mezz
969a75154f
Fix #3432 Hopper and Dropper item moving does not exactly match vanilla ( #3442 )
2016-11-23 12:45:07 -08:00
mezz
95ecd2a8f4
Fix #3424 ItemCraftedEvent returns air when shift-clicking ( #3441 )
2016-11-22 22:47:53 -08:00
mezz
2bd8b95a3b
Cleanup some null checks and remove deprecated methods in Item and Block ( #3429 )
2016-11-22 15:20:05 -08:00
LexManos
b039e2172b
Fix ItemStack null check in PlayerInteractionManager
2016-11-18 15:29:55 -08:00
Shadowfacts
b4881195b3
Move EntityHorse capability patches to AbstractHorse ( #3417 )
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Fixes #3409
2016-11-18 15:29:18 -08:00
LexManos
f12a4b5c1e
Fix Item transfers related to Hoppers.
2016-11-18 14:42:22 -08:00
TechnicianLP
668bf47337
Remove Block.addInformation exists in vanilla ( #3413 )
2016-11-18 13:24:49 -08:00
iChun
1fa0c0c548
Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes of blocks for entities. MC1.11 edition. ( #3405 )
2016-11-18 12:24:55 -08:00
LexManos
97ea0c4713
First draft of Entity Registry re-write.
2016-11-17 19:06:42 -08:00
LexManos
5ac6d374ed
Make Wither Skulls respect Block.canEntityDestroy. Closes #3404
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(cherry picked from commit 6b52023a5c341420d976cb50359e2a2a4a6a9192)
2016-11-17 12:49:18 -08:00
Bartosz Skrzypczak
658769ea45
Added EnumHand parameter to Block.getStateForPlacement ( #3402 )
2016-11-17 12:22:14 -08:00
LexManos
96ef9b564b
Fix client side placement issue on blocks with GUIs. Closes #3399
2016-11-17 12:15:28 -08:00
LexManos
85a2a2e661
Fix issues with ZombieVillagers Closes #3398
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1.11 doesn't intertwine zombie types anymore so our edits to split them out for custom professions are not needed.
2016-11-17 12:14:23 -08:00
mezz
150566d9a3
[1.11] Fix nullability issues around ForgeHooks and Capabilities ( #3395 )
2016-11-17 10:44:31 -08:00
LexManos
6dcd276de1
Restore the ability to register modded TileEntities.
2016-11-16 16:54:34 -08:00
mezz
eb6b3ea228
Implement fluid item capabilities without item swapping
2016-11-16 16:17:21 -08:00
LexManos
3ea027c3bd
Fixed damage bar color. Closes #3389
2016-11-16 16:06:12 -08:00
LexManos
6741967608
Make EntityShulker fire EnderTeleportEvent. Closes #3383
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(cherry picked from commit d48985fafaed6de6f09136b999ca8aa44184a7b9)
2016-11-16 16:05:41 -08:00
LexManos
f0d9bf7886
Added event to allow modification of player visibility to mobs/AI ( #3382 )
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(cherry picked from commit 0a5ef64d6ea96fe85d7c62107081ced649e6a3e9)
2016-11-16 15:10:14 -08:00
LexManos
def75dc092
Restore another missing patch in WorldProvider.
2016-11-16 14:27:06 -08:00
LexManos
b067435fa3
Disable capabilities for empty ItemStacks.
2016-11-16 14:26:47 -08:00
mezz
e498dc7532
[1.11] Fix initCapabilities for ItemStacks ( #3379 )
2016-11-16 14:15:02 -08:00
LexManos
cc48280a8b
Apply missed patch to WorldProvider.
2016-11-16 13:57:01 -08:00
LexManos
f8cba13b5b
Fix localizations not loading correctly in legacy resource packs.
2016-11-15 22:59:31 -08:00
LexManos
41916ae39a
Fix FurnaceRecipy registration.
2016-11-15 22:34:48 -08:00
LexManos
648067efc2
Fixed test cases for 1.11 changes.
2016-11-15 20:28:12 -08:00
LexManos
c459b87ec9
Initial 1.11 release update.
2016-11-15 19:26:10 -08:00
cpw
4e6a774075
Initial 1.11-pre1 update
2016-11-13 17:09:55 -05:00
cpw
c177219ff3
regenerate entitylivingbase patch
2016-11-12 10:16:10 -05:00
Draco18s
998a78c3c1
Added events for crop growth ( #3320 )
2016-11-07 14:40:44 -08:00
Max Becker
42e0fbbb02
Add support for custom entity selectors in commands ( #3356 )
2016-11-05 13:12:05 -07:00
Choonster TheMage
9a9c02fa25
Add hand argument to BlockEvent.PlaceEvent ( #3221 ) ( #3270 )
2016-11-03 11:53:12 -07:00
Aaron Hill
5c78361b27
Fixed Block.setBedOccupied ignoring 'occupied' parameter
2016-10-31 17:45:43 -07:00
Raoul
56e347d05a
Add Item#getNBTShareTag ( #3342 )
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* Add Item#getNBTShareTag
* Update comment
2016-10-30 12:24:14 -05:00
boni
5f9034d95b
Call Looting Event on player death and loot table drops ( #3275 )
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* Call Looting Event on player death and loot table drops
* Simplify patches
* More code cleanup: Replace old usage with compact forgehooks implementation
2016-10-30 10:53:50 -05:00
LexManos
858056c089
Fix POTENTIAL issue with Texture Stitcher exceeding max size.
2016-10-25 00:34:45 -07:00
LexManos
1eee6cd382
Fixed texture stitcher not using full texture height before expanding width.
2016-10-23 19:57:49 -07:00
LexManos
159ca09c54
Special case not drooping snowballs for water and snow layers. Closes #3326
2016-10-23 14:07:24 -07:00
Ben Staddon
9ecb005e98
Fix MC-105406 (OpenGL leak in View Frustum) ( #3308 )
2016-10-23 12:32:44 -07:00
mezz
b0558c63de
Fix very laggy mipmap slider MC-64581 ( #3305 )
2016-10-23 12:30:44 -07:00
Shadowfacts
80f0e0bb93
Add Block#getStateForPlacement ( #3129 )
2016-10-15 11:09:23 -07:00
mezz
bea5d44273
Add better key modifier behavior for GUI contexts ( #3307 )
2016-10-14 13:14:27 -07:00
tterrag
7bbd3954f5
Make item repair recipe respect itemstack's getMaxDamage ( #3295 )
2016-10-11 16:40:59 -07:00
LexManos
cfa63792bc
Fix infinite loop in dragon fight when the dragon is over the void.
2016-10-11 12:35:18 -07:00
mezz
3a3c436e3f
Fix unbound keybindings are activated by unknown keyboard keys ( #3288 )
2016-10-02 11:02:48 -07:00
Ivorius
c58a66a816
Fix roofed forests posting decoration events for small mushrooms rather than big ( #3259 )
2016-09-17 10:51:35 -07:00
Matthew Messinger
2aaa4f424d
Add support for offhand bow aiming animation ( #3085 )
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Vanilla allows you to use a bow in your offhand, but it's not visible to others or in third person.
Fixes MC-88356
2016-09-16 18:53:17 -07:00
LexManos
f08f3c1105
Fixed Biome.platFlower not being called when bonemealing grass. Closes #3254
2016-09-14 12:57:56 -07:00
Steven Blom
8dca9f2694
New event to allow mutating a baby entity based on it's parents ( #3227 )
2016-09-13 09:32:27 -07:00
Paul Fulham
cac55abec2
Fix debug command creating empty file (MC-103399) ( #3218 )
2016-09-13 00:31:43 -07:00