LexManos
9b9e48b3db
Fix bows not animating properly when picking up ammo while using. Closes #2672
2016-03-30 15:21:00 -07:00
LexManos
c662810814
Fix shrubs not generating correctly. Closes #2663
2016-03-30 15:20:18 -07:00
LexManos
746c07fc6c
Fix EntityPlayer still running old armor logic. Closes #2670
2016-03-30 14:05:27 -07:00
mezz
0f06365e1f
Fix Block.getPickBlock returning an ItemStack with a null Item
2016-03-28 16:21:35 -07:00
kashike
45881d1c90
Replace Forge's BlockPos#getImmutable
method with the included BlockPos#toImmutable
(func_185334_h), while keeping the override in PooledMutableBlockPos to prevent mutable leaks.
...
Also prevent a mutable blockpos leak in World#setTileEntity
2016-03-27 09:43:56 -07:00
RainWarrior
6385d7cc9f
Fixed diffuse lighting not being applied if forge lighting pipeline is disabled, closes #2651
2016-03-26 09:29:28 +03:00
mezz
da2964fbd3
Make tooltips layout in the right direction, wrap if there is no room
...
Same as #2649 , but for Minecraft 1.9
2016-03-24 20:39:08 -07:00
mezz
eca3b900e0
Make tooltips layout in the right direction, wrap if there is no room
...
Fixes #2255
2016-03-24 19:12:46 -07:00
RainWarrior
756c58d5cb
Removed RenderWorldEvent, encapsulated all public event fields.
2016-03-24 22:22:21 +03:00
RainWarrior
1d25d9ff49
Fixed isSideSolid causing infinite loops due to the call to getActualState.
2016-03-24 22:22:21 +03:00
RainWarrior
a9d23f5e78
Cleanup: removed IEEP, removed redundant casts, fixed imports, fixed typos.
2016-03-24 22:22:20 +03:00
LexManos
7e4d7077a5
New Builder class in BlockStateContainer. Makes building containers with both listed and unlisted properties cleaner.
...
Make all methods of BiomeGenBase$BiomeProperties public so that modders can use that class outside subclasses.
2016-03-23 19:10:10 -07:00
Take Weiland
8a6dafc3bb
Fix BlockCrops.getDrops not respecting new age methods (for beetroots)
2016-03-23 19:51:15 +01:00
iTitus
ecd6f4c1d2
Add flashing update notification icon made by @gigaherz, closes #2582
...
It is added to the "Mods" button in the main menu and to out-of-date mods in the mod list (there it replaces the "U").
Also fixes a little typo.
2016-03-23 14:48:29 +01:00
LexManos
9edd056f55
Fix typo causing biomes to be generated in wrong chunks. Closes #2632
2016-03-22 18:59:37 -07:00
RainWarrior
08663587d4
Added Capability.cast, to allow avoiding unchecked casts in ICapabilityProvider.getCapability
2016-03-22 09:01:00 +03:00
LexManos
a4d5760539
Fix swap animations for sure this time.
2016-03-21 20:43:22 -07:00
LexManos
2a1c98048e
Merge pull request #2587 from diesieben07/spawn_egg_fix
...
Fix mod spawn eggs and EntityList.func_188429_b
2016-03-21 19:42:59 -07:00
Thutmose
e349855688
Fix pushing players inside blocks.
...
same changes made to the 1.9 branch
2016-03-21 22:33:35 -04:00
LexManos
5cb4fe33bc
Merge pull request #2614 from williewillus/entitycaps
...
Expose IItemHandler on vanilla entities
2016-03-21 19:27:25 -07:00
LexManos
a365582b58
Added support for custom dyes with Banners. Closes #2596
2016-03-21 19:24:12 -07:00
LexManos
f14f77d445
Fix pushing players inside blocks.
2016-03-21 18:42:37 -07:00
Vincent Lee
dabb17f869
Update according to suggestions
2016-03-21 20:31:33 -05:00
LexManos
2ca7cff075
Fix Chests not opening correctly with semi-solid blocks on top.
