Commit Graph

7265 Commits

Author SHA1 Message Date
Daniël Goossens 8e74ba8c24 Fix #6244 RightClickBlock#getUseBlock and #getUseItem being ignored (#6246) 2019-10-17 19:13:16 -04:00
David Quintana ec3e8c2039 Fix vanilla models with parents not loading properly from forge blockstates. 2019-10-16 23:11:23 +02:00
ichttt 6cbd418703 Include a profile icon for the launcher json (#6222) 2019-10-15 15:00:03 -07:00
ichttt 6c8342b74e Fixed loading error/warning screen not showing (#6218) 2019-10-15 14:59:41 -07:00
James Mitchell c345dfb0c6 Fixed MC-162953 bounds checks in `NativeImage` (#6216) 2019-10-15 14:58:16 -07:00
JoJoModding 8adc546d92 Allow mods actually to have their own usable config gui (#6208) 2019-10-15 14:56:27 -07:00
iChun 25a9e477cb Fix error logging in FMLUserdevLaunchProvider.setup (#6206) 2019-10-15 14:55:45 -07:00
bl4ckscor3 886de4ee43 Fix shear sound not playing (#6202) 2019-10-15 14:55:26 -07:00
ichttt c98abaaa42 Fix some config checks still using the old fields (#6193) 2019-10-15 14:54:47 -07:00
Philipp a8bd5e7ece Add onCropsGrow event to KelpTopBlock (#6171) 2019-10-15 14:33:07 -07:00
Justin a328364999 Fix mod info panel rendering incorrectly on some systems with HiDPI displays (pesky macs) (#6170) 2019-10-15 14:31:41 -07:00
FireController1847 94cbf72e39 Re-add PlayerGiveXpEvent & PlayerChangeLevelEvent (#6165) 2019-10-14 10:37:44 -07:00
Max Becker 8248eb6ea1 Skip background for hidden effect instances (#6197) 2019-10-14 10:33:45 -07:00
cpw 408104dbaf
Bump modlauncher version to 4.1
Signed-off-by: cpw <>
2019-10-13 14:21:24 -04:00
Wyn Price 5978670897 Fixed IModelData not being cleared when tile entity is removed (#6115) 2019-10-10 23:07:52 -04:00
Vincent Lee 01d14004a9 Allow modded IParticleRenderTypes to be rendered (#6221) 2019-10-10 23:05:16 -04:00
tterrag 940bbc4e91 Better sanity checks in ModelDataManager 2019-10-10 16:02:36 -04:00
Vincent Lee 7070bd0340 Make customClientFactory optional again (#6191) 2019-10-10 11:23:27 -07:00
David Quintana 5e9380ab85
Fix forge blockstates and custom model loading (#6154)
* Reimplement forge blockstates variant through the use of a pseudo-model that handles the model loading, retexturing, custom data, etc. on behalf of the blockstates loader. This model gets injected into the model registry with an autogenerated unique name, to not collide with other model locations.
* Fix model loaders not being properly initialized by calling the reload method from the loader register function. In 1.12, registering a reload listener caused the listener to be called right away from the register method. This is not true anymore.
2019-10-08 00:18:29 +02:00
cpw 9c759294c6
Add a super early GUI for showing pre-game launch messages from FML. NOTE: this cannot show on MAC because MAC can't handle
off-thread GUIs in any way shape or form, and we need the main thread to do real work.

Fix forge fading in wrongly.

Signed-off-by: cpw <>
2019-10-05 17:03:02 -04:00
David Quintana b294f4d894
New round of fluid system fixes: (#6175)
- Fix race condition lazy-initializing flowing fluid block data.
- Fix typo in ItemTextureQuadConverter that prevents certain animated textures from being used in the fluid bucket.
- Fix calls to onContentsChanged in FluidTank.
- Fix FluidUtil.tryEmptyContainer logic when simulating.
- Fix EmptyFluidHandler.fill returning the wrong number.
2019-10-05 19:49:26 +02:00
tterrag ca980a56bc Combine all hidden mod resource packs into a single sortable pack
Fix mod datapacks sorting under vanilla
2019-10-04 18:36:33 -04:00
cpw 8482293b40
Split server and client side pack locators apart and move them to their
respective behavioural components. This should facilitate fixing the
server pack data pack ordering, as well as other new features of mod
resource packs.

