Commit graph

866 commits

Author SHA1 Message Date
Christian
ae58a0dbe3 Fix HD mob skins, FINALLY!!!
Stupid eyes are stupid.
2013-02-06 01:25:46 -05:00
Christian
06eea87b71 Fix up mistake that broke all modloading. Nice. 2013-02-04 10:58:48 -05:00
Christian
3101006e58 IMC tweaks: runtimeMessages now work (thanks for all that testing for this much requested feature!)
and IMCEvent will no longer remove messages if no one gets them, so you can do
just manual runtime polling, if you wish.
2013-01-31 13:39:53 -05:00
Christian
46ccfb235d More logging tweaks. You can probably configure individual mod log files if you wish now 2013-01-30 20:55:12 -05:00
Christian
0c6019da8f A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup.
You should be able to filter a lot of messages based on things like modid and certain FML related features that can be noisy
like item tracking.
Should close #175
2013-01-30 18:57:21 -05:00
Christian
5c99e3488a Try and handle "death on startup" a bit cleaner 2013-01-27 15:54:36 -05:00
Christian
c19646421a Deprecate the old GUI ticktype. They're dead and have been for some time. 2013-01-24 17:29:46 -05:00
Christian
3dbffd1754 Tweak a method signature 2013-01-24 10:23:36 -05:00
LexManos
d9db242f4c Add parameters to FML install to enable/disable certian aspects. Applying patches, running transformer/merger, and decompiling server. 2013-01-24 03:08:19 -08:00
Christian
1b332fc1ea Fix up packages.csv ordering for easier diffing 2013-01-22 14:43:27 -05:00
Christian
472ca8c8a9 Add in a registry method to allow for alternative TileEntity names- they will be used to support
loading maps containing the older definitions.
2013-01-22 13:11:32 -05:00
Christian
c13502c690 Remember to add the new patches! 2013-01-22 09:32:53 -05:00
Christian
6962786e4b The "ServerStarting" event should now properly crash the server if it fails,
so the client will properly exit. Also, added in a "pre-server-start" event
that fires before the worlds are loaded for a save, just for you immibis.
2013-01-22 09:17:04 -05:00
Christian
509b5f8e7e Javadoc cleanup 2013-01-21 21:37:29 -05:00
Christian
825ecf1a7f Fix breaking change 2013-01-20 17:54:56 -05:00
Christian
7f4818fd94 Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates 2013-01-20 11:31:47 -05:00
Christian
b52c44e42b Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates 2013-01-20 11:31:24 -05:00
Christian
2c58102515 Update MCP to MCP7.26a and refresh MCP names 2013-01-20 10:30:36 -05:00
Christian
3ddf9b2382 Update address of the FML repository to the new location in all the files 2013-01-18 21:26:43 -05:00
bspkrs
cb769265f0 Fix logical error in comment text 2013-01-16 23:49:09 -05:00
Christian
d576691bfa Update license text to make clear that FML is not a way to sidestep
MCP licensing.
2013-01-15 16:54:26 -05:00
donington
3e4ed24750 FMLLogFormatter: dynamic log level name
FMLLogFormatter now uses getLocalizedName or getName for log level name

Changes to be committed:
	modified:   common/cpw/mods/fml/relauncher/FMLLogFormatter.java
2013-01-12 00:42:36 -05:00
Christian
8edde44161 Fix incorrect end length calculation. Closes #161 Thanks BStramke! 2013-01-11 09:41:47 -05:00
Christian
79c7933b5e Fix LanguageRegistry loading files in UTF-8 format. loadLocalization should work for non-xml in
all languages now (assumes UTF-8)
2013-01-08 08:46:50 -05:00
CovertJaguar
224d933564 Added an accessor for villagers 2013-01-07 14:55:17 -08:00
LexManos
550928735e New python script to update java files for new package names. Usage: paython update_packages.py --mcp-dir <mcp folder> [Folders To Repackage] 2013-01-06 22:10:19 -08:00
LexManos
00f65d2c40 New python script for signing partial jar files. See comments inside for details. 2013-01-06 22:09:12 -08:00
Christian
55ca46b382 Move server stopped *after* the server has actually stopped. *sigh* 2012-12-31 01:20:35 -05:00
Christian
80193d4969 Add in a "server stopped" event 2012-12-30 23:52:38 -05:00
Christian
2454ed0fbf Add in some classloader debugging information: use fml.debugClassLoading=true as a system property
to track down problems with classes not being found or loading erratically.
2012-12-30 21:32:37 -05:00
Christian
3715b73f05 Revert MCP name change for canConnectRedstone - it conflicts with a forge method of the same name and breaks 1.4.6 to 1.4.7 compatibility 2012-12-29 00:00:24 -05:00
Christian
964c51f4ae Update for MC 1.4.7 2012-12-28 10:07:53 -05:00
Christian
bf9272f61e Fix multiple GUI containers for ML containers. Sorry ultimatechest that
this fix took so long, a bug report at github.com/cpw/FML would help,
next time ;)
2012-12-27 23:00:52 -05:00
Christian
193aae6030 Log if there's a problem reading the class bytes 2012-12-27 23:00:37 -05:00
LexManos
95f0315634 Fix NPE in fingerprint loading, and pass expectged fingerprint to FMLFingerprintViolationEvent 2012-12-25 15:59:30 -08:00
Christian
35ee8510fe Fix a message delivery issue in IMC 2012-12-24 09:41:22 -05:00
Christian
052d798970 Some tweaks for signing and ID matching 2012-12-23 22:27:26 -05:00
LexManos
484a673b1f Remove unneeded file 2012-12-20 14:30:59 -08:00
LexManos
c5a1b58d85 Fixed placement of onConnectionClosed callback. 2012-12-20 14:30:41 -08:00
LexManos
909b629fa4 MCP will reobf classes with reserved names in windows to a legal file name. And FML will try to read these classes over the default ones. 2012-12-19 19:10:00 -08:00
LexManos
48551959ec Output obfed files with reserved windows names to _NAME.class 2012-12-19 18:12:11 -08:00
LexManos
c77f20ae17 Add quotes around javac command. 2012-12-19 02:58:09 -08:00
Christian
6201e51134 Update MCP to newer version
Fix fingerprint fire
2012-12-18 16:43:48 -05:00
Christian
2fc0ba693c InterModComms now supports a runtime polling based model for inter-mod comms at
runtime.
Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
2012-12-18 13:58:57 -05:00
Christian
926766b487 Don't be as alarming about item overwrites. 2012-12-18 08:33:46 -05:00
Christian
7caae273c5 Added configuration file which allows modids to ignore ID validation checking. IT WILL CRASH YOUR GAME in 99.999% of cases.
Immibis is a whingy ass. And TinyTimRob too. Now STFU and GTFO. closes #510 for ever.
2012-12-18 08:15:46 -05:00
LexManos
ca2d1fb033 Dixed ev eclipse worksapce, now references BC. 2012-12-18 05:10:32 -08:00
LexManos
ec8d75d1b2 Added client src folder to classpath for startclient/startserver. 2012-12-18 05:06:20 -08:00
LexManos
e9cabc2b7e Removed hardcoded additions 2012-12-18 05:05:25 -08:00
Christian
5770708e75 Update to MC 1.4.6 2012-12-17 21:48:29 -05:00