cpw
997a15c0f2
Update to 0.4.0 of modlauncher
2019-01-06 16:34:32 -05:00
cpw
1b40618f02
Fix classloading properly. ModLoadingClassLoader doesn't work
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with the proper delegation model. Abandoned it, in favour of injecting
locators into the Transformer classloader directly.
2019-01-06 16:24:32 -05:00
cpw
58c78560fa
Fix up some stuff with resource packs, so the guilist works properly.
2019-01-05 10:19:47 -05:00
cpw
1d1ec57909
Update mdk with some tweaks for building
2019-01-05 00:14:07 -05:00
cpw
fd9c83b65f
Finish up classloading system. Use ModJARURL to locate resources
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and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw
6baddc7e26
client and server work standalone and in forge dev. Next up userdev.
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Moved some launchplugin code to the launcher. Moved servermain to
the launcher.
server currently needs cmdline arguments --fml.forgeVersion=24.0.51-1.13-pre --fml.mcVersion=1.13 --fml.mcpVersion=2018.09.12.04.11.00 --fml.forgeGroup=net.minecraftforge.test
2019-01-01 21:35:23 -05:00
cpw
e9580877b4
fix up some discovery code, and make regular runtime _mostly_ work.
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Still WIP and doesn't quite get to main screen yet.
2019-01-01 16:50:04 -05:00
LexManos
440649bb95
Fix new launcher jar packaging.
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Run license checker over new code.
2018-12-31 16:48:23 -08:00
cpw
48846bc0ba
separated fmllauncher code from main forge mod code. This enables much
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stronger classloader separation between the two sides. Forge now
loads as a regular mod.
Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
cpw
558e1d2fb0
ResourceLocation Utils for doing things..
2018-12-31 16:34:33 -05:00
tterrag
0b26047ea8
Better documentation for IForgeWorldType, TERFast, TERAnimation
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Also rename AnimationTESR to TileEntityRendererAnimation
2018-12-29 12:18:10 -05:00
tterrag
7f5a57f4af
Fix patch mistake in IForgeWorldType: CUSTOMIZED -> BUFFET
2018-12-29 12:01:41 -05:00
mezz
dc12cda505
Clean progress bar code and fix TextureMap patch ( #5304 )
2018-12-28 18:05:05 -08:00
mezz
b4cf6f7f36
Implement GuiScreen events for mouse and keyboard ( #5297 )
2018-12-23 23:46:42 -08:00
mezz
f2f04407a4
Add the sender to NetworkEvent.Context for server-side event handlers ( #5295 )
2018-12-22 23:24:11 -08:00
tterrag
8a11e3bac4
Port most of the world patches ( #5294 )
2018-12-22 10:31:18 -08:00
LexManos
4879b0611a
Change how Forge itself is located to be loaded similar to a real mod.
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Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
tterrag
d11a67499d
FastTESR -> TileEntityRendererFast
2018-12-21 17:53:01 -05:00
tterrag
b3b8c78527
Rendering patches ( #5262 )
2018-12-21 14:45:35 -08:00
mcenderdragon
0bfa76251d
Added JVM argument so lwjgl dll extraction works with unicode os usernames, closes #5282 ( #5283 )
2018-12-20 12:09:34 -08:00
LexManos
a992a4325b
Change getWorld function name to prevent inheritance change in Chunk
2018-12-18 16:11:03 -08:00
David Quintana
c1225f3876
Fix the path handling for mod jar resource packs. ( #5228 )
2018-12-18 12:48:39 -08:00
David Quintana
152836c907
Add raytrace logic to the GuiOverlayDebugForge, so that the debug overlay can show the currently targetted block and liquid. ( #5278 )
2018-12-16 12:47:16 -08:00
David Quintana
e47a4ea514
Fix typo in patch, that was preventing the key assigned to the chat keybind from working while in a searchable tab in the creative GUI. ( #5276 )
2018-12-16 11:04:37 -08:00
David Quintana
52b6da1759
Fix classloading issues in userdev (and possibly also for things like tests within forgedev) ( #5275 )
2018-12-13 15:33:35 -08:00
LexManos
f13465012b
World and TileEntity patch work.
