LexManos
924cc290dd
Fixed client side bonemeal on grass only making flowers
2012-03-07 09:45:13 -08:00
LexManos
e5d2de03ab
Removed improper tile entity negation
2012-03-06 22:44:29 -08:00
LexManos
45910043c3
Fixed a generic tile entity line i missed on the server side.
2012-03-06 22:44:04 -08:00
LexManos
e3c149c246
Fixed MLMP thinking Network mods need a client side when they dont.
2012-03-06 22:43:35 -08:00
LexManos
50390a305d
Updated to SDK MLMP v2
2012-03-06 18:47:54 -08:00
LexManos
b69e492343
Fixed missing double array in MLMP's packet server side. Also, fixed the creative code again, brain failed.
2012-03-06 15:04:40 -08:00
LexManos
7cfd984093
Updated to SDK's 1.2.3 MLMP, Mush cleaner, no longer supporting Flan's.
2012-03-06 14:12:55 -08:00
LexManos
74a33759fd
Got my comparitor turned around
2012-03-06 14:12:20 -08:00
LexManos
eb06a63222
Updated gitignore, fixed digging particles, fixed creative container showing to many blocks, fixed wrong argument for custom renderers.
2012-03-06 12:11:24 -08:00
LexManos
885484f75f
ItemBlock now implements ITextureProvider so that blocks with custom textures will showup properly when being held.
2012-03-06 00:28:12 -08:00
LexManos
f847e37119
Updated MCP's patch files. Fixes hangs on running MC as applet.
2012-03-06 00:26:51 -08:00
LexManos
72357310ae
Cleanup of ModLoaderMP and proper update to the latest version of ModLoader
2012-03-05 20:02:07 -08:00
LexManos
1c77b62704
Fixed directory issues in the setup script
2012-03-05 20:01:04 -08:00
LexManos
66cac8ea7d
Fixed NPE in the login handler
2012-03-05 19:57:50 -08:00
LexManos
d1acfd94a6
Updated MCP mapings files
2012-03-05 15:07:33 -08:00
LexManos
b77075367e
No longer mark forge packets as chunk packets.
2012-03-05 15:07:18 -08:00
LexManos
2405761461
Fixed missing space in linux scripts
2012-03-05 15:06:54 -08:00
LexManos
3d53e59d73
Updated for MLMP 1.2.3 v1
2012-03-05 13:20:03 -08:00
LexManos
5f7d00e6ba
Made the scripts forge updating md5s/mcp/names
2012-03-05 12:44:00 -08:00
LexManos
bef2f96597
Missed damageCarryover on the server
2012-03-04 20:59:10 -08:00
LexManos
5f1d4524f9
Small imports cleanup
2012-03-04 20:46:50 -08:00
LexManos
5a0e798102
First push of server side patch updates for 1.2.3. MLMP is still not updated so it does not include those changes, and will not compile.
2012-03-04 20:46:15 -08:00
LexManos
70388dd607
Deleted unneeded server side patches, Packet250 bug was fixed. And the others got moved to AnvilSaveHandler
2012-03-04 20:45:15 -08:00
LexManos
9d626d9e5e
Couple of things I missed client side
2012-03-04 20:43:30 -08:00
LexManos
5257986d76
Bit of a cleanup of the client patches
2012-03-04 20:43:11 -08:00
LexManos
650f92e858
Client side initial patch update to Fernflower and MC 1.2.3
2012-03-04 03:09:45 -08:00
LexManos
c8fa2639aa
No longer needed, bug was fixed
2012-03-04 03:08:43 -08:00
LexManos
e96e496e05
Same patch diff, files.
2012-03-04 03:08:22 -08:00
LexManos
0599b29eb9
Conf for 1.2.3
2012-03-04 03:06:56 -08:00
LexManos
8478ff83aa
Deleted EntityPigZombie patches, Who needed these? Why could you not do this via reflection?
2012-03-03 23:07:58 -08:00
LexManos
d4c12596c9
removed unneeded import, and fixed casing of args in IShearable
2012-03-03 20:43:36 -08:00
LexManos
1633cce166
Fixed unneeded imports in ForgePacket
2012-03-03 18:37:40 -08:00
LexManos
2b40928113
Made mod_MinecraftForge extend NetworkMod, and changed NetworkMod to extend BaseModMP server side.
