Commit graph

413 commits

Author SHA1 Message Date
Christian
5f51e63385 A load of transformer accesses- also a few tweaks to the transformer, and linux support in the fml python 2012-08-01 18:59:45 -02:30
LexManos
4fb08f1660 Rewrote patch generation and application to no longer need diff, and attempt to apply common patches on decompiles that don't have one side or the other. 2012-08-01 06:54:57 -07:00
LexManos
d0036dda00 Updated eclipse projects to have src-common linked resources 2012-08-01 03:52:03 -07:00
LexManos
4ca63717e5 Modified the decompiler stage to:
Compile and run AccessTransformer during the pre-RG stage of decompilation.
Merge resulting sources that are identical to src/common

ToDo:
Finish the common intergration:
-update_patches - Add common folder support
-apply_patches:
--patch each side, also patch all common patches to each side incase they are not merged, only if file exists.
2012-08-01 03:25:45 -07:00
LexManos
62535863ad Add temp AccessTransformer config for FML 2012-08-01 03:18:31 -07:00
LexManos
629b384f0d Discard old setup script 2012-08-01 03:18:02 -07:00
LexManos
b9982f18f5 Fixed AccessTransformer issue with trying to load files, instead of resources. 2012-08-01 03:17:36 -07:00
Christian
1753b28475 Commit the start of some pluggable transformers 2012-07-31 09:46:45 -04:00
Christian
e7a7b3c844 XP for smelting 2012-07-30 23:07:53 -04:00
Christian
6f8b39ea09 Beginning the 1.3.1 update 2012-07-30 22:31:07 -04:00
Christian
e001103ed8 Add in the ability to create versioned dependencies for mod relationships
BaseMod versions are loaded too late so will never work as a versioned
dependency requirement, but can have versioned deps of others
2012-07-30 17:01:27 -04:00
Christian
d1d12e4ebd Fix up coremods with relaunch, add in a sample "coremod" 2012-07-30 11:34:30 -04:00
Christian
b79ec382d7 Add in events for the method pre/init/post annotations so we can add in extra data during the event phase 2012-07-30 00:33:21 -04:00
Christian
a850ea6bc0 Fix whitespace issue 2012-07-29 23:54:07 -04:00
Christian
825f1a8b50 Fix window sticking around - it doesn't anymore 2012-07-29 23:46:52 -04:00
Christian
e1fc02b5b9 Add in "transform excluded" classes that we still need to take loading responsibility for 2012-07-29 23:30:37 -04:00
Christian
b53ce2aa90 Added in some dialogs when things don't go so well 2012-07-29 22:55:53 -04:00
Christian
ba28161f16 New logging stuff, also the early plugin api for forge 2012-07-29 22:54:59 -04:00
Christian
50ed44359d Merge branch 'minecraft1.3' into newfmlmod 2012-07-23 23:02:25 -02:30
Christian
f78400711e Fix up mod classloading delegation 2012-07-23 22:54:36 -02:30
Christian
69e895e687 Some patches to go along with the other changes 2012-07-23 22:51:16 -02:30
Christian
769663466f More stuff as I roll out the changes 2012-07-23 22:50:37 -02:30
Christian
9e4131c3e8 A bunch more fixes for FML mods 2012-07-23 16:33:17 -02:30
Christian
8b5ddf1739 Merge remote-tracking branch 'mainlap/newkeys' into newfmlmod
Conflicts:
	client/cpw/mods/fml/client/FMLClientHandler.java
2012-07-22 20:30:42 -02:30
Christian
5561f8218a New key handling 2012-07-22 20:25:18 -02:30
Christian
2a19eca517 Check in a lot of recent work 2012-07-22 11:56:38 -02:30
Christian
3115f92ee4 Check in new fml mod work so far. Lots still to do. 2012-07-14 13:58:46 -04:00
LexManos
2671641b83 Cleaned up the install script for the source distrabution to setup the workspace properly, delete argo, and download all required dependancies. 2012-07-12 18:07:58 -07:00
LexManos
0a9ee584bf Added call to clean_source to build script to fix patch fuzz on windows. 2012-07-12 18:06:39 -07:00
LexManos
48dcdca805 Fix Client-Clean project to use relative path to argo. 2012-07-12 18:06:01 -07:00
Christian
2db9292ba5 Another bloody ticking fix. This should fix mods that use ML.setInGameHook(true,false) on the
server side to recieve ticks.
