LexManos
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2c07b18e1a
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Fix compile error, forget to flush to disc.
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2013-03-06 19:26:29 -08:00 |
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LexManos
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6b5a086be3
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Readd second render pass to TileEntities and Entities, patches were missed when merging in master branch. As note, CB can DIAF.
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2013-03-06 19:18:26 -08:00 |
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Christian
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e5913fb29f
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Add an Icon to the LiquidStack, for rendering the liquid in various ways
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2013-03-06 20:54:24 -05:00 |
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Christian
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b0e42ebcea
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Updated FML:
MinecraftForge/FML@abe4f73a9a FIX massive performance issue with FML. Thanks to @sfPlayer1 for finding this epic derp on my part!
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2013-03-06 14:07:06 -05:00 |
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Christian
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f5ba66068a
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let's do it right this time. Hmmm
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2013-03-06 13:32:34 -05:00 |
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Christian
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101ae36f57
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Call stitcher for non-existent textures as well. Probably allows
for generated textures. Hmmm
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2013-03-06 10:29:25 -05:00 |
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LexManos
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5ff9983772
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Updated FML:
MinecraftForge/FML@debbdc00be Capture Minecraft logs into FML logging
MinecraftForge/FML@74fffc6fdc Update next render to 40
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2013-03-05 15:46:26 -08:00 |
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LexManos
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c2b610d335
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Fix ItemSeedFood respecting custom soils.
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2013-03-05 15:44:31 -08:00 |
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LexManos
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43a1bf1425
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Removed erroring imports and update build function to die on errors.
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2013-03-04 20:57:42 -08:00 |
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LexManos
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20db933cee
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New world event for controlling potential entity spawnlists. For #430
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2013-03-04 20:29:05 -08:00 |
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LexManos
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ebdc10eb1d
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Add callback on TextureStitched to control texture loading.
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2013-03-04 19:36:19 -08:00 |
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LexManos
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2e947b364c
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Add helper functions for deling with custom TextureStitched
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2013-03-04 18:55:15 -08:00 |
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LexManos
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88e44f0761
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Fix animation location for textures with domains
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2013-03-04 18:54:21 -08:00 |
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LexManos
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432e08b5d6
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Updated FML:
MinecraftForge/FML@aed2cc446a Force file name encoding to UTF-8, caused different zips on different systems.
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2013-03-04 18:29:23 -08:00 |
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LexManos
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493cb50583
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Fixed new python changes.
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2013-03-04 17:21:15 -08:00 |
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LexManos
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16475908be
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Rework configuration, configs should now use Config.hasChanged to deterne if thehould call save(), also re-worked the saving to not use String.format as much.
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2013-03-04 16:33:52 -08:00 |
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LexManos
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1860885fee
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Copy over some needed files for debugging.
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2013-03-04 16:33:02 -08:00 |
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Christian
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b644696668
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Update submodule
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2013-03-03 22:45:09 -05:00 |
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LexManos
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8daafa79b6
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Change FML module to read-only connection.
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2013-03-03 19:41:13 -08:00 |
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LexManos
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00c596f5a3
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Update python scripts to reflect that FML is now a submodule. Delete updateasmdata as it's in /fml/ now. Build should work once again.
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2013-03-03 19:30:23 -08:00 |
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LexManos
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f7d6c2384c
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Remove window helper batch files.
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2013-03-03 18:51:39 -08:00 |
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LexManos
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95ba5f4e3a
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Removed GNUWin32 files and uneeded files seince FML is now a submodule.
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2013-03-03 18:36:38 -08:00 |
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LexManos
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d1479d1a77
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Added submodule changelog ganerator:
Updated FML:
MinecraftForge/FML@e74087ee43 Ignore again, testing submodule.
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2013-03-03 14:09:48 -08:00 |
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LexManos
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d6a86916eb
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Testing selective commit of submodule.
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2013-03-03 12:03:46 -08:00 |
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Christian
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59b8e5e93c
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Add in simple texture management for mods using the stitcher. Scope with "{domain}:{texture}" to
get textures that are not at /textures/<item|block>/{texture}.png but /mods/{domain}/textures/<item|block>/{texture}.png
instead
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2013-03-03 14:11:31 -05:00 |
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Christian
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72e013fb66
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Fix up patches for FML, also, add in FML as a submodule rather than a zip
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2013-03-03 14:05:34 -05:00 |
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LexManos
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9bd8f2697c
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Updated Forge to s13w09c
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2013-03-02 03:08:27 -08:00 |
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LexManos
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ed55969932
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Not supposed to have debug stuff...
