cpw
d90637f8b5
Fix the netty bug introduced by netty commit 29fdb160f3
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that means we don't get activated until after handlerAdded is complete.
In effect, our handler can't handle anything until handlerAdded has
completed.
2017-06-10 22:22:16 -04:00
LexManos
f1cca475ea
Initial patch update to 1.12.
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Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
which would allow servers to have custom recipes.
OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
Please be patient
Rendering:
A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
mezz
286777b824
Fix getShareTag replacing data on the server ( #3776 ) Closes #3682
2017-06-04 18:38:16 -07:00
LexManos
e67bde9e9e
Fix crashed caused by bad mods reflectively breaking the grass drop list. Closes #3943
2017-06-02 16:22:16 -07:00
LexManos
c544f06880
Fix shaders not loading from mod domains Closes #3921
2017-06-01 15:47:49 -07:00
Ben Staddon
d867bd299f
Clean up MapData patch ( #3905 )
2017-06-01 14:38:12 -07:00
TechnicianLP
ca298ef6aa
NBTTagList implements Iterable<NBTBase> ( #3884 )
2017-06-01 14:37:22 -07:00
Vincent Lee
df52accf76
Fix canRiderInteract being called on the wrong entity ( #3934 )
2017-06-01 14:35:05 -07:00
RlonRyan
8ddbf3b0a8
Changed Event.setCanceled To throw UnsupportedOperationException instead of IllegalArgumetnException when called on a non-cancelable object ( #3926 )
2017-06-01 14:34:24 -07:00
Ben Staddon
3b22b6cb67
Make Teleporter fields accessible to subclasses ( #3930 )
2017-06-01 14:32:49 -07:00
Erlend Åmdal
e2f60c1aaf
Deprecate vanilla getExplosionResistance and properly annotate the forge replacement ( #3929 )
2017-06-01 14:32:37 -07:00
Bartosz Skrzypczak
369008fe1d
Make World.isValid and World.isOutsideBuildHeight public ( #3919 )
2017-06-01 14:32:05 -07:00
mezz
e6dcfde214
Clean up formatting of Forge Test mods and disable noisy ones ( #3908 )
2017-05-29 02:10:40 -07:00
Kitten
4ea73399de
Fix broken milk bucket model ( #3925 )
2017-05-27 09:53:46 -07:00
Mathe172
9c148b56f8
Fix patches of GuiScreen( #3704 ) and ItemDye( #3736 ) ( #3878 )
2017-05-26 14:19:58 -07:00
LexManos
4da5832290
Make hopper update accessible to subclasses. Closes #3849
2017-05-26 14:16:40 -07:00
Flaxbeard
e1ddc4315c
Update EntityPlayer armor calculations and ISpecialArmor ( #3838 )
2017-05-26 14:11:52 -07:00
Ben Staddon
2814df89b3
Tweak vertex lighter to avoid causing excess array initialisations ( #3771 )
2017-05-26 13:57:21 -07:00
Ben Staddon
c6f181dcb2
Fixes for PlayerDestroyItemEvent being called with empty itemstacks. ( #3728 )
2017-05-26 13:54:13 -07:00
Madsthunder
7976ac4a2b
[1.11.2] Added support for Village capabilities ( #3648 )
2017-05-26 13:51:18 -07:00
Luke Gilfoyle
5198b4d690
Fixes BlockLiquidWrapper placing a Static fluid where it should place a Flowing one ( #3893 )
2017-05-21 22:10:44 -07:00
diesieben07
03e922fa05
Disable frost walker enchantment on anything but vanilla water ( #3906 )
2017-05-21 13:52:25 -07:00
Matthew Messinger
81d61218b6
Fix head being angled badly when riding mobs. Fixes MC-1207 ( #3901 )
2017-05-21 12:37:28 -07:00
mezz
1c0b53f3bf
Print system details on startup without printing a full crash report ( #3909 )
2017-05-21 12:30:57 -07:00
mezz
14d8151b02
Reduce memory pressure from new objects during loading screen ( #3907 )
2017-05-20 14:21:32 -07:00
diesieben07
acdfe97bd6
Add methods to write IForgeRegistryEntry to ByteBuf ( #3806 )
2017-05-18 13:47:13 -07:00
tterrag
d77033b0d0
Fix normals not being generated for formats without normals ( #3896 )
