Commit Graph

206 Commits

Author SHA1 Message Date
LexManos 7326f00a85 Update FML to 16launch branch 2013-06-30 05:29:49 -07:00
LexManos 1173e9074d Bump Forge revision and mark recomended. 2013-06-15 00:19:35 -07:00
LexManos 0ec313abb1 Added EntityLiving to Block.isLadder arguments, deperacating older version. New parameter has the possibility of being null, so modders must take care. Closes #608 2013-06-14 11:51:28 -07:00
LexManos e27de47090 Cleanup Dimension Registration packet, generate takes no arguments, and added fix to world to prevent providers from overwriting the dimension ID. 2013-05-23 22:06:13 -07:00
bloodshot 659a837fb0 Add support for servers to register dimensions on client.
In order to support multi-worlds such as MultiVerse, the server needs the
ability to register dimensions on client or many forge mods such as IC2
will not function correctly. This has been an issue for MCPC which
provides both Forge and Bukkit support to players. By adding the
DimensionRegisterPacket class, MCPC now has the ability to send the
required packet to client to register a dimension with DimensionManager.
2013-05-23 15:26:21 -04:00
LexManos 276929901f Introduced the framework for Forge's packet handler system. Heavily based off FMLPacket.
Packet splitting and reconstruction is handled.
2013-05-21 20:13:26 -07:00
Christian 75e99e2150 Add forge network handling support
Updated FML:
MinecraftForge/FML@4922e90d81 Separate network mod config from setup. Allows for Forge Packet Handler nicety
2013-05-20 21:50:59 -04:00
LexManos cd40aba38e Bump version number for 1.5.2 2013-05-02 09:02:26 -07:00
Christian 7aa91ca635 Try and be less noisy about world leaks 2013-04-23 07:51:07 -04:00
Azanor 4b2aca2124 getBiomesForType will cause the same problem 2013-04-19 14:29:07 +03:00
Azanor 09dd117d1d Fix for ClassCastException when attempting to fetch Biome types from BiomeDictionary
Attempting to fetch the BiomeDictionary types linked to a biome throws a ClassCastException. This fixes that
2013-04-19 14:08:53 +03:00
LexManos a0891d74a0 Fix return value of EnchantPower hook, closes #518 2013-04-17 19:08:50 -07:00
LexManos cb67c72cd7 Added a small method in the Block.java to specify the amount of enchanting power it can supply to an enchanting table. Closes #508 2013-04-10 16:56:31 -07:00
Christian 7c6468a9ea Update MCP names to recent published names
Updated FML:
MinecraftForge/FML@1774e2bf30 MCP names update
2013-04-10 18:30:25 -04:00
LexManos f05b27c27d Deprecate long dead interface that moved to FML. remvoe next MC version. 2013-04-10 18:30:24 -04:00
LexManos a44bd6dadf Add function to remove categories from a configuration, indavidual properties can be removed using ConfigCategory.remove() Closes #462 2013-04-04 18:09:01 -07:00
LexManos 814123a973 Pulled Biome Tag System by Emasher, Closes #433
An issue with biome adding mods which is becoming increasingly annoying for players, is that many mod authors that add biome specific world generation or mobs in their mods, for the most part, hard code them to work with vanilla biomes only. This becomes a huge problem when it's difficult to even find a vanilla biome, let alone a specific one, when biome mods are installed.

A simple solution to this problem is a tag system for biomes that allows mod authors to set up their world generators, or mobs to generate or spawn in biomes that have been registered with a specific tag such as "FOREST", or "FROZEN". I wrote such a system a few months ago, which I've been using with my own mods, and have made available to anyone who wants to use it. Since then, I've had requests from mod authors and players alike to try and get it, or at least similar functionality, into Forge, where other mod authors will be more comfortable using it.

Aside from the tags, it also includes a rule based system to classify biomes that have not already been registered with it when information is requested on them (You can opt out of this by registering a biome as type "NULL"). And additionally, the ability to register IWorldGenerators for specific biomes, or biome types (tags) to speed up chunk generation a little bit.
2013-04-04 17:55:35 -07:00
LexManos 6b0d1bb319 Deprecate IArmorTextureProvider, moved to Item. And exposed more information to the function. Closes #365 2013-04-04 17:28:50 -07:00
LexManos 488322baa2 Add checking for 'ENUM$VALUES' in EnumHelper. Eclipse uses it's own internal compiler which does not follow the java standard of making the values field names $VALUES and private. Instead its public and ENUM$VALUES. Closes #502 2013-04-04 16:04:04 -07:00
Christian b4116f1f31 Fix possible NPE in ChunkManager. Closes #478 in reality 2013-03-28 08:19:24 -04:00
LexManos 2d08490a27 Bump version number for 1.5.1 Note: We really need to do this more... 2013-03-26 20:49:44 -07:00
Christian 300f471c57 Merge branch 'mithionchanges' of github.com:Mithion/MinecraftForge into mithionchanges
Fix up code for minecraftforge style. Clean up patches.

Conflicts:
	common/forge_at.cfg
	patches/minecraft/net/minecraft/block/Block.java.patch
2013-03-23 16:56:01 -04:00
Christian 4de9140a34 Add in block rotation support. It supports most vanilla blocks (hopefully), logs should be added soon. 2013-03-23 11:56:58 -04:00
Mithion 2a76f7740e Entity Extended Properties Changes
Adds IExtendedEntityProperties interface, which specifies three methods
that are needed:  Init, Save, and Load.

