Commit graph

1543 commits

Author SHA1 Message Date
Christian
c27f4b34f8 Merge branch 'master' into mc179 2014-06-03 13:04:49 -04:00
Christian
8883803260 Nullcheck the dispatchers on players. Should stop some crashes when spamming connectivity. 2014-06-02 22:12:13 -04:00
Christian
014acf6f1d Log the queue as well 2014-05-27 18:56:02 -04:00
Christian
72fbc45a19 If a packet is not handled by the channel, log it, and clear it.
Could be spammy, but this is a serious bug and could cause a memory leak
otherwise.
2014-05-27 17:59:53 -04:00
Christian
c56fc3b490 Fix the side for the compatibility check. Should result in green ticks finally! 2014-05-26 14:57:14 -04:00
Christian
d932a23751 Warn when the objectholder finds nothing in the registry. Helps debug mismatched names.
Also, actually make the scoping thing work with objectholder

Also handle Blocks.air as a special case. It should never be a valid block in the block registry.

Nothing can ever replace the default block registry block. It is disabled for replacement.

Air is properly skipped
2014-05-26 11:25:25 -04:00
Lex Manos
bcec606b12 lastIndexOf, Note Don't code while sick. 2014-05-24 21:48:55 -07:00
Lex Manos
cad049caa1 -.- Save File First. My Bad. 2014-05-24 21:11:08 -07:00
Lex Manos
e69fd72d42 Fixed deobfusication of nested inner classes. And removed legacy ModLoader remaps. 2014-05-24 20:44:25 -07:00
Christian
05cde0c92f Add in the objectholder, autopopulated by FML based on simple rules. Allows
for reference driven substitution of mod blocks and items based on their
server running state.
2014-05-24 22:32:24 -04:00
Christian
2c5fcc6129 Fix the null networkHandler in the MessageContext 2014-05-24 16:54:48 -04:00
LexManos
c3cf12f3b2 Merge pull request #431 from diesieben07/at-invokevirtual
Make ATs replace INVOKESPECIAL when needed
2014-05-22 10:13:09 -07:00
diesieben07
7ede64fbf2 Make AccessTransformer change INVOKESPECIAL to INVOKEVIRTUAL when making methods visible 2014-05-22 14:25:23 +02:00
Christian
3885f9bf84 First draft 1.7.9 support.
This is not modding minecraft. It's performing an update. Go away!
2014-05-17 16:30:13 -04:00
Christian
ca674c2ae5 Swap Listenerlist constructor around. Should fix parent resizing issue? 2014-05-14 14:22:51 -04:00
Christian
e05d6340d7 Fix up possible CME 2014-05-13 15:11:50 -04:00
Christian
8a69b17bd6 Don't consider null NetworkDispatchers. This should fix a bunch of fakeplayer issues.
Nothing to see here. No modding being done.
2014-05-13 08:14:21 -04:00
cpw
3f86cd32a7 Merge pull request #426 from sfPlayer1/master
Fix ObjectIntIdentityMap sporadically matching non-identical objects.
2014-05-12 10:50:20 -04:00
Player
ee671c3eab Fix ObjectIntIdentityMap sporadically matching non-identical objects. 2014-05-12 16:29:37 +02:00
Christian
39340e46aa Finally hopefully fully kills the race condition causing a classcast
on slow machines.

This is me bugfixing. NOT MODDING! No! Stop it! I'm not!
2014-05-11 22:15:29 -04:00
Christian
a66e8462d8 Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know! 2014-05-10 14:53:08 -04:00
Christian
0a9099c8dd Add a helper for casting some common collection types into generic form 2014-05-10 13:36:24 -04:00
Lex Manos
123f5919ba Fix network disconnect with message on the client side in NetworkDispatcher. 2014-05-09 13:23:24 -07:00
Lex Manos
6b82a4fed8 Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler 2014-05-09 13:22:54 -07:00
Christian
3a77c79f8a Ensure that the loadcontroller is ready to preinit. 2014-05-08 10:40:52 -04:00
Christian
f866aeaacb Clean up some missing generic info
PS: NOPE: still not modding.
2014-05-08 10:36:01 -04:00
Christian
b286cb6a57 Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix
mods not being able to access resources during preinit.

PS: I'm still not modding.
2014-05-08 10:23:05 -04:00
Christian
0b795b8bab Re-add removed genericiterable to clean a warning 2014-05-08 09:58:03 -04:00
Christian
f628bde87b Revert "Fix refreshResources not happening if an error occurs."
This reverts commit fff86ee9d35874bdf77a1eaabe77615441644064.
2014-05-08 09:56:43 -04:00
LexManos
7229ba5c83 Merge pull request #419 from Thog92/master
updated wrapper to gradle 1.12
2014-05-07 15:41:05 -07:00
LexManos
51fc256111 Merge pull request #402 from AbrarSyed/patch-1
Added dependency examples to the shipped example mod's build.gradle.
2014-05-07 15:40:50 -07:00
AbrarSyed
437e479446 documented dependencies 2014-05-07 17:34:44 -05:00
Lex Manos
e33224054b Fine use FMLCommonHandler. 2014-05-07 14:36:00 -07:00
Lex Manos
3cb3988491 Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only. 2014-05-07 13:54:22 -07:00
Lex Manos
18aed8bf1b Attempt to fix another race condition related to reading NetClientHandler. 2014-05-07 13:31:16 -07:00
LexManos
e69004b50e Merge pull request #411 from matthewprenger/master
Update ExampleMod mcmod.info
2014-05-07 12:39:12 -07:00
Thog92
366fc5c76c updated wrapper to gradle 1.12 2014-05-06 22:03:44 +02:00
Lex Manos
5a2b6a604b Fixed memory leak on the client caused by Netty holding references to the World. Closes #415 #417 2014-05-05 22:14:13 -07:00
Christian
ad3b232604 Fix display of mod status at the server 2014-04-30 22:47:10 -04:00
Christian
af73743eb7 Fix mod version checking 2014-04-30 22:26:16 -04:00
Christian
0be4719fd5 Fix refreshResources not happening if an error occurs. 2014-04-30 21:55:55 -04:00
Christian
66ad8ea41a Clean some generic warnings up. Make a generic list handler. Helpful for others I think too. 2014-04-30 21:55:55 -04:00
LexManos
ff5eb87e27 Merge pull request #413 from sfPlayer1/master
backup+default block use fix
2014-04-30 10:12:21 -07:00
Player
74c89da967 Fix saving backups with the raw name.
Fix air block not being assigned as the default.
2014-04-30 09:44:09 +02:00
Matthew Prenger
e8b3603ee8 Update mcmod.info 2014-04-28 22:27:52 -05:00
Player
2d3cd66680 Registry: Treat all 1.6 entries as items. 2014-04-26 21:56:25 +02:00
Player
dfa9f2d1a2 Registry: Misc tweaks 2014-04-26 21:56:25 +02:00
Player
7175165d15 Registry: Crash earlier with conflicting name/object registrations. 2014-04-26 21:56:25 +02:00
Player
9d00580d7e prevent the world from getting saved twice at shutdown 2014-04-26 21:56:25 +02:00
Player
624e68e18e Registry: Fix Block-before-ItemBlock allocation when loading 1.6 world saves, more validation 2014-04-26 21:56:25 +02:00