potential ordering issue, clean up some imports 2014-01-11 22:01:01 -05:00
AbrarSyed 5176bc8841 Logging Changes 2014-01-11 16:43:14 +00:00
RainWarrior 8639a76726 Propagate Optional method removal to trait implementation classes 2014-01-10 00:56:00 +04:00
Christian f6476c1970 Fix csv string vs list of strings. Thanks immibis. Closes #334 2014-01-09 14:55:52 -05:00
cpw 6cdc949de7 Merge pull request #336 from jadar/master
added override toString method for getting full name.
2014-01-09 11:54:54 -08:00
Christian ad305ef997 Fix TargetPoint to be static 2014-01-09 08:41:52 -05:00
Christian abf452f889 Fix the keybinding array to the right one 2014-01-09 08:40:42 -05:00
Christian f7d932d418 Fix problem with connecting to vanilla.
SHOW what's modded and what's vanilla in the list. Hooks that make the blocking work to come
2014-01-06 23:48:53 -05:00
Jadar 13c998ae5e undid readme change 2014-01-06 15:58:42 -06:00
Jadar 37b0797e3e changed the readme to reflect new setup task. 2014-01-06 11:09:34 -06:00
Jadar 183c317b83 added override toString method for getting full name. 2014-01-06 10:25:13 -06:00
Lex Manos 5e4ddab6ba Mark jopt needed on the server, herp derp, blame Abrar! 2014-01-05 19:02:47 -08:00
Christian 7f05ffa511 Fix stupid hardcoding derp 2014-01-03 23:04:24 -05:00
Christian d102e694c8 Add a utility method for finding the channel handler name based on type. Should fix naming weirdnesses. 2014-01-03 22:57:36 -05:00
Christian ec0d44b8c9 Fix up mcpname derp in GuiScrollingList. 2014-01-02 22:44:26 -05:00
Christian c67e3d3abe Merge branch 'patch-1' of github.com:airbreather/FML 2014-01-02 22:21:25 -05:00
Christian 62dde437ca Tweaks 2014-01-02 22:18:02 -05:00
Christian 43dd8a8ee7 Fix up readmes and credits. We no longer support modloader. 2014-01-02 22:18:02 -05:00
iChun 5eaedffe3b Added transparent background for GuiIngameModOptions as per cpw's request. May not compile due to manual de-mcp-fication. 2014-01-02 22:18:02 -05:00
Christian aa963c5df6 Config GUIs in the modlist now work. 2014-01-02 11:51:16 -05:00
airbreather 37686f33af Avoiding redundant calls to LogManager 2014-01-01 11:40:32 -05:00
Christian 7a62801209 Tweak button positions. 2014-01-01 02:09:40 -05:00
iChun 29d84cc6af Fix button size for GuiModList 2014-01-01 14:16:23 +08:00
Christian 584ad55ce6 Starting work on the actual GUI. Still work to do. Needs an API. 2014-01-01 00:57:24 -05:00
Christian a9ae906546 Fix derpiness with Mods button when Realms is available 2013-12-31 20:21:28 -05:00
Christian 3e0285e508 Lots of network cleanup. Gui packets now work too! 2013-12-31 19:55:41 -05:00
Christian e4d2f73fe2 Expose the nethandler in a few places, and pull out FMLEmbeddedChannel, exposing a utility method on it.
More to come.
