James Mitchell
5165dc52bf
Update MCP mappings to snapshot_nodoc_20161220 ( #3551 )
2016-12-21 15:52:30 -08:00
James Mitchell
e9143859c0
Fix some resources that are never closed, close in a finally block ( #3544 )
2016-12-21 11:13:27 -08:00
James Mitchell
6a125ae0d4
Fix uses of uppercase "Forge" where it fails Loader.isModLoaded(modID) ( #3513 )
2016-12-17 13:23:39 -08:00
James Mitchell
20e026e601
[1.11] Add memory display to loading screen ( #3447 )
2016-12-17 13:16:24 -08:00
LexManos
4b7219c07f
Fix for showing config default values twice in tooltip ( #2257 ) ( #3338 )
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(cherry picked from commit be73ec3d5ebd972cfacb0f255f71112a0430bc43)
2016-12-05 12:07:44 -08:00
Marvin Rösch
5da0ac73b9
Update assets to new Forge brand ( #3464 )
2016-11-30 14:56:31 -08:00
LexManos
8d20258f3c
First pass at exposing data fixers to modders.
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Each mod gets its own version number, mods SHOULD NOT rely on other
mod's fixers, just care about yourself.
Walkers can use IDataFixerData to retrieve their version.
2016-11-28 16:05:41 -08:00
LexManos
f8cba13b5b
Fix localizations not loading correctly in legacy resource packs.
2016-11-15 22:59:31 -08:00
cpw
7a84376044
Add in registry registration events, new subscription events you can use to make sure you're registering things at the "best" time.
2016-09-17 21:13:15 -04:00
LexManos
b879cc9b73
Fix potential shading issue in GuiEditArrayEntries. Closes #3247
2016-09-12 14:48:55 -07:00
LexManos
4cd0f88a69
Add RenderTooltipEvent ( #3034 )
2016-08-12 13:57:07 -07:00
LexManos
fe2243df9f
Removed unintentional functionality when using the Splash Screen.
2016-08-08 17:54:12 -07:00
LexManos
0f6b16cada
Added config option to disable Forge's fix of Stair/Slab face culling.
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Some vanilla resource packs exploit this issue in their custom models causing unintended rendering issues.
2016-07-30 10:31:46 -07:00
cpw
543156a008
Tidy up some more todos
2016-07-27 10:52:48 -04:00
cpw
056ff67a81
Mark it for actual removal in 1.11
2016-07-27 10:41:20 -04:00
cpw
efbd21e3eb
Fix that the Missing blocks/items/registries prompt often got stuck.
2016-06-25 01:07:45 -04:00
cpw
c8d775c865
In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789 , have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
2016-06-22 23:49:48 -04:00
mezz
86d5b5a872
Improve the "missing mods" on-screen error message ( #2997 )
2016-06-22 22:18:34 -04:00
cpw
dd09da27b5
Slight tweak to early loading, to accommodate FMP
2016-06-13 09:33:26 -04:00
cpw
caa61e1be9
Merge branch '1.9.4'
2016-05-31 00:34:03 -04:00
mezz
86baf7462f
Improve JavaDoc links, fix some broken JavaDocs ( #2833 )
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Improve JavaDoc links, fix broken JavaDocs
2016-05-29 14:05:07 -07:00
LexManos
cdc86e9af6
Update mappoings snapshot to 20160518
2016-05-18 05:23:30 -07:00
LexManos
b9ac73b0f1
1.9.4 Update.
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Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
LexManos
d8249b7886
Add a java version detection and nag system for users on Java 7 or below.
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Added detection of mods that rely on Java 8 and a graceful error screen.
The nag screen will be shown once a day. It can be disabled by editing the forge.cfg.
However it is HIGHLY recomended that user update to Java 8.
2016-05-03 18:26:52 -07:00
LexManos
26b5059396
Fix sluggish scrolling on GuiScrollList's and fix small rendering issue with scroll bar on certian screen sizes.