2012-07-08 22:06:11 -04:00
Christian
9d6266d85b Fix up mod classloading delegation 2012-07-06 15:59:16 -04:00
Christian
25fb847dc1 Fixes 2012-07-06 10:42:49 -04:00
Christian
98e31e5f03 Incorporate server patches into client 2012-07-06 10:29:17 -04:00
Christian
0ff59e7978 Remove two places that are unpatchable now 2012-07-06 09:52:21 -04:00
Christian
97cfbb990d Server repatching 2012-07-06 09:44:00 -04:00
Christian
59949849f0 Add a "checkpatches" target and check if your patches are up to date before running a repatch operation 2012-07-06 09:19:58 -04:00
Christian
be59dfff54 Launch through the applet launcher too 2012-07-06 01:04:33 -04:00
Christian
32e93213f1 Some patches for the server 2012-07-05 22:31:46 -04:00
Christian
b9466b8ee5 Lots of client patch fixup 2012-07-05 18:13:47 -04:00
Christian
275b78957a Update git ignore to ignore a fernflowerzip that's lying around 2012-07-05 15:38:37 -04:00
Christian
4ab2a3cb6b And we have a brand, "fml". We're definitely modded :) 2012-07-05 15:36:31 -04:00
Christian
58576c2a19 UnexpectedThrowable is now the much more awesome CrashReport! 2012-07-05 15:35:38 -04:00
Christian
c0b707a9bd Merge branch 'master' into minecraft1.3
Bring some of the ticking fixes in

Conflicts:
	client/cpw/mods/fml/client/FMLClientHandler.java
	patches/minecraft_server/net/minecraft/server/MinecraftServer.java.patch
2012-07-05 15:30:21 -04:00
Christian
e8b09f4692 Got the relauncher downloading and injecting library files 2012-07-05 15:23:37 -04:00
Christian
decbe8ba7c Tweak ticking YET AGAIN. Should fire a solitary GUILOAD tick right as the game screen loads.
Hopefully fixes worldload tick issue too
2012-07-04 00:16:30 -04:00
Christian
53c2b50212 FFS let this fix that bloody ticking mess that is ML compatibility. 2012-07-03 23:03:51 -04:00
Christian
3d8a5edc30 Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb.
Fix Worldload being filtered from the trigger arming.
Also, improve errors going to an error screen. There should be more information now.
2012-07-03 22:39:35 -04:00
Christian
275fd394c1 Change gui ticking and world load tick. Should close issue #40 and kill it deader
than a very very dead thing. *$^*(#% Modloader ticking b#%$hit
2012-07-03 21:37:54 -04:00
Christian
d1f791f94e Merge branch 'master' into minecraft1.3 2012-07-03 08:15:58 -04:00
Christian
60b50bb7f2 Tweak build xml for more cleanliness 2012-07-03 08:14:35 -04:00
Christian
9cafdf94ac Merge branch 'antscriptupdates' 2012-07-02 23:50:49 -04:00
Christian
07a1927c25 Update some stuff 2012-07-02 23:49:40 -04:00
Christian
777b4407c2 Merge branch 'antscriptupdates' into minecraft1.3 2012-07-02 23:49:06 -04:00
Christian
a98ffafd71 Add in more options for ant script and clean up needing to clean every time. 2012-07-02 23:43:29 -04:00
Christian
414d59b1aa Merge branch 'testrecover' 2012-07-02 20:19:23 -04:00
Christian
f0aa28162e Merge branch 'antscriptupdates' into minecraft1.3 2012-07-02 15:56:33 -04:00
Christian
2090264599 Some more fixes to the ant stuff: apply patches now happens at the right time, I grab fernflower as part of
setup and added an updatepatches call too
2012-07-02 15:54:25 -04:00
Christian
ecaa158981 Merge branch 'antscriptupdates' into minecraft1.3
Conflicts:
	build.xml
2012-07-02 15:21:15 -04:00
Christian
6c99b80b73 Add in a setupenvironment ant target specifically for setting up an FML environment from scratch 2012-07-02 15:16:40 -04:00
Christian
0418f01886 Harvest MC version from MCP 2012-07-02 13:31:45 -04:00
Christian
6f8409a2ce fix sided proxy bukkit test (not used so not a biggie) 2012-07-02 12:32:41 -04:00
Christian
a8f599983e Harvest MC version from MCP 2012-07-02 12:24:37 -04:00
Christian
b51ce21b70 Initial checkin. Some patches are probably missing, but client compiles. 2012-06-29 20:18:04 -04:00