2013-12-31 09:45:26 -05:00
Christian a80409c59a Add in the tweakclass, fix the json for lzma @ the server. 2013-12-30 13:06:59 -05:00
Christian 9caa3842cf Allow itemstacks for furnace recipe inputs. Allow passing extra arguments through registerblock into the itemblock constructor. 2013-12-28 18:04:30 -05:00
Christian e27b438f7d Fire simple network connect/disconnect gameevents. 2013-12-28 17:51:40 -05:00
Christian 7b7b8245db Fix example mod code for 1.7 2013-12-28 13:44:37 -05:00
Christian c68f3119a4 Attempt to load old pre-1.7 worlds. ENSURE YOU HAVE A BACKUP! 2013-12-27 11:48:55 -05:00
Christian fa0bce3efb Make gradlew executable on linux 2013-12-27 11:26:46 -05:00
Christian 3030324b99 AT for renderblocks 2013-12-27 00:08:49 -05:00
Christian 59405fc7ee Update render registry 2013-12-27 00:07:48 -05:00
Christian 2362fdb9d5 Fix handling world reloads when new stuffs are added 2013-12-26 12:42:40 -05:00
Lex Manos f4fc6377b3 Add 1.7.2 base json, Gradle will automatically download updated versions of this. Keeping it in the repo allows us to see what base json we have built our jsons off of. And if it changes update accordingly. 2013-12-23 22:36:47 -08:00
Christian 41e930a4b9 Fix handshaking properly. Also, fix ID syncup. It now will completely freeze the idmap after preinit.
This frozen map is used to inject "new" stuff into existing serverside worlds. Interesting sideeffect: remote
servers lacking things will change the client, to also LACK ids for those things. watch for -1 ids in your remap
events. Note: idmaps should be considered temporary per server instance. SERVERSTOPPED will restore "startup" state,
as will client logout.
2013-12-24 00:47:10 -05:00
Christian 54731a2acc Fix build script 2013-12-23 20:24:54 -05:00
Lex Manos 20e0f821b3 Add new required --accessToken to launch specs. 2013-12-22 18:35:50 -08:00
Christian 61c6980105 bump to legacy launcher 1.9 with logging unification stuffs. 2013-12-18 11:15:53 -05:00
Christian 8b621292e3 More tweaking on id stuffs at worldload 2013-12-18 11:15:03 -05:00
Christian f6f746ceca Working on id missing handling 2013-12-18 08:34:44 -05:00
Lex Manos 78f822e51c Update patches for Gradle's rename rewrite: MinecraftForge/ForgeGradle@19e7acf2a2 2013-12-18 04:01:37 -08:00
Christian 58fc22e6b4 IWorldGenerator now has an ordering at registration time. This means the order of worldgen should be much more stable. 2013-12-17 11:42:54 -05:00
Christian 5aa0054f23 ICraftingHandler, IPickupHandler are now both events. 2013-12-17 11:24:57 -05:00
Christian 751c5e39a4 Code to disable mods at runtime, or other times. 2013-12-17 10:51:00 -05:00
Christian 95f0447881 Ticks, Player events, keybindings, all migrated to the new event driven system. 2013-12-16 23:18:00 -05:00
Christian 041054ea8b Fire a user event down the channels when a handshake has occured. 2013-12-16 20:00:01 -05:00
Christian 69ce79e1d7 Patch some GUIs. We're gonna add some basic mod gui config support. 2013-12-16 11:48:39 -05:00
Christian 26056619a9 Copy eventhandler from Forge into FML. It is going to replace a lot of the runtime event systems. 2013-12-16 11:48:09 -05:00
Christian a0fcbdccb5 Update for log4j2 2013-12-16 11:47:48 -05:00
Christian d188a5ad82 Some patching touchups 2013-12-13 00:18:05 -05:00
LexManos ed62082e1e Merge pull request #316 from AbrarSyed/patch-4
Update shiped ForgeGradle for 1.7
2013-12-12 17:23:04 -08:00
Lex Manos 5e6ff7e729 Rename synthetic bridge methods, these methods are not decompiled, but need to reobf correctly cross the recompile boundary. 2013-12-12 17:18:04 -08:00
