Ben Staddon
817546e4c8
Add a hook to allow continuously using items through stack changes ( #4834 )
2019-04-23 15:12:55 -04:00
Ben Staddon
be18bdee88
Fix getDefaultCreatorModId for enchanted books ( #5534 )
2019-03-17 13:51:10 -07:00
LexManos
ca72710937
Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
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DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
cpw
f83500db11
Its 2019. Update licence headers to match.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 17:57:03 -05:00
cpw
0d379fdd6b
Fix config to use new system properly, without exploding the server.
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Separates server specific config into the server config file.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-10 16:38:14 -05:00
LexManos
b40e2cc59e
More old patch work, cleaned up static methods added to ItemStack, and various networking functions.
2019-01-28 16:25:49 -08:00
tterrag
cd21f7b927
Implement ConfigValue as a wrapper around ForgeConfigSpec results ( #5361 )
2019-01-15 23:28:40 -05:00
Vincent Lee
220bf8730a
[1.13] Expand tag deserializer to add optional values and remove values without overwriting everything. ( #5350 )
2019-01-14 19:23:36 -08:00
LexManos
4879b0611a
Change how Forge itself is located to be loaded similar to a real mod.
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Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
LexManos
7265900c62
More entity patch work. ISpecialArmor deleted.
2018-12-10 22:19:43 -08:00
LexManos
dd32e74e34
Entity patches progress.
2018-12-05 01:16:33 -08:00
LexManos
bf9158172f
Most client patches done except the render pipeline.
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Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
LexManos
7c0d94ce9c
Patch work, most of block classes, and fix eclipse run configs.
2018-11-16 23:15:39 -08:00
cpw
fe12687ec1
Branding fixup.
2018-09-30 14:29:14 -04:00
LexManos
94e1a8e0a4
Update mappings to 09/21 snapshots.
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Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
tterrag
d08f8e1a78
Fix remaining issues preventing compilation, launching, and loading worlds ( #5156 )
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Fix duplicate ID for ingredient serializers
Fix KeyBinding compile errors. No GuiKeyBindingList patches yet.
Implement controls GUI and WorldServer patches
2018-09-21 19:07:48 -07:00
LexManos
c191851ec0
Fixed all compile errors except the 4 in KeyBinding.
2018-09-21 15:50:37 -07:00
LexManos
cdfa7caaeb
More work on compile errors, New system for ToolClasses, using a ToolType class instead to de-stringify things.
2018-09-21 01:47:12 -07:00
tterrag
c4cf950863
Fix the rest of the "easy" compile errors ( #5151 )
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* Add Entity.changeDimension patch and transitively required patches
* Fix throws declaration on CommandSetDimension#execute
* Fix rest of errors in fluid package
* Add PLAYER_REACH attribute
* Fix compile errors in fml.client.config and add GuiButton patch
* Delete unnecessary client.config classes, fix all config errors
* Comment some fluid errors in models
* Fix all errors in common package root, except ForgeHooks
* Mass comment network package
* Experimental conversion of extended states to generic base class
* Fix errors in common.util
* Remove config annotation stuff cuz lex said so
* Make extended state stuff compile fully
2018-09-18 00:04:02 -04:00
LexManos
02c31cc867
More work on recipes, custom ingredients, recipes, and constants should work now.
2018-09-17 03:41:16 -07:00
LexManos
c77d00efe4
Recipe work. No longer a registry. OreDictionary related code removed in favor of Tags. Started moving some OreDict items to tags.
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Added code to RuntimeEnumExtender to return existing enum values with the same name if they exist instead of creating more.
