Commit graph

191 commits

Author SHA1 Message Date
Christian
695b080197 Fix NPE causing issue with the cache. Derpy derp. 2013-01-26 10:24:48 -05:00
Christian
ae7e328228 Fix a potential problem with "Entity already added" when using the dormant
chunk cache capability. The entities in the dormant chunk cache will get new
IDs prior to the cached chunk returning.
2013-01-25 21:21:20 -05:00
Christian
f20ea649c6 Attempt to fix a possible NPE in the face of ChickenBones' hackery. ChickenBones. stop it! 2013-01-23 23:36:59 -05:00
Christian
a5325cf0a8 Change DimensionManager.getCurrentSaveRootDirectory() to try and work even for the new server about to start event
Update FML:8921cfe
8921cfe Remember to add the new patches!
cd67596 The "ServerStarting" event should now properly crash the server if it fails, so the client will properly exit. A
2013-01-22 10:07:41 -05:00
Christian
c40c81924a Some javadoc fixes 2013-01-21 21:57:48 -05:00
Christian
a1e57c068e Add in patch to change how playerinstance sends TE chunk updates. It should always send just the TEs
that changed now, and not "ALL" TEs. Also, added configuration value to change the 64 threshold to a
configurable number
2013-01-20 18:47:04 -05:00
Christian
fe2d3244d7 Update licencing information to make clear that forge is allowed to redistribute and automatically
download parts of MCP, but this permission is not transitive to people distributing MinecraftForge
source independently of the MinecraftForge project.