Abrar Syed e4fe6ab949 Update shiped ForgeGradle for 1.7 2013-12-12 17:11:37 -06:00
Christian e4479b81cb First functional release under reobfuscation. 2013-12-12 18:01:09 -05:00
Christian 7956c2f659 Fix AT, Fix exc. Almost works now! 2013-12-12 01:39:30 -05:00
Lex Manos 1322e3407b Kill old patches and add rejects to ignore file. 2013-12-11 20:39:15 -08:00
Christian b3e35e381f Clean up patches for latest exc. 2013-12-11 23:03:30 -05:00
Christian 7b93e40d7c Fix exc this time *sigh* 2013-12-11 22:58:46 -05:00
Christian 1533d88ef8 Fix the exc file. Fix the deobfremapper for handling inner classes. 2013-12-11 22:54:51 -05:00
Christian fb7913f583 Fix stupid possible compiler error. 2013-12-11 20:17:08 -05:00
Christian 5e57ce519e SpawnAdjustment packet. Clean up stuffs. No more compile errors. 2013-12-11 19:29:52 -05:00
Christian 5086f22370 Entity spawning works. 2013-12-11 18:46:25 -05:00
Christian 5eb2aec84e Fixed remote and local connections work with mods now. 2013-12-11 12:35:08 -05:00
Christian 4f6aabda09 Add in a remapping event for mods to consume. 2013-12-10 19:25:49 -05:00
Christian 985e4ceb4a Cleanups 2013-12-10 17:29:26 -05:00
Christian 531334b122 ID syncing. 2013-12-10 14:32:06 -05:00
Lex Manos 9f76245783 Did it manually, forgot it needed the end comma 2013-12-09 20:49:37 -08:00
Lex Manos cf6b9e7c1a Update for fixed Enum cleaning and names. 2013-12-09 20:44:17 -08:00
Lex Manos d92633d368 Add mappings for Items/Blocks fields. 2013-12-09 20:43:57 -08:00
Lex Manos cda439fe9d Add sonatype snapshots repo for SpecialSource snapshots. 2013-12-09 20:43:27 -08:00
Christian 4fc600010e ID loading from the server save now works. 2013-12-09 21:36:49 -05:00
Christian eff9a3cedc More network stuff, partially done id syncing. 2013-12-09 01:22:24 -05:00
Christian bead2dab97 OK, network channels appear to be working well for both dedi and integrated servers.
The beginnings of the new mod structure too.
2013-12-06 14:52:33 -05:00
Christian 89c7a02146 More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now. 2013-12-06 11:17:40 -05:00
Christian add83f145a Check in patches. Add in some network timeout tweaking values so you can debug the network. 2013-12-06 08:07:09 -05:00
Christian 1c44a6c181 A network design I like. It uses the netty embedded channel to allow mods to build channel pipelines on top of
custom payload packets.
2013-12-06 03:11:03 -05:00
Christian fadff73489 The basic network handshaking for FML is done. All scenarios seem to work. 2013-12-04 00:11:08 -05:00
Christian 37a00f0158 Update gitignore 2013-12-02 23:54:15 -05:00
Christian e5ffbd7fdf Merge branch 'master' of github.com:MinecraftForge/FML
Conflicts:
	install/build.gradle
	patches/minecraft/net/minecraft/client/multiplayer/NetClientHandler.java.patch
	patches/minecraft/net/minecraft/network/NetServerHandler.java.patch
2013-12-02 23:52:27 -05:00
Christian f10969e3aa Pass 1: Most patches are restored.
NOTES: 1. Network is completely broken. 2. GameRegistry is partially broken. 3. ID sync is not in.
2013-12-02 23:48:26 -05:00
Abrar Syed 75b64fe9b8 fix derp in example builscript 2013-11-26 14:23:31 -06:00
Lex Manos 45aa1485b3 Don't validate signatures in dev env. 2013-11-20 13:18:26 -08:00
Lex Manos 7b737de2c1 Make the working directory the root of the eclipse workspace. 2013-11-17 19:26:21 -08:00
AbrarSyed af3e74d940 updated samples 2013-11-17 18:21:24 -06:00
LexManos a5efa91e6a Merge pull request #306 from MinecraftForge/1.6.4
Actually do it correctly. Should be more forge friendly now.
