Christian
149a626e5a
Tie parent/child containers together again. Should close #96
2012-09-15 15:58:20 -04:00
Christian
9cd4ed0c91
Village mating produces added villagers, and the egg should place
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added villagers too. Closes #97 .
2012-09-15 15:49:08 -04:00
Christian
09558e9e15
Clean up stale references to the Player stored in the NetworkRegistry,
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closes #100
2012-09-15 15:36:26 -04:00
cpw
23c89ec054
Merge pull request #99 from CovertJaguar/patch-1
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More readable state event logs
2012-09-15 12:20:26 -07:00
CovertJaguar
13756b6f2c
More readable init logs
2012-09-14 00:47:48 -07:00
LexManos
bb2ac4c448
Package all of paulscode/ with the universal jar to help mac users who cant understand how to merge folders -.-
2012-09-12 14:58:46 -07:00
LexManos
12d4e39bdd
Bump version to 4.1.2 to mark the end of todays changes.
2012-09-11 19:16:54 -07:00
LexManos
a44181a192
Move spawn fuzz to WorldProvider/WorldType, useful for VoidWorld types.
2012-09-11 18:30:09 -07:00
LexManos
af6b8820d4
Allow for respawning in different dimensions.
2012-09-11 18:28:55 -07:00
LexManos
72bba82150
Read/Write config files as UTF-8 instead of ANSII, should fix issue with Turkish people.
2012-09-11 18:00:51 -07:00
LexManos
de47895e02
Fix potential issue with custom events where the constructor is not visible from the EventBus class, Should never arise but meh.
2012-09-11 17:49:21 -07:00
LexManos
aeebb6e9f9
Add ability for Items to create custom Entities for themselves when added to the world, PR: #151
2012-09-11 17:35:53 -07:00
LexManos
96be8c4f19
Move Forge init message to MinecraftForge.initalize
2012-09-11 17:34:58 -07:00
LexManos
65ddfd49af
Make EntityJoinWorldEvent Cancelable properly
2012-09-11 17:34:37 -07:00
LexManos
96c13d9049
Merge pull request #146 from dries007/Fly
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Allow flight permissions to be player sensitive
2012-09-11 16:09:49 -07:00
LexManos
769f18ee61
Implemented isBlockFoliage for pull #141
2012-09-11 15:52:04 -07:00
LexManos
4524435e25
Fix a few patch fuzzes
2012-09-11 15:51:26 -07:00
LexManos
03d1e51764
New EntityItem related events
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Fixed player death event in SMP
Added Player specific drops event
Added generic EntityJoinWorldEvent
2012-09-11 15:27:34 -07:00
LexManos
da501613ac
Clean up some javadoc warnings.
2012-09-11 13:11:17 -07:00
LexManos
848837bd5c
EntityLiving variation of drawBlockDamageTexture to allow for Non-player viewports.
2012-09-11 12:46:40 -07:00
LexManos
8882388902
Fix FillBucketEvent to work with stacked buckets. New change in 1.3
2012-09-11 12:45:29 -07:00
Christian
2b9a80bfdd
Update FML: 89b8236
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89b8236 Fix onConnectionClosed not being called on the client side of a connection
2012-09-09 13:34:20 -04:00
Christian
0de240c4fe
Fix onConnectionClosed not being called on the client side of a connection
2012-09-09 11:29:08 -04:00
Christian
66b60bc85e
Remove all references to ModLoader
2012-09-09 10:02:21 -04:00
LexManos
03b3017e51
Bump version to 4.1.1
2012-09-08 21:47:14 -07:00
Christian
98e17b10b2
Update FML: 70f55c5
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70f55c5 Add in exclusion list for IFMLLoadingPlugin.
1c1716d Remove debug cruft
d567f79 To properly align with packet9respawn, make packet1login's dimension an int as well
ecd4e46 Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn
16fe495 Compatibility level is now passed from server to client - and the client tracks it. This means certain packet changes can be made without b
4f70d23 Fix dependency checking: you can depend on specific versions of FML
2012-09-08 21:17:05 -04:00
Christian
74343a0cff
Add in exclusion list for IFMLLoadingPlugin.
