Useful For Forge's test mods mainly.
Standardized data gen cache file's folder separators.
Added ItemModelProvider to BlockStateProvider for cleaner datagen code.
Added .gitattributes to fix datagen json's line endings correct on windows.
In general, use sided lambdas safely by embedding them in a separately loaded class. There's a whole twitch stream
dedicated to investigating this problem. See link in DistExecutor if you're interested.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
Also fixed a silly log message from the login handler.
This change introduces a mechanism to direct certain packets to only process on one side or another. Invalid sidedness will result in the connection being terminated.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
Fixed ModListWidget name to avoid confusion and collision.
Delete CheckBox, as vanilla has it's own CheckBox now which looks much better
Rename ModConfigEvent.ConfigReloading to ModConfigEvent.Reloading
- Breaking change: Change ClientRegistry.bindTileEntityRenderer to a factory, so mods don't have to manually specify the dispatcher.
- Breaking change: Delete obsolete SimpleModelState (the class was duplicated by mistake, see SimpleModelTransform) and ICustomModelState (part of the old loader API).
- Breaking change: Rename getTextureDependencies to getTextures, for consistency.
- Reinstate the getRenderLayer method, fixed appropriately to return the new RenderType value.
- Fix OBJ loader applying the model transform in the wrong reference frame.
- Fix vanilla bug in TransformationMatrix#func_227986_a_
- Fix QuadTransformer logic.
- Added new method to IModelConfiguration to retrieve the owner IUnbakedModel, needed in order to construct ItemOverrideLists when baking custom models.
- Reintroduce multi-layer model through the new model loader system.
- Make padding consistent on all elements
- Properly horizontally center the "Search" text
- Update and resize forge/mcp logos
- Enable linear filtering on logo rendering by default
- Can be disabled with the "logoBlur" mods.toml property
Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.
Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
IndexedMessageCodec actually log which network channel it got back packets
on. Also, improve the custom directorymodlocator with actual custom names,
finally, allow up to 99 log rollovers, up from 7 default (this means a
repeatedly crashing server is less likely to roll out the log of the first
crash).
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
event channels that care about such things. Mods using simplechannel
don't need to care.
Also, put a sync wrapper around crashreportextender, so it doesn't
die sometimes randomly during startup.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
off-thread GUIs in any way shape or form, and we need the main thread to do real work.
Fix forge fading in wrongly.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
respective behavioural components. This should facilitate fixing the
server pack data pack ordering, as well as other new features of mod
resource packs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>