Commit Graph

866 Commits

Author SHA1 Message Date
LexManos 043f570ff9 Update to MC 1.4.1 and Forge 6.0.0 2012-10-23 16:04:58 -07:00
LexManos 717b80781b Fix color issues with Dyed Leather armor. 2012-10-23 05:24:36 -07:00
LexManos 5ca845f069 Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event. 2012-10-22 00:29:28 -07:00
LexManos ad51183584 Cleanup mirrored things in ShapedOreRecipe to address issue 208 and issue 210 2012-10-21 23:19:11 -07:00
LexManos a09ea82fc7 Remove deprecated code. 2012-10-21 23:18:09 -07:00
LexManos dc9b1d90bd Fix NPE issue when mods add null EntityFX's to be rendererd. 2012-10-21 22:59:57 -07:00
Christian 9e86399aae Update FML: 7a34246
7a34246 Ship a client only class so the merge works both sides.
2012-10-21 23:09:04 -04:00
Christian 4ee6852d4d Fix install.py so it can be installed properly from src distribution 2012-10-21 21:21:19 -04:00
Christian b32aedacce Update FML (entire change log since last by me): 62a6b52
62a6b52 Fix RenderRegistry render ID - now at 36 Fix SpriteMaps - they're running out fast! Switch to forge if you can! RenderBiped now has an armo
b845cde Fix up FML python script for forge
2c36dfb Update to MCP pre 3. Fixes some weirdnesses with explosions.
acd880d Merge branch '1.4'
e6f57e5 Update for MCP release
b1de0fc Remove fuzz from patches for INetworkManager change
ad44619 Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use...
3a94211 Add a script to ignore git complaining about the eclipse workspace changing - run when you first open the eclipse workspace
9386e23 Update gitignore - ignore the files that will change or be deleted
10b318c Add in "starter" image for eclipse workspace
995d5b7 Eclipse workspace fixup 2?
bbb12c8 Clean up eclipse workspace- part 1
b50058e Clean up a bit of patch fuzz
4a0bfa9 Fix CommonHandler for rename of the server thread class
4d1ec66 Update with RC2 MCP. Use the joined.exc file directly since MCP now provides it.
b52e3d0 Fix exception for CodecMus
a1011c9 Fix some compilation issues. Requires resolving the worldclient abstract method
0ebd4f3 Inital patch update to 1.4
89c68c4 Moved into EntityVillager
e4702cb Fix line ending detection during checkout.
6e64fd7 We don't need logging here...
014b3f4 remove useless -Server projects
7628c67 Updated the AT config and Marker config for 1.4 obf
54a322c Updae build to copy files that may decompile differently but are actually the same, and updated for 1.4 values.
aadf396 Update MCP Merge config.
81e1855 Pull in MCP's 1.4 conf files.
5686fd4 Fix error in merging of exec's
2012-10-21 20:56:56 -04:00
LexManos 1f1a7edebb Update release script for mcp changes, releases now build. 2012-10-21 10:39:05 -07:00
LexManos 2e4a43e875 Updated Forge version to 5.0.0, for 1.4 2012-10-21 10:27:07 -07:00
LexManos 158c2f1feb Updated World patch, there are a lot of new things happening int he constructor, xcomp should probably vet this. 2012-10-21 10:26:07 -07:00
LexManos 07a4a9f41f Teleporting has a new function (func_82448_a), made it so that you can supply your own teleporter to that function, and so it works with dimension movement factors. 2012-10-21 10:25:27 -07:00
LexManos a705a12cdf Removed Forge's TileEntity.getRenderDistance, now a vanilla feature: TileEntity.func_82115_m 2012-10-21 10:23:46 -07:00
LexManos 3f03cc8c87 BlockCrops is now the parent class of multiple types of crops, Wheat, Potatoes, and Carrots, updated getBlockDropped patch to reflect. 2012-10-21 10:22:56 -07:00
LexManos 067458bdc0 Patches removing forge spawn protection, now a vanilla feature. 2012-10-21 10:21:39 -07:00
LexManos 1ee857e779 Entities have a new function to determine explosion strength that they create, and implemented Item frame pickblock. 2012-10-21 10:20:39 -07:00
LexManos 6ffaa94994 BlockSnow now pretty much just passes harvestBlock to it's super. 2012-10-21 10:19:54 -07:00
LexManos c81f696cd7 Updated Render patches, Bipeds now have the ability to have helmets, of either blocks, or the new 'heads' 2012-10-21 10:19:17 -07:00
LexManos fd1f09a34e Patches that applied with little to no functional changes. 2012-10-21 10:16:55 -07:00
LexManos 01722c6c3c Forge spawn protection removed, now a vanilla feature. 2012-10-21 10:05:50 -07:00
LexManos 9eeda7b4db No longer needed, getRenderDistance removed because Vanilla has it now, TileEntity.func_82115_m 2012-10-21 10:05:02 -07:00
LexManos 305a1ef66b Moved to common where it should be 2012-10-21 10:02:23 -07:00
LexManos 6127c113b8 Remove final from 'villageCollectionObj' to allow for delayed setup of Map source objects. 2012-10-21 10:00:43 -07:00
LexManos 4a4166fe7e Update for new names in 1.4 2012-10-21 10:00:02 -07:00
LexManos bf14aefd28 Update Forge's AT for 1.4 names. 2012-10-21 05:46:23 -07:00
LexManos ae28513c98 Fix recompile call for 1.4 MCP change 2012-10-21 05:46:10 -07:00
LexManos ad1d1da435 FML Update for 1.4 2012-10-21 05:45:53 -07:00
LexManos 8ce75c4ab5 Bump version to 4.3, final for 1.3.2 2012-10-19 18:57:24 -07:00
LexManos 1d1251d92a Remove some test code. 2012-10-19 18:56:56 -07:00
LexManos 34ebfcd978 Added ability for mods to cleanly define and display new creative tabs. 2012-10-19 08:46:39 -07:00
Christian f3443d3e02 Fix classloading issue preventing JRockit from running forge 2012-10-19 09:30:31 -04:00
Christian 2687a67e73 Forge build change: the universal jar, if installed alongside a server jar file, can be executed to load forge. No server side merging required!