Signed-off-by: cpw <>
2019-10-04 15:24:15 -04:00
LexManos dc5a06aab4 Fix dimension types being incorrect when connecting to a non-Forge server. Closes #6203 2019-10-04 10:36:50 -07:00
cpw 35bd69808c
Fix the stupid derp that broke singleplayer dims. Don't send the dim packet
to the local client - it is not needed because obviously not. Seems to have
fixed the problem. Probably infinity new bugs by this.

Signed-off-by: cpw <>
2019-10-04 07:27:11 -04:00
tterrag 4f12261080 Move OnlyIn patches on DyeColor to SAS file
Also fix broken cobblestone stairs recipe
2019-10-04 02:26:54 -04:00
tterrag fbdfc0f95c Expose DyeColor#colorValue, remove OnlyIn from all DyeColor methods 2019-10-04 01:40:28 -04:00
cpw 48735c3946
Properly propagate the DimensionType information from server to client
at client connection time. This means the client now knows about the
dimensiontype properly and can access the ModDimension information on
the client.

Signed-off-by: cpw <>
2019-10-02 21:54:02 -04:00
Ruben Taelman c985225d0c Fix FluidTank with empty contents throwing error if drained (#6196) 2019-10-01 19:57:05 -07:00
Matthew Messinger 48ff897ed1 Move opening initial screen to after startup and events are enabled (#6139)
This allows events to be fired for the initial opening of the main menu
Also fixes MC-145102
2019-10-01 19:56:03 -07:00
Wyn Price 9db568d49d Changed all calls of `BlockState#getSoundType` to use the sensitive version. (#6120) 2019-10-01 19:54:23 -07:00
Draco18s 896e785994 Patch Sweet Berry Bush to have Crop Growth Event Hook (#6094) 2019-10-01 19:52:24 -07:00
tterrag 78cdb705d4 Allow structure processors to process entities 2019-09-28 18:18:24 -04:00
cpw 136452840d
Remove forced ANSI terminal - it breaks the Eclipse terminal output.
As a result, we can now support coloured log output again, by default.

Regen run configs to get the change (you should do this every update, you
know :D)

Signed-off-by: cpw <>
2019-09-28 16:05:50 -04:00
tterrag b3631b707c Make patched-in StairsBlock constructor public
Also fix supplier generic being too narrow in DeferredRegister#register
2019-09-27 17:56:30 -04:00
cpw f4bab8b8c1
Integrate modlauncher changes for mixin.
Signed-off-by: cpw <>
2019-09-27 17:42:24 -04:00
tterrag 2392a4c184 Fix new flower pot ctor not being usable with deferred register 2019-09-25 18:01:43 -04:00
tterrag 476b7056fb Usability improvements to RegistryObject/DeferredRegister 2019-09-25 18:01:39 -04:00
tterrag d510978446 Add constructor to StairsBlock that accepts a state supplier 2019-09-24 21:05:23 -04:00
LexManos 583ff81dba Fix server jar manifest path. 2019-09-23 18:42:54 -07:00
tterrag 01a862db30 Fix sea level not being available on client, move hook to Dimension 2019-09-23 13:08:26 -04:00
tterrag dfbd61436b Add template arg to StructureProcessor#process 2019-09-22 23:35:12 -04:00
LexManos f03745ce45 Fix timezone issue with the installer. 2019-09-23 02:46:43 +00:00
LexManos 48cf910626 Bump binpatcher and jarsplitter versions to address Java differences on older JDKs. 2019-09-22 17:30:29 -07:00
tterrag 0492b25335 Allow modded dimensions to customise World#getSeaLevel 2019-09-22 16:47:56 -04:00
tterrag 6d9cb0a646 Fix jigsaw blocks not mirroring properly 2019-09-22 16:47:44 -04:00
tterrag 571ecafdbc Fix type bound on GameRegistry.findRegistry being too narrow 2019-09-21 16:19:23 -04:00
tterrag dee844e232 Add IExtensibleEnum#init, extend FillerBlockType/PlacementBehaviour 2019-09-21 15:57:32 -04:00
cpw 07bcff5067
Tag the deprecation of DeferredWorkQueue. I think this is causing confusion
as to scope. Its functionality will be tied to the events in future -
so mods can request the deferred work through methods on the Mod Lifecycle
events directly. The API will be coming soon.

Signed-off-by: cpw <>
2019-09-17 21:41:08 -04:00
cpw 7fa3594c04
Fixed the problem where an error would cause the main thread to continue
even though there were still parallel threads running. Also, handle exceptions
in the AutomaticEventSubscriber rather than leaking them to the Parallel processor.

Actually closes #6148
Signed-off-by: cpw <>
2019-09-17 21:41:08 -04:00