RainWarrior
|
90758f8c96
|
Fixed StackOverflow caused by the previous commit, closes #2669.
|
2016-03-29 15:34:45 +03:00 |
|
RainWarrior
|
a073b0e386
|
Prevent missing model from loading multiple times.
|
2016-03-29 12:07:26 +03:00 |
|
RainWarrior
|
efa7fd4dfe
|
Fixed crosshair always being white, closes #2653.
|
2016-03-26 09:45:20 +03:00 |
|
RainWarrior
|
6e68aa4106
|
Enabled diffuse lighting by default in UnpackedBakedQuad.Builder.
|
2016-03-26 09:41:05 +03:00 |
|
mezz
|
da2964fbd3
|
Make tooltips layout in the right direction, wrap if there is no room
Same as #2649, but for Minecraft 1.9
|
2016-03-24 20:39:08 -07:00 |
|
LexManos
|
dd201c066e
|
Merge pull request #2645 from diesieben07/populate_event
Fix PopulateChunkEvent.Post not firing.
|
2016-03-24 14:37:55 -07:00 |
|
RainWarrior
|
75032ebf9c
|
Made some more public fields either private or final.
|
2016-03-24 22:22:21 +03:00 |
|
RainWarrior
|
756c58d5cb
|
Removed RenderWorldEvent, encapsulated all public event fields.
|
2016-03-24 22:22:21 +03:00 |
|
RainWarrior
|
08c00662a0
|
Removed LanguageRegistry and CollectionWrapperFactory.
|
2016-03-24 22:22:21 +03:00 |
|
RainWarrior
|
a9d23f5e78
|
Cleanup: removed IEEP, removed redundant casts, fixed imports, fixed typos.
|
2016-03-24 22:22:20 +03:00 |
|
Take Weiland
|
bc5313c67b
|
Fix PopulateChunkEvent.Post not firing
|
2016-03-24 02:24:36 +01:00 |
|
RainWarrior
|
1d608c6fe4
|
Register the animation Capability. No idea how it worked before at some point.
|
2016-03-23 08:20:06 +03:00 |
|
RainWarrior
|
884cc690ea
|
Show meaningful error if ModelLoaderRegistry is used before the missing model is initialized.
|
2016-03-23 08:20:06 +03:00 |
|
LexManos
|
0ce790ca2b
|
Fixed custom entities unique ids.
|
2016-03-22 15:29:42 -07:00 |
|
LexManos
|
25cd7cc3e1
|
Update FML Entity Spawn packet for 1.9's location change. Closes #2567
|
2016-03-22 13:35:45 -07:00 |
|
LexManos
|
a596984bfd
|
Merge pull request #2622 from williewillus/dupedropfix2
Actually fix dupe drop
|
2016-03-22 13:00:28 -07:00 |
|
RainWarrior
|
08663587d4
|
Added Capability.cast, to allow avoiding unchecked casts in ICapabilityProvider.getCapability
|
2016-03-22 09:01:00 +03:00 |
|
LexManos
|
a4d5760539
|
Fix swap animations for sure this time.
|
2016-03-21 20:43:22 -07:00 |
|
Vincent Lee
|
b38cfc1769
|
Actually fix dupe drop
|
2016-03-21 22:39:48 -05:00 |
|
LexManos
|
3ce53a7ee0
|
Make OreDictionary.initVanillaEntries() private so that dumb modders will stop calling it.
|
2016-03-21 19:57:59 -07:00 |
|
LexManos
|
d878c866b3
|
Allow finite fluids to be drained correctly
|
2016-03-21 19:56:31 -07:00 |
|
LexManos
|
ac44fe298a
|
Merge pull request #2592 from matthewprenger/patch-1
Pass exceptions thrown in mod event buses back to FML to handle appropriately
|
2016-03-21 19:39:09 -07:00 |
|
LexManos
|
81e0f2350d
|
Merge pull request #2593 from williewillus/dupedropfix
[1.9] Fix double dropping of items. Closes #2549
|
2016-03-21 19:35:58 -07:00 |
|
LexManos
|
5cb4fe33bc
|
Merge pull request #2614 from williewillus/entitycaps
Expose IItemHandler on vanilla entities
|
2016-03-21 19:27:25 -07:00 |
|
Vincent Lee
|
dabb17f869
|
Update according to suggestions
|
2016-03-21 20:31:33 -05:00 |
|
LexManos
|
c7b8020279
|
Exclude jna from termal tansformer.