2016-03-21 17:56:59 -07:00
LexManos
1830d6de89
Merge pull request #2618 from Thutmose/patch-1
...
Allow players sized smaller than 1 block to walk into small spaces
2016-03-21 17:15:26 -07:00
LexManos
b317d5d107
Merge pull request #2605 from Thutmose/playersize
...
Fixed players smaller than 1 block not being able to walk under overhang
2016-03-21 17:15:11 -07:00
LexManos
6fd9a2c00e
Rework DimensionManager for new DimensionType enum, replaces the old provider registry. Also fixed save folder issues with dimensions. Closes #2570
2016-03-21 17:12:34 -07:00
Thutmose
ba294d48dc
Allow players sized smaller than 1 block to walk into small spaces
...
Same as #2605 but for 1.9 branch
2016-03-21 18:31:25 -04:00
Thutmose
cd81cd0934
Allow players sized smaller than 1 block to walk into small spaces
2016-03-21 17:41:41 -04:00
RainWarrior
9eb04ce1ef
Made VertexBuffer.sortVertexData cleanup pointers after it's done. Closes #2528 .
2016-03-21 18:54:25 +03:00
RainWarrior
c589a3a299
Implemented slightly more generic version of UVLock, re-enabled it for json models. Closes #2607 .
2016-03-21 18:06:35 +03:00
Vincent Lee
30db41be9a
Expose IItemHandler on vanilla entities
2016-03-21 09:24:36 -05:00
CovertJaguar
f61605c7af
Add missing Minecart/Track hook.
2016-03-21 03:18:25 -07:00
RainWarrior
286c8c05b7
Separated model classes to client and common packages.
2016-03-21 10:48:52 +03:00
RainWarrior
5f62404f8a
Switched animation system to capabilities, added animated item example, fixed state passing in MultiModel.
2016-03-21 10:48:52 +03:00
LexManos
558348125d
Merge pull request #2610 from gigaherz/1.9-enchantment
...
Fix for enchantment table rolling invalid enchants
2016-03-20 21:53:07 -07:00
LexManos
4c5bc9c613
Merge pull request #2590 from blay09/patch-1
...
[1.9] Fix KeyInputEvent only being fired if Keyboard.getEventKeyState() is false
2016-03-20 21:50:20 -07:00
gigaherz
449bf3a292
Fix a condition that caused the enchantment table to roll invalid enchantments.
2016-03-21 04:18:16 +01:00
CovertJaguar
17589e61bd
Fix #2601 Minecart infinite acceleration
2016-03-20 16:33:49 -07:00
Take Weiland
313d7bbc11
Fix EntityList.func_188429_b not supporting mod-entities, fixes spawn eggs, fixes #2581
2016-03-20 15:10:22 +01:00
Corosauce
c01e98e25f
Fix for patch targetting the wrong field to change for failed pathfinding penalty
2016-03-20 02:05:38 -04:00
LexManos
5ad2fc90cb
Merge pull request #2589 from diesieben07/player_riding_fix
...
Fix broken patch in EntityPlayer.updateRidden
2016-03-19 21:23:25 -07:00
LexManos
9e475300f9
Merge pull request #2586 from williewillus/fixcrops
...
[1.9] Fix BlockCrops looking for wrong AGE property for subclasses. Fix #2555
2016-03-19 21:13:18 -07:00
LexManos
d4cb82b019
Merge pull request #2585 from iTitus/patch-1
...
Fix the EntityPlayer patch
2016-03-19 21:12:23 -07:00
Blay09
8c38f6c1d3
Fix KeyInputEvent only being fired if Keyboard.getEventKeyState() is false.
...
It used to be called for both key-up and key-down states prior to 1.9, so I assume Vanilla's changes to F3 behavior broke the patch.
2016-03-20 00:12:08 +01:00
Take Weiland
590f3f610e
Fix broken patch in EntityPlayer.updateRidden
2016-03-20 00:11:03 +01:00
Vincent Lee
b1a5339b29
Fix #2555
2016-03-19 17:15:26 -05:00
iTitus
d5d0374015
Fix the EntityPlayer patch
...
