Commit graph

261 commits

Author SHA1 Message Date
LexManos
d4a5b7e3a5 Fix shouldRiderSit() to properly determine if rider is sitting. 2012-12-12 02:24:47 -08:00
LexManos
0e82a3952d Creative GUI will now remember what tab page you were on, thanks Matchlighter PR #290 2012-12-12 02:11:27 -08:00
LexManos
dfd9844c13 Pistons now respect world height a little better, for PR #286, will review Rotation event later. 2012-12-12 01:58:24 -08:00
LexManos
599591e883 New TileEntity function to determine if the TE should be destroied when Block/Meta changes, For Issue #300 2012-12-12 01:55:12 -08:00
LexManos
ee0763fb4a Add CloudRenderer for PR #304 2012-12-12 01:35:18 -08:00
LexManos
c48a15357b Moved check if map cursor should 'spin' and which world a player respawns in to WorldProvider for PR #308 2012-12-12 01:22:43 -08:00
LexManos
03f1418924 Updated FML to 486:
02b54ca8: Add a modid on the mods list, should make it easier to do things like forge chunkloading config
70670f2f: Fix build eclipse extractor task
b9fa3fc9: Add in storage, detection and validation of the ItemID array between client and server
5e5d8206: Fixing id map generation - should validate correctly now
f9fc06a8: Remade python dist as 32-bit.
93d47a1c: Reenabled replacement of the eclipse folder.
2012-12-10 15:53:30 -08:00
Christian
3909cdb3ec Fix RenderBlocks patch, touch branch 2012-12-07 16:43:15 -05:00
Scott Killen
768484d393 For @XCompWiz, added a hook to allow mods to dynamically change the color that water is rendered. 2012-12-07 16:43:15 -05:00
Scott Killen
079db5d854 Readded unchanged version 2012-12-07 16:43:15 -05:00
Scott Killen
f747a97b85 Removed unchanged file 2012-12-07 16:43:15 -05:00
Scott Killen
69ac1fa3a5 Added terrain gen events
Added biome color events for @XCompWiz
2012-12-07 16:43:15 -05:00
Chicken Bones
f1e3481c0a Add Chunk Watch and UnWatch events. 2012-12-06 09:11:20 -05:00
LexManos
0243df1c4a Fix issue where non-BlockContainer TEs would not be removed properly. 2012-11-30 20:22:50 -08:00
LexManos
e65c0a3d88 Fix issue where worlds were potentially unloaded improperly on server shutdown. 2012-11-29 04:05:00 -08:00
LexManos
e5231f306b Added section of the EntityData NBT that will be persisted for players across respawning. 2012-11-27 16:52:08 -08:00
LexManos
820aa195bd Merge pull request #269 from XCompWiz/chunkcon
Adds a more intelligent chunk constructor
2012-11-27 14:53:12 -08:00
LexManos
07a6e4ed5f Fixed random chest items not generating to there max stack sizes. 2012-11-26 20:25:35 -08:00
LexManos
4bf2dbaeb7 Fixed issue with abandoned chunks. 2012-11-26 20:06:23 -08:00
Zach Laster
17151718aa Fixes ordering for z & x loops (proper array increment order)
The ordering before would skip about in the ids and metadata arrays.  This runs linearly and should improve performance.
Done live on github
2012-11-21 14:56:17 +02:00
XCompWiz
e8aaf81627 Fixes some weird formatting 2012-11-21 05:15:20 +02:00
XCompWiz
0eba8eeaab Adds a more intelligent chunk constructor
Adds a chunk constructor with full block id range, that's metadata
sensitive, has intelligent coord ordering, and which allows for
generation at greater heights than 127.
2012-11-21 05:05:51 +02:00
Christian
957afc4d62 Move server specific patch back to common from minecraft.
Update FML: 1f5c58b
1f5c58b Fix up MCP version
61e4db2 Merge joined.exc add update howto
5efc1eb Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone sho
3b3600d Modified merger to just consider all server classes as common. And moved
edcc5ca Forgot mcp.cfg
ca79dfe Updated to 1.4.5b
5945279 Fix python error
57bf643 Modified decompile so that we do not have to decompile the server, saves
d9d0a46 Cleaned up some tabs
2fac644 Change usage of ZipFile, fixes issues with Mac's default instation of py
2012-11-20 09:09:06 -05:00
LexManos
2e2751e5c0 Fix TE Issue 2012-11-19 20:05:16 -08:00
LexManos
5bc4d22bdd Updated to MC 1.4.5b 2012-11-19 16:03:52 -08:00
Christian
f30daebbcb Update FML: 570592b
570592b Attempt to fix a possible comodification risk
2012-11-18 21:22:38 -05:00
LexManos
24f8d6be02 Fixed custom soil checks for NetherStalk and Reeds 2012-11-18 01:36:21 -08:00
LexManos
8bbe281de9 Fixed issue with default implementation of Beach plant type check 2012-11-18 01:35:48 -08:00
Christian
6a8a8a78c4 Update FML: f348496
f348496 Fix mod display list. Shouldn't be derpy anymore.
a5c31b5 Fix World patch- workaround no longer required and leftovers are bad.
