Commit graph

226 commits

Author SHA1 Message Date
LexManos
91c8ca5379 Fixed typo in dungeon loot 2012-12-25 22:03:11 -08:00
LexManos
263e919384 Fixed issue with Efficancy enchatment when connected to vanilla servers. 2012-12-25 22:02:30 -08:00
Uristqwerty
09ab39a238 Force parent ListenerListInsts to rebuild.
Without this change, it is possible (and, in fact, nearly guaranteed) for lists to rebuild endlessly if a parent list is marked as needing a rebuild but never actually read. This change forces the parent list(s) to rebuild as well, resulting in a significant performance increase and smoother framerate due to greatly reduced GC activity.
2012-12-24 20:40:09 -05:00
LexManos
e34e3a44fe Fixed parameter ordering u.u 2012-12-24 01:39:08 -08:00
LexManos
e78b825875 Re-write/Deprecated DungeonHooks loot tables, now uses ChestGenHooks like the rest of the world gen. Also fixes issue #330 by adding in enchanted books.
Should be API compatible.
2012-12-24 01:29:33 -08:00
Christian
71fc299ac7 OK. AT the right thing, and add in a call to always get the right thing. Clean up patch fuzz too. 2012-12-20 08:48:14 -05:00
Christian
d8dda4c2fd And fix up the other equals 2012-12-18 18:12:22 -05:00
Christian
c976aae00c Fix comparing ItemStack tags for equality 2012-12-18 18:02:41 -05:00
Christian
0b9727305e Fix accidentally removed not-deprecated methods.
Update FML: d604e44
d604e44 InterModComms now supports a runtime polling based model for inter-mod comms at runtime. Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
8b7778c Don't be as alarming about item overwrites.
2012-12-18 14:17:56 -05:00
LexManos
d6c4f37eb5 Fixed items dieing improperly due to new EntityItem sync changes, also made items render offset when rendered in 3d. 2012-12-18 06:56:28 -08:00
LexManos
9833c5652c Removed all functions marked as deperacted for the new MC version 2012-12-18 05:28:09 -08:00
LexManos
a2f4a0d2dd Inital update to 1.4.6, Version bumped to 6.5 2012-12-17 22:33:28 -08:00
LexManos
e7008ae750 Manual import fixes 2012-12-12 23:27:57 -08:00
LexManos
061ab81041 Automatically resolved imports. 2012-12-12 21:58:35 -08:00
LexManos
52e87dd165 Bump version to 6.4.2 to mark the merge of TerrainGen branch. 2012-12-12 18:34:16 -08:00
Christian
3ed793bce5 Merge branch 'terraingen' 2012-12-12 21:13:20 -05:00
LexManos
76d6bc3cfa Fixes crash when mods add TreeMaps to the Configuration map, thanks AtomicStryker, PR: #282 2012-12-12 02:20:46 -08:00
LexManos
c68dfae100 Fix type in ForgeChunkManager.ticketCountAvaILableFor, thanks iChun PR: #285 2012-12-12 02:16:23 -08:00
LexManos
9c8fb046be Fix ForgeDirection.ROTATION_MATRIX for issue #313 2012-12-12 01:02:24 -08:00
Scott Killen
768484d393 For @XCompWiz, added a hook to allow mods to dynamically change the color that water is rendered. 2012-12-07 16:43:15 -05:00
Scott Killen
69ac1fa3a5 Added terrain gen events
Added biome color events for @XCompWiz
2012-12-07 16:43:15 -05:00
Christian
6bc367f005 Fix static method, closes #271
Don't spam the log if a mod requests a ticket beyond their maximum. A single message is fine.
2012-12-06 16:14:15 -05:00
Chicken Bones
f1e3481c0a Add Chunk Watch and UnWatch events. 2012-12-06 09:11:20 -05:00
Abrar Syed
5cb03bc07d fix List configs 2012-12-06 09:09:34 -05:00
GuntherDW
021ec72f11 Fix typo in chunkmanager config 2012-12-06 09:31:06 +01:00
LexManos
742e93caec Fix issue with DimensionManager.shouldLoadSpawn 2012-12-04 02:01:01 -08:00
Christian
e3dfb1e3b7 Fix #289 2012-12-02 22:00:12 -05:00
Christian
784ad96194 Add in some additional ticket loading callbacks for ChickenBones. Closes #284
Add in a call to determine if there are possible chunktickets for a world. This should let
Mystcraft and other dynamic world generating mods check if they should immediately load
a world based on existing chunk tickets.
