Post SoundLoadEvent on mod bus instead of forge bus (#6955)
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@ -4,7 +4,7 @@
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this.field_148622_c = p_i50892_1_;
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this.field_148619_d = p_i50892_2_;
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this.field_217939_i = new AudioStreamManager(p_i50892_3_);
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+ net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.sound.SoundSetupEvent(this));
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+ net.minecraftforge.fml.ModLoader.get().postEvent(new net.minecraftforge.client.event.sound.SoundLoadEvent(this));
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}
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public void func_148596_a() {
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