2dc3f0d Cleaned up the AT config updater, should work for any setup of the MCP w
2012-11-18 00:17:21 -05:00
LexManos
5b324861a0 Fixed beds not working properly when respawning. 2012-11-17 17:52:37 -08:00
Christian
ba65c08f19 Remove EntityFX patch - moved to FML. Patch SuspiciousClasses to add "forge"
Update FML: fa56701
fa56701 Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit.
96935bb Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious. Fix NPE for FML crash report on server. Clean up dead pa
2012-11-16 23:06:37 -05:00
Christian
f13200e16a Fix the derpy torch flames properly. Closes MC-2497 properly ;) 2012-11-16 19:07:36 -05:00
Christian
7306c0c1f3 Update to MC 1.4.5
Update FML: 43d3042
43d3042 Clean up a patch
fec221f Update FML for MC 1.4.5
b0f0635 Fix for ModLoader static overrides not displaying.
23a2513 Fix up derpy file name handling: closes #127 Fix up duping childmods: cl
a6eaa2b Fix spelling issue.
c6a0741 FML setup should now download and verify all the minecraft files needed
5a1930e Small fix to some MCP metadata for pre2
418deba Update to MC 1.4.4
4ff2cff Fix bug when a modloader mod is run on a dedicated server and has a conn
2012-11-16 17:06:12 -05:00
Christian
5f2d1d1fc0 Add an ItemStack sensitive version of getIconForRenderPass, defers to
existing by default. Should allow NBT data to affect multipass icon rendering.
2012-11-13 16:01:57 -05:00
LexManos
2087b2b44e Allow for modders to decide whether or not players are positioned on ridingEntities similarly to pigs PR #244 2012-11-12 17:33:12 -08:00
LexManos
369f8ce38f Fix issue where players would spawn in the ground. 2012-11-12 17:29:14 -08:00
LexManos
5b82c5c20e Mods can use custom textures for Slot background overlay, instead of only items.png PR #245 and #246 2012-11-12 17:26:49 -08:00
LexManos
770585e731 Fix crops not droping seeds properly. 2012-11-09 16:21:41 -08:00
LexManos
ba6c4dd7df Fix entity items rendering on the ground. 2012-11-09 16:21:23 -08:00
LexManos
e73cbd088f Update to 1.4.4 2012-11-08 20:19:12 -08:00
LexManos
207843e279 Made Item constructor public, and made setTextureFile chainable, requires mods to recompile, but as this is for 1.4.3 i'm not concerned. 2012-11-04 15:42:04 -08:00
LexManos
2f0dcebbf9 Readdaed teleporter sensitive versions of the teleport function
Added per-world list of custom teleporters, Modders, use World.Load to populate this list.
Changed the definition of our version schemes.
2012-11-02 22:16:32 -07:00
Christian
0f3b030a1d Temporary update for 1.4.3
Update FML: bd2123c
bd2123c Clean up some patch fuzz
c2a603c Update joined.exc file from latest conf
db12af4 Update to 1.4.3
2012-11-02 18:40:43 -04:00
LexManos
c19ae55885 Update FML: Updated MCP mapings, and fixed StartServer 2012-10-31 10:16:46 -07:00
Christian
418a47976a This update fixes some world corrupting vanilla error handling, mostly caused by
mods doing something derpy. Hopefully, your world saves will thank me.
Note that if the mod does derp, it's data is lost. It's not FML or Minecraft Forge's
responsibility if "DirtChest 2000 Mk5" can't write their TileEntity method correctly
and you lose your 100000 diamonds.

Update FML: a3a93f3
a3a93f3 Fix some whitespace issues, handle possibly bugged entities as well
a7eb5dc Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load.
