cpw
b380ba717f
Clean up block patch. Also push json update.
2016-07-28 18:51:40 -04:00
cpw
9f9554f7e2
Merge remote-tracking branch 'origin/pr/3116' into 1.10.x
2016-07-28 18:48:51 -04:00
cpw
46cfaae3db
Merge remote-tracking branch 'origin/pr/3089' into 1.10.x
2016-07-28 18:43:40 -04:00
cpw
5d9169db0f
Merge remote-tracking branch 'origin/pr/3125' into 1.10.x
2016-07-28 18:25:45 -04:00
cpw
bc82f2ae5a
Fix #3126 - duplicate stat id error - don't use the "universal iterators" in statbuilding, use the one without the duplicate entries. (The duplicate entry one is for rendering setup)
2016-07-28 15:56:30 -04:00
Alexandre DUPONCHEL
b0fd97557e
FIX : IndexOutOfBoundException
2016-07-28 17:59:59 +02:00
cpw
543156a008
Tidy up some more todos
2016-07-27 10:52:48 -04:00
cpw
056ff67a81
Mark it for actual removal in 1.11
2016-07-27 10:41:20 -04:00
cpw
ab64d1a166
Fix a vanilla bug with the blockstate ID map not being properly symmetric with respect to block.getStateFromMeta - closes #3012 properly but probably has a random MCJIRA ticket somewhere too.
2016-07-26 17:16:42 -04:00
Dakota Pierone
0cf2cdfdb3
Update decorate for biomes to support Decorate event
2016-07-24 10:40:14 -07:00
Vincent Lee
f8ec3602f2
No-nonsense getSoundType
2016-07-24 11:44:21 -05:00
cpw
5a3047fbc2
Merge remote-tracking branch 'origin/pr/3072' into 1.10.x
2016-07-24 11:09:54 -04:00
cpw
fe96792506
Merge remote-tracking branch 'origin/pr/3087' into 1.10.x
2016-07-24 10:57:47 -04:00
cpw
cfba330459
Rename the event to RenderSpecificHandEvent
2016-07-24 10:56:05 -04:00
cpw
31b3825069
Merge remote-tracking branch 'origin/pr/3115' into 1.10.x
2016-07-24 10:38:20 -04:00
cpw
cace1f00b2
Merge remote-tracking branch 'origin/pr/3110' into 1.10.x
2016-07-24 10:08:46 -04:00
cpw
f96a31c945
Merge remote-tracking branch 'origin/pr/3112' into 1.10.x
2016-07-24 09:57:08 -04:00
Bernhard Bonigl
bc27f0e204
Add shouldCauseBlockBreakReset callback to Item. This allows to keep breaking blocks if the NBT or similar changes.
2016-07-24 13:52:27 +02:00
Joseph C. Sible
fc43ebbd7e
Use CreateFluidSourceEvent for mod fluids as well
2016-07-23 22:39:54 -04:00
Joseph C. Sible
5ebf77bfd9
Add a test for CreateFluidSourceEvent
2016-07-23 22:39:54 -04:00
Joseph C. Sible
b95d443f22
Add CreateFluidSourceEvent to control infinite fluid sources
2016-07-23 22:39:54 -04:00
cpw
d7245c5ffe
Merge remote-tracking branch 'origin/pr/3055' into 1.10.x - closes #3055 and #3043 hopefully. Complex solution, but it seems legit. Needs testing.
2016-07-23 20:14:51 -04:00
cpw
45b299ce06
Something that needs to happen: warn people about bad modids- if they're not lowercased, or if they're too long.
2016-07-23 20:01:54 -04:00
Vincent Lee
7ed5fc7e00
Add missing cancelable
2016-07-23 12:33:14 -05:00
Vincent Lee
94a41e1fcc
Add hand-specific render event
2016-07-23 12:29:58 -05:00
mezz
a963c9854d
Fix hotkey with default modifier loading wrong when modifier set to NONE
2016-07-23 03:10:29 -07:00
Terrence Ezrol
cc0e6a1825
Fix async race condition on new chunks ( closes #3020 ) ( #3090 )
...
