Commit graph

812 commits

Author SHA1 Message Date
LexManos
a09ea82fc7 Remove deprecated code. 2012-10-21 23:18:09 -07:00
LexManos
dc9b1d90bd Fix NPE issue when mods add null EntityFX's to be rendererd. 2012-10-21 22:59:57 -07:00
Christian
9e86399aae Update FML: 7a34246
7a34246 Ship a client only class so the merge works both sides.
2012-10-21 23:09:04 -04:00
Christian
4ee6852d4d Fix install.py so it can be installed properly from src distribution 2012-10-21 21:21:19 -04:00
Christian
b32aedacce Update FML (entire change log since last by me): 62a6b52
62a6b52 Fix RenderRegistry render ID - now at 36 Fix SpriteMaps - they're running out fast! Switch to forge if you can! RenderBiped now has an armo
b845cde Fix up FML python script for forge
2c36dfb Update to MCP pre 3. Fixes some weirdnesses with explosions.
acd880d Merge branch '1.4'
e6f57e5 Update for MCP release
b1de0fc Remove fuzz from patches for INetworkManager change
ad44619 Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use...
3a94211 Add a script to ignore git complaining about the eclipse workspace changing - run when you first open the eclipse workspace
9386e23 Update gitignore - ignore the files that will change or be deleted
10b318c Add in "starter" image for eclipse workspace
995d5b7 Eclipse workspace fixup 2?
bbb12c8 Clean up eclipse workspace- part 1
b50058e Clean up a bit of patch fuzz
4a0bfa9 Fix CommonHandler for rename of the server thread class
4d1ec66 Update with RC2 MCP. Use the joined.exc file directly since MCP now provides it.
b52e3d0 Fix exception for CodecMus
a1011c9 Fix some compilation issues. Requires resolving the worldclient abstract method
0ebd4f3 Inital patch update to 1.4
89c68c4 Moved into EntityVillager
e4702cb Fix line ending detection during checkout.
6e64fd7 We don't need logging here...
014b3f4 remove useless -Server projects
7628c67 Updated the AT config and Marker config for 1.4 obf
54a322c Updae build to copy files that may decompile differently but are actually the same, and updated for 1.4 values.
aadf396 Update MCP Merge config.
81e1855 Pull in MCP's 1.4 conf files.
5686fd4 Fix error in merging of exec's
2012-10-21 20:56:56 -04:00
LexManos
1f1a7edebb Update release script for mcp changes, releases now build. 2012-10-21 10:39:05 -07:00
LexManos
2e4a43e875 Updated Forge version to 5.0.0, for 1.4 2012-10-21 10:27:07 -07:00
LexManos
158c2f1feb Updated World patch, there are a lot of new things happening int he constructor, xcomp should probably vet this. 2012-10-21 10:26:07 -07:00
LexManos
07a4a9f41f Teleporting has a new function (func_82448_a), made it so that you can supply your own teleporter to that function, and so it works with dimension movement factors. 2012-10-21 10:25:27 -07:00
LexManos
a705a12cdf Removed Forge's TileEntity.getRenderDistance, now a vanilla feature: TileEntity.func_82115_m 2012-10-21 10:23:46 -07:00
LexManos
3f03cc8c87 BlockCrops is now the parent class of multiple types of crops, Wheat, Potatoes, and Carrots, updated getBlockDropped patch to reflect. 2012-10-21 10:22:56 -07:00
LexManos
067458bdc0 Patches removing forge spawn protection, now a vanilla feature. 2012-10-21 10:21:39 -07:00
LexManos
1ee857e779 Entities have a new function to determine explosion strength that they create, and implemented Item frame pickblock. 2012-10-21 10:20:39 -07:00
LexManos
6ffaa94994 BlockSnow now pretty much just passes harvestBlock to it's super. 2012-10-21 10:19:54 -07:00
LexManos
c81f696cd7 Updated Render patches, Bipeds now have the ability to have helmets, of either blocks, or the new 'heads' 2012-10-21 10:19:17 -07:00
LexManos
fd1f09a34e Patches that applied with little to no functional changes. 2012-10-21 10:16:55 -07:00
LexManos
01722c6c3c Forge spawn protection removed, now a vanilla feature. 2012-10-21 10:05:50 -07:00
LexManos
9eeda7b4db No longer needed, getRenderDistance removed because Vanilla has it now, TileEntity.func_82115_m 2012-10-21 10:05:02 -07:00
LexManos
305a1ef66b Moved to common where it should be 2012-10-21 10:02:23 -07:00
LexManos
6127c113b8 Remove final from 'villageCollectionObj' to allow for delayed setup of Map source objects. 2012-10-21 10:00:43 -07:00
LexManos
4a4166fe7e Update for new names in 1.4 2012-10-21 10:00:02 -07:00
LexManos
bf14aefd28 Update Forge's AT for 1.4 names. 2012-10-21 05:46:23 -07:00
LexManos
ae28513c98 Fix recompile call for 1.4 MCP change 2012-10-21 05:46:10 -07:00
LexManos
ad1d1da435 FML Update for 1.4 2012-10-21 05:45:53 -07:00
LexManos
8ce75c4ab5 Bump version to 4.3, final for 1.3.2 2012-10-19 18:57:24 -07:00
LexManos
1d1251d92a Remove some test code. 2012-10-19 18:56:56 -07:00
LexManos
34ebfcd978 Added ability for mods to cleanly define and display new creative tabs. 2012-10-19 08:46:39 -07:00
Christian
f3443d3e02 Fix classloading issue preventing JRockit from running forge 2012-10-19 09:30:31 -04:00
Christian
2687a67e73 Forge build change: the universal jar, if installed alongside a server jar file, can be executed to load forge. No server side merging required!