2012-09-08 12:19:03 -04:00
Christian
3461c12d95
Remove debug cruft
2012-09-07 23:14:54 -04:00
Christian
67d8b3b475
To properly align with packet9respawn, make packet1login's dimension an int as well
2012-09-07 22:57:01 -04:00
Christian
ab34f2d2cf
Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn
2012-09-07 22:46:31 -04:00
Christian
c4d5c89f85
Compatibility level is now passed from server to client - and
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the client tracks it. This means certain packet changes can be made
without breaking comms, hopefully
2012-09-07 19:32:36 -04:00
Christian
67b9fbe363
Fix dependency checking: you can depend on specific versions of FML
2012-09-07 19:08:28 -04:00
Christian
400cb07626
Update FML: 290a3c9
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290a3c9 Merge pull request #94 from iChun/patch-1
9485dc5 Fix handleTinyPacket using short instead of int.
2012-09-07 11:37:56 -04:00
cpw
75c0e65092
Merge pull request #94 from iChun/patch-1
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Fix handleTinyPacket using short instead of int.
2012-09-07 05:43:39 -07:00
iChun
7a0ab7e563
Fix handleTinyPacket using short instead of int.
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Silly cpw :P
2012-09-07 18:35:26 +08:00
Christian
6b65fe9747
Update FML: e6abb69
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e6abb69 Fix up tiny packet handler to actually work
e862052 Allow javax to be shipped by mods. Should allow some more modloader mods to work unaltered
4071ad1 Add in a little bit of protocol cleanup. Start work on allowing multiple protocol versions
6061964 Give a way to build the packet131mapdata packet correctly populated
b818769 Capture and leverage Packet131MapData
2012-09-06 23:04:55 -04:00
Christian
e564610b54
Fix up tiny packet handler to actually work
2012-09-06 22:59:38 -04:00
Christian
94d076a14a
Allow javax to be shipped by mods. Should allow some more modloader mods to work
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unaltered
2012-09-06 22:03:02 -04:00
Christian
d2e99c3443
Add in a little bit of protocol cleanup. Start work on allowing multiple
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protocol versions
2012-09-06 21:54:43 -04:00
Christian
45bbdd14d6
Give a way to build the packet131mapdata packet correctly populated
2012-09-06 10:12:37 -04:00
Christian
8b8d9a58f6
Capture and leverage Packet131MapData
2012-09-06 10:03:30 -04:00
LexManos
437d83e9b3
Fix placing torches and the like on inverted woden slabs.
2012-09-05 22:06:32 -07:00
Christian
c4852b02c3
Update FML: 12bc4ba
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12bc4ba Make console logging pass through a single logging thread to avoid concurrency problems with launchers and stuff
8fccfa2 Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom chat messages rather than
a697d04 Rescan mod packages where there was a possible mod identified to try and make sure we load it. Fixes Matmos r16
2012-09-04 19:24:48 -04:00
Christian
50c74f93bd
Make console logging pass through a single logging thread to avoid concurrency problems with launchers and stuff
2012-09-04 19:11:45 -04:00
Christian
6d9b9fde47
Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom
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chat messages rather than anything else. Hi Superior enchanting!
2012-09-04 12:37:59 -04:00
Christian
7a58542fb8
Rescan mod packages where there was a possible mod identified to try and make sure we load it. Fixes Matmos r16
2012-09-04 11:39:51 -04:00
Christian
793579f4f2
Update FML: 9d812f1
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9d812f1 And handle the other way to globally register an entity
869cf78 Fix up mods trying to register entities outside of modloading. Now you'll get a big fat warning for doing such a de
186680c Fix CJB mod compatibilty for real. Gui container registration can now happen in the constructor. YUK!
5aed6d9 Fix compatibility with ModLoader dispenser hook. Fixes a bug with IDispenseHandler too - though it means that inter
3d7a665 Fix headless operation, hopefully
2012-09-03 22:25:58 -04:00
Christian
61153abf7b
And handle the other way to globally register an entity
2012-09-03 21:37:20 -04:00
Christian
788d1c9925
Fix up mods trying to register entities outside of modloading. Now you'll get a big fat warning for doing such a derpy thing.
2012-09-03 21:32:21 -04:00
Christian
6de655df47
Fix CJB mod compatibilty for real. Gui container registration can now happen in the constructor. YUK!
2012-09-03 21:14:11 -04:00