2012-12-02 00:56:53 -05:00
LexManos
fdb2933ceb Fix logic issue in ForgeChunkManager.ticketCountAvaliableFor(username) PR 2012-11-29 04:04:03 -08:00
LexManos
096989d4eb Small change to fix loading configs. 2012-11-27 22:43:23 -08:00
LexManos
4a748beb69 Fix potential NPE in EntityJoin handler and print warning. 2012-11-27 16:12:54 -08:00
LexManos
cbe52abe42 Exposed some ChunkLoader information for PR #278 2012-11-27 15:28:59 -08:00
LexManos
7b6d65ce85 Small tweak to config to use Treemap 2012-11-27 14:53:43 -08:00
LexManos
530c19293b Fixed AIOOB issue with new sanity check in getBlock 2012-11-27 12:24:52 -08:00
LexManos
50426ea0fe Fix potential NPE in saving a property that didn't define a type. 2012-11-27 02:14:20 -08:00
LexManos
81b5db6f37 Added new functions to the Config class to allow for specification of comments when getting properties.
Added new getTerrainBlock whihc will limit the resuling ID to < 256, useful for world gen.
Calls to getBlock with IDs less then 256 will be assigned values above 256 {Thus freeing up terrain gen slots}
Made ConfigCategory implement Map<String, Propertery> should fix compatibility with most mods that broke two builds ago.
2012-11-27 02:06:29 -08:00
LexManos
adc2d61feb Merge pull request #277 from Xhamolk/patch-1
OreDictionary addition: getOreID(ItemStack)
2012-11-27 00:28:29 -08:00
LexManos
88f9fa75c9 New nested configuration category support, for PR #258 2012-11-26 23:46:01 -08:00
LexManos
07a6e4ed5f Fixed random chest items not generating to there max stack sizes. 2012-11-26 20:25:35 -08:00
Xhamolk_
c0276a63f7 OreDictionary addition: getOreID(ItemStack)
Allow getting the oreID from a ItemStack, as an alternative from getOreID(String).

Now is easier to exchange items for their equivalencies through the OreDictionary.
2012-11-26 21:22:11 -06:00
iChun
1e8c2a9acf Add check that Entity saves to disk before saving entity to saved chunkloading data.
Returning false to addEntityID prevents the entity from being saved (cred to LexManos)
Entities which do not save to disk but are chunkloaders causes errors the next time the world loads. This ought to fix it.
2012-11-24 16:27:17 +08:00
Christian
913f3adade Stupid eclipse resetting preferences. Spaces, not tabs!!! 2012-11-18 19:33:15 -05:00
Christian
ed252ad8ed Add in events when forcing and unforcing chunks. Hope this works for you ChickenBones! 2012-11-18 19:28:02 -05:00
Christian
7306c0c1f3 Update to MC 1.4.5
Update FML: 43d3042
43d3042 Clean up a patch
fec221f Update FML for MC 1.4.5
b0f0635 Fix for ModLoader static overrides not displaying.
23a2513 Fix up derpy file name handling: closes #127 Fix up duping childmods: cl
a6eaa2b Fix spelling issue.
c6a0741 FML setup should now download and verify all the minecraft files needed
5a1930e Small fix to some MCP metadata for pre2
418deba Update to MC 1.4.4
4ff2cff Fix bug when a modloader mod is run on a dedicated server and has a conn
2012-11-16 17:06:12 -05:00
Christian
ca16b4b1bd Some liquid events. Non-API breaking. Add them at your leisure. This helps liquids know
what's happening to them. In case they're volatile or something ;)
2012-11-16 01:28:29 -05:00
Christian
da00985e5f Another difference 2012-11-15 21:54:19 -05:00
Christian
5a72d49359 Fix fillLiquidContainer - return null, not the empty container for
previous API compatibility
2012-11-15 21:46:38 -05:00
Christian
0f7811624b Change name to LiquidContainerRegistry. Fix up missing API. This better be it now! 2012-11-15 06:43:16 -05:00
King Lemming
213fb9bd1a Fixed oversights in liquid registry, added functionality for instant checks as requested by CJ.
Liquid list return is now secure.

