Commit graph

1566 commits

Author SHA1 Message Date
cpw
7cafaed696 Fix library issue. mojang auth requests newer libs, so we get them at dev time. But the
mojang json doesn't refer them at runtime. So there's a lib mismatch. Fortunately all are
available at mojang, so we can update the json.
2014-06-25 18:28:50 -04:00
cpw
b9db002614 Fix accessing guava from transformers 2014-06-25 17:49:00 -04:00
cpw
bb7aa340dc Merge branch 'master' into mc179 2014-06-25 17:03:05 -04:00
cpw
98d6d97c3e Merge branch 'bspkrsgui' 2014-06-25 17:02:40 -04:00
cpw
25e44a8b32 Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui 2014-06-25 13:09:10 -04:00
cpw
f5d8e85fc5 Fix NPE when no FMLAT is defined 2014-06-25 09:11:07 -04:00
cpw
380027daf0 Merge branch 'master' into mc179
Conflicts:
	src/main/java/cpw/mods/fml/relauncher/FMLSecurityManager.java
2014-06-24 22:18:03 -04:00
cpw
3dbe6ccded Fix up other exit points. Should stop process hangs for clean exits. 2014-06-24 22:15:11 -04:00
cpw
88a411550a Add support for mod access transformers without a coremod requirement.
Use the "FMLAT" manifest attribute, with a space separate list of files
that live in the 'META-INF' directory. They should conform to standard AT
formatting.
2014-06-24 21:34:07 -04:00
cpw
237c28b6cb Force the descriptors to the right type for the field they're referencing. Fixes
the sand issue
2014-06-24 18:34:34 -04:00
Christian
6aae913919 Harden the security manager and make it less spammy. Clean up a bunch of deprecation warnings from guava. 2014-06-21 23:03:41 -04:00
Christian
94f6fffc80 remove the deprecation patches. The methods are gone now 2014-06-21 22:48:15 -04:00
Christian
06f91d8936 Merge branch 'master' into mc179 2014-06-21 22:44:38 -04:00
Christian
9b976b7afe Fix server side to write properly 2014-06-21 22:44:25 -04:00
Christian
ea89e1a3f7 Pre4 update 2014-06-21 21:13:22 -04:00
Christian
c1ea6639d4 Fix up some patching bugs. Fully functional @ pre3 2014-06-21 15:55:32 -04:00
Christian
90ad27d985 FML now sets a security manager (FINALLY!). It's primary purpose at this point is to catch
rogue calls to System.exit so that they can cause a proper crash report, rather than
silently abandoning the game.
2014-06-15 16:37:42 -04:00
Christian
1c78a09cfd Also patch in warnings for Vec3Pool - similarly removed. 2014-06-13 08:51:07 -04:00
Christian
be7cf8c01e Checking in pre3 work 2014-06-12 21:13:26 -04:00
Christian
fada1ad7bb Deprecate getAABBPool so people can stop using it in mods. Failure to do so will result in 1.7.10 upgrade incompatibility. Use getBoundingBox instead. 2014-06-08 21:30:47 -04:00
Christian
3084368af3 Tweak bad packet warning some. Makes it a bit more log friendly. 2014-06-08 14:35:16 -04:00
Christian
8e64a82423 Fix REPLY handling in SimpleNetworkWrapper. Closes #440 2014-06-05 14:31:44 -04:00
bspkrs
b861e95b17 Added config GUI system 2014-06-04 17:36:47 -04:00
Christian
c27f4b34f8 Merge branch 'master' into mc179 2014-06-03 13:04:49 -04:00
Christian
8883803260 Nullcheck the dispatchers on players. Should stop some crashes when spamming connectivity. 2014-06-02 22:12:13 -04:00
Christian
014acf6f1d Log the queue as well 2014-05-27 18:56:02 -04:00
Christian
72fbc45a19 If a packet is not handled by the channel, log it, and clear it.
Could be spammy, but this is a serious bug and could cause a memory leak
otherwise.
2014-05-27 17:59:53 -04:00
Christian
c56fc3b490 Fix the side for the compatibility check. Should result in green ticks finally! 2014-05-26 14:57:14 -04:00
Christian
d932a23751 Warn when the objectholder finds nothing in the registry. Helps debug mismatched names.
Also, actually make the scoping thing work with objectholder

Also handle Blocks.air as a special case. It should never be a valid block in the block registry.

Nothing can ever replace the default block registry block. It is disabled for replacement.

Air is properly skipped
2014-05-26 11:25:25 -04:00
Lex Manos
bcec606b12 lastIndexOf, Note Don't code while sick. 2014-05-24 21:48:55 -07:00
Lex Manos
cad049caa1 -.- Save File First. My Bad. 2014-05-24 21:11:08 -07:00
Lex Manos
e69fd72d42 Fixed deobfusication of nested inner classes. And removed legacy ModLoader remaps. 2014-05-24 20:44:25 -07:00
Christian
05cde0c92f Add in the objectholder, autopopulated by FML based on simple rules. Allows
for reference driven substitution of mod blocks and items based on their
server running state.
2014-05-24 22:32:24 -04:00
Christian
2c5fcc6129 Fix the null networkHandler in the MessageContext 2014-05-24 16:54:48 -04:00
LexManos
c3cf12f3b2 Merge pull request #431 from diesieben07/at-invokevirtual
Make ATs replace INVOKESPECIAL when needed
2014-05-22 10:13:09 -07:00
diesieben07
7ede64fbf2 Make AccessTransformer change INVOKESPECIAL to INVOKEVIRTUAL when making methods visible 2014-05-22 14:25:23 +02:00
Christian
3885f9bf84 First draft 1.7.9 support.
This is not modding minecraft. It's performing an update. Go away!
2014-05-17 16:30:13 -04:00
Christian
ca674c2ae5 Swap Listenerlist constructor around. Should fix parent resizing issue? 2014-05-14 14:22:51 -04:00
Christian
e05d6340d7 Fix up possible CME 2014-05-13 15:11:50 -04:00
Christian
8a69b17bd6 Don't consider null NetworkDispatchers. This should fix a bunch of fakeplayer issues.
Nothing to see here. No modding being done.
2014-05-13 08:14:21 -04:00
cpw
3f86cd32a7 Merge pull request #426 from sfPlayer1/master
Fix ObjectIntIdentityMap sporadically matching non-identical objects.
2014-05-12 10:50:20 -04:00
Player
ee671c3eab Fix ObjectIntIdentityMap sporadically matching non-identical objects. 2014-05-12 16:29:37 +02:00
Christian
39340e46aa Finally hopefully fully kills the race condition causing a classcast
on slow machines.

This is me bugfixing. NOT MODDING! No! Stop it! I'm not!
2014-05-11 22:15:29 -04:00
Christian
a66e8462d8 Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know! 2014-05-10 14:53:08 -04:00
Christian
0a9099c8dd Add a helper for casting some common collection types into generic form 2014-05-10 13:36:24 -04:00
Lex Manos
123f5919ba Fix network disconnect with message on the client side in NetworkDispatcher. 2014-05-09 13:23:24 -07:00
Lex Manos
6b82a4fed8 Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler 2014-05-09 13:22:54 -07:00
Christian
3a77c79f8a Ensure that the loadcontroller is ready to preinit. 2014-05-08 10:40:52 -04:00
Christian
f866aeaacb Clean up some missing generic info
PS: NOPE: still not modding.
2014-05-08 10:36:01 -04:00
Christian
b286cb6a57 Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix
mods not being able to access resources during preinit.

PS: I'm still not modding.
2014-05-08 10:23:05 -04:00