Commit Graph

68 Commits

Author SHA1 Message Date
tterrag 631230b298
Patching and updates 2020-06-25 17:55:40 -04:00
LexManos d4f79882f9 Update MCP Mappings. 2020-05-15 12:17:25 -07:00
TheSilkMiner 765da1aca8
Allow Music Discs to be created with SoundEvent delegates. (#6523) 2020-05-15 10:38:19 -07:00
DaemonUmbra 2ce4f5ece5
Updated ForgeDev MCP Mapping Version (#6532) 2020-02-25 19:45:14 -08:00
mcenderdragon 44d9fff2b4
[1.15] Reimplemented the ITeleporter interface (#6404) 2020-01-29 09:18:07 -08:00
tterrag 90035ab084 Remove custom vertex format from BakedQuad 2020-01-04 23:36:56 -05:00
LexManos 1933d05e36 Update to 1.15
Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.

Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
2019-12-17 03:38:12 +01:00
tterrag 78cdb705d4 Allow structure processors to process entities 2019-09-28 18:18:24 -04:00
tterrag dfbd61436b Add template arg to StructureProcessor#process 2019-09-22 23:35:12 -04:00
tterrag dee844e232 Add IExtensibleEnum#init, extend FillerBlockType/PlacementBehaviour 2019-09-21 15:57:32 -04:00
tterrag 6fda1e968d Make FlowerPotBlock extensible and reusable for mods
- Change static lookup map to an instance variable
- Add an instance variable for the "empty pot" for the current block
- Keep one instance of the lookup map between the empty pot and all its full versions
- Convert everything to use delegates
2019-09-17 19:57:58 -04:00
cpw 27afdc8a27
Provisional update to 1.14.4. Missing a lot of playerinteractionmanager patches because everything moved and I'm tired.
Fix up immediate problems.

bump to 28.
2019-07-20 00:35:40 -04:00
cpw eff42f6066
Update mappings to 20190719 in prep for 1.14.4..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-07-19 11:55:30 -04:00
cpw 83a0dc2ef9
Merge remote-tracking branch 'origin/1.14.x' into 1.14.x 2019-06-21 22:42:33 -04:00
cpw c10174d50d
Update mappings, move mod initialization to the async loader.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-21 22:42:16 -04:00
tterrag 5a3b375147 Fix #5612 add entity to ISelectionContext 2019-06-21 21:15:56 -04:00
LexManos e1cdb2e558 Expose the data entry point and generate Forge's Tags using it. 2019-06-13 20:58:03 -07:00
tterrag a93d7d20ee Rework model patches/classes for new bake signature 2019-06-08 01:02:29 -04:00
LexManos a7df63e1a1
Update to 1.14.2 2019-06-07 16:50:47 -04:00
tterrag 9209c3cbfe
Add new system for model data, replacing extended states (#5564) 2019-05-09 02:10:38 -04:00
tterrag 616416569b Add explicit return type checks for extensible enums, fix exc 2019-04-25 19:51:20 -04:00
tterrag bda3f1b7c6 Make EnumRarity extensible 2019-04-25 19:29:19 -04:00
tterrag 2f486f2bdd
Add method to IResourcePack to hide it entirely from the UI (#5525) 2019-03-25 17:24:37 -04:00
LexManos f5375783c6 Do not invalidate caps when entity is being moved across worlds. Should fix #5500 2019-03-19 14:10:29 -07:00
tterrag 4abfedea68 Make BannerPattern extensible (#5464) 2019-02-19 12:14:14 -05:00
LexManos ca72710937 Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
LexManos 2e5f25d8ae Finish off most old patches, fix issue for mounted entities. 2019-02-08 17:40:07 -08:00
Girafi 9119e395d4 Added 'create'-method for EnumCreatureType (#5400) 2019-02-04 11:40:03 -08:00
LexManos b40e2cc59e More old patch work, cleaned up static methods added to ItemStack, and various networking functions. 2019-01-28 16:25:49 -08:00
LexManos 3b029ba031 Re-introduce patch for injecting registry mappings during world loading.
And re-introduce registry freezing to ONLY the Register events.
Filter ObjectHolders by registry type and fire between every Register event.
2019-01-16 12:28:13 -08:00
LexManos 94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos 5ed03945a0 Disable eclipse compiler and switch to SRG patches. 2018-09-22 00:38:21 -07:00
LexManos 12869710de Remove old paulscode libraries.
Re-work EnumHelper and ObjectHolder systems to bypass JITer of final fields.
Other cleanups.
2018-09-06 04:39:01 -07:00
Ben Staddon 14bfeefb4d Allow custom SpawnPlacementType registration (#4973) 2018-07-28 17:51:44 -07:00
Ben Staddon fe3478f233 New ITeleporter interface making dimensional teleportation easier. (#4602) 2018-04-01 01:55:45 -07:00
CreativeMD 6f642ba6ce Fixed Spectator mode particles and sounds computed from where you have been before (MC-46445) (#4728) 2018-04-01 00:40:26 -07:00
LexManos 239b9d36a4 Re-enable Vanilla's Shapeless recipe matching. 2017-12-01 13:17:22 -08:00
Philipp Provenzano aa2480c7a1 Allow custom selector types to be defined (#4259) 2017-10-31 11:28:11 -07:00
Fry 0f7ec7e7fd Added dependencies and dependency ordering for textures. (#4070) 2017-06-26 07:58:19 +04:00
mezz 72f037b0fa Add Block.getDrops that uses NonNullList, deprecate the old method. Fix #3567 (#3778) 2017-06-24 03:05:42 -07:00
Mathe172 9c148b56f8 Fix patches of GuiScreen(#3704) and ItemDye(#3736) (#3878) 2017-05-26 14:19:58 -07:00
LexManos 72937c90be Fix vanilla bug where player reputations villages were reset on read.
Deprecated Username based API in favor of UUID based API.
2017-03-31 02:33:39 -07:00
LexManos daf21e4dcf Fix issue reading chunks from the network when client and server do not agree on block count. Closes #34925 2016-12-05 13:53:38 -08:00
Minecrell 279380b4f1 Fix asynchronous chunk loading (#2946)
Since the update to Minecraft 1.9.4 chunks were actually never loaded
asynchronously because a sync request was always made from the
PlayerChunkMap shortly after the chunk had been queued.

- PlayerChunkMapEntry now only loads chunks synchronously *after* the
  chunk failed to load asynchronously.
- Fixed some minor bugs that caused "Attempted to dequeue chunk" messages
- Simplified ChunkProviderServer patch. loadChunk no longer generates chunks,
  so there is no need to handle that.
- Moved loader and provider to ChunkIOProvider so there is no need for
  "hashCode abuse"
2016-06-04 02:51:27 -07:00
LexManos cdc86e9af6 Update mappoings snapshot to 20160518 2016-05-18 05:23:30 -07:00
LexManos b9ac73b0f1 1.9.4 Update.
Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
LexManos aaa146c10d New LootTable interaction system and event.
Modders can now modify and reference internal elements of a loot table by name.
Editing can ONLY be done in the event and any external editing will cause a exception to be thrown.
See this gist for more information: https://gist.github.com/LexManos/77c983d67b9ad27010428478b66d50fd
2016-05-09 14:15:59 -07:00
RainWarrior 286c8c05b7 Separated model classes to client and common packages. 2016-03-21 10:48:52 +03:00
RainWarrior a81dfbc4ef Fixed quads that don't need diffuse lighting getting it anyway. 2016-03-17 14:11:24 +03:00
RainWarrior bda688b9b5 Fixed some errors in forge.exc 2016-03-13 09:59:30 +03:00