In 1.8.9 the call goes to getDisplayNameString() so that any changes from the PlayerEvent.NameFormat event are being take into account.
In this patch the call goes to func_70005_c_() which is the getter for the GameProfile name.
I changed it back.
Sorry if you do not want to accept it because it is a one-liner.
2016-03-19 22:37:59 +01:00
Corosauce
8ea90eb39e
Fix for patch targetting the wrong field to change for failed pathfinding penalty
2016-03-19 16:55:19 -04:00
RainWarrior
7795570421
Fixed outline shader rendering, closes #2560 .
2016-03-19 08:24:59 +03:00
RainWarrior
f37a80b302
Fixed Block.doesSideBlockRendering, closes #2564 .
2016-03-19 07:20:25 +03:00
RainWarrior
3f3989f6ac
Fixed invalid index calculation in BakedQuadRetextured.
2016-03-18 16:55:21 +03:00
RainWarrior
a81dfbc4ef
Fixed quads that don't need diffuse lighting getting it anyway.
2016-03-17 14:11:24 +03:00
Fry
2c55969ff3
Merge pull request #2559 from Adubbz/master
...
BlockColors and ItemColors no longer assume non-Vanilla id constancy. Added a getter for ItemColors.
2016-03-17 08:40:58 +04:00
RainWarrior
b8bb8c374c
Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore.
2016-03-17 07:29:44 +03:00
Adubbz
02e228095e
BlockColors and ItemColors no longer assume non-Vanilla id constancy. Added a getter for ItemColors.
2016-03-17 14:27:55 +11:00
LexManos
0b0b5097e5
Fixed NPE when sneak using a item.
2016-03-16 18:25:53 -07:00
LexManos
1d2d9ebc83
Fixed Sand not falling.
2016-03-16 18:25:26 -07:00
LexManos
c442cd2909
Fixed onUseStop being called twice {Bows firing twice}
2016-03-16 18:25:14 -07:00
LexManos
1591373bf6
Fix vanilla bug where bows consumed tipped arrows in creative.
2016-03-16 18:24:48 -07:00
LexManos
f22ed86ad9
Remove our entity position fixer. Vanilla fixed the bug in 1.9.
2016-03-16 18:24:11 -07:00
RainWarrior
8b4bce37de
Fixed progress reporting for model loading.
2016-03-16 05:00:44 +03:00
RainWarrior
87f4351783
Removed imports in patches.
2016-03-16 04:23:40 +03:00
RainWarrior
4189f63905
Fixed EffectRenderer patch, closes #2547 .
2016-03-16 04:23:40 +03:00
RainWarrior
12c051d52b
Fixed incorrect culling of mod TESRs.
2016-03-16 04:23:40 +03:00
RainWarrior
b81a13d010
Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final.
2016-03-16 01:42:23 +03:00
LexManos
ae72fa7ceb
Fixed breaking of tall grass. It now uses fortune. Expanded grass seed hooks to allow Fortune. Potentially removing in future in favor of LootTables.
2016-03-15 01:17:38 -07:00
LexManos
7b0d8f09e9
Fix digging blocks in survival.
2016-03-14 23:44:10 -07:00
LexManos
28ae283b96
PlayerManager updated.
2016-03-14 22:58:01 -07:00
LexManos
c27b13c705
Update patches for fixed inner class suffeling in srg files.
2016-03-13 18:32:53 -07:00
RainWarrior
5d352bda6c
Big model loader refactoring: simplified a lot of things, broke some error reporting. Still generally works.
2016-03-13 16:16:25 +03:00
RainWarrior
a799bbad2d
First version of updated of ModelLoader, mostly works.
2016-03-13 12:10:50 +03:00
RainWarrior
bda688b9b5
Fixed some errors in forge.exc
2016-03-13 09:59:30 +03:00
RainWarrior
4650ee2789
Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names.
2016-03-13 04:40:03 +03:00
cpw
52e877bdd0
Switch to srg patches
2016-03-11 19:59:24 -05:00
LexManos
250a77b359
Merge pull request #2476 from Abastro/fovfixes
...