Signed-off-by: King Lemming <kinglemming@gmail.com>
2012-11-15 02:43:35 -05:00
Christian
223aca8a28 Rename some liquid stuff for more sensible naming. Tweak API slightly. 2012-11-14 21:22:44 -05:00
King Lemming
73a2a5d78a Liquid Manager Rewrite - slightly more memory usage, loads more efficient at runtime.
Added default Lava and Water registrations to Liquid Manager.
Removed method which relied on flawed assumption that a given liquid only had a single type of container.

Signed-off-by: King Lemming <kinglemming@gmail.com>
2012-11-14 20:27:47 -05:00
Christian
a759353afa Add in the basic IBlockLiquid interface. The actual block implementation
will follow.
2012-11-13 21:54:57 -05:00
Christian
2fb5ea1008 Change getLeft to getRotation, around any axis. 2012-11-13 15:05:49 -05:00
Christian
1072a8f0ae Some new stuff on the liquid API for better RP2 interaction. Coming soon: blocks! 2012-11-13 14:27:31 -05:00
Christian
52ac3c1af8 Tweak liquidcontainer API for sidedness capability 2012-11-12 21:41:46 -05:00
LexManos
95ec601569 Fix breaking despite cancel in creative mode for PlayerInteractEvent OR #247 2012-11-12 17:34:26 -08:00
LexManos
9803c9e83e Added saplings and leaves to the ore dict. PR: #242 2012-11-12 17:07:33 -08:00
Christian
58fc306bf2 As agreed, liquid API from BuildCraft has been migrated to minecraft forge. There will be cleanups to follow,
including sided handling and client rendering tweaks. Stay tuned!
Tweak forgedirection for a couple of naming constants
2012-11-10 21:27:08 -05:00
Christian
477e9bfc2b Add toLeft rotational data to ForgeDirection 2012-11-09 22:51:37 -05:00
LexManos
ba55660dc8 New field in ForgeDirection to hold just the valid directions. And made getOrientation a bit more efficient. 2012-11-09 18:00:03 -08:00
LexManos
c8753aa104 Bumped version number for 1.4.4 2012-11-08 20:44:17 -08:00
LexManos
955683349d Ore Dictionary Improvements, replaces vanilla recipes with OreDict recipes for some vanilla items. Thanks Covert. 2012-11-05 16:15:43 -08:00
LexManos
2f0dcebbf9 Readdaed teleporter sensitive versions of the teleport function
Added per-world list of custom teleporters, Modders, use World.Load to populate this list.
Changed the definition of our version schemes.
2012-11-02 22:16:32 -07:00
LexManos
c19ae55885 Update FML: Updated MCP mapings, and fixed StartServer 2012-10-31 10:16:46 -07:00
LexManos
bcc8dcd30c Merge pull request #232 from CovertJaguar/patch-7
Added vanilla wood + dye to the Ore Dict
2012-10-28 07:45:48 -07:00
LexManos
820d61d56d Added Stonghold, Village, and Spawn biome management helpers for PR 207 2012-10-28 07:38:38 -07:00
CovertJaguar
9bb6726d31 Added vanilla wood + dye to the Ore Dict
Should help simplify interaction between mods that add similar items.
2012-10-28 07:24:01 -07:00
LexManos
d7de1e8be2 Remove some debug code 2012-10-28 05:42:55 -07:00
MinecraftForge
eb96aa9d04 Merge pull request #231 from ShadwDrgn/master
ServerChatEvent
2012-10-28 04:53:10 -07:00
ShadwDrgn
24cec145ca Add event to cancel or change chat messages sent from server 2012-10-28 07:50:57 -04:00
ShadwDrgn
77bd22d3c1 Add event to cancel or change chat messages sent from server 2012-10-28 07:31:53 -04:00
LexManos
5650ae7ee9 Added system to place all configs that use Forge's Configuration function into a single file on disc. Optional config to enable this. Blame MattaBase for this idea.. 2012-10-28 04:18:12 -07:00
LexManos
dc7db59f74 Pickblock will new compare NBT data, should allow mods to refine there result better. 2012-10-28 04:15:53 -07:00
LexManos
c689a982b5 Added a per-world MapStorage feature that provides a method to store data files associated with a specific world, as well as fixes the issue with villagers loosing there village. {Where villagers wouldn't go inside at night} 2012-10-26 22:37:41 -07:00
Christian
efcda1a946 Fix the accessor and type on World.getPersistentChunksFor()
Update FML: 8bd98c3
8bd98c3 Fix a small problem with the new MCP container- it can cause NPEs. Nice.