2012-03-03 18:17:23 -08:00
LexManos
b2305b9d62
Updated The Json enum helper to point to the new packaged names. And fixed a casing change in ModLoader
2012-03-03 18:16:43 -08:00
LexManos
25e57d950a
Updated eclipse project for MCP 1.2.3's inclusion of the Start folder in the src folder.
2012-03-03 18:09:05 -08:00
LexManos
7285b150e3
Deleted modLoaderMP.patch, unneeded now that we use Fernflower
2012-03-03 18:08:26 -08:00
LexManos
a7c0026022
Updated scripts so that we use Fernflower now. Added a small python script to download fernflower for the user. And the scripts exit out if it fails.
2012-03-03 17:56:15 -08:00
LexManos
cdbf0b21e7
Bumped version to 1.3.4, final commit for Minecraft v1.1
2012-03-01 09:39:22 -08:00
LexManos
fcc1e1b9fb
Fixed bug in build script that caused the Minecraft/MinecraftServer classes to not be included.
2012-02-29 02:30:05 -08:00
LexManos
fcaddfd0fa
Client side of the new Dimension support.
2012-02-28 18:52:52 -08:00
LexManos
cfc68427ef
Fixed compile error for the spelling pull request.
2012-02-25 15:41:56 -08:00
LexManos
041fb1e1da
Fixed ITextureprovider for multi-textured items when rendering on the GUI.
2012-02-25 15:30:14 -08:00
Deveducer
431288f404
Fixed spelling mistake ('Frequancy')
2012-02-25 18:48:05 -08:00
LexManos
c44aac2b39
Ran AStyle over forge code for uniform code formatting, and refactored old code a bit to have cleaner names.
2012-02-24 22:07:58 -08:00
LexManos
f160e90738
Deleted Deprecated interfaces.
2012-02-24 21:55:52 -08:00
LexManos
fbc9fe73d7
Fixed line endings in windows update_patches
2012-02-24 20:29:49 -08:00
LexManos
a50f2a094d
Fixed up Shearable blocks to play nicer with sub-classes.
2012-02-24 20:28:59 -08:00
LexManos
964b33f2c7
Fixed a bug in update_patches that caused apostrphies to be removed. Causing the last patch to be generated incorrectly.
2012-02-24 10:47:25 -08:00
LexManos
d2c7a856c1
Initial attempt at server side extra dimensions support.
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Mods must register there dimensions on load, by calling DimensionManager.registerDimension(uniqueID, WorldProvier, boolean)
Mods are resposible for writing there own transporter blocks.
Initial commit, needs some more testing and design thoughts.
2012-02-24 02:38:16 -08:00
LexManos
08b908acea
Implemented a response to Methuselah96's Arrow hook request. See IArrowNockHandler and IArrowLooseHandler
2012-02-22 16:51:14 -08:00
LexManos
a5e209952e
Added new Item.getIconIndex context sensitive version.
2012-02-22 16:49:57 -08:00
LexManos
76830e7fe2
Moved Client side EntityPlayer.openGui work code to EntityPlayer for compatibility between player API.
2012-02-22 12:39:11 -08:00
LexManos
f8ad250cc7
Introduced some debugging info into Forge packets. And a debug flag in the client and server packet handlers.
2012-02-22 12:01:38 -08:00
LexManos
86adb815e6
Marked forge packets as 'chunk' packets. Giving them a higher priority making the initial mod list check more reliable.
2012-02-22 11:59:36 -08:00
LexManos
745539626d
Changed the layout of the missing mods gui a little. Still needs a lot of work to look good.
2012-02-22 11:58:05 -08:00
Eloraam
7c66376a3b
Fixed linux scripts, fixed TE bug.
2012-02-21 03:53:33 -05:00
Eloraam
56c165800b
Merge branch 'master' of github.com:MinecraftForge/MinecraftForge
2012-02-21 03:43:13 -05:00
Eloraam
24a8d129b5
Linux scripts fixed, TE bug fix.
2012-02-21 03:39:47 -05:00
LexManos
54ec1567b2
Implemented a generic EntityPlayer.openGui system, and the network backend for it to work on server and client.
