Commit graph

205 commits

Author SHA1 Message Date
LexManos
170585960b Some small code cleanups. 2013-01-01 20:57:45 -08:00
LexManos
c96b923e1c Fixed issue where ChunkPriderEvent.InitNoiseField used the wrong sizeY value. 2013-01-01 20:55:37 -08:00
LexManos
9fe0b4dfba Fix issue where dungeon loot table had wrong values. 2013-01-01 20:54:55 -08:00
Christian
e2dc263f12 Fix noisy exception logging 2012-12-30 21:30:48 -05:00
Christian
19347c5322 Update for MC 1.4.7
Update FML: f7cc50b
2012-12-28 12:06:56 -05:00
LexManos
46440588fe Fix mobs spawning on inverted slabs/stairs. 2012-12-27 13:50:13 -08:00
LexManos
91c8ca5379 Fixed typo in dungeon loot 2012-12-25 22:03:11 -08:00
LexManos
263e919384 Fixed issue with Efficancy enchatment when connected to vanilla servers. 2012-12-25 22:02:30 -08:00
Uristqwerty
09ab39a238 Force parent ListenerListInsts to rebuild.
Without this change, it is possible (and, in fact, nearly guaranteed) for lists to rebuild endlessly if a parent list is marked as needing a rebuild but never actually read. This change forces the parent list(s) to rebuild as well, resulting in a significant performance increase and smoother framerate due to greatly reduced GC activity.
2012-12-24 20:40:09 -05:00
LexManos
e34e3a44fe Fixed parameter ordering u.u 2012-12-24 01:39:08 -08:00
LexManos
e78b825875 Re-write/Deprecated DungeonHooks loot tables, now uses ChestGenHooks like the rest of the world gen. Also fixes issue #330 by adding in enchanted books.
Should be API compatible.
2012-12-24 01:29:33 -08:00
Christian
3ee114c9b4 Some access transformations to allow mystcraft to work again. Closes #331 2012-12-23 15:32:25 -05:00
Christian
71fc299ac7 OK. AT the right thing, and add in a call to always get the right thing. Clean up patch fuzz too. 2012-12-20 08:48:14 -05:00
Christian
a085a9c95e Access Transform a couple of methods 2012-12-20 08:25:39 -05:00
LexManos
09505c636c Fixe BiomeDecorator AT entry. 2012-12-19 13:42:22 -08:00
Christian
d8dda4c2fd And fix up the other equals 2012-12-18 18:12:22 -05:00
Christian
c976aae00c Fix comparing ItemStack tags for equality 2012-12-18 18:02:41 -05:00
Christian
0b9727305e Fix accidentally removed not-deprecated methods.
Update FML: d604e44
d604e44 InterModComms now supports a runtime polling based model for inter-mod comms at runtime. Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
8b7778c Don't be as alarming about item overwrites.
2012-12-18 14:17:56 -05:00
LexManos
d6c4f37eb5 Fixed items dieing improperly due to new EntityItem sync changes, also made items render offset when rendered in 3d. 2012-12-18 06:56:28 -08:00
LexManos
9833c5652c Removed all functions marked as deperacted for the new MC version 2012-12-18 05:28:09 -08:00
LexManos
a2f4a0d2dd Inital update to 1.4.6, Version bumped to 6.5 2012-12-17 22:33:28 -08:00
LexManos
a4c790c969 Update AT for repackage 2012-12-12 23:46:01 -08:00
LexManos
e7008ae750 Manual import fixes 2012-12-12 23:27:57 -08:00
LexManos
061ab81041 Automatically resolved imports. 2012-12-12 21:58:35 -08:00
LexManos
52e87dd165 Bump version to 6.4.2 to mark the merge of TerrainGen branch. 2012-12-12 18:34:16 -08:00
Christian
3ed793bce5 Merge branch 'terraingen' 2012-12-12 21:13:20 -05:00
LexManos
910f9e852f Make BlockButton.sensible protected and non-final 2012-12-12 02:48:30 -08:00
LexManos
0433190b01 Expose BiomeDecorator fields for custom Biome information, Issue: #239 2012-12-12 02:42:13 -08:00
LexManos
76d6bc3cfa Fixes crash when mods add TreeMaps to the Configuration map, thanks AtomicStryker, PR: #282 2012-12-12 02:20:46 -08:00
LexManos
c68dfae100 Fix type in ForgeChunkManager.ticketCountAvaILableFor, thanks iChun PR: #285 2012-12-12 02:16:23 -08:00
LexManos
17637de863 Made BlockButton.func_82535_o overrideable for issue #311 2012-12-12 01:05:18 -08:00
LexManos
33901fb968 Made GuiContainer.drawSlotInventory overrideable for issue #312 2012-12-12 01:03:00 -08:00
LexManos
9c8fb046be Fix ForgeDirection.ROTATION_MATRIX for issue #313 2012-12-12 01:02:24 -08:00
Scott Killen
768484d393 For @XCompWiz, added a hook to allow mods to dynamically change the color that water is rendered. 2012-12-07 16:43:15 -05:00
Scott Killen
69ac1fa3a5 Added terrain gen events
Added biome color events for @XCompWiz
2012-12-07 16:43:15 -05:00
Christian
6bc367f005 Fix static method, closes #271
Don't spam the log if a mod requests a ticket beyond their maximum. A single message is fine.
2012-12-06 16:14:15 -05:00
Chicken Bones
f1e3481c0a Add Chunk Watch and UnWatch events. 2012-12-06 09:11:20 -05:00
Abrar Syed
5cb03bc07d fix List configs 2012-12-06 09:09:34 -05:00
GuntherDW
021ec72f11 Fix typo in chunkmanager config 2012-12-06 09:31:06 +01:00
LexManos
742e93caec Fix issue with DimensionManager.shouldLoadSpawn 2012-12-04 02:01:01 -08:00
Christian
e3dfb1e3b7 Fix #289 2012-12-02 22:00:12 -05:00
Christian
784ad96194 Add in some additional ticket loading callbacks for ChickenBones. Closes #284
Add in a call to determine if there are possible chunktickets for a world. This should let
Mystcraft and other dynamic world generating mods check if they should immediately load
a world based on existing chunk tickets.
2012-12-02 00:56:53 -05:00
LexManos
fdb2933ceb Fix logic issue in ForgeChunkManager.ticketCountAvaliableFor(username) PR 2012-11-29 04:04:03 -08:00
LexManos
096989d4eb Small change to fix loading configs. 2012-11-27 22:43:23 -08:00
LexManos
4a748beb69 Fix potential NPE in EntityJoin handler and print warning. 2012-11-27 16:12:54 -08:00
LexManos
cbe52abe42 Exposed some ChunkLoader information for PR #278 2012-11-27 15:28:59 -08:00
LexManos
7b6d65ce85 Small tweak to config to use Treemap 2012-11-27 14:53:43 -08:00
LexManos
530c19293b Fixed AIOOB issue with new sanity check in getBlock 2012-11-27 12:24:52 -08:00
LexManos
50426ea0fe Fix potential NPE in saving a property that didn't define a type. 2012-11-27 02:14:20 -08:00
LexManos
81b5db6f37 Added new functions to the Config class to allow for specification of comments when getting properties.
Added new getTerrainBlock whihc will limit the resuling ID to < 256, useful for world gen.
Calls to getBlock with IDs less then 256 will be assigned values above 256 {Thus freeing up terrain gen slots}
Made ConfigCategory implement Map<String, Propertery> should fix compatibility with most mods that broke two builds ago.
2012-11-27 02:06:29 -08:00