This patch fixes a race condition that sometimes caused a just generated chunk
to be generated a second time. In some this caused generated structures to
appear incomplete such as in Issue #3020 when the second generated version
effectively overwrote the original version of the chunk.
This patch ensures when ProvideChunk calls LoadChunk synchronously we always
attempt to load the chunk (if not cached) thus avoid the race condition without
changing the logic for async loading for chunks already saved to disk.
Thus this should retain the async functionality from PR #2946 while preventing
generation issues caused by the race condition.
2016-07-21 18:51:45 -04:00
cpw
b7739ffc71
Some tweaks to ContainedDeps - it should extract to a file in versionedMods directly, even if the tag in the jar has a subpath element. It'll also skip if there is a matching filename in the main mods dir.
2016-07-21 13:59:02 -04:00
cpw
8f74d05d02
Add the new tests into the suite
2016-07-20 21:29:13 -04:00
cpw
80621de9ea
Some dummy block replacement tests - it seems they work correctly.
2016-07-20 21:27:03 -04:00
cpw
a156d5e0fe
Some more substitution tests. It seems like it's working as it should.
2016-07-20 20:39:36 -04:00
cpw
7d4bf619fe
More tests. Substitutions now work, and a fix is included. *sigh* Closes too many bugs to count.
2016-07-20 16:03:56 -04:00
cpw
22394f87d5
Some test harness stuffs. Time to get the registry manager properly tested.
2016-07-19 19:21:52 -04:00
mezz
93a7ac3d89
Add TextureDump forge test mod
2016-07-13 17:04:47 -07:00
LexManos
5f234fdcf8
Added support for using static methods as event listeners, Register the .class instead of an instance.
...
And added an improvement to calltime listener rebuilding.
2016-07-13 12:08:13 -07:00
CreativeMD
db2f5ab416
Fixed sound paused/resume issue
2016-07-13 20:10:38 +02:00
mezz
ae0c02159f
Force mipmap even if textures are the wrong size
2016-07-13 05:23:01 -07:00
cpw
57ed697cab
Lets make a half-decent readme. Thanks to Rorax for the install video!
2016-07-12 21:24:13 -04:00
cpw
565cfb155f
Merge remote-tracking branch 'origin/pr/3036' into 1.10.x Closes #3036 Thanks Mezz!
2016-07-12 18:05:13 -04:00
LexManos
b76b223d62
Bump version for a RB
2016-07-11 12:38:15 -07:00
cpw
7e36205ba7
Merge #3060 into 1.10.x
2016-07-09 11:58:09 -04:00
Vincent Lee
17858ef497
Remove event stuff
2016-07-09 08:54:38 -05:00
Vincent Lee
591ecdd7c9
Move to a hook in EntityMinecart
2016-07-09 08:53:07 -05:00
Vincent Lee
f76af6103e
Add throwable impact event ( #3071 )
2016-07-08 21:12:45 -07:00
Vincent Lee
7b5a5fbcbe
Add ability for custom detector rail output
2016-07-08 21:14:55 -05:00
LexManos
5eeda79234
Update build.gradle to not append the branch name if it matches the minecraft version.
2016-07-07 14:23:06 -07:00
LexManos
3e6099055e
Fix hopper extract behavior being broken on edge cases due to IItemHandler capability. Closes #3062
2016-07-03 13:45:26 -07:00
Bernhard Bonigl
432e3ab08a
Add an event that allows to modify the looting level based on damage source
2016-07-03 15:19:31 +02:00
LexManos
f58d1cae1a
Fixed FPS graph and new debug lines not being rendered in Debug screen. Closes #3054
2016-07-01 13:53:26 -07:00
diesieben07
03b54774aa
Restore (buggy?) behavior of vanilla BlockPistonMoving and ignore drop chance ( #3052 )
2016-06-30 12:50:04 -07:00