2018-09-16 04:20:28 -07:00
tterrag
3f743887e7
More compile cleanups. ( #5139 )
2018-09-14 09:30:56 -07:00
tterrag
334d925972
Port capability patches to 1.13 and refactor to new system ( #5134 )
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* resource package and misc leftover rendering stuff
* Port Item and ItemStack patches
* Extract most item patches to interface
* Refactor Item#setNoRepair to be part of Item.Builder
* Adapt AnimationItemOverrideList to new cap system
* Improve null contract of OptionalCapabilityInstance
* Remove Capability.cast
* Update CapabilityAnimation to new cap system
* Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer
* Add capability patch to Entity, not everything yet
* Fix Entity patch and add missing methods to IForgeEntity
* Fix null contract of CapabilityDispatcher
* Add TileEntity caps
* Adapt FluidUtil to new cap system
* Add world caps
* Add chunk caps
* Clean up cap patches
* Replace all tabs with spaces
* Move builder methods on Item to Item.Builder
Whitepsace fix
* Sided stuff take 2
* Prevent OptionalCapabilityInstance creating additional empty instances
* Cache getCapability result in AnimationTESR
* Fix imports in TileEntity patch
* Pull out cap code to base class, add village caps
2018-09-09 17:27:15 -04:00
LexManos
12869710de
Remove old paulscode libraries.
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Re-work EnumHelper and ObjectHolder systems to bypass JITer of final fields.
Other cleanups.
2018-09-06 04:39:01 -07:00
cpw
77c3310711
Zeroth pass on 1.13
2018-09-05 12:56:01 -07:00
cpw
d0ab0e166c
Well, it works, for a game, now.
2018-09-05 12:30:02 -07:00
cpw
baa9dfe55a
Things. they work. Obviously still WAY more to do.
2018-09-05 11:53:54 -07:00
cpw
1b1ee6f0b8
more things. Moving ModContainer around.
2018-09-05 11:49:48 -07:00
cpw
f942eb184a
WOW 😲 such broken. Many brokes.
2018-09-05 11:40:47 -07:00
Ben Staddon
2786cd279c
Update and clean up Forge fluid render model ( #4763 )
2018-07-17 20:37:20 -07:00
LexManos
0cf5ef221c
Run licenseFormat to apply license header to all files.
2018-07-01 14:17:31 -07:00
UnRealDinnerbone
c001d2dbf6
Add Farmland Trample Event ( #4895 )
2018-06-27 11:31:38 -07:00
coolsquid
f5c0b894bf
Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice ( #4661 )
2018-04-01 01:12:46 -07:00
mezz
a6bbc2761e
Add support for creator mod ID for modded enchanted books, potions, arrows, and spawn eggs ( #4810 )
2018-03-26 23:25:27 -07:00
Melonslise
bbf1bef7d3
Added LivingKnockBackEvent event to allow better control over knock back effects. ( #4503 )
2017-12-16 18:03:45 -08:00
Anthony Lomeli
bd494af7ee
[1.12] Add Advancement Event ( #4467 )
2017-12-05 14:05:05 -08:00
Bartek Bok
dd69f0623c
Add LivingDamageEvent ( #4349 )
2017-10-31 15:29:19 -07:00
Ben Staddon
31655b3a7d
[1.12] Replace ThrowableImpactEvent with a more generic version ( #4040 )
2017-10-31 11:34:48 -07:00
mezz
083daeb5ed
Update mcp mappings to 20171003
2017-10-03 22:08:36 -07:00
LexManos
28e341002f
Add support for server side only recipes, as well as detection of vanilla client recipe book filter to prevent errors.
2017-08-15 05:10:07 -07:00
Choonster TheMage
611cb0d99c
Continue loading mod recipes and advancements after encountering an error ( #4277 )
2017-08-09 15:17:48 -05:00
Ben Staddon
2f7f2e7bc1
Use ClassValue to store tileentity names for profiler in lazy cache. ( #4021 )
2017-08-01 14:42:18 -05:00
mcenderdragon
c8379da83b
Added CriticalHitEvent to allow more control over whether a attack is a critical or not, and what damage it does.
2017-08-01 14:13:37 -05:00
LexManos
6d35b1b913
Fixed invalid erroring case during loading Advancements form mods that don't have advancements.
2017-07-14 16:10:36 -07:00
LexManos
b90d7a838e
Fix Biome unit test
2017-06-27 16:27:29 -07:00
LexManos
a4fb33d945
Add support for loading mod advancements from the mod jar files.
