cpw
d0ab0e166c
Well, it works, for a game, now.
2018-09-05 12:30:02 -07:00
cpw
06b16aaa19
Some more stuffs. ObjectHolder's replacement?
2018-09-05 11:58:31 -07:00
cpw
baa9dfe55a
Things. they work. Obviously still WAY more to do.
2018-09-05 11:53:54 -07:00
cpw
1b1ee6f0b8
more things. Moving ModContainer around.
2018-09-05 11:49:48 -07:00
cpw
f279a07586
metadata is dead
2018-09-05 11:40:48 -07:00
cpw
3b78e97ad8
Fidgeting while the world burns 🔥 🔥 🔥 🔥 🔥 🔥
2018-09-05 11:40:48 -07:00
cpw
f942eb184a
WOW 😲 such broken. Many brokes.
2018-09-05 11:40:47 -07:00
cpw
c1f0e1b68f
Holy Moly, it's a big fat commit of broken code!
2018-09-05 11:16:33 -07:00
cpw
5b05e103f4
Starting to put the launch itself together
2018-09-05 10:56:03 -07:00
cpw
7e5bd4ecdb
Access Transformer. Starting to try and launch things.
2018-09-05 10:56:03 -07:00
cpw
c38d2e48cd
Early signs of modloading
2018-09-05 10:55:15 -07:00
cpw
66b6150027
Coremod
2018-09-05 10:55:15 -07:00
cpw
9f8a9196d8
Update NewFML.md
2018-09-05 10:54:20 -07:00
cpw
ceabad3253
Add documentation explaining changes.
2018-09-05 10:54:20 -07:00
cpw
14ac77e444
Goodbye @Mod, it was lovely knowing you!
2018-09-05 10:54:20 -07:00
cpw
d23850ff98
Goodbye @Mod, it was lovely knowing you!
2018-09-05 10:49:33 -07:00
cpw
3e4f3ff142
Delete MarkerTransformer. I don't think this has been used in years.
2018-09-05 10:47:56 -07:00
LexManos
8ace535995
Fix --mods and --modListFile arguments not making it past LaunchWrapper.
2018-09-03 21:20:23 -07:00
Ben Staddon
f2da4be93e
Remove BlamingTransformer ( #5115 )
2018-08-26 18:57:44 -07:00
LexManos
4aaa0370ab
Fix more apache exclusions.
2018-08-22 11:56:35 -07:00
LexManos
c6abcf5b84
Change org.apache to org.apache.maven. class loader exclusion.
2018-08-21 23:50:25 -07:00
mezz
d0e40ca726
Increase time it takes for Github Pull Requests to go stale
2018-08-18 11:21:53 -07:00
Ben Staddon
69233f1bbf
Add variant alias for item models not loaded via blockstate ( #5025 )
2018-08-16 13:21:21 -07:00
mcenderdragon
f6b3893a05
Added getter for children of CompoundIngredient ( #5082 )
2018-08-16 13:19:45 -07:00
Ben Staddon
f1dfb80931
Allow network leak detection level to be specified ( #5067 )
2018-08-16 13:18:25 -07:00
Ben Staddon
222a110eb1
Fix saved toolbars not working with non-vanilla items ( #5063 )
2018-08-16 13:17:27 -07:00
Ben Staddon
6ece0ba254
Fix server watchdog thread occasionally crashing on first run ( #5019 )
2018-08-16 13:16:31 -07:00
TheIllusiveC4
8e7b5be3d4
New SleepingTimeCheckEvent to add yet another way to control sleeping. ( #5013 )
2018-08-16 13:14:34 -07:00
Ben Staddon
1171668c25
Allow sending packets to client from ServerConnectionFromClientEvent ( #4991 )
2018-08-16 13:03:32 -07:00
TheCyberBrick
1f58bd71c0
Fixed overworld spawn point reset when respawning in another dimension ( #4982 )
2018-08-16 12:55:11 -07:00
Pyrofab
dd0c251b3d
Fix ModList cache never being updated ( #5081 )
2018-08-16 11:54:56 -07:00
tterrag
21097a4122
Fix loading languages with no underscore in the name ( #5105 )
2018-08-16 11:02:53 -07:00
Tom E
3b8146a06e
Fixed Redstone and RedstoneDiodes placement on modded blocks that use BlockFaceShape.SOLID for Top. ( #5100 )
2018-08-12 20:00:05 -07:00
DaemonUmbra
afd6de3e30
Fix blank Server GUI console log ( #5089 )
2018-08-09 22:12:42 -07:00
mezz
cfa33be24b
Fix SlotItemHandler.isItemValid check
2018-08-09 21:18:29 -07:00
mezz
5a48ca99b6
Improve performance of FluidRegistry.getBucketFluids
2018-08-01 22:29:10 -07:00
Ben Staddon
889fa4da7e
Fix received data for last vertex format element not being recorded ( #5074 )
2018-08-01 13:35:56 -07:00
Karthas077
682a867a91
Fix missing lang entry for Swim Speed attribute ( #5064 )
2018-07-29 14:21:24 -07:00
Karthas077
9e30f4f6f9
Added Swim Speed Attribute to EntityLivingBase ( #4990 )
2018-07-28 19:24:30 -07:00
Ben Staddon
f3f1e585dc
Add function to lookup model location for an ItemStack ( #5017 )
2018-07-28 18:55:33 -07:00
Ben Staddon
14bfeefb4d
Allow custom SpawnPlacementType registration ( #4973 )
2018-07-28 17:51:44 -07:00
gegy1000
a935859b24
Resource type sensitive ResourceManager reloading, Disabled by default, but may increase performance. ( #4658 )
2018-07-28 17:47:01 -07:00
Brennan Ward
4c3e6ed139
Improve crash report details ( #5011 )
2018-07-28 17:39:40 -07:00
Ben Staddon
c7c2921b2f
Fire colour events for mesa and swamp biomes ( #5029 )
2018-07-28 17:38:47 -07:00
Cody Brittain
4acfca27f8
Add functionality in IItemHandler to test if a slot can accept an item ( #5033 )
2018-07-28 17:38:18 -07:00
Kitten
eb870bc84c
Added CreativeTabs#getBackgroundImage ( #5034 )
2018-07-28 17:34:40 -07:00
Eragonn1490
36f74e955b
Add wooden doors to the OreDictionary. ( #5036 )
2018-07-28 17:32:59 -07:00
Ben Staddon
2786cd279c
Update and clean up Forge fluid render model ( #4763 )
2018-07-17 20:37:20 -07:00
mezz
ab228832f2
Allow configuring log levels using system properties. ( #5024 )
...
Defaults are:
-Dforge.logging.mojang.level=info (note that setting this to debug or trace will enable extra debug behavior which may slow things down or detect issues and crash)
-Dforge.logging.console.level=info
-Dforge.logging.file.level=info
-Dforge.logging.debugFile.level=trace
2018-07-15 13:22:41 -07:00
mezz
f999e87f17
Update README on github to fix the CLA section
2018-07-15 13:09:57 -07:00