Commit graph

1653 commits

Author SHA1 Message Date
LexManos
94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos
5ed03945a0 Disable eclipse compiler and switch to SRG patches. 2018-09-22 00:38:21 -07:00
tterrag
d08f8e1a78 Fix remaining issues preventing compilation, launching, and loading worlds (#5156)
Fix duplicate ID for ingredient serializers
Fix KeyBinding compile errors. No GuiKeyBindingList patches yet.
Implement controls GUI and WorldServer patches
2018-09-21 19:07:48 -07:00
LexManos
c191851ec0 Fixed all compile errors except the 4 in KeyBinding. 2018-09-21 15:50:37 -07:00
LexManos
cdfa7caaeb More work on compile errors, New system for ToolClasses, using a ToolType class instead to de-stringify things. 2018-09-21 01:47:12 -07:00
Anthony Anderson
0cd21ebe7e Block patches and event work (#5138) 2018-09-20 13:11:02 -07:00
tterrag
86d10d355f Fix borked Item patch 2018-09-18 00:14:27 -04:00
tterrag
c4cf950863
Fix the rest of the "easy" compile errors (#5151)
* Add Entity.changeDimension patch and transitively required patches

* Fix throws declaration on CommandSetDimension#execute

* Fix rest of errors in fluid package

* Add PLAYER_REACH attribute

* Fix compile errors in fml.client.config and add GuiButton patch

* Delete unnecessary client.config classes, fix all config errors

* Comment some fluid errors in models

* Fix all errors in common package root, except ForgeHooks

* Mass comment network package

* Experimental conversion of extended states to generic base class

* Fix errors in common.util

* Remove config annotation stuff cuz lex said so

* Make extended state stuff compile fully
2018-09-18 00:04:02 -04:00
LexManos
02c31cc867 More work on recipes, custom ingredients, recipes, and constants should work now. 2018-09-17 03:41:16 -07:00
cpw
03d19f2e70 Tweak to remove javac compile errors related to generics on registries.
Also remove the recipes registry call - they're gone from registries completely.
2018-09-16 22:27:08 -04:00
cpw
abacf8e141 Net handling pass 2. Tidied up login packet sourcing, generate registry packets. 2018-09-16 20:59:25 -04:00
cpw
9f2c7c881c Net Handshake phase 1. Validates pairings on client and server. 2018-09-16 20:56:10 -04:00
LexManos
afead63381 Migrate most of the OreDictionary to tags. 2018-09-16 16:28:21 -07:00
LexManos
c77d00efe4 Recipe work. No longer a registry. OreDictionary related code removed in favor of Tags. Started moving some OreDict items to tags.
Added code to RuntimeEnumExtender to return existing enum values with the same name if they exist instead of creating more.
2018-09-16 04:20:28 -07:00
LexManos
b4c23aba8e Command work, and Added TileEntityType as a Forge Registry. 2018-09-15 00:59:19 -07:00
tterrag
3f743887e7 More compile cleanups. (#5139) 2018-09-14 09:30:56 -07:00
tterrag
949a62a0da
Fix most of the compile errors in the client package (#5137)
* Add KeyBinding#getKey and clean up errors in KeyModifier

* Add dimension IRenderHandler patches

* Fix most of the compile errors in client package.

The rest are missing Block/KeyBinding patches

* Disable selective reloads until configs are finished

* Add OnlyIn on IForgeDimension to match those of Dimension
2018-09-11 21:42:29 -04:00
LexManos
a0cef07a0b Pin MCPConfig version
Cleanup and implement BrewingRecipes
Delete client command related things
Cleanup some biome stuff.
2018-09-11 18:25:25 -07:00
cpw
f72a7e02e3 Fix vanilla bug with GLFW init error display - actually the error, not the memory address containing the message
Load natives from the environment var, not hardcoding.
2018-09-10 20:31:51 -04:00
LexManos
bec9214d0c Fix launching in dev 2018-09-10 13:08:35 -07:00
tterrag
f95da817c4 Fix AnvilChunkLoader not having access to chunk cap dispatcher 2018-09-10 02:45:06 -04:00
cpw
a4f2802306 Add I18n accessor, fix up some mod log messages, make the EnumExtender work. 2018-09-09 23:35:02 -04:00
tterrag
334d925972
Port capability patches to 1.13 and refactor to new system (#5134)
* resource package and misc leftover rendering stuff