2017-06-27 15:18:52 -07:00
Ben Staddon
9a09ff68aa
Remove some deprecated methods and clean up
2017-06-25 22:30:18 -07:00
ichttt
690c9bb76a
Further Java 8 cleanup ( #4077 )
2017-06-25 14:25:57 -07:00
mezz
3d322ef925
Update mcp mappings to 20170611
2017-06-17 17:13:44 -07:00
LexManos
e67bde9e9e
Fix crashed caused by bad mods reflectively breaking the grass drop list. Closes #3943
2017-06-02 16:22:16 -07:00
Flaxbeard
e1ddc4315c
Update EntityPlayer armor calculations and ISpecialArmor ( #3838 )
2017-05-26 14:11:52 -07:00
John Protsen
dbc6baf2f7
Add Item.canDestroyBlocksInCreative() allowing more items to not break blocks in creative ( #3805 )
2017-04-07 16:59:21 -07:00
Vincent Lee
72dd06ca85
Allow result of PlayerInteractEvent to be changed when it's cancelled ( #3744 )
2017-04-07 16:38:56 -07:00
Ben Staddon
f7f46be8ff
Revert block snapshots in reverse order. Fixes #3608 .
2017-04-07 16:24:59 -07:00
Paulo "JCranky" Siqueira
be2d814155
Add LootTableManager to the LootTableLoadEvent ( #3717 )
2017-04-07 16:22:49 -07:00
sjx233
2003dee17f
Add DifficultyChangeEvent ( #3525 )
2017-02-23 18:12:27 -08:00
James Mitchell
c545b8ecd4
Clean up null issues, add more annotations ( #3590 )
2017-01-11 15:17:56 -08:00
Ben Staddon
43efa3cfc4
Small cleanup for PlayerInteractEvent ( #3563 )
2017-01-11 15:17:08 -08:00
James Mitchell
5165dc52bf
Update MCP mappings to snapshot_nodoc_20161220 ( #3551 )
2016-12-21 15:52:30 -08:00
mezz
2bd8b95a3b
Cleanup some null checks and remove deprecated methods in Item and Block ( #3429 )
2016-11-22 15:20:05 -08:00
Shadowfacts
9cf74914e7
Initial annotations/nullability changes ( #3392 )
2016-11-18 13:24:03 -08:00
mezz
150566d9a3
[1.11] Fix nullability issues around ForgeHooks and Capabilities ( #3395 )
2016-11-17 10:44:31 -08:00
Shadowfacts
bf8fa5d286
Fix crafting causing crash ( #3388 ) Closes #3387
2016-11-16 16:15:24 -08:00
LexManos
f0d9bf7886
Added event to allow modification of player visibility to mobs/AI ( #3382 )
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(cherry picked from commit 0a5ef64d6ea96fe85d7c62107081ced649e6a3e9)
2016-11-16 15:10:14 -08:00
cpw
4e6a774075
Initial 1.11-pre1 update
2016-11-13 17:09:55 -05:00
Draco18s
998a78c3c1
Added events for crop growth ( #3320 )
2016-11-07 14:40:44 -08:00
Choonster TheMage
9a9c02fa25
Add hand argument to BlockEvent.PlaceEvent ( #3221 ) ( #3270 )
2016-11-03 11:53:12 -07:00
boni
5f9034d95b
Call Looting Event on player death and loot table drops ( #3275 )
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* Call Looting Event on player death and loot table drops
* Simplify patches
* More code cleanup: Replace old usage with compact forgehooks implementation
2016-10-30 10:53:50 -05:00
Paul Fulham
0c8f51bc95
Fix item use stats ( #3216 )
2016-08-22 21:29:48 -07:00
boni
8dbfe1baad
Expand getHarvestLevel to include player and blockstate ( #3192 )
2016-08-19 15:54:37 -07:00
cpw
7e36205ba7
Merge #3060 into 1.10.x
2016-07-09 11:58:09 -04:00
Vincent Lee
f76af6103e
Add throwable impact event ( #3071 )
2016-07-08 21:12:45 -07:00
Bernhard Bonigl
432e3ab08a
Add an event that allows to modify the looting level based on damage source
2016-07-03 15:19:31 +02:00
cpw
260be68723
Update to 1.10
2016-06-23 02:39:55 -04:00
cpw
c8d775c865
In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789 , have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
2016-06-22 23:49:48 -04:00
cpw
d1f4d71d93
Revert "Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith"
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This reverts commit 8d0b58ee6f
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# Conflicts:
# common/net/minecraftforge/common/ForgeHooks.java
# patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
# patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
2016-06-22 23:43:41 -04:00
Vincent Lee
35cd9fe212
Several bugfixes for PlayerInteractEvent ( #2943 )
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* Don't change Result if setCanceled(false) called
* Fix RightClickEmpty firing even when targeting a block or entity
* Add a left click empty event
* Move hook point for EntityInteractSpecific to the right place
* Fix LeftClickBlock not firing clientside in creative, and clarify docs about creative