2013-11-17 10:04:27 -08:00
Christian b7b97efe81 Actually do it correctly. Should be more forge friendly now. 2013-11-13 19:10:11 -05:00
Christian 90e3b49ea5 Merge branch '1.6.4' 2013-11-13 07:55:12 -05:00
Christian 56c9c3c77f Way to go, missing import. *sigh* 2013-11-13 07:45:37 -05:00
Christian c060a44371 Don't try and open GUIs on the server. 2013-11-12 18:04:25 -05:00
Christian b8ece10f0b Merge branch '1.6.4' 2013-11-12 17:02:08 -05:00
pahimar 95a8b419ef Add in null protection for client/server sides of handleChat 2013-11-11 14:12:02 -05:00
Christian 82004fe703 Kill more references to modloader. 2013-11-10 13:15:26 -05:00
Christian 2867dfdfa5 Remove all public all the time from Minecraft. It is unnecessary with ModLoader gone. DEAL WITH IT. File AT public requests, make a coremod, whatever. This needed to die. 2013-11-10 12:01:26 -05:00
Christian 5cec48da72 Deprecation cleanup. Bye bye more modloader stuffs 2013-11-10 11:58:34 -05:00
Christian a8e44dad47 First pass : kill modloader, clean up warnings 2013-11-10 11:49:06 -05:00
Lex Manos 394cfa940e Join the developers list in the pom and fix the client run configs in the workspace. 2013-11-09 19:22:17 -08:00
Abrar Syed 43bcf33f49 Update 1.6.4-rel.json 2013-11-09 21:14:58 -06:00
Christian 4cefffa1c9 Change the build to capture an MCP version, also, tweak the sources so mavenLocal can be used for ForgeGradle 2013-11-09 20:00:05 -05:00
Christian e378a24759 Fix license and naming 2013-11-09 14:28:54 -05:00
AbrarSyed 923b2069ec added src distribution gradle file 2013-11-09 14:28:54 -05:00
Lex Manos b4a5c25d36 Move to install to not clutter root directory with the .bat and .sh files I know are coming. 2013-11-09 14:28:54 -05:00
Lex Manos e034f74311 Include eclipse template workspace, for packaging in src distro. 2013-11-09 14:28:54 -05:00
Lex Manos 8364a4e522 Add gradle wrapper 2013-11-09 14:28:53 -05:00
Lex Manos d0bae88b04 Publish to repo folder for local testing. 2013-11-09 14:28:53 -05:00
AbrarSyed c272eceac8 Step 3: The Rebirth 2013-11-09 14:28:53 -05:00
Lex Manos d41794a9b6 Step 2: The Reformation 2013-11-09 14:28:53 -05:00
AbrarSyed d2d36880b0 Step 1: The Purge 2013-11-09 14:28:53 -05:00
Christian 7831555a7f Add in the ability to strip interface references for specific interfaces - this is probably mostly useful for
scala scenarios where sythetic methods are generated and is not a substitute for using Optional.Method where appropriate.
Closes #300
2013-11-09 14:27:15 -05:00
Christian 3b42a14dba Change a couple of warnings, as a prelude to 1.7- preinit is now required for all GameRegistry activity, and every item and block REQUIRES registration. 2013-11-06 16:18:41 -05:00
Christian 83d8713bea Fix derp with custom properties. They work now! 2013-11-05 22:23:24 -05:00
Christian 289678252b Fix recursive API dependency resolution. Allows nested APIs, such as BuildCraft's 2013-10-31 09:39:34 -04:00
Christian cfeebf7810 Fix up duplicate entries 2013-10-30 22:46:19 -04:00
Christian ee8630bc55 Add in an API marker for API type packages.
This does several things:
1. Packages marked as API will generate a new "modid" (the provides) that can be depended on.
2. Packages marked as API will be searched systemwide, and anything declaring that package (even without the API marker)
will get an implicit dependency on the API package.
3. The API package itself will get a soft dependency on the "owner" package.

@Optional elements can refer to the API packages instead of a concrete mod as well.
2013-10-30 22:20:28 -04:00