Update FML: 989ab3e
989ab3e Update build.xml - add a classpath to the manifest. This means the universal jar is now a server side launche
88f1dc9 Typos!
2012-10-18 21:31:39 -04:00
Christian c440c4b0c1 Update FML: 470a185
470a185 Try and avoid an NPE in crash reports
0029518 Fix logging problems- log death messages and re-route the server through FML logs properly.
fe7a832 Fix the test mod
a2bc30b Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
bae1f74 Fix classpath for server
887aa27 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
e17f267 Update FML internal classpath. Helpful for coremod devs
3b9972a Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
5c96afe Changed RelauchLibraryManager so that files with different paths on the same baseURL can be implemented in one ILibrarySet.
1bca393 FML as a whole is now subject to transformers.
27cf731 Bonus extra character. thanks randomitter!
94c84cd Merge pull request #116 from Vazkii/patch-1
c2d3195 Add Null check to FMLClientHandler.sendPacket
2012-10-18 20:17:23 -04:00
LexManos 30f74ac44c Make Item.createEntity only call when its specifically a EntityItem, not a subclass of it. 2012-10-18 16:55:35 -07:00
LexManos 192fb0f10e Dll files are binary as well. 2012-10-15 15:32:25 -07:00
LexManos f10073dc45 Ship forgeversion.properties with release zips. Same format as fmlversion.properties. 2012-10-15 15:32:12 -07:00
LexManos 006a27dcd6 New Block hook to determine if it can be destroied by the ender dragon, for PR 199 2012-10-14 20:17:07 -07:00
LexManos 91e88afdbe Allow hook into GuiSlot for background rendering for PR #203 2012-10-14 20:00:30 -07:00
LexManos 2a749bee2c Change the Crafting damage check to be the same as the usage damage check. (>= -> >) 2012-10-14 19:59:50 -07:00
LexManos 731107a865 Fill out the .gitattributes to help with line endings how they should be. 2012-10-14 19:59:07 -07:00
Christian 8d5b8a81fe Reorganize the forced chunks a bit- offload the cost of immutable map building to the mods, rather than the chunk tick 2012-10-14 12:30:33 -04:00
Christian b89467d101 Remove @SideOnly from removePotionEffect. Hi RichardG! 2012-10-12 14:01:16 +01:00
LexManos 5514bd39c9 Add some accessors to teh ChunkLoader tickets. 2012-10-11 18:27:51 -07:00
LexManos cd01c30ae2 Merge pull request #198 from iChun/patch-1
Fix not passing right render pass to Item class.
2012-10-07 18:10:58 -07:00
Christian 2c8517f4d7 Fix bounds checking on chunkcache. Should fix a bunch of rp2 and maybe other extended tile entity code 2012-10-07 00:28:42 -04:00
Christian 8e92472409 Use weak references to the worlds in our maps. WorldClient would otherwise
leak all over the show.
2012-10-06 21:32:41 -04:00
Christian 72c19f335b Expose RenderGlobal.field_72738_E (breakingBlocks) and fire OnBreak for items broken in itemUseFirst on the server. Both for Elo 2012-10-04 18:05:58 -04:00
Christian 641a7b033f Fix problem with spawning custom entities in hotloaded dimensions. 2012-10-04 17:35:22 -04:00
iChun 528a295401 Fix not passing right render pass to Item class. 2012-10-05 03:57:52 +08:00