2016-06-03 18:52:01 -07:00
LexManos
4824d647f4
Set Enchantment table's harvest level. Closes #1349
2016-05-28 17:55:27 -07:00
LexManos
cdc86e9af6
Update mappoings snapshot to 20160518
2016-05-18 05:23:30 -07:00
LexManos
b9ac73b0f1
1.9.4 Update.
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Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
LexManos
34d4b0b93f
Fix type in LootEntry json name. And rename LootTable.finalize to freeze to avoid overriding Object function. Closes #2846 and #2847
2016-05-10 23:35:02 -07:00
LexManos
aaa146c10d
New LootTable interaction system and event.
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Modders can now modify and reference internal elements of a loot table by name.
Editing can ONLY be done in the event and any external editing will cause a exception to be thrown.
See this gist for more information: https://gist.github.com/LexManos/77c983d67b9ad27010428478b66d50fd
2016-05-09 14:15:59 -07:00
Matthew Messinger
5f74a75435
Fix url regex ( #2815 )
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Fixed url detection in chat messages. Stops false positives such as `um.....no`
2016-05-04 10:46:33 -07:00
Matthew Prenger
2a3774def3
Don't use import static with net.minecraft classes. Using the latest MCP snapshots this causes an import conflict. ( #2742 )
2016-04-09 16:03:46 -07:00
Vincent Lee
e8ea52558b
Player Interact Event
2016-04-04 19:58:46 -05:00
RainWarrior
75032ebf9c
Made some more public fields either private or final.
2016-03-24 22:22:21 +03:00
RainWarrior
756c58d5cb
Removed RenderWorldEvent, encapsulated all public event fields.
2016-03-24 22:22:21 +03:00
RainWarrior
a9d23f5e78
Cleanup: removed IEEP, removed redundant casts, fixed imports, fixed typos.
2016-03-24 22:22:20 +03:00
Vincent Lee
b38cfc1769
Actually fix dupe drop
2016-03-21 22:39:48 -05:00
Vincent Lee
c39328993e
Fix double dropping of items. Closes #2549
2016-03-19 19:57:11 -05:00
LexManos
ae72fa7ceb
Fixed breaking of tall grass. It now uses fortune. Expanded grass seed hooks to allow Fortune. Potentially removing in future in favor of LootTables.
2016-03-15 01:17:38 -07:00
RainWarrior
4650ee2789
Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names.
2016-03-13 04:40:03 +03:00
LexManos
7b7156e87f
Interaction hooks need to be re-added but compiles {Doesn't run}
2016-03-09 14:11:56 -08:00
cpw
25256c8ddd
More fixups, removing chestgenstuff aggressively. Use loot tables. Any missing ones WILL be added by Mojang.
2016-03-08 23:22:54 -05:00
RainWarrior
befbb45522
Most of ItemInWorldManager reject, various small error fixes.
2016-03-08 23:33:28 +03:00
LexManos
776eb00ed3
10 more rejects down.
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98 errors 6 rejects left.
2016-03-07 23:34:40 -08:00
LexManos
26ca27193c
More patch work, client patches.
2016-03-07 21:06:54 -08:00
LexManos
8a506022d7
More work on misc things.
2016-03-03 02:57:38 -08:00
LexManos
7fadb5aeb8
Small renames before bed.
2016-03-02 01:44:41 -08:00
LexManos
8863aab9e5
Items done, <1000 errors whoot!
2016-03-01 23:38:31 -08:00