Commit graph

2339 commits

Author SHA1 Message Date
cpw
43391c009c
More crash report tweaks. Put a button to open the generated crash report on the error screen, tweak formatting of crash report, and add the enhanced stack trace data (transformers et al)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-08 20:05:45 -04:00
ChampionAsh5357
15733a18e4
New hook for better custom scaffolding movement (#7261) 2020-09-08 14:00:09 -07:00
mrp-v2
e421ea164c
Fix custom teleporters NPE (#7296) 2020-09-08 13:29:07 -07:00
Cyborgmas
178e3d244a
Prevent duplicate wrapper tags from crashing (#7283) 2020-09-08 13:25:23 -07:00
Tschipp
bd5e107628
Add partialTicks to RenderNameplateEvent (#7277) 2020-09-08 13:24:02 -07:00
Edwin Mindcraft
887bc37209
[1.16.x] Fixes for Bamboo, Enchantments and Conduits, small adjustments to bring some patches closer to the vanilla code. (#7239) 2020-09-08 13:03:36 -07:00
ChampionAsh5357
05480843cd
Re-implement DrawHighlightEvent$HighlightEntity Firing (#7233) 2020-09-08 12:50:06 -07:00
tterrag
be5885155c
Add validation via resources for tag providers (#7271)
BREAKING CHANGE: Moved ExistingFileHelper to common package
Remove various workarounds from forge tag providers
2020-09-02 23:18:22 -04:00
cpw
de24783152
Fix up slight registry change and other 1.16.2 stuffs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-08-31 21:30:53 -04:00
cpw
bfeec0c7bd
Merge branch '1.16.1' into 1.16.x
# Conflicts:
#	patches/minecraft/net/minecraft/client/Minecraft.java.patch
#	patches/minecraft/net/minecraft/item/crafting/Ingredient.java.patch
#	src/main/java/net/minecraftforge/fml/client/ClientModLoader.java
#	src/main/java/net/minecraftforge/registries/GameData.java
2020-08-31 21:15:56 -04:00
cpw
2e42340dfa
Fix up all the things. Removed SidedProvider because it served no real purpose anymore.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-08-31 21:00:44 -04:00
ichttt
cf09f3eeb9
Add particle culling (#6981) 2020-08-30 16:05:16 -07:00
LexManos
d8eaeabf3c Wrap vanilla's 'default' biome registry in ForgeRegistry.
This should allow registering mod dimensions like in 1.16.1, while the data driven system is fleshed out.
2020-08-26 09:49:41 -07:00
Max Becker
fc000fe913
Replace EntityHeight event with EntitySize event (#6858) 2020-08-21 11:53:37 -07:00
Davide Albiero
e3db429763
[1.16] ForgeEventFactory#canCreateFluidSource reintroduced (#7181) 2020-08-21 11:37:43 -07:00
mcenderdragon
aaa1deeef2
Fix ItemStack#isDamageable is not calling Item#isDamagable (#7221) 2020-08-21 11:06:38 -07:00
LexManos
9118c3dd24 Cleanup Forge's build script, fix some unneeded patches.
Add checkExcscheckAll tasks.
2020-08-21 02:47:04 -07:00
ChampionAsh5357
c6d512afe8
Readding DifficultyChangeEvent hooks (#7240) 2020-08-20 21:35:09 -07:00
Cyborgmas
edca0c7293
Remove forge optional tags in favor of Vanilla's new system. (#7246) 2020-08-18 22:22:34 -07:00
LexManos
132cc3659d New method for creating modded tag references, fix connecting to vanilla servers. 2020-08-14 12:04:55 -07:00
Cyborgmas
978b3c7fb1
Fix server connection, misapplied patch (#7245) 2020-08-13 12:22:17 -07:00
LexManos
fe43088c96 Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
David Quintana
a8e68328c4 Move ModelRegistryEvent invocation to when the model loading is about to start.
Freeze the ModelLoaderRegistry right after this event happens, just before model loading actually begins.
This means ModelRegistryEvent is now the correct place to register loaders, as it was intended.
This is a slight breaking change, but any mod that used FMLClientSetupEvent before will need to be updated regardless due to the existing race condition.