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2013-02-28 03:59:57 -08:00 |
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LexManos
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a04e7912b0
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Sync up with FML, Will not run nativly as you need deobfusication_data.zip in your libs folder.
We have not setup the download for that yet, to make it yourself just zip joined.srg name it deobfusication_data.zip and put it in lib
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2013-02-28 03:53:42 -08:00 |
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Christian
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082ee1a5ea
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Merge branch 'master' into snapshot15
Conflicts:
fml-src-1.4.7-4.7.22.539-master.zip
fml-src-1.4.7-4.7.35.556-master.zip
fml-src-13w02b-4.99.16.541-snapshot15.zip
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2013-02-27 23:19:11 -05:00 |
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LexManos
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a766603b38
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Merge commit '695b080197bd577cc34fe6dbc72b74f4a74b2d5c' into snapshot15
Testing cherry picking.
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2013-02-27 00:57:35 -08:00 |
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LexManos
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a520e128d7
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Fix TESR culling for beacons, and implement a good enough measure for Chests.
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2013-02-24 22:55:48 -08:00 |
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LexManos
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a0bc6a3ed0
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Bump version to 6.6.2, declaring Forge for MC 1.4.7 feature complete, as 1.5 is on the horizon, only bug fixes from this point on. Unless something major happens on Mojang's end.
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2013-02-23 14:20:49 -08:00 |
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LexManos
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0f696c3739
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Add water and lava to liquid dictionary by default, closes #419
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2013-02-23 13:53:05 -08:00 |
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LexManos
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f0ea9c9106
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Store the glMultiTexCoord lightmap for later use with glDrawArrays closes #406
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2013-02-23 13:50:12 -08:00 |
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LexManos
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3530e0d861
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Added unload event for client worlds Closes #405
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2013-02-23 13:41:43 -08:00 |
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LexManos
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a7cdcc1f33
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WorldGen*Trees shoud not respect custom soils. Closes #355
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2013-02-23 13:07:00 -08:00 |
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LexManos
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0396ba2252
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ItemStack sensitive versions of Item.getPotionEffect and Item.isPotionIngredient Closes #321
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2013-02-23 12:02:36 -08:00 |
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LexManos
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f703dbb230
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clarify what the size is measured in for the dormant chunk cache. -.-
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2013-02-23 11:51:16 -08:00 |
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LexManos
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b754d6f301
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Fix movement speed check, closes #420
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2013-02-23 11:30:56 -08:00 |
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LexManos
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d9ebd3fb53
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Change usage of ketSet/get to entrySet in OreDictionary, closes #422
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2013-02-23 11:22:01 -08:00 |
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LexManos
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3945819851
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Fixed entity colision above max world height, and below 0. Closes #400
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2013-02-23 10:59:44 -08:00 |
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LexManos
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d50f150c56
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Disable automatic equiti of pcke dup items for players, and fixed index issues in Player.setCurrentItemOrArmor.
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2013-02-23 10:42:33 -08:00 |
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LexManos
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feca047114
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Update FML to 556:
b6d6f235 Fix sprite map issue.
1158aa46 Fix Language Registry, closes #FML 163
50ce6fb3 Option to disable renaming for srgnames.
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2013-02-22 15:01:45 -08:00 |
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LexManos
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53aac39d90
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Jenkins needs this script, *pokes Overmind* -.-
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2013-02-15 05:11:55 -08:00 |
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LexManos
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307dd48229
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Fix profiler issue with RenderGlobal patch. Closes #414
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2013-02-15 04:56:55 -08:00 |
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LexManos
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183b3e6316
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Fix EventTransformer throwing an NPE when transforming a class that doesn't exist. Closes #413
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2013-02-15 04:53:56 -08:00 |
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LexManos
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e11feec55f
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Fix fortune modifier always passed as 0 to idDropped closes #412
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2013-02-15 04:49:33 -08:00 |
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LexManos
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dcdd7c6c0e
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Fixes comparison for items in creative inventory, closes #411
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2013-02-15 04:43:20 -08:00 |
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LexManos
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ace8c29085
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Added a hook into SlotArmor so Items can control if they are classified as a Armor type. Closes #408
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2013-02-15 04:25:08 -08:00 |
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