Christian
731dbf5175 Working simple scheduled ticking, Player ticks 2012-06-28 23:37:30 -04:00
Christian
d3b48f0c21 Support tick spacing through new IScheduledTickHandler 2012-06-28 17:10:35 -04:00
Christian
ce9be2864c Change TickType.WORLD to send the world as arg[0] to match the server. 2012-06-28 14:24:34 -04:00
Christian
541951416e And there are not 1000 seconds in a second 2012-06-28 08:31:32 -04:00
Christian
4f8d71e289 Seconds are 1000 milliseconds long. Not 1 millisecond long. 2012-06-28 08:27:21 -04:00
Christian
7098d613a0 Tweak profiler command on bukkit 2012-06-28 08:21:24 -04:00
Christian
e688e04446 Fix up a derp in the timing command 2012-06-27 22:13:55 -04:00
Christian
0878bd1fcf Fix code to use guava 10 only. Stupid bukkit plugins and daft dependencies on guava 10! 2012-06-27 08:23:53 -04:00
Christian
1c7bcf8077 Tweak for end profiling 2012-06-26 23:37:54 -04:00
Christian
81d4d77202 Add in simple profiler for bukkit 2012-06-26 23:16:23 -04:00
Christian
5a5ff97f39 Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed 2012-06-26 16:24:50 -04:00
Christian
a7caad10ba Add in bukkit support for recipe change 2012-06-26 15:40:30 -04:00
Christian
64dab3c8d7 Add in a new recipe handler registry method for ease of adding recipes to MC 2012-06-26 15:29:34 -04:00
Christian
5d4fdd1337 Update tester mod 2012-06-22 09:30:47 -04:00
Christian
77479d8b74 Fix ticking for GUI ticks too! 2012-06-22 09:30:27 -04:00
Christian
dd7ee6e268 Fix dependency string processing error 2012-06-22 06:21:04 -04:00
Christian
1236abf679 ModSorting test case 2012-06-21 21:56:16 -04:00
Christian
64d1b29c43 Fix ticking properly - ML world ticks now fire once, properly 2012-06-21 18:11:40 -04:00
LexManos
262c68a81d Added stupididty exception for common issue with getMinecraftLogger. 2012-06-21 03:17:33 -07:00
Christian
21042e6913 Rename unused ML prop config files if they exist (to .bak) and
skip generating if not needed
2012-06-20 21:17:32 -04:00
Christian
58d6e58b93 Update bukkit with changes 2012-06-20 12:36:48 -04:00
Christian
6ba65d047f Revert "Test failing build"
This reverts commit 744febc38e915a12c388fe01ba6715d31b6b6ee2.
2012-06-20 08:44:49 -04:00
Christian
63be4cb88f Revert "Revert "Fail the build when recompilation fails""
This reverts commit c2d920d738a294462338fbe955c62a0f4034304c.
2012-06-20 08:44:08 -04:00
Christian
acbc8d9a1b Revert "Fail the build when recompilation fails"
This reverts commit 482e3be3c9a96df8cefad81d78c7a4e83ad898b4.
2012-06-20 08:39:11 -04:00
Christian
e8db35228b Test failing build 2012-06-20 08:35:47 -04:00
Christian
198dd807fd Fail the build when recompilation fails 2012-06-20 08:35:14 -04:00
Christian
02f9578b52 Fix huge bug/typo in basemodticker that stopped ticks getting sent 2012-06-20 08:03:57 -04:00
LexManos
308525987d Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw. 2012-06-20 02:14:07 -07:00
LexManos
ef7514288b Remove cr's from modinfo descriptions, they print oddly in Minecraft. 2012-06-19 19:58:48 -07:00
LexManos
8a7b91fb1c Print mod metadata info errors if we are in MCP. 2012-06-19 19:55:28 -07:00
LexManos
07bebf187c Should fix concurent modification exceptions when using removeSpawns 2012-06-19 19:44:52 -07:00
LexManos
5ee3a057a2 Remove some eclipse preference files 2012-06-19 19:44:07 -07:00
LexManos
9495094a48 Update gitignore to ignore some eclipse preference files. 2012-06-19 19:43:46 -07:00
LexManos
c0dffcbcec Merge pull request #29 from ScottKillen/master
Fixed WorldType to allow custom WorldTypes
2012-06-19 19:22:06 -07:00
LexManos
06fffe54b1 Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance. 2012-06-17 19:30:10 -07:00
Christian
944fd02fca More ticking cleanup 2012-06-17 18:53:49 -04:00