Commit graph

5389 commits

Author SHA1 Message Date
LexManos
3d48b69d4f Added configuration option to disable the darkroom mechanic. For servers who wish to not risk destruction at one broken pipe. 2012-06-22 17:44:04 -07:00
LexManos
f0f7e0e139 Add option to randomize potential spawn locations to have a more randomly dispersed spawn patern, useful for games like FTB vs. 2012-06-22 17:13:32 -07:00
LexManos
53fc30d29d Fix NPE related to server/client not having block ids synced properly. 2012-06-22 17:12:27 -07:00
Christian
5d4fdd1337 Update tester mod 2012-06-22 09:30:47 -04:00
Christian
77479d8b74 Fix ticking for GUI ticks too! 2012-06-22 09:30:27 -04:00
Christian
dd7ee6e268 Fix dependency string processing error 2012-06-22 06:21:04 -04:00
Christian
1236abf679 ModSorting test case 2012-06-21 21:56:16 -04:00
LexManos
caebbafabd FML 150, more tick related work. 2012-06-21 15:28:44 -07:00
Christian
64d1b29c43 Fix ticking properly - ML world ticks now fire once, properly 2012-06-21 18:11:40 -04:00
LexManos
e9c66f63fd Close inputstream 2012-06-21 06:11:17 -07:00
LexManos
d7817aef39 More bugfixes related to portal generation. Should be all now. 2012-06-21 05:09:25 -07:00
LexManos
6547556280 Fix Vanilla bug where nether portals would not work above 127 2012-06-21 04:06:44 -07:00
LexManos
2d434dd84f Updated to FML 149, should fix all ticking issues with ModLoader mods 2012-06-21 04:06:15 -07:00
LexManos
acf70e1047 Some 4096 I missed in custom renderers. 2012-06-21 04:05:50 -07:00
LexManos
262c68a81d Added stupididty exception for common issue with getMinecraftLogger. 2012-06-21 03:17:33 -07:00
Christian
21042e6913 Rename unused ML prop config files if they exist (to .bak) and
skip generating if not needed
2012-06-20 21:17:32 -04:00
Christian
58d6e58b93 Update bukkit with changes 2012-06-20 12:36:48 -04:00
Christian
6ba65d047f Revert "Test failing build"
This reverts commit 744febc38e915a12c388fe01ba6715d31b6b6ee2.
2012-06-20 08:44:49 -04:00
Christian
63be4cb88f Revert "Revert "Fail the build when recompilation fails""
This reverts commit c2d920d738a294462338fbe955c62a0f4034304c.
2012-06-20 08:44:08 -04:00
Christian
acbc8d9a1b Revert "Fail the build when recompilation fails"
This reverts commit 482e3be3c9a96df8cefad81d78c7a4e83ad898b4.
2012-06-20 08:39:11 -04:00
Christian
e8db35228b Test failing build 2012-06-20 08:35:47 -04:00
Christian
198dd807fd Fail the build when recompilation fails 2012-06-20 08:35:14 -04:00
Christian
02f9578b52 Fix huge bug/typo in basemodticker that stopped ticks getting sent 2012-06-20 08:03:57 -04:00
LexManos
c74c5ba2d2 Updated to FML build #142, fixed FML compilation issue causing missing files when reobfing. 2012-06-20 02:24:11 -07:00
LexManos
308525987d Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw. 2012-06-20 02:14:07 -07:00
LexManos
969518c475 Updated release script to automatically inject version info into .info file. 2012-06-19 21:32:19 -07:00
LexManos
09762da617 Updated to FML 141, should fix ticking issues with certian mods, and crash issue with TropiCraft 2012-06-19 20:46:28 -07:00
LexManos
ef7514288b Remove cr's from modinfo descriptions, they print oddly in Minecraft. 2012-06-19 19:58:48 -07:00
LexManos
8a7b91fb1c Print mod metadata info errors if we are in MCP. 2012-06-19 19:55:28 -07:00
LexManos
07bebf187c Should fix concurent modification exceptions when using removeSpawns 2012-06-19 19:44:52 -07:00
LexManos
5ee3a057a2 Remove some eclipse preference files 2012-06-19 19:44:07 -07:00
LexManos
9495094a48 Update gitignore to ignore some eclipse preference files. 2012-06-19 19:43:46 -07:00
LexManos
c0dffcbcec Merge pull request #29 from ScottKillen/master
Fixed WorldType to allow custom WorldTypes
2012-06-19 19:22:06 -07:00
LexManos
52647e0607 Bumped version number for new IEntityLiving interface. 2012-06-19 14:30:01 -07:00
LexManos
af8d8ef4e6 Merge pull request #88 from pahimar/master
Fixes typo in the new EntityLivingHandler code
2012-06-19 13:51:16 -07:00
pahimar
8986458c82 Typo in the new EntityLivingHandler code 2012-06-19 10:44:29 -04:00
LexManos
a7ea760097 Implemented enchanced EntityLiving events. Thanks Atomic for parts of it. 2012-06-18 20:16:48 -07:00
LexManos
86d7b7b7b8 Made setFailsafeFieldValue public for Rob 2012-06-18 20:15:33 -07:00
LexManos
06fffe54b1 Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance. 2012-06-17 19:30:10 -07:00
Christian
944fd02fca More ticking cleanup 2012-06-17 18:53:49 -04:00
Christian
4385704172 Remove WorldLoad tick from modloader mods- too early. *sigh* 2012-06-17 18:49:19 -04:00
Christian
6d46fefd83 Make sure to reset the clock trigger 2012-06-17 18:41:54 -04:00
Christian
ce71f85095 Force all client modloader ticks to occur at render end 2012-06-17 18:41:05 -04:00
Scott Killen
83fa5ffa5e Client
======
Added hook in GuiCreateWorld to allow WorldType to present GUI on world creation.
2012-06-17 15:05:16 -04:00
Scott Killen
f85c7a48ca **Client**
* Delegated World.func_46068_G() (getHorizon), which depends on WorldType, to the WorldType class per LexManos' suggestion
2012-06-17 00:04:50 -04:00
Scott Killen
efc8d1bb37 Client
======
- Fixed WorldType to allow custom WorldTypes in world creation GUI.
- Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight.
- Changed related reference WorldProvider.

Server
======
- Fixed WorldType to allow custom WorldTypes
- Added methods to WorldType giving it the exact abilities of client WorldType
- Adjusted WorldProvider so that it relies on WorldType the same way it does on client.
2012-06-16 23:31:17 -04:00
LexManos
8f861c24d8 Few more cases for 4096, thanks TrueBrain 2012-06-16 13:27:00 -07:00
LexManos
76bdabbfc4 Forgot Configuration in 4096 change. 2012-06-16 01:27:10 -07:00
LexManos
c3bdc6e583 Initial 4096 fix based of mDiyo's work. 2012-06-15 21:10:37 -07:00
LexManos
7aaf3e98d2 Configurable kick message when you don't have forge. 2012-06-15 14:03:47 -07:00