Commit graph

1051 commits

Author SHA1 Message Date
CovertJaguar
78a3d1a656 Fixed render passes for EntityItems
Should be < instead of <=
2013-01-18 12:06:29 -08:00
LexManos
1155235d92 Fix check in getItem() to allow lowest item ID #361 2013-01-12 16:30:08 -08:00
LexManos
2c974a55ac Update FML:
New scripts for signing jars, and repackging source folders.
Fix LanguageRegistry loading files in UTF-8 format. loadLocalization should work for non-xml in all languages now (assumes UTF-8)
Fix incorrect end length calculation. Closes #161 Thanks BStramke!
2013-01-12 16:29:48 -08:00
LexManos
3a9c7b4532 Added event hooks to control to allow mod control of mob spawning. PR: #337
Deprecated LivingSpecialSpawnEvent in favor of new LivingSpawnEvent.SpecialSpawn
2013-01-01 22:20:30 -08:00
LexManos
3e484deafc Fixed incorrect lighting in some cases. Closes issue #349 2013-01-01 21:54:25 -08:00
LexManos
c523592522 Added getter for Metadata smelting list, because, why not.. PR: #352 2013-01-01 21:53:41 -08:00
LexManos
170585960b Some small code cleanups. 2013-01-01 20:57:45 -08:00
LexManos
c96b923e1c Fixed issue where ChunkPriderEvent.InitNoiseField used the wrong sizeY value. 2013-01-01 20:55:37 -08:00
LexManos
9fe0b4dfba Fix issue where dungeon loot table had wrong values. 2013-01-01 20:54:55 -08:00
Christian
53c579b8d2 Update FML:6f1b762
6f1b762 Move server stopped *after* the server has actually stopped. *sigh*
2012-12-31 11:21:36 -05:00
Christian
5e4315415d Update FML:d9bfb29
d9bfb29 Add in a "server stopped" event
2012-12-31 00:03:09 -05:00
Christian
f594109b30 Attempt to resolve the entity concurrency issue, by simply deferring unload
to the next tick
2012-12-30 23:26:04 -05:00
Christian
937c84090f Update FML:6fc7bc4
6fc7bc4 Add in some classloader debugging information: use fml.debugClassLoading=true as a system property to track down prob
2012-12-30 22:56:04 -05:00
Christian
e2dc263f12 Fix noisy exception logging 2012-12-30 21:30:48 -05:00
Christian
e4a1693495 Fix a missed patch and cleaned up other patches
Rollback a method name change that breaks a lot of mods
Update FML: fb701cd
fb701cd Revert MCP name change for canConnectRedstone - it conflicts with a forge method of the same name and breaks 1
2012-12-29 00:29:15 -05:00
Christian
19347c5322 Update for MC 1.4.7
Update FML: f7cc50b
2012-12-28 12:06:56 -05:00
LexManos
0c5563fbf5 Attempt a fix for the new chunk compression changes. 2012-12-27 22:13:46 -08:00
Christian
2ad434fda4 Update FML:1a232cf
1a232cf Fix multiple GUI containers for ML containers. Sorry ultimatechest that this fix took so long, a bug report at
853f54b Log if there's a problem reading the class bytes
2012-12-27 23:19:12 -05:00
LexManos
46440588fe Fix mobs spawning on inverted slabs/stairs. 2012-12-27 13:50:13 -08:00
LexManos
081ec4b70a Fixed order <.< you saw nothing. 2012-12-25 22:28:16 -08:00
LexManos
a042453690 Use nanoTime instead of currentTimeMillis for potential performance increase. 2012-12-25 22:23:23 -08:00
LexManos
91c8ca5379 Fixed typo in dungeon loot 2012-12-25 22:03:11 -08:00
LexManos
1a54bcd3dc Fixed EntityMinecard missed patch, Issue #338 2012-12-25 22:02:57 -08:00
LexManos
263e919384 Fixed issue with Efficancy enchatment when connected to vanilla servers. 2012-12-25 22:02:30 -08:00
Christian
da1679a061 Merge branch 'Uristqwerty-master' 2012-12-25 22:11:42 -05:00
Christian
5fef1d5e9b Merge branch 'master' of https://github.com/Uristqwerty/MinecraftForge into Uristqwerty-master 2012-12-25 22:11:26 -05:00
Christian
7553f98367 Protect deflation with a simple semaphore. Should close #336 2012-12-25 22:06:20 -05:00
LexManos
58dc621fb7 Update FML: Fix NPE in fingerprint loading, and pass expectged fingerprint to FMLFingerprintViolationEvent 2012-12-25 16:15:35 -08:00
Uristqwerty
09ab39a238 Force parent ListenerListInsts to rebuild.
Without this change, it is possible (and, in fact, nearly guaranteed) for lists to rebuild endlessly if a parent list is marked as needing a rebuild but never actually read. This change forces the parent list(s) to rebuild as well, resulting in a significant performance increase and smoother framerate due to greatly reduced GC activity.
2012-12-24 20:40:09 -05:00
Christian
81f0de81ea Update FML: 7e6456d
7e6456d Fix a message delivery issue in IMC
664ebda Some tweaks for signing and ID matching
2012-12-24 10:03:11 -05:00
LexManos
6834cf2649 Fixes a vanilla bug where the player view would dip when stepping between certain blocks
https://mojang.atlassian.net/browse/MC-1594
Issue #318, let me know if you notice any issue.
2012-12-24 01:55:37 -08:00
LexManos
e34e3a44fe Fixed parameter ordering u.u 2012-12-24 01:39:08 -08:00
LexManos
e78b825875 Re-write/Deprecated DungeonHooks loot tables, now uses ChestGenHooks like the rest of the world gen. Also fixes issue #330 by adding in enchanted books.
Should be API compatible.
2012-12-24 01:29:33 -08:00
LexManos
dedc02fa22 Move chunk compression to the network thread in Packet 51 and 56
This will reduce the server load considerably by doing the chunk data compression in writePacketData, which will be run from the network thread.

