Commit graph

1272 commits

Author SHA1 Message Date
mezz
969a75154f Fix #3432 Hopper and Dropper item moving does not exactly match vanilla (#3442) 2016-11-23 12:45:07 -08:00
mezz
95ecd2a8f4 Fix #3424 ItemCraftedEvent returns air when shift-clicking (#3441) 2016-11-22 22:47:53 -08:00
mezz
2bd8b95a3b Cleanup some null checks and remove deprecated methods in Item and Block (#3429) 2016-11-22 15:20:05 -08:00
LexManos
b039e2172b Fix ItemStack null check in PlayerInteractionManager 2016-11-18 15:29:55 -08:00
Shadowfacts
b4881195b3 Move EntityHorse capability patches to AbstractHorse (#3417)
Fixes #3409
2016-11-18 15:29:18 -08:00
LexManos
f12a4b5c1e Fix Item transfers related to Hoppers. 2016-11-18 14:42:22 -08:00
TechnicianLP
668bf47337 Remove Block.addInformation exists in vanilla (#3413) 2016-11-18 13:24:49 -08:00
iChun
1fa0c0c548 Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes of blocks for entities. MC1.11 edition. (#3405) 2016-11-18 12:24:55 -08:00
LexManos
97ea0c4713 First draft of Entity Registry re-write. 2016-11-17 19:06:42 -08:00
LexManos
5ac6d374ed Make Wither Skulls respect Block.canEntityDestroy. Closes #3404
(cherry picked from commit 6b52023a5c341420d976cb50359e2a2a4a6a9192)
2016-11-17 12:49:18 -08:00
Bartosz Skrzypczak
658769ea45 Added EnumHand parameter to Block.getStateForPlacement (#3402) 2016-11-17 12:22:14 -08:00
LexManos
96ef9b564b Fix client side placement issue on blocks with GUIs. Closes #3399 2016-11-17 12:15:28 -08:00
LexManos
85a2a2e661 Fix issues with ZombieVillagers Closes #3398
1.11 doesn't intertwine zombie types anymore so our edits to split them out for custom professions are not needed.
2016-11-17 12:14:23 -08:00
mezz
150566d9a3 [1.11] Fix nullability issues around ForgeHooks and Capabilities (#3395) 2016-11-17 10:44:31 -08:00
LexManos
6dcd276de1 Restore the ability to register modded TileEntities. 2016-11-16 16:54:34 -08:00
mezz
eb6b3ea228 Implement fluid item capabilities without item swapping 2016-11-16 16:17:21 -08:00
LexManos
3ea027c3bd Fixed damage bar color. Closes #3389 2016-11-16 16:06:12 -08:00
LexManos
6741967608 Make EntityShulker fire EnderTeleportEvent. Closes #3383
(cherry picked from commit d48985fafaed6de6f09136b999ca8aa44184a7b9)
2016-11-16 16:05:41 -08:00
LexManos
f0d9bf7886 Added event to allow modification of player visibility to mobs/AI (#3382)
(cherry picked from commit 0a5ef64d6ea96fe85d7c62107081ced649e6a3e9)
2016-11-16 15:10:14 -08:00
LexManos
def75dc092 Restore another missing patch in WorldProvider. 2016-11-16 14:27:06 -08:00
LexManos
b067435fa3 Disable capabilities for empty ItemStacks. 2016-11-16 14:26:47 -08:00
mezz
e498dc7532 [1.11] Fix initCapabilities for ItemStacks (#3379) 2016-11-16 14:15:02 -08:00
LexManos
cc48280a8b Apply missed patch to WorldProvider. 2016-11-16 13:57:01 -08:00
LexManos
f8cba13b5b Fix localizations not loading correctly in legacy resource packs. 2016-11-15 22:59:31 -08:00
LexManos
41916ae39a Fix FurnaceRecipy registration. 2016-11-15 22:34:48 -08:00
LexManos
648067efc2 Fixed test cases for 1.11 changes. 2016-11-15 20:28:12 -08:00
LexManos
c459b87ec9 Initial 1.11 release update. 2016-11-15 19:26:10 -08:00
cpw
4e6a774075 Initial 1.11-pre1 update 2016-11-13 17:09:55 -05:00
cpw
c177219ff3 regenerate entitylivingbase patch 2016-11-12 10:16:10 -05:00
Draco18s
998a78c3c1 Added events for crop growth (#3320) 2016-11-07 14:40:44 -08:00
Max Becker
42e0fbbb02 Add support for custom entity selectors in commands (#3356) 2016-11-05 13:12:05 -07:00
Choonster TheMage
9a9c02fa25 Add hand argument to BlockEvent.PlaceEvent (#3221) (#3270) 2016-11-03 11:53:12 -07:00
Aaron Hill
5c78361b27 Fixed Block.setBedOccupied ignoring 'occupied' parameter 2016-10-31 17:45:43 -07:00
Raoul
56e347d05a Add Item#getNBTShareTag (#3342)
* Add Item#getNBTShareTag

* Update comment
2016-10-30 12:24:14 -05:00
boni
5f9034d95b Call Looting Event on player death and loot table drops (#3275)
* Call Looting Event on player death and loot table drops

* Simplify patches

* More code cleanup: Replace old usage with compact forgehooks implementation
2016-10-30 10:53:50 -05:00
LexManos
858056c089 Fix POTENTIAL issue with Texture Stitcher exceeding max size. 2016-10-25 00:34:45 -07:00
LexManos
1eee6cd382 Fixed texture stitcher not using full texture height before expanding width. 2016-10-23 19:57:49 -07:00
LexManos
159ca09c54 Special case not drooping snowballs for water and snow layers. Closes #3326 2016-10-23 14:07:24 -07:00
Ben Staddon
9ecb005e98 Fix MC-105406 (OpenGL leak in View Frustum) (#3308) 2016-10-23 12:32:44 -07:00
mezz
b0558c63de Fix very laggy mipmap slider MC-64581 (#3305) 2016-10-23 12:30:44 -07:00
Shadowfacts
80f0e0bb93 Add Block#getStateForPlacement (#3129) 2016-10-15 11:09:23 -07:00
mezz
bea5d44273 Add better key modifier behavior for GUI contexts (#3307) 2016-10-14 13:14:27 -07:00
tterrag
7bbd3954f5 Make item repair recipe respect itemstack's getMaxDamage (#3295) 2016-10-11 16:40:59 -07:00
LexManos
cfa63792bc Fix infinite loop in dragon fight when the dragon is over the void. 2016-10-11 12:35:18 -07:00
mezz
3a3c436e3f Fix unbound keybindings are activated by unknown keyboard keys (#3288) 2016-10-02 11:02:48 -07:00
Ivorius
c58a66a816 Fix roofed forests posting decoration events for small mushrooms rather than big (#3259) 2016-09-17 10:51:35 -07:00
Matthew Messinger
2aaa4f424d Add support for offhand bow aiming animation (#3085)
Vanilla allows you to use a bow in your offhand, but it's not visible to others or in third person.
Fixes MC-88356
2016-09-16 18:53:17 -07:00
LexManos
f08f3c1105 Fixed Biome.platFlower not being called when bonemealing grass. Closes #3254 2016-09-14 12:57:56 -07:00
Steven Blom
8dca9f2694 New event to allow mutating a baby entity based on it's parents (#3227) 2016-09-13 09:32:27 -07:00
Paul Fulham
cac55abec2 Fix debug command creating empty file (MC-103399) (#3218) 2016-09-13 00:31:43 -07:00