334d925972
* resource package and misc leftover rendering stuff * Port Item and ItemStack patches * Extract most item patches to interface * Refactor Item#setNoRepair to be part of Item.Builder * Adapt AnimationItemOverrideList to new cap system * Improve null contract of OptionalCapabilityInstance * Remove Capability.cast * Update CapabilityAnimation to new cap system * Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer * Add capability patch to Entity, not everything yet * Fix Entity patch and add missing methods to IForgeEntity * Fix null contract of CapabilityDispatcher * Add TileEntity caps * Adapt FluidUtil to new cap system * Add world caps * Add chunk caps * Clean up cap patches * Replace all tabs with spaces * Move builder methods on Item to Item.Builder Whitepsace fix * Sided stuff take 2 * Prevent OptionalCapabilityInstance creating additional empty instances * Cache getCapability result in AnimationTESR * Fix imports in TileEntity patch * Pull out cap code to base class, add village caps |
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minecraft |