2020-08-08 03:00:15 +02:00
Take Weiland
8bad5b1f13
Fix wrong BlockState param passed into canSustainPlant from FarmlandBlock (#7212) 2020-08-03 17:19:12 -07:00
sciwhiz12
493608e1b5
Fix debug world not generating modded blocks (#6926) 2020-08-03 17:00:31 -07:00
ChampionAsh5357
0984777c98
New IForgeBlock#getToolModifiedState hook allow better control over tools interacting with blocks. (#7176) 2020-08-03 16:49:26 -07:00
Xerousso
97a2b9a448
Added new hook to allow Biomes to control their Edge biomes (#7000) 2020-08-03 16:21:13 -07:00
brandon3055
399bc6c9c3
Add support for custom elytra (#7202) 2020-08-03 15:55:10 -07:00
sciwhiz12
b4a6d186de
Fix RenderTickEvent using wrong partial ticks value when game is paused. Fixes #6991 (#7208) 2020-08-03 11:53:21 -07:00
tterrag
8f9e52c260 Implement forge IBakedModel methods in vanilla wrapper models 2020-07-29 23:10:40 -04:00
LexManos
4ffcdaa6da Make license toml entry optional during 1.16.1
There are to many existing mods to make this required.
Yes, we are technically before a RB and can do breaking changes. However this is too large.
2020-07-28 00:16:18 -07:00
Raycoms
849e718a42
Fix rail 180 rotations (#7177) 2020-07-27 16:35:15 -07:00
Jamie Mansfield
720966544d
Fire AnimalTameEvent for cats (#7172) Closes #7171 2020-07-27 16:00:14 -07:00
LexManos
7717795f42 Fix Biome generation error. 2020-07-27 15:56:04 -07:00
Paul Becker
daa817bbdf
Fix SleepingTimeCheckEvent not being fired in initial sleep test. (#7005) 2020-07-27 14:35:13 -07:00
Yunus
fba168051a
Fix ClimberPathNavigator spinning when width is small. Closes #6993 (#6997) 2020-07-27 14:30:16 -07:00
Tschipp
941b9a1d1f
Re-added PlayerEvent.NameFormat (#6992) 2020-07-27 14:16:35 -07:00
Xerousso
27798c5804
Fixed modded overworld biomes not spawning [1.16.x] (#6990) 2020-07-27 14:10:42 -07:00
Cyclonit
9d84b5df31
Added EntityLeaveWorldEvent (#6984) 2020-07-27 14:06:01 -07:00
Amber
00797fdb3a
Re-implement moddable flammabilities (#6983) 2020-07-27 14:02:45 -07:00
Take Weiland
c9f9fd01b5
Re-add patch for PlayerSetSpawnEvent (#6977) 2020-07-27 13:41:35 -07:00
sciwhiz12
2450693f7d
Fix ChunkDataEvents using different data tags (#6961) Fixes #6957 2020-07-27 13:40:22 -07:00
Joseph Tarbit
cf7784ac4b
Post SoundLoadEvent on mod bus instead of forge bus (#6955) 2020-07-27 13:26:51 -07:00
cpw
e3137213e5
Remove startupquery. Currently wasn't functional, and 1.16 has out of band state loading in all cases, so the complex functionality there is no longer needed. Going to research using the Lifecycle indicator from DFU as a proxy/replacement. Probably with some codec FUN.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-07-21 21:26:02 -04:00
Cyborgmas
24f3ef5ffe
Load Modded Datapacks in DatapackScreen, before world creation (#6913) 2020-07-20 15:56:21 -07:00
LexManos
638d1d31de Fixed Forge commands. Closes #6973 Closes #6974 Closes #6976 2020-07-16 14:08:13 -07:00
Jared
00013865b0
Added an event for registering commands. closes #6968 (#6969) 2020-07-15 12:30:41 -07:00
seymourimadeit
0f56b4c4ee
Mark Raid.WaveMembers as an extensible enum. (#6878) 2020-07-13 15:40:37 -07:00
LexManos
201349f8de Fix checkPatches task. Closes #6956
Fix patched in method using srg name. Closes #6965
Fix capabilities not being collected for ClientWorld. Closes #6966
Fix TagEmptyCondition using client side copy of tags instead of server. Closes #6949
Fix ExtendedButton using narrator text. Closes #6958, Closes #6959
Fix misaligned patch in RepairContainer. Closes #6950, Closes #6953
Fix LivingJumpEvent not being fired for players jumping horses. Closes #6929
Remove extra getToughness method in ArmorItem. Closes #6970
Remove GetCollisionBoxesEvent. Closes #6921
2020-07-13 15:17:37 -07:00
sciwhiz12
6b3f2f46fa
Remove hooks into beacon base/payments. Vanilla uses tags now for extensibility. (#6948) 2020-07-10 10:49:42 -07:00