* Port Item and ItemStack patches

* Extract most item patches to interface

* Refactor Item#setNoRepair to be part of Item.Builder

* Adapt AnimationItemOverrideList to new cap system

* Improve null contract of OptionalCapabilityInstance

* Remove Capability.cast

* Update CapabilityAnimation to new cap system

* Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer

* Add capability patch to Entity, not everything yet

* Fix Entity patch and add missing methods to IForgeEntity

* Fix null contract of CapabilityDispatcher

* Add TileEntity caps

* Adapt FluidUtil to new cap system

* Add world caps

* Add chunk caps

* Clean up cap patches

* Replace all tabs with spaces

* Move builder methods on Item to Item.Builder

Whitepsace fix

* Sided stuff take 2

* Prevent OptionalCapabilityInstance creating additional empty instances

* Cache getCapability result in AnimationTESR

* Fix imports in TileEntity patch

* Pull out cap code to base class, add village caps
2018-09-09 17:27:15 -04:00
tterrag
dde7dccef1 Porting Forge rendering code to 1.13 (#5132) 2018-09-08 13:34:59 -07:00
LexManos
12869710de Remove old paulscode libraries.
Re-work EnumHelper and ObjectHolder systems to bypass JITer of final fields.
Other cleanups.
2018-09-06 04:39:01 -07:00
LexManos
2798080f60 More error cleanup, reinstanted IForgeReigstryEntry.
The abstract class will be used as the default, and to enable delegates but we should keep it api simple by keeping the interface.
Removed some patches that didnt get removed in the rebase.
2018-09-05 20:06:18 -07:00
LexManos
ff6fa2cfaf Add some missing libraries and work on GuiIngameForge. Down 700 errors. 2018-09-05 18:00:14 -07:00
cpw
d7e9217695 Network init 2018-09-05 13:14:16 -07:00
cpw
b50b768852 Server starts 2018-09-05 13:13:53 -07:00
cpw
330db1a54d Patches deleted 2018-09-05 12:58:49 -07:00
Ben Staddon
f2da4be93e Remove BlamingTransformer (#5115) 2018-08-26 18:57:44 -07:00
Ben Staddon
f1dfb80931 Allow network leak detection level to be specified (#5067) 2018-08-16 13:18:25 -07:00
Ben Staddon
6ece0ba254 Fix server watchdog thread occasionally crashing on first run (#5019) 2018-08-16 13:16:31 -07:00
TheIllusiveC4
8e7b5be3d4 New SleepingTimeCheckEvent to add yet another way to control sleeping. (#5013) 2018-08-16 13:14:34 -07:00
Ben Staddon
1171668c25 Allow sending packets to client from ServerConnectionFromClientEvent (#4991) 2018-08-16 13:03:32 -07:00
TheCyberBrick
1f58bd71c0 Fixed overworld spawn point reset when respawning in another dimension (#4982) 2018-08-16 12:55:11 -07:00
tterrag
21097a4122 Fix loading languages with no underscore in the name (#5105) 2018-08-16 11:02:53 -07:00
Tom E
3b8146a06e Fixed Redstone and RedstoneDiodes placement on modded blocks that use BlockFaceShape.SOLID for Top. (#5100) 2018-08-12 20:00:05 -07:00
Karthas077
9e30f4f6f9 Added Swim Speed Attribute to EntityLivingBase (#4990) 2018-07-28 19:24:30 -07:00
Ben Staddon
14bfeefb4d Allow custom SpawnPlacementType registration (#4973) 2018-07-28 17:51:44 -07:00
gegy1000
a935859b24 Resource type sensitive ResourceManager reloading, Disabled by default, but may increase performance. (#4658) 2018-07-28 17:47:01 -07:00
Brennan Ward
4c3e6ed139 Improve crash report details (#5011) 2018-07-28 17:39:40 -07:00
Ben Staddon
c7c2921b2f Fire colour events for mesa and swamp biomes (#5029) 2018-07-28 17:38:47 -07:00
Kitten
eb870bc84c Added CreativeTabs#getBackgroundImage (#5034) 2018-07-28 17:34:40 -07:00
Ben Staddon
2786cd279c Update and clean up Forge fluid render model (#4763) 2018-07-17 20:37:20 -07:00
MrRiegel
cfebf27393 Use itemstack in LivingEntityUseItemEvent.Finish before it was used (#5015) 2018-07-14 14:29:32 -07:00
bloodmc
603f4bd7a3 Check use item result before calling onItemUseFirst. (#5016) 2018-07-14 14:28:42 -07:00
Ben Staddon
9121b1f0c0 Fix player movement status not syncing across dimension change (MC-10657) (#4974) 2018-06-27 13:10:47 -07:00
LexManos
464cccaa3e Fix NPE when sleeping in some custom beds. Closes #4956 2018-06-27 12:23:00 -07:00
LexManos
1007d3e9c5 Added Fluid Place Block Event for when fluid changes blocks in world. (#4627) 2018-06-27 12:06:55 -07:00