2012-10-30 09:27:34 -04:00
LexManos
d7adac4508 Fix a vanilla bug related to certian seeds and stronholds. 2012-10-28 23:42:19 -07:00
LexManos
f9ea207cdc Fix cast issue when mods attempt to make fake worlds. 2012-10-28 23:41:43 -07:00
LexManos
25941fd58c Fix compile issue. 2012-10-28 15:37:11 -07:00
LexManos
820d61d56d Added Stonghold, Village, and Spawn biome management helpers for PR 207 2012-10-28 07:38:38 -07:00
LexManos
31638a0697 New hook to allow for custom beacon support blocks. 2012-10-28 06:47:53 -07:00
LexManos
705509054a Added metadata sensitve experience to furnace recipies and added Item callback to determine experience gain. 2012-10-28 06:37:54 -07:00
LexManos
9aca08557d Fix issue where scroll bar would not render when switching tab pages. 2012-10-28 05:57:56 -07:00
LexManos
1a7e580f01 New hook to allow items to be on multiple creative tabs PR 176 2012-10-28 05:57:23 -07:00
LexManos
f6a7ea063b Changeable name tag render distance for PR: 174 2012-10-28 05:33:32 -07:00
ShadwDrgn
77bd22d3c1 Add event to cancel or change chat messages sent from server 2012-10-28 07:31:53 -04:00
LexManos
b52f397a6f Fix ItemSeed placement to take into account the IPlantable interface. 2012-10-27 00:56:13 -07:00
LexManos
c689a982b5 Added a per-world MapStorage feature that provides a method to store data files associated with a specific world, as well as fixes the issue with villagers loosing there village. {Where villagers wouldn't go inside at night} 2012-10-26 22:37:41 -07:00
Christian
efcda1a946 Fix the accessor and type on World.getPersistentChunksFor()
Update FML: 8bd98c3
8bd98c3 Fix a small problem with the new MCP container- it can cause NPEs. Nice.
34cc42d Fix up some javadoc complaints
2012-10-26 21:13:56 -04:00
pahimar
322c79f022 Update patches/common/net/minecraft/src/SlotCrafting.java.patch 2012-10-26 12:26:16 -03:00
LexManos
6dac04b954 Update World patch to fix map provider issue. 2012-10-24 03:54:39 -07:00
LexManos
043f570ff9 Update to MC 1.4.1 and Forge 6.0.0 2012-10-23 16:04:58 -07:00
LexManos
717b80781b Fix color issues with Dyed Leather armor. 2012-10-23 05:24:36 -07:00
LexManos
5ca845f069 Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event. 2012-10-22 00:29:28 -07:00
LexManos
dc9b1d90bd Fix NPE issue when mods add null EntityFX's to be rendererd. 2012-10-21 22:59:57 -07:00
LexManos
158c2f1feb Updated World patch, there are a lot of new things happening int he constructor, xcomp should probably vet this. 2012-10-21 10:26:07 -07:00
LexManos
07a4a9f41f Teleporting has a new function (func_82448_a), made it so that you can supply your own teleporter to that function, and so it works with dimension movement factors. 2012-10-21 10:25:27 -07:00
LexManos
a705a12cdf Removed Forge's TileEntity.getRenderDistance, now a vanilla feature: TileEntity.func_82115_m 2012-10-21 10:23:46 -07:00
LexManos
3f03cc8c87 BlockCrops is now the parent class of multiple types of crops, Wheat, Potatoes, and Carrots, updated getBlockDropped patch to reflect. 2012-10-21 10:22:56 -07:00
LexManos
067458bdc0 Patches removing forge spawn protection, now a vanilla feature. 2012-10-21 10:21:39 -07:00
LexManos
1ee857e779 Entities have a new function to determine explosion strength that they create, and implemented Item frame pickblock. 2012-10-21 10:20:39 -07:00
LexManos
6ffaa94994 BlockSnow now pretty much just passes harvestBlock to it's super. 2012-10-21 10:19:54 -07:00
LexManos
c81f696cd7 Updated Render patches, Bipeds now have the ability to have helmets, of either blocks, or the new 'heads' 2012-10-21 10:19:17 -07:00
LexManos
fd1f09a34e Patches that applied with little to no functional changes. 2012-10-21 10:16:55 -07:00
LexManos
01722c6c3c Forge spawn protection removed, now a vanilla feature. 2012-10-21 10:05:50 -07:00
LexManos
9eeda7b4db No longer needed, getRenderDistance removed because Vanilla has it now, TileEntity.func_82115_m 2012-10-21 10:05:02 -07:00
LexManos
305a1ef66b Moved to common where it should be 2012-10-21 10:02:23 -07:00
LexManos
1d1251d92a Remove some test code. 2012-10-19 18:56:56 -07:00
LexManos
34ebfcd978 Added ability for mods to cleanly define and display new creative tabs. 2012-10-19 08:46:39 -07:00
Christian
c440c4b0c1 Update FML: 470a185
470a185 Try and avoid an NPE in crash reports
0029518 Fix logging problems- log death messages and re-route the server through FML logs properly.
fe7a832 Fix the test mod
a2bc30b Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
bae1f74 Fix classpath for server
887aa27 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
e17f267 Update FML internal classpath. Helpful for coremod devs
3b9972a Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
5c96afe Changed RelauchLibraryManager so that files with different paths on the same baseURL can be implemented in one ILibrarySet.