2012-02-20 23:56:01 -08:00
LexManos
a6f93ed528
Expanded the Mod check to test for missing mods and display a GUI screen for the client if it is missing any.
...
The client now downloads NetworkMod ID's from the server upon connecting.
2012-02-20 23:54:11 -08:00
LexManos
70fbe4f403
Introuduced NetworkMod, a BaseMod extension and replacement for BaseModMP. All mods that are designed to work in the server environment should extend this.
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NetworkMods will be assigned unique ModIDs by the server, and those IDs will be sent to the client upon connection.
Refactored Forge packets to the net.minecraft.src.forge.packets package. And introduced the base ForgePacket class.
Added initial ModList request/response.
2012-02-20 23:50:26 -08:00
LexManos
546a0fce41
Exposed getters for NetServerHandler.playerEntity and NetworkManager.netHandler
2012-02-20 23:42:26 -08:00
LexManos
87524cfa31
Fixed up the install scripts. The linux script no longer needs sed. Should fix some issues on OSX's without gsed.
...
Also forge sources will only be copied to sides that were downloaded.
Also, install scripts now prompt for input to cleanup.
2012-02-18 10:47:45 -08:00
LexManos
67a49ccdd2
Split mod_MinecraftForge so that Clients arnt required to have MLMP installed if they don't use a MP mod.
2012-02-16 20:04:40 -08:00
LexManos
4c7814c603
Bumped version to 1.3.3
2012-02-15 06:41:36 -08:00
LexManos
f73d0e33c7
Small update to update_patches.bat, to skip patch reject files.
2012-02-15 06:41:12 -08:00
LexManos
9440767e22
Update MCP Mapings
2012-02-15 06:40:41 -08:00
LexManos
c54ed32d2a
Refactored so that ISpecialArmor items do not see the factor of 25 on the damage.
...
The value returned form ISpecialArmor.getProperties is now copied, so mod items are free to re-use there return values.
2012-02-14 11:12:16 -08:00
LexManos
d230b379f9
Reworked ISpecialArmor to provide better functionality as requested by IC2 devs.
...
Armor can now be prioritized over other armor.
It can deal with damaging it's own itemstacks.
Also impkemented the ISpecialArmor.getArmorDisplay
2012-02-14 10:37:31 -08:00
LexManos
f2b973e48a
Implimented a new IShearable system. This allows mods to create both new shear-like items/blocks. As well as new Entities/Blocks that work with other mod's shear-like items.
2012-02-13 04:13:02 -08:00
LexManos
5163a30002
Implemented item.onBlockStartBreak call for creative single player.
2012-02-13 04:11:39 -08:00
LexManos
d8fa9a8497
Added Item.onLeftClickEntity hook. Used to intercept and cancel the 'attack' action within items.
2012-02-13 04:04:55 -08:00
LexManos
d977c1bfc5
Fixed ITextureProvider support for items that have multiple colored overlays.
2012-02-13 04:03:04 -08:00
LexManos
1242aade3c
Lowered the amount of build log spam, and fixed the inject_version script for use on other systems.
2012-02-13 04:01:54 -08:00
LexManos
6a8d84470a
Missed a caluse, ISpecialArmor should work as intended now. And not destroy Armor instanatly.
2012-02-10 07:10:39 -08:00
LexManos
14ccf7834b
Implmented Sengir's IPickupHandler.
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http://www.mod-buildcraft.com/forums/topic/hook-intercept-item-pickups-by-player-entities/?view=all
2012-02-10 06:56:28 -08:00
LexManos
408d2a9d62
Merged in the change to ISpecialArmor to introduce the DamageSource argument.
...
As well as the concept of damage absorption vs reduction.
2012-02-10 04:02:32 -08:00
LexManos
2ea1775224
Created a Entity tracking ans spawning system.
...
Mod creators should call MinecraftForge.registerEntity to register a entity.
All entity ID numbers are Mod Unique. Meaning two mods can have Entity #1 .
Added client and server side packet handlers for the 'Forge' channel. For use in internal packets such as the new Spawn packet.
Updated the build scripts to copy over unique server source files now that there actually are some.