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TerrtainGen events are removed, 1.13's world gen re-write invalidates them all.
2018-12-13 01:15:53 -08:00
David Quintana
b7b5dd5bea
Create a userdev-specific main, and include it as an injected file in the userdev jar. ( #5231 )
2018-12-11 20:04:23 -08:00
LexManos
7265900c62
More entity patch work. ISpecialArmor deleted.
2018-12-10 22:19:43 -08:00
Jamie Mansfield
7a77298a60
Port some patches to 1.13 ( #5267 )
2018-12-10 12:37:14 -08:00
David Quintana
0177e7558e
Fix vanilla exception mismatch: DataFixerUpper throws IllegalArgumentException but Minecraft tries to catch IllegalStateException instead, causing a hard crash instead of a soft one. ( #5229 )
2018-12-10 12:05:34 -08:00
Liqueur Librazy
719ea50d1a
Use getRawSchemeSpecificPart to preserve escape characters in uri, fix #5236 ( #5237 )
2018-12-10 11:07:50 -08:00
LexManos
bbf1ea41b8
world.gen.feature patches, worldgen should be stable with vanilla. In all places I looked.
2018-12-06 18:09:47 -08:00
LexManos
eb22f42fea
More patch work, our async chunk loading doesn't appear to be viable for 1.13.
2018-12-05 18:08:27 -08:00
LexManos
dd32e74e34
Entity patches progress.
2018-12-05 01:16:33 -08:00
malte0811
e1b4a150c3
Fix race condition causing the FML handshake to hang ( #5222 )
2018-12-04 12:22:01 -08:00
LexManos
76d912c0ba
Include project group in ForgeVersion and determine path to patched jar.
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While testing we install to net.minecraftforge.test. So don't hardcode it.
2018-12-04 11:55:50 -08:00
LexManos
a3c8e04ee6
Item and NBT patches, IShearable blocks are responsible for setting themselves to air, to allow for setting other states.
2018-12-03 18:04:37 -08:00
LexManos
bf9158172f
Most client patches done except the render pipeline.
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Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
LexManos
b687180e12
Add my 'patches_old' directory, so that people can see my "progress".
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Once the old folder is done, then patches are done.
Want to know whats still to do? Look in that folder.
Now stop asking.
2018-11-22 13:43:17 -08:00
LexManos
47a11b9a7e
GUI Patches
2018-11-21 21:23:24 -08:00
LexManos
b6ddb0a7cf
More patchwork.
2018-11-19 19:55:46 -08:00
LexManos
acb7acd661
Fix imports, remember to re-run gen patches!
2018-11-16 23:19:04 -08:00
LexManos
7c0d94ce9c
Patch work, most of block classes, and fix eclipse run configs.
2018-11-16 23:15:39 -08:00
LexManos
763b3e806e
Add a a test publish stage to jenkins file for PRs. Should allow for full publish cycle test without actually publishing.
2018-11-15 14:00:18 -08:00
malte0811
b5264cacf0
Fix crash when placing furnaces or brewing stands in 1.13 ( #5225 )
2018-11-15 13:55:18 -08:00
LexManos
f1552ef20d
Fix changelog classifier, and prevent jenkins from running concurrent builds.
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And remove caching from setup, as it doesn't use the rangemap.
2018-11-15 12:40:30 -08:00
LexManos
de7eeed916
Make Forge group/name dynamic in MDK as well.
2018-11-14 13:42:11 -08:00
LexManos
93eabce1bc
Include changelog in published artifacts.
2018-11-14 13:39:56 -08:00
LexManos
e693dd4923
Fix jenkinsfile version detection and attempt caching rangemap again.
2018-11-13 20:29:42 -08:00
LexManos
7f9acac469
Fix version number not having MC prefix, and build artifacts.
2018-11-13 16:49:03 -08:00