Update FML: 989ab3e
989ab3e Update build.xml - add a classpath to the manifest. This means the universal jar is now a server side launche
88f1dc9 Typos!
2012-10-18 21:31:39 -04:00
Christian
c440c4b0c1 Update FML: 470a185
470a185 Try and avoid an NPE in crash reports
0029518 Fix logging problems- log death messages and re-route the server through FML logs properly.
fe7a832 Fix the test mod
a2bc30b Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
bae1f74 Fix classpath for server
887aa27 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
e17f267 Update FML internal classpath. Helpful for coremod devs
3b9972a Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
5c96afe Changed RelauchLibraryManager so that files with different paths on the same baseURL can be implemented in one ILibrarySet.
1bca393 FML as a whole is now subject to transformers.
27cf731 Bonus extra character. thanks randomitter!
94c84cd Merge pull request #116 from Vazkii/patch-1
c2d3195 Add Null check to FMLClientHandler.sendPacket
2012-10-18 20:17:23 -04:00
LexManos
30f74ac44c Make Item.createEntity only call when its specifically a EntityItem, not a subclass of it. 2012-10-18 16:55:35 -07:00
LexManos
192fb0f10e Dll files are binary as well. 2012-10-15 15:32:25 -07:00
LexManos
f10073dc45 Ship forgeversion.properties with release zips. Same format as fmlversion.properties. 2012-10-15 15:32:12 -07:00
LexManos
006a27dcd6 New Block hook to determine if it can be destroied by the ender dragon, for PR 199 2012-10-14 20:17:07 -07:00
LexManos
91e88afdbe Allow hook into GuiSlot for background rendering for PR #203 2012-10-14 20:00:30 -07:00
LexManos
2a749bee2c Change the Crafting damage check to be the same as the usage damage check. (>= -> >) 2012-10-14 19:59:50 -07:00
LexManos
731107a865 Fill out the .gitattributes to help with line endings how they should be. 2012-10-14 19:59:07 -07:00
Christian
8d5b8a81fe Reorganize the forced chunks a bit- offload the cost of immutable map building to the mods, rather than the chunk tick 2012-10-14 12:30:33 -04:00
Christian
b89467d101 Remove @SideOnly from removePotionEffect. Hi RichardG! 2012-10-12 14:01:16 +01:00
LexManos
5514bd39c9 Add some accessors to teh ChunkLoader tickets. 2012-10-11 18:27:51 -07:00
LexManos
cd01c30ae2 Merge pull request #198 from iChun/patch-1
Fix not passing right render pass to Item class.
2012-10-07 18:10:58 -07:00
Christian
2c8517f4d7 Fix bounds checking on chunkcache. Should fix a bunch of rp2 and maybe other extended tile entity code 2012-10-07 00:28:42 -04:00
Christian
8e92472409 Use weak references to the worlds in our maps. WorldClient would otherwise
leak all over the show.
2012-10-06 21:32:41 -04:00
Christian
72c19f335b Expose RenderGlobal.field_72738_E (breakingBlocks) and fire OnBreak for items broken in itemUseFirst on the server. Both for Elo 2012-10-04 18:05:58 -04:00
Christian
641a7b033f Fix problem with spawning custom entities in hotloaded dimensions. 2012-10-04 17:35:22 -04:00
iChun
528a295401 Fix not passing right render pass to Item class. 2012-10-05 03:57:52 +08:00
Christian
b82a462f64 Fix a problem with re-entering worlds too quickly- the worlds will now *always* save before the menu re-appears. 2012-10-04 00:07:59 -04:00
Christian
c5f74a8ba0 Update forge to 4.2 2012-10-03 02:00:19 -04:00
Christian
518264eff9 Merge branch 'master' of git://github.com/Chicken-Bones/MinecraftForge into Chicken-Bones-master 2012-10-03 01:57:56 -04:00
Christian
0162519347 Remove dead WorldInfo patch. Tweak dimension code a bit for better naming, and use the new FML world loading facilities
Update FML: d0e7c9e
d0e7c9e Update patches *sigh*
f3e1cac Add in a savehandler strategy for reading and writing data to the world save. This service is only available to coremods via the WorldAccessConta
51fb513 Add in some bukkit supporting code. Most of this is unimplemented until the bukkit coremod is complete.
65c9fdd New stuff on the ModLoader! Risu has been busy. Closes #114
c1d4458 Mods can now declare a range of minecraft versions they will run against
2012-10-03 01:54:40 -04:00