Adds the EntityConstructing event, which is called during the
constructor of Entity.  It is needed there so that the reference is in
place during the ReadNBT call.

Adds hooks into Entity that allow registration of
IExtendedEntityProperties classes, as well as saving and loading to NBT.
2013-03-22 15:04:00 -04:00
LexManos 3d9629013b Update to 1.5.1 Pre-Release:
MinecraftForge/FML@9565529baf Updated to latest MCP and Minecraft 1.5.1 Pre-release.
MinecraftForge/FML@a573faf92d Someone derped up this function bad, revert name.
2013-03-19 18:09:48 -07:00
LexManos 2395699afd New TextureStitchEvents called before and after a TextureMap gathers and stitches textures together.
Also added a config option to diable the writing of resulting stitched textures to disc. Default disables the writing.
2013-03-17 20:07:30 -07:00
Corax de0910b4fb Update ForgeDummyContainer.java 2013-03-14 10:02:17 +01:00
LexManos 62cb053d5f Add config toggle to atempt to remove TileEntities and Entities that error during there update without fully crashing the server, use at your own risk. Closes #424 2013-03-13 12:20:57 -07:00
LexManos c471a9a557 Deprecation Sweep in DungeonHooks and fixed wildcard in ChestGenHooks remove function. 2013-03-13 10:55:08 -07:00
LexManos 31b908473d Fix crash when EnumHelper can't find $VALUES field, log info, and return gracefully. 2013-03-12 18:42:43 -07:00
LexManos 9a72d50dec Early define CrashReport classes to combat invalid crash details. 2013-03-08 20:31:37 -08:00
LexManos a91a50cd9d Deprecated Forge's ISidedInventroy, there is a vanilla solution. Added temporary config option to legacy furnace slot orientation. 2013-03-08 19:16:48 -08:00
LexManos 16475908be Rework configuration, configs should now use Config.hasChanged to deterne if thehould call save(), also re-worked the saving to not use String.format as much. 2013-03-04 16:33:52 -08:00
LexManos 9bd8f2697c Updated Forge to s13w09c 2013-03-02 03:08:27 -08:00
LexManos a04e7912b0 Sync up with FML, Will not run nativly as you need deobfusication_data.zip in your libs folder.
We have not setup the download for that yet, to make it yourself just zip joined.srg name it deobfusication_data.zip and put it in lib
2013-02-28 03:53:42 -08:00
Christian 082ee1a5ea Merge branch 'master' into snapshot15
Conflicts:
	fml-src-1.4.7-4.7.22.539-master.zip
	fml-src-1.4.7-4.7.35.556-master.zip
	fml-src-13w02b-4.99.16.541-snapshot15.zip
2013-02-27 23:19:11 -05:00
LexManos a766603b38 Merge commit '695b080197bd577cc34fe6dbc72b74f4a74b2d5c' into snapshot15
Testing cherry picking.
2013-02-27 00:57:35 -08:00
LexManos a0bc6a3ed0 Bump version to 6.6.2, declaring Forge for MC 1.4.7 feature complete, as 1.5 is on the horizon, only bug fixes from this point on. Unless something major happens on Mojang's end. 2013-02-23 14:20:49 -08:00
LexManos f703dbb230 clarify what the size is measured in for the dormant chunk cache. -.- 2013-02-23 11:51:16 -08:00
LexManos f1987359c9 Kill generated timestamp in config files, if you want to retreive this information, usethe file's modified time. Closes #404 2013-02-15 03:18:36 -08:00
Christian afea4fce1d Remove the single use interface ITickingArmor, and apply to Item directly. 2013-02-04 17:53:47 -05:00
Christian c5bb9fc78f Merge branch 'TESRculling' 2013-02-04 11:13:29 -05:00
Christian fbf9527be3 Add in "armor ticking"- implement the interface and the armor piece will tick.
Update FML:22dbe41
22dbe41 Fix up mistake that broke all modloading. Nice.
2013-02-04 11:07:53 -05:00
Christian 0f3bd780e1 Merge branch 'master' into TESRculling 2013-01-29 10:01:00 -05:00
LexManos 1dc9ef9b08 Fix initalization issue with the clamping threshold config value. And remove vanilla console spam related to it. 2013-01-29 03:11:59 -08:00
LexManos c58433692c Add DimensionManager.unregisterProviderType for PR #388 2013-01-28 17:26:02 -08:00
LexManos fbe86287b4 Fixup a resource leak warning. 2013-01-28 17:06:45 -08:00
LexManos 30db577389 Moved warning logic down, so that no more tickets are isues if the mod is over it's alotment. Fixes #378 2013-01-28 16:36:03 -08:00
Christian f06e0be5e5 We try and log a message if we detect a world leak: it's probably not infallible, but it should
help mod developers- if you see this when testing your mod with, say, mystcraft, you're probably
keeping a hold of an invalid handle to the World (either directly, or indirectly via Entity or TileEntity)
and you should look to refactor to wrap those handles in WeakReferences
2013-01-27 10:43:35 -05:00
Christian b386565881 Add in a mechanism for explicit subclassing of WeightedRandomChestItem to allow for
generational style chest content generation rather than static. Cleans up some old code nicely
2013-01-26 14:12:46 -05:00