Christian
59af780c91
A couple of packaging tweaks, clean up more junk. It may come back but for now it's gone
2013-01-12 00:17:35 -05:00
Christian
cad228093d
Delete old patches not needed anymore
2013-01-11 23:53:14 -05:00
Christian
431372dc5f
Initial patch update for snapshot
2013-01-11 23:47:05 -05:00
Christian
31faf09c49
Initial setup for snapshot- the client compiles, but patches fail to apply.
2013-01-11 22:49:09 -05:00
LexManos
674a9e5e52
Updated patches for new JAD style names.
2013-01-11 13:16:40 -08:00
LexManos
04e4ce6266
FML will now rename local variables to have JAD-style names instead of FernFlower var## names. New script to do this, to allow for modders to run it over there own code: python rename_vars.py -mcp [folders to rename]...
2013-01-11 13:16:23 -08:00
Christian
8edde44161
Fix incorrect end length calculation. Closes #161 Thanks BStramke!
2013-01-11 09:41:47 -05:00
Christian
79c7933b5e
Fix LanguageRegistry loading files in UTF-8 format. loadLocalization should work for non-xml in
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all languages now (assumes UTF-8)
2013-01-08 08:46:50 -05:00
cpw
256aef5e0f
Merge pull request #158 from CovertJaguar/patch-2
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Added an accessor for villagers
2013-01-08 05:36:45 -08:00
CovertJaguar
224d933564
Added an accessor for villagers
2013-01-07 14:55:17 -08:00
LexManos
550928735e
New python script to update java files for new package names. Usage: paython update_packages.py --mcp-dir <mcp folder> [Folders To Repackage]
2013-01-06 22:10:19 -08:00
LexManos
00f65d2c40
New python script for signing partial jar files. See comments inside for details.
2013-01-06 22:09:12 -08:00
LexManos
3a9c7b4532
Added event hooks to control to allow mod control of mob spawning. PR: #337
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Deprecated LivingSpecialSpawnEvent in favor of new LivingSpawnEvent.SpecialSpawn
2013-01-01 22:20:30 -08:00
LexManos
3e484deafc
Fixed incorrect lighting in some cases. Closes issue #349
2013-01-01 21:54:25 -08:00
LexManos
c523592522
Added getter for Metadata smelting list, because, why not.. PR: #352
2013-01-01 21:53:41 -08:00
LexManos
170585960b
Some small code cleanups.
2013-01-01 20:57:45 -08:00
LexManos
c96b923e1c
Fixed issue where ChunkPriderEvent.InitNoiseField used the wrong sizeY value.
2013-01-01 20:55:37 -08:00
LexManos
9fe0b4dfba
Fix issue where dungeon loot table had wrong values.
2013-01-01 20:54:55 -08:00
Christian
53c579b8d2
Update FML:6f1b762
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6f1b762 Move server stopped *after* the server has actually stopped. *sigh*
2012-12-31 11:21:36 -05:00
Christian
55ca46b382
Move server stopped *after* the server has actually stopped. *sigh*
2012-12-31 01:20:35 -05:00
Christian
5e4315415d
Update FML:d9bfb29
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d9bfb29 Add in a "server stopped" event
2012-12-31 00:03:09 -05:00
Christian
80193d4969
Add in a "server stopped" event
2012-12-30 23:52:38 -05:00
Christian
f594109b30
Attempt to resolve the entity concurrency issue, by simply deferring unload
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to the next tick
2012-12-30 23:26:04 -05:00
Christian
937c84090f
Update FML:6fc7bc4
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6fc7bc4 Add in some classloader debugging information: use fml.debugClassLoading=true as a system property to track down prob
2012-12-30 22:56:04 -05:00
Christian
2454ed0fbf
Add in some classloader debugging information: use fml.debugClassLoading=true as a system property
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to track down problems with classes not being found or loading erratically.