34cc42d Fix up some javadoc complaints
2012-10-26 21:13:56 -04:00
LexManos
0cb74abe8b Update to 1.4.2, obf stayed the same, so only small revision. 2012-10-24 13:55:04 -07:00
LexManos
043f570ff9 Update to MC 1.4.1 and Forge 6.0.0 2012-10-23 16:04:58 -07:00
LexManos
5ca845f069 Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event. 2012-10-22 00:29:28 -07:00
LexManos
ad51183584 Cleanup mirrored things in ShapedOreRecipe to address issue 208 and issue 210 2012-10-21 23:19:11 -07:00
LexManos
a09ea82fc7 Remove deprecated code. 2012-10-21 23:18:09 -07:00
LexManos
2e4a43e875 Updated Forge version to 5.0.0, for 1.4 2012-10-21 10:27:07 -07:00
LexManos
4a4166fe7e Update for new names in 1.4 2012-10-21 10:00:02 -07:00
LexManos
8ce75c4ab5 Bump version to 4.3, final for 1.3.2 2012-10-19 18:57:24 -07:00
Christian
f3443d3e02 Fix classloading issue preventing JRockit from running forge 2012-10-19 09:30:31 -04:00
LexManos
30f74ac44c Make Item.createEntity only call when its specifically a EntityItem, not a subclass of it. 2012-10-18 16:55:35 -07:00
Christian
8d5b8a81fe Reorganize the forced chunks a bit- offload the cost of immutable map building to the mods, rather than the chunk tick 2012-10-14 12:30:33 -04:00
LexManos
5514bd39c9 Add some accessors to teh ChunkLoader tickets. 2012-10-11 18:27:51 -07:00
Christian
8e92472409 Use weak references to the worlds in our maps. WorldClient would otherwise
leak all over the show.
2012-10-06 21:32:41 -04:00
Christian
641a7b033f Fix problem with spawning custom entities in hotloaded dimensions. 2012-10-04 17:35:22 -04:00
Christian
b82a462f64 Fix a problem with re-entering worlds too quickly- the worlds will now *always* save before the menu re-appears. 2012-10-04 00:07:59 -04:00
Christian
c5f74a8ba0 Update forge to 4.2 2012-10-03 02:00:19 -04:00
Christian
0162519347 Remove dead WorldInfo patch. Tweak dimension code a bit for better naming, and use the new FML world loading facilities
Update FML: d0e7c9e
d0e7c9e Update patches *sigh*
f3e1cac Add in a savehandler strategy for reading and writing data to the world save. This service is only available to coremods via the WorldAccessConta
51fb513 Add in some bukkit supporting code. Most of this is unimplemented until the bukkit coremod is complete.
65c9fdd New stuff on the ModLoader! Risu has been busy. Closes #114
c1d4458 Mods can now declare a range of minecraft versions they will run against
2012-10-03 01:54:40 -04:00
XCompWiz
32ca2b4fb0 Improves DimensionManager
Adds handling for unloading and hotloading of worlds, fixes some typos,
allows for dimensions to be unregistered (allowing save specific
dimension registrations), general changes to match these features.
2012-10-03 02:34:50 +03:00
LexManos
92923a3521 Expanded DungeonHooks to allow for adding of custom DungeonLoot values directly, allowing for better control over the generated items. 2012-09-30 01:01:00 -07:00
LexManos
33a6ec9a70 Made PlayerEvent.BreakSpeed fire when a player cannot harvest the block. Issues #191 and #188 2012-09-30 00:48:22 -07:00
Christian
b227d7ce73 Dormant chunk cache might actually work now, and not mix chunks across worlds 2012-09-28 17:04:26 -04:00
Christian
fbae118a2f A few requested features of ForgeChunkManager. Mods can specify a
chunkloading config directly in the config file, including chunk
loading overrides if they wish (and the config allows them).
Also added "player" tied tickets that bind to the player and not the
mod's quota.
2012-09-27 23:38:27 -04:00
LexManos
0e5c0be23e Added preliminarty Player Interact event heavily based on the bukkit event. 2012-09-26 21:18:18 -07:00
LexManos
a421e51805 Fix bug in last commit that caused block to not break. 2012-09-26 21:17:26 -07:00
LexManos
63aa706dcf Add PlayerEvent.HarvestCheck and PlayerEvent.BreakSpeed for dealing with things related to a player harvesting a block. 2012-09-26 17:54:15 -07:00