Added Event: EntityViewRenderEvent#FOVModifier
2016-02-29 13:20:46 -08:00
Matthew Miller (Me4502)
f1ad05dd8e
Added local click position to PlayerInteractEvent.
2016-02-27 11:27:21 +10:00
Abastro
c4ca8270b9
Added EntityViewRenderEvent#FOVModifier
...
Enables mods to modify raw FOV directly.
Avoids modifier limit from FOVUpdateEvent.
Aware of blocks which are needed for fov change related with materials.
2016-02-27 09:25:19 +09:00
LexManos
0dd796fb16
Merge pull request #2497 from bonii-xx/universal_bucket
...
Fix WordServer.canCreatureTypeSpawnHere not using Forge Events.
2016-02-23 01:04:09 -08:00
Bernhard Bonigl
17e960c158
Fix WordServer.canCreatureTypeSpawnHere not using Forge Events.
...
Followup of #2496
2016-02-23 09:53:26 +01:00
elix-x
0ddd897446
Increased actual maximum fuel burn time
...
Increased actual maximum fuel burn time from 32767 to 2147483647.
Backwards compatible.
2016-02-22 18:16:45 +01:00
AlgorithmX2
9eb22c3154
Test getLightOpacity(world,pos) in World as well as the chunk.
2016-02-18 20:43:24 -06:00
LexManos
ad69f0f447
Merge pull request #2443 from AlgorithmX2/cap_pickup_entityitem
...
Preserve ItemStack Caps when picking Items up.
2016-02-18 14:10:32 -08:00
AlgorithmX2
e6b3c7ba64
Preserve ItemStack Caps when picking Items up.
2016-02-18 16:08:23 -06:00
AlgorithmX2
3c4a2b0f42
In material Liquid Hooks.
2016-02-18 14:41:15 -06:00
Take Weiland
50f77a71ae
Fix Potion.shouldRenderInvText
2016-02-18 00:37:57 +01:00
AlgorithmX2
5c229dd6c7
Fix bug with getLightOpacity based on TileEntities,
...
Capture getLightOpacity prior to removing the tile entity.
2016-02-17 14:14:18 -06:00
LexManos
74fe690227
Fix chat formatting not surviving line wraps in chat messages.
2016-02-15 14:30:24 -08:00
Take Weiland
b875274c4f
Fix the entity shader hook
2016-02-14 15:25:11 +01:00
iLexiconn
776f5b91d5
Added hook to add entity spectator shader
2016-02-13 00:09:04 +01:00
LexManos
06130912c5
Protect BlockSnapshot and Chunk.getTileEntity from mutible BlockPos instances. Closes #2438
2016-02-11 16:48:32 -08:00
LexManos
70fe18c163
Fixed Block.onNeighborChange not being called for all axises. Closes #2428
2016-02-11 16:29:07 -08:00
LexManos
fa6610b3c8
Fixed invalid item being passed to gatherCapabilities when itemstacks changed item. Closes #2445
2016-02-11 16:27:38 -08:00
LexManos
bd6af1e49a
Fixed implementation of RenderEntityItem.shouldSpreadItems. Closes #2448
2016-02-11 16:26:48 -08:00
LexManos
53301e1aeb
Fixed vanilla bug where network clients would see incorrect break progress on blocks. Closes #2462
2016-02-11 16:26:12 -08:00
LexManos
a607a48719
Fixed Block/Item.setRegistryName printing a incorrect warning when used. Closes #2398
2016-02-11 16:25:25 -08:00
LexManos
a9ea634141
Fixed Entity.shouldRiderSit modifying game logic and not just rendering. Closes #2402
2016-02-11 16:24:38 -08:00
LexManos
124799d633
Fixed invalid parameters being sent to LivingSpawnEvent.CheckSpawn. Closes #2453
2016-02-11 16:23:49 -08:00
LexManos
9070ab56e3
Potential fix for NPE when using an item to open a slotless inventory. Closes #1354
2016-02-10 11:25:41 -08:00
RainWarrior
a9a022f45e
Fix incorrectly updated patch to ChunkCache. Related to #2451 .
2016-02-10 10:11:53 +03:00