2012-12-30 21:32:37 -05:00
Christian
e2dc263f12
Fix noisy exception logging
2012-12-30 21:30:48 -05:00
Christian
e4a1693495
Fix a missed patch and cleaned up other patches
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Rollback a method name change that breaks a lot of mods
Update FML: fb701cd
fb701cd Revert MCP name change for canConnectRedstone - it conflicts with a forge method of the same name and breaks 1
2012-12-29 00:29:15 -05:00
Christian
3715b73f05
Revert MCP name change for canConnectRedstone - it conflicts with a forge method of the same name and breaks 1.4.6 to 1.4.7 compatibility
2012-12-29 00:00:24 -05:00
Christian
19347c5322
Update for MC 1.4.7
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Update FML: f7cc50b
2012-12-28 12:06:56 -05:00
Christian
964c51f4ae
Update for MC 1.4.7
2012-12-28 10:07:53 -05:00
LexManos
0c5563fbf5
Attempt a fix for the new chunk compression changes.
2012-12-27 22:13:46 -08:00
Christian
2ad434fda4
Update FML:1a232cf
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1a232cf Fix multiple GUI containers for ML containers. Sorry ultimatechest that this fix took so long, a bug report at
853f54b Log if there's a problem reading the class bytes
2012-12-27 23:19:12 -05:00
Christian
bf9272f61e
Fix multiple GUI containers for ML containers. Sorry ultimatechest that
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this fix took so long, a bug report at github.com/cpw/FML would help,
next time ;)
2012-12-27 23:00:52 -05:00
Christian
193aae6030
Log if there's a problem reading the class bytes
2012-12-27 23:00:37 -05:00
LexManos
46440588fe
Fix mobs spawning on inverted slabs/stairs.
2012-12-27 13:50:13 -08:00
Scott Killen
16543840a4
Add ability to WorldTypes to display the 'Customize' button and react to it
2012-12-26 11:35:49 -05:00
LexManos
081ec4b70a
Fixed order <.< you saw nothing.
2012-12-25 22:28:16 -08:00
LexManos
a042453690
Use nanoTime instead of currentTimeMillis for potential performance increase.
2012-12-25 22:23:23 -08:00
LexManos
91c8ca5379
Fixed typo in dungeon loot
2012-12-25 22:03:11 -08:00
LexManos
1a54bcd3dc
Fixed EntityMinecard missed patch, Issue #338
2012-12-25 22:02:57 -08:00
LexManos
263e919384
Fixed issue with Efficancy enchatment when connected to vanilla servers.
2012-12-25 22:02:30 -08:00
Christian
da1679a061
Merge branch 'Uristqwerty-master'
2012-12-25 22:11:42 -05:00
Christian
5fef1d5e9b
Merge branch 'master' of https://github.com/Uristqwerty/MinecraftForge into Uristqwerty-master
2012-12-25 22:11:26 -05:00
Christian
7553f98367
Protect deflation with a simple semaphore. Should close #336
2012-12-25 22:06:20 -05:00
LexManos
58dc621fb7
Update FML: Fix NPE in fingerprint loading, and pass expectged fingerprint to FMLFingerprintViolationEvent
2012-12-25 16:15:35 -08:00
LexManos
95f0315634
Fix NPE in fingerprint loading, and pass expectged fingerprint to FMLFingerprintViolationEvent
2012-12-25 15:59:30 -08:00
Uristqwerty
09ab39a238
Force parent ListenerListInsts to rebuild.
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Without this change, it is possible (and, in fact, nearly guaranteed) for lists to rebuild endlessly if a parent list is marked as needing a rebuild but never actually read. This change forces the parent list(s) to rebuild as well, resulting in a significant performance increase and smoother framerate due to greatly reduced GC activity.
2012-12-24 20:40:09 -05:00
Christian
81f0de81ea
Update FML: 7e6456d
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7e6456d Fix a message delivery issue in IMC
664ebda Some tweaks for signing and ID matching
2012-12-24 10:03:11 -05:00
Christian
35ee8510fe
Fix a message delivery issue in IMC
2012-12-24 09:41:22 -05:00
LexManos
6834cf2649
Fixes a vanilla bug where the player view would dip when stepping between certain blocks
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https://mojang.atlassian.net/browse/MC-1594
Issue #318 , let me know if you notice any issue.
2012-12-24 01:55:37 -08:00