|
2016-03-21 18:20:30 -07:00 |
|
LexManos
|
08a3b654b9
|
Add ShieldDecoration and Tipped arrows to recipe sorter. Closes #2613
|
2016-03-21 18:20:15 -07:00 |
|
LexManos
|
cc5dea0df6
|
Fixed Item.shouldCauseReequipAnimation hook.
|
2016-03-21 17:56:59 -07:00 |
|
LexManos
|
6fd9a2c00e
|
Rework DimensionManager for new DimensionType enum, replaces the old provider registry. Also fixed save folder issues with dimensions. Closes #2570
|
2016-03-21 17:12:34 -07:00 |
|
RainWarrior
|
bebf22c0b0
|
Added default left hand transforms for forge transform strings. Closes #2615.
|
2016-03-21 18:55:22 +03:00 |
|
RainWarrior
|
438145995c
|
Ignore blocks/items with null registry name during model loading. Fixes NPE during resource reloading in worlds with removed blocks/items.
|
2016-03-21 18:29:45 +03:00 |
|
RainWarrior
|
4e6ad80370
|
Removed blockCenterToCorner from TRSRTransformation constructor. Closes #2461.
|
2016-03-21 18:23:27 +03:00 |
|
RainWarrior
|
c589a3a299
|
Implemented slightly more generic version of UVLock, re-enabled it for json models. Closes #2607.
|
2016-03-21 18:06:35 +03:00 |
|
Vincent Lee
|
30db41be9a
|
Expose IItemHandler on vanilla entities
|
2016-03-21 09:24:36 -05:00 |
|
RainWarrior
|
4b53f0716b
|
instance -> INSTANCE
|
2016-03-21 10:48:52 +03:00 |
|
RainWarrior
|
286c8c05b7
|
Separated model classes to client and common packages.
|
2016-03-21 10:48:52 +03:00 |
|
RainWarrior
|
5f62404f8a
|
Switched animation system to capabilities, added animated item example, fixed state passing in MultiModel.
|
2016-03-21 10:48:52 +03:00 |
|
cpw
|
ce8a758667
|
Merge branch 'master' into 1.9
|
2016-03-19 21:19:19 -04:00 |
|
Vincent Lee
|
c39328993e
|
Fix double dropping of items. Closes #2549
|
2016-03-19 19:57:11 -05:00 |
|
Matthew Prenger
|
ee6c041424
|
Pass exceptions thrown in mod event buses back to FML to handle apropriately
|
2016-03-19 19:07:04 -05:00 |
|
RainWarrior
|
ad03581fbe
|
Fixed sprite not being passed to the quad builder for custom models.
|
2016-03-19 09:48:46 +03:00 |
|
RainWarrior
|
a81dfbc4ef
|
Fixed quads that don't need diffuse lighting getting it anyway.
|
2016-03-17 14:11:24 +03:00 |
|
RainWarrior
|
b8bb8c374c
|
Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore.
|
2016-03-17 07:29:44 +03:00 |
|
LexManos
|
f22ed86ad9
|
Remove our entity position fixer. Vanilla fixed the bug in 1.9.
|
2016-03-16 18:24:11 -07:00 |
|
RainWarrior
|
6b926f9a06
|
Javadocs, small cleanup.
|
2016-03-16 05:17:33 +03:00 |
|
RainWarrior
|
8b4bce37de
|
Fixed progress reporting for model loading.
|
2016-03-16 05:00:44 +03:00 |
|
RainWarrior
|
78a397bc69
|
Fixed incorrect rotations for items in the left hand. Closes #2548.
|
2016-03-16 04:23:28 +03:00 |
|
RainWarrior
|
b81a13d010
|
Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final.
|
2016-03-16 01:42:23 +03:00 |
|
Vasco Lavos
|
05801a74af
|
1.9: Fixed registering armor materials through EnumHelper exploding
1.9 ArmorMaterial now requires a SoundEvent for the equip sound.
|
2016-03-15 17:52:58 +00:00 |
|
LexManos
|
ae72fa7ceb
|
Fixed breaking of tall grass. It now uses fortune. Expanded grass seed hooks to allow Fortune. Potentially removing in future in favor of LootTables.
|
2016-03-15 01:17:38 -07:00 |
|