2016-05-02 14:13:33 -07:00
LexManos
1811d88266
Merge pull request #2616 from iTitus/updateNotificationIcon
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Add update notification icon made by @gigaherz, closes #2582
2016-04-03 18:22:27 -07:00
mezz
da2964fbd3
Make tooltips layout in the right direction, wrap if there is no room
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Same as #2649 , but for Minecraft 1.9
2016-03-24 20:39:08 -07:00
RainWarrior
75032ebf9c
Made some more public fields either private or final.
2016-03-24 22:22:21 +03:00
RainWarrior
08c00662a0
Removed LanguageRegistry and CollectionWrapperFactory.
2016-03-24 22:22:21 +03:00
RainWarrior
a9d23f5e78
Cleanup: removed IEEP, removed redundant casts, fixed imports, fixed typos.
2016-03-24 22:22:20 +03:00
iTitus
ecd6f4c1d2
Add flashing update notification icon made by @gigaherz, closes #2582
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It is added to the "Mods" button in the main menu and to out-of-date mods in the mod list (there it replaces the "U").
Also fixes a little typo.
2016-03-23 14:48:29 +01:00
RainWarrior
286c8c05b7
Separated model classes to client and common packages.
2016-03-21 10:48:52 +03:00
RainWarrior
4650ee2789
Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names.
2016-03-13 04:40:03 +03:00
cpw
2dcb2187c0
Some client handler cleanup
2016-03-06 23:42:30 -05:00
LexManos
8a506022d7
More work on misc things.
2016-03-03 02:57:38 -08:00
RainWarrior
24b66ff9f3
GuiOverlayDebug, ItemModelMesher, RenderManager, Stitcher fixed + minor fixes in forge gui classes.
2016-03-02 15:32:22 +03:00
LexManos
7fadb5aeb8
Small renames before bed.
2016-03-02 01:44:41 -08:00
RainWarrior
d9b69fda65
FontRenderer
2016-03-01 21:08:51 +03:00
LexManos
ac7c4d2f6c
Some import renames and compile error fixes, killed ~800.
2016-03-01 04:58:03 -08:00
iLexiconn
776f5b91d5
Added hook to add entity spectator shader
2016-02-13 00:09:04 +01:00
RainWarrior
0710bdf3f5
Model animation system.
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Main things of interest:
* IAnimationStateMachine - state machine for animations; can load
from json.
* AnimationTESR - automatic TESR for animated models.
* AnimationModelBase - same for entities.
* ITimeValue - time-varying value, used to control animation
parameters from code.
* TESRs can now be batched - look at TESR.renderTileEntityFast +
TE.hasFastRenderer.
* RegionRenderCache is not accessible to TESRs and other client-side
logic - MinecraftForgeClient.getRegionRenderCache.
2016-01-24 09:59:38 +03:00
LexManos
2594196c15
Fixed GuiWrongMinecraft having wrong Log file name. Closes #2348
2016-01-10 20:31:55 -08:00
RainWarrior
104feb2973
Reverted Render registration changes due to them working.
2016-01-01 08:51:56 +03:00
RainWarrior
a4123580b1
Nobody is left behind.
2016-01-01 02:17:10 +03:00
RainWarrior
cf2bbd1353
Fixed RenderingRegistry not working. Closes #2312 .
2016-01-01 02:01:03 +03:00
RainWarrior
56eba05237
1.8.9 update
2015-12-30 07:15:03 +03:00
LexManos
b9d1d92654
Fixed ModList GUI rendering incorrectly. Closes #2254
2015-12-10 01:01:51 -08:00
cpw
97ef6a5d1f
Giant registry fixup
2015-11-28 03:07:53 -05:00
LexManos
5549b06f96
Compiler warnings pass, undeprecated SplashProgress related stuff.
2015-11-26 19:38:21 -08:00
cpw
68dfcccd57
Update mappings to 20151122.
2015-11-23 23:18:52 -05:00