For modders:
If you have a entity that used MLMP's 'owner' system, you should have your entity implement IThrowableEntity
If you have a entity that implments MLMLP's ISpawnable, you should implement ISpawnHandler.
They provide the same functionality, just in a cleaner, more orginized way and will be the method used when we eventually drop MLMP.
2012-02-10 03:06:08 -08:00
LexManos
fcc781b100
Fixed return value for un/registerChannel. Now returns properly indicate when un/register commands should be sent.
2012-02-07 05:13:19 -08:00
LexManos
ebdc9b9464
Setup .gitignore for eclipse bin dirs.
...
Fixed line endings in install.sh
Added mod_MinecraftForge for simpler logging of minecraft version in crash reports
Added new hooks for connection events, See IConnectionHandler for more details.
Added Packet250CustomPayload handeling and channel registraction management, see MessageManager and IPacketHandler for more details.
Forge now uses unsed fields in C->S Packet1Login to identify itself. None Forge clients will get a graceful disconnect message instead of the 'Unknown packet 230'
2012-02-07 03:16:57 -08:00
LexManos
9265b690ab
First official commit for GitHub. Using to test build automation system firing from final configuration.
2012-02-03 03:30:49 -08:00
LexManos
02088ea278
New parameter for setup script to skip the initial decompile. Used in the build system to speed things up.
2012-02-03 10:46:49 +00:00
Space Toad
e3b3920661
bumbed version number
2012-01-29 13:27:26 +00:00
LexManos
61dc035977
Potions are not armor.
2012-01-28 07:34:39 +00:00
LexManos
7a6193e8f5
Reorganized SpecialArmor code to work properly.
2012-01-28 07:09:55 +00:00
LexManos
92b2a3666e
Some typo fixes
2012-01-28 06:16:58 +00:00
LexManos
c6121b5676
Updated for MCP Mappings
2012-01-25 13:08:09 +00:00
LexManos
08195cfc03
Streamlined the Setup, Build and Package scripts:
...
On windows they no longer need the user to press enter every step
Moved version info out to version.txt, This will only effect the svn. If you update the version do it in version.txt not in ForgeHooks.java.
Introduced the build number into the version string.
Cleaned up some extra echos in scripts.
2012-01-25 07:00:31 +00:00
LexManos
fa564fb3c5
Reach and Rail bugfix
2012-01-23 20:44:10 +00:00
Space Toad
224597aa3a
bumped version number
2012-01-22 01:28:22 +00:00
LexManos
9f31de24aa
Install.cmd now tries to add the system folder to the current path.
2012-01-21 19:45:03 +00:00
LexManos
86a5cfd48b
Disabled updatenames int he isntall scripts till MCP fixes the reobf issue.
...
Updated to MLMP 1.1v2, Which says it fixes bugs it doesn't But it does fix the packet bug.
Fixed a bug in Packet 250.
2012-01-20 18:44:00 +00:00
LexManos
52a18ab02b
Updated MCP mappings
2012-01-19 19:21:48 +00:00
LexManos
a560c7bf9a
Fixed the Minecart Drop bug
2012-01-19 00:53:18 +00:00
Eloraam
b767ce84ab
Fixed a bug that caused snowballs to drop incorrectly.
2012-01-18 03:03:34 +00:00
LexManos
3bb04f70ca
Small update to ContainerCreative hook for better compatibility with mods that extend block IDs.
2012-01-17 21:03:08 +00:00
LexManos
2319eec68b
Fixed getCartClassForItem and getCartTypeForItem
2012-01-17 16:48:09 +00:00
LexManos
3b5b9c5d1e
Bug Fix for Chests staying open on MP Servers
...
Implemented reach distance variable
2012-01-17 03:44:52 +00:00
LexManos
43a89e61e9
Fixed a few accessors I missed:
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Server RailLogic.getNAdjacentTracks public
Server TileEntityFurnace.getItemBurnTime static
New GUIControls change, Made it into a scroll panel instead of a static position window.
This just makes things look better when multiple mods with KeyBindings are installed
2012-01-17 02:03:29 +00:00
LexManos
078d3c2750
Fixed a mapping issue with client side TileEntityFurnace patch
2012-01-16 02:13:08 +00:00