1bca393 FML as a whole is now subject to transformers.
27cf731 Bonus extra character. thanks randomitter!
94c84cd Merge pull request #116 from Vazkii/patch-1
c2d3195 Add Null check to FMLClientHandler.sendPacket
2012-10-18 20:17:23 -04:00
LexManos
006a27dcd6 New Block hook to determine if it can be destroied by the ender dragon, for PR 199 2012-10-14 20:17:07 -07:00
LexManos
91e88afdbe Allow hook into GuiSlot for background rendering for PR #203 2012-10-14 20:00:30 -07:00
LexManos
2a749bee2c Change the Crafting damage check to be the same as the usage damage check. (>= -> >) 2012-10-14 19:59:50 -07:00
Christian
b89467d101 Remove @SideOnly from removePotionEffect. Hi RichardG! 2012-10-12 14:01:16 +01:00
LexManos
cd01c30ae2 Merge pull request #198 from iChun/patch-1
Fix not passing right render pass to Item class.
2012-10-07 18:10:58 -07:00
Christian
2c8517f4d7 Fix bounds checking on chunkcache. Should fix a bunch of rp2 and maybe other extended tile entity code 2012-10-07 00:28:42 -04:00
Christian
72c19f335b Expose RenderGlobal.field_72738_E (breakingBlocks) and fire OnBreak for items broken in itemUseFirst on the server. Both for Elo 2012-10-04 18:05:58 -04:00
iChun
528a295401 Fix not passing right render pass to Item class. 2012-10-05 03:57:52 +08:00
Christian
b82a462f64 Fix a problem with re-entering worlds too quickly- the worlds will now *always* save before the menu re-appears. 2012-10-04 00:07:59 -04:00
Christian
518264eff9 Merge branch 'master' of git://github.com/Chicken-Bones/MinecraftForge into Chicken-Bones-master 2012-10-03 01:57:56 -04:00
Christian
0162519347 Remove dead WorldInfo patch. Tweak dimension code a bit for better naming, and use the new FML world loading facilities
Update FML: d0e7c9e
d0e7c9e Update patches *sigh*
f3e1cac Add in a savehandler strategy for reading and writing data to the world save. This service is only available to coremods via the WorldAccessConta
51fb513 Add in some bukkit supporting code. Most of this is unimplemented until the bukkit coremod is complete.
65c9fdd New stuff on the ModLoader! Risu has been busy. Closes #114
c1d4458 Mods can now declare a range of minecraft versions they will run against
2012-10-03 01:54:40 -04:00
XCompWiz
a50abc514f Server player concurrency fix
Fixes an issue where the server can move a player while the player is
moving, process the player's last move (putting the player back where
they were before the teleport), and then complain about the player
moving too fast when the client catches up to it's new position.  Also
fixes this issue while riding an entity.  Only affects player
client/server movement sync.
2012-10-03 02:45:36 +03:00
XCompWiz
e53595f1f5 Lighting Time fix
score_under's lighting fix that limits and fairly distributes the amount
of time spent on recalculating lighting
2012-10-03 02:42:40 +03:00
XCompWiz
babc12d2b5 MapStorage Fix
Fixes setting and timing of map storage object to allow for the
WorldProvider to use it during initialization
Forces single instance of map storage object (per side)
Moves setting of spawn to after provider setup
2012-10-03 02:41:32 +03:00
XCompWiz
bbc5673ad8 Adds world unloading and hotloading calls
Adds world unloaded message to MinecraftServer on save.
Adds world unloading calls to chunk provider/manager when all chunks are
unloaded.
Adds call in MinecraftServer getWorld to hotload world if it isn't
loaded.
2012-10-03 02:37:27 +03:00
LexManos
154124acd8 Fix issue where mushrooms would not check the proper soil block. 2012-10-01 18:51:35 -07:00
LexManos
eda74ffac2 Fix issue where light would not properly recalculate. 2012-10-01 18:51:11 -07:00
Chicken Bones
7208c2c059 Add some of the model subsystem to the server. The part that doesn't require openGL. This allows for systems that dual models as collision/selection boxes etc. 2012-10-01 11:10:09 +10:00
Christian
b227d7ce73 Dormant chunk cache might actually work now, and not mix chunks across worlds 2012-09-28 17:04:26 -04:00
LexManos
b41626cf78 Forgot comment, you see nothing... 2012-09-28 00:02:21 -07:00
LexManos
d373632275 Fix vanilla bug where the player would load chunks outside its range that would be 'abandoned' and never unloaded. 2012-09-27 23:58:40 -07:00