Update MCP to 7.26a and FML: 7ad8529
7ad8529 Update MCP to MCP7.26a and refresh MCP names
15534ed Update address of the FML repository to the new location in all the files
a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
2013-01-20 10:58:07 -05:00
LexManos
1155235d92 Fix check in getItem() to allow lowest item ID #361 2013-01-12 16:30:08 -08:00
LexManos
3a9c7b4532 Added event hooks to control to allow mod control of mob spawning. PR: #337
Deprecated LivingSpecialSpawnEvent in favor of new LivingSpawnEvent.SpecialSpawn
2013-01-01 22:20:30 -08:00
LexManos
170585960b Some small code cleanups. 2013-01-01 20:57:45 -08:00
LexManos
c96b923e1c Fixed issue where ChunkPriderEvent.InitNoiseField used the wrong sizeY value. 2013-01-01 20:55:37 -08:00
LexManos
9fe0b4dfba Fix issue where dungeon loot table had wrong values. 2013-01-01 20:54:55 -08:00
Christian
e2dc263f12 Fix noisy exception logging 2012-12-30 21:30:48 -05:00
Christian
19347c5322 Update for MC 1.4.7
Update FML: f7cc50b
2012-12-28 12:06:56 -05:00
LexManos
46440588fe Fix mobs spawning on inverted slabs/stairs. 2012-12-27 13:50:13 -08:00
LexManos
91c8ca5379 Fixed typo in dungeon loot 2012-12-25 22:03:11 -08:00
LexManos
263e919384 Fixed issue with Efficancy enchatment when connected to vanilla servers. 2012-12-25 22:02:30 -08:00
Uristqwerty
09ab39a238 Force parent ListenerListInsts to rebuild.
Without this change, it is possible (and, in fact, nearly guaranteed) for lists to rebuild endlessly if a parent list is marked as needing a rebuild but never actually read. This change forces the parent list(s) to rebuild as well, resulting in a significant performance increase and smoother framerate due to greatly reduced GC activity.
2012-12-24 20:40:09 -05:00
LexManos
e34e3a44fe Fixed parameter ordering u.u 2012-12-24 01:39:08 -08:00
LexManos
e78b825875 Re-write/Deprecated DungeonHooks loot tables, now uses ChestGenHooks like the rest of the world gen. Also fixes issue #330 by adding in enchanted books.
Should be API compatible.
2012-12-24 01:29:33 -08:00
Christian
71fc299ac7 OK. AT the right thing, and add in a call to always get the right thing. Clean up patch fuzz too. 2012-12-20 08:48:14 -05:00
Christian
d8dda4c2fd And fix up the other equals 2012-12-18 18:12:22 -05:00
Christian
c976aae00c Fix comparing ItemStack tags for equality 2012-12-18 18:02:41 -05:00
Christian
0b9727305e Fix accidentally removed not-deprecated methods.
Update FML: d604e44
d604e44 InterModComms now supports a runtime polling based model for inter-mod comms at runtime. Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
8b7778c Don't be as alarming about item overwrites.
2012-12-18 14:17:56 -05:00
LexManos
d6c4f37eb5 Fixed items dieing improperly due to new EntityItem sync changes, also made items render offset when rendered in 3d. 2012-12-18 06:56:28 -08:00
LexManos
9833c5652c Removed all functions marked as deperacted for the new MC version 2012-12-18 05:28:09 -08:00
LexManos
a2f4a0d2dd Inital update to 1.4.6, Version bumped to 6.5 2012-12-17 22:33:28 -08:00
LexManos
e7008ae750 Manual import fixes 2012-12-12 23:27:57 -08:00
LexManos
061ab81041 Automatically resolved imports. 2012-12-12 21:58:35 -08:00
LexManos
52e87dd165 Bump version to 6.4.2 to mark the merge of TerrainGen branch. 2012-12-12 18:34:16 -08:00
Christian
3ed793bce5 Merge branch 'terraingen' 2012-12-12 21:13:20 -05:00
LexManos
76d6bc3cfa Fixes crash when mods add TreeMaps to the Configuration map, thanks AtomicStryker, PR: #282 2012-12-12 02:20:46 -08:00
LexManos
c68dfae100 Fix type in ForgeChunkManager.ticketCountAvaILableFor, thanks iChun PR: #285 2012-12-12 02:16:23 -08:00
LexManos
9c8fb046be Fix ForgeDirection.ROTATION_MATRIX for issue #313 2012-12-12 01:02:24 -08:00
Scott Killen
768484d393 For @XCompWiz, added a hook to allow mods to dynamically change the color that water is rendered. 2012-12-07 16:43:15 -05:00
Scott Killen
69ac1fa3a5 Added terrain gen events
Added biome color events for @XCompWiz
2012-12-07 16:43:15 -05:00
Christian
6bc367f005 Fix static method, closes #271
Don't spam the log if a mod requests a ticket beyond their maximum. A single message is fine.
2012-12-06 16:14:15 -05:00
Chicken Bones
f1e3481c0a Add Chunk Watch and UnWatch events. 2012-12-06 09:11:20 -05:00
Abrar Syed
5cb03bc07d fix List configs 2012-12-06 09:09:34 -05:00
GuntherDW
021ec72f11 Fix typo in chunkmanager config 2012-12-06 09:31:06 +01:00
LexManos
742e93caec Fix issue with DimensionManager.shouldLoadSpawn 2012-12-04 02:01:01 -08:00
Christian
e3dfb1e3b7 Fix #289 2012-12-02 22:00:12 -05:00
Christian
784ad96194 Add in some additional ticket loading callbacks for ChickenBones. Closes #284
Add in a call to determine if there are possible chunktickets for a world. This should let
Mystcraft and other dynamic world generating mods check if they should immediately load
a world based on existing chunk tickets.
2012-12-02 00:56:53 -05:00
LexManos
fdb2933ceb Fix logic issue in ForgeChunkManager.ticketCountAvaliableFor(username) PR 2012-11-29 04:04:03 -08:00
LexManos
096989d4eb Small change to fix loading configs. 2012-11-27 22:43:23 -08:00
LexManos
4a748beb69 Fix potential NPE in EntityJoin handler and print warning. 2012-11-27 16:12:54 -08:00
LexManos
cbe52abe42 Exposed some ChunkLoader information for PR #278 2012-11-27 15:28:59 -08:00
LexManos
7b6d65ce85 Small tweak to config to use Treemap 2012-11-27 14:53:43 -08:00
LexManos
530c19293b Fixed AIOOB issue with new sanity check in getBlock 2012-11-27 12:24:52 -08:00
LexManos
50426ea0fe Fix potential NPE in saving a property that didn't define a type. 2012-11-27 02:14:20 -08:00