Fix ForgeDirection.ROTATION_MATRIX for issue #313
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1 changed files with 4 additions and 4 deletions
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@ -33,12 +33,12 @@ public enum ForgeDirection
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public static final int[] OPPOSITES = {1, 0, 3, 2, 5, 4, 6};
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// Left hand rule rotation matrix for all possible axes of rotation
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public static final int[][] ROTATION_MATRIX = {
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{0, 1, 4, 5, 2, 3, 6},
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{0, 1, 5, 4, 3, 2, 6},
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{0, 1, 4, 5, 3, 2, 6},
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{0, 1, 5, 4, 2, 3, 6},
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{5, 4, 2, 3, 0, 1, 6},
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{4, 5, 2, 3, 1, 0, 6},
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{2, 3, 0, 1, 4, 5, 6},
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{3, 2, 1, 0, 4, 5, 6},
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{2, 3, 1, 0, 4, 5, 6},
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{3, 2, 0, 1, 4, 5, 6},
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{0, 1, 2, 3, 4, 5, 6},
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};
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