The chunk compression can easily use 1/4th of the overall server thread CPU time if someone is exploring much, especially when moving quickly (e.g. with quantum leggings).

Player, this is how it's properly done.
2012-12-23 23:31:13 -08:00
LexManos
0562fd85b9 Explicitly check if useItem is not denied, allows for denying the item without denying the block 2012-12-23 23:15:53 -08:00
LexManos
1c225a8d0d Fix missed patch in EntityMinecart, #334 2012-12-23 23:04:11 -08:00
LexManos
878d230189 Delete unneeded patch. 2012-12-23 21:49:16 -08:00
Christian
3ee114c9b4 Some access transformations to allow mystcraft to work again. Closes #331 2012-12-23 15:32:25 -05:00
Christian
ca881a8153 Fix Fireworks to always work in SMP 2012-12-22 07:09:21 -05:00
Christian
51c19dd5f1 Fix up enchantment at the enchanting table vs via a book. Adds in a method
that previously exists under a new name: canApplyAtEnchantingTable()
to determine enchantments that can apply at the enchanting table (a smaller
subset of all possible enchantments for an item, now). Also, add your
enchantments to the anvil book application list, if neccessary.
2012-12-21 15:44:41 -05:00
Christian
ced432f31d Tweak packet56 to see if this resolves the apparent worldgen derpiness 2012-12-21 09:24:13 -05:00
Christian
3d5197ea33 Server side only item callback: allow a held item to decide if it wants to pass sneak-clicks through
to a block, or not. Defaults false- the same as the new vanilla behaviour (sneak clicks with an item
in hand don't activateBlock anymore).
2012-12-21 03:15:12 -05:00
Christian
708516e060 Move another patch up a bit - should actually close #329 2012-12-21 01:49:43 -05:00
Christian
b82cb25eea Add IPlantable to itemseedfood. Potato and carrot support! 2012-12-20 21:40:36 -05:00
LexManos
dd8893a65c Fixed cpw's derp in the PlayerInteractEvent logic. 2012-12-20 15:02:06 -08:00
LexManos
4cfffe784e Updated NetClientHandler for onConnectionClosed placement fix. 2012-12-20 15:00:35 -08:00
LexManos
662bb5f363 Update FML:
Fixed issue with users who don't have the JDK installed in there path
MCP will now output bfusicated files with windows reserved names to _name.class and FML will prioritize those names.
Fixed placement of onConnectionClosed callback
2012-12-20 15:00:16 -08:00
Christian
c9d9fe8e3a Fix ItemInWorldManager so that itemUseFirst works, and the playerinteractevent works. Minor patching mis hit. Apologies. 2012-12-20 10:52:08 -05:00
Christian
71fc299ac7 OK. AT the right thing, and add in a call to always get the right thing. Clean up patch fuzz too. 2012-12-20 08:48:14 -05:00
Christian
a085a9c95e Access Transform a couple of methods 2012-12-20 08:25:39 -05:00