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Fix normals not being generated for formats without normals
2017-05-15 12:39:54 +04:00
mezz
61d00dd05f
Fix MC-117087, prevent calling Class.getSimpleName on TEs unnecessarily ( #3873 )
2017-05-06 12:19:51 -07:00
ichttt
2df36137c2
Add a configurable delay when unloading dimensions, fixes #3455 ( #3679 )
2017-05-06 12:19:01 -07:00
Max Becker
34463690c5
Changed custom entity selectors from event based to factory based. ( #3579 )
2017-05-01 18:36:24 -07:00
ichttt
6ffd94a08e
Create ItemFishedEvent, the event is cancelable, but items are not mutable. Use LootTables to control that. ( #3705 )
2017-05-01 18:10:47 -07:00
Vincent Lee
0b41a0a822
Fix forge pipeline block shifts ( #3789 )
2017-05-01 17:53:17 -07:00
Max Shen
27a5b60c89
Add pack.mcmeta to examplemod ( #3813 )
2017-05-01 17:52:36 -07:00
Ben Staddon
003d0c601d
Relocate TileEntity#onLoad call to after it's added to the world instead of the chunk so as to have a valid world reference ( #3836 )
2017-05-01 17:41:37 -07:00
mezz
56ed8fec1e
Improvements to FluidUtil ( #3839 )
2017-05-01 17:25:45 -07:00
diesieben07
b2e3f353df
Allow client commands to control whether they can be invoked without prefix. ( #3847 )
2017-05-01 17:22:53 -07:00
mezz
e4d04afd95
When the window is closed during loading, exit the game quickly ( #3858 )
2017-05-01 17:14:55 -07:00
mezz
91cc592a3a
Remove splash.properties option for Mojang logo (has been disabled) ( #3859 )
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Fix backgound color being applied to the Forge logo
2017-05-01 17:13:43 -07:00
ichttt
cbf6cb9744
Fix GuiMultipleModsErrored ignoring scrolling with mouse wheel. ( #3861 )
2017-05-01 17:12:33 -07:00
Madsthunder
93a4e13837
[1.11.2] Fixed Zombie Villagers not setting and getting professions correctly ( #3678 )
2017-04-30 21:59:57 -07:00
Justin
460a2189d6
Prevent NPE in ConfigManager and fix config gui being enabled for all mods. Fixes #3856 . ( #3860 )
2017-04-27 19:02:50 -07:00
LexManos
af2ca8e250
Fix return value of ItemHandlerHelper.insertItem being incorrect when destination was null. Closes #3840
2017-04-25 12:06:23 -07:00
LexManos
c0eea379a4
Fix vanilla inventory wrappers not properly calling markDirty. Closes #3854 and #3810
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Also updated IItemHandler javadocs to reflect returning EMPTY instead of NULL.
2017-04-25 11:55:31 -07:00
cpw
cec90d7f48
Add in a check to the splash screen. If the Display.update call takes
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too long on average (over first 200 frames) we'll use a sleep based
timer to allow mods doing splash screen work some time on the
LWJGL global lock.
(cherry picked from commit 03d7eaa)
2017-04-10 08:33:01 -04:00
LexManos
69b72201ac
Cleanup AccessTransformer debug output
2017-04-09 23:13:45 -07:00
LexManos
d84ee35245
Fix NumberFormatException being thrown for empty ItemStack deserialization
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Thanks @gabizou, 1.11.2 version of #3830
2017-04-09 23:13:13 -07:00
bogger33
3eb7b59cf4
Fix Fluid models rendering with gaps ( #3747 ) Closes #2993
2017-04-07 17:57:00 -07:00
mezz
582f33fc85
Fix mutable blockpos leak MC-114281 ( #3742 )
2017-04-07 17:36:36 -07:00
Daomephsta
f92425cf71
Fix typo in LootEntry.Serialiser causing incorrect serialisation. Closes #2757 , Fixes MC-115407 ( #3823 )
2017-04-07 17:09:56 -07:00
PhiPro95
5f4cd69167
Fix invulnerable items becoming invisible client side MC-53850 ( #3807 )
2017-04-07 17:03:43 -07:00