Commit Graph

210 Commits

Author SHA1 Message Date
LexManos 0f696c3739 Add water and lava to liquid dictionary by default, closes #419 2013-02-23 13:53:05 -08:00
LexManos f703dbb230 clarify what the size is measured in for the dormant chunk cache. -.- 2013-02-23 11:51:16 -08:00
LexManos d9ebd3fb53 Change usage of ketSet/get to entrySet in OreDictionary, closes #422 2013-02-23 11:22:01 -08:00
LexManos 183b3e6316 Fix EventTransformer throwing an NPE when transforming a class that doesn't exist. Closes #413 2013-02-15 04:53:56 -08:00
LexManos 0a2e78d0c6 Made LiquidStack.isLiquidEqual(ItemStack) properly check the contained liquid, in addition to obvious id/meta closes #399 and closes #403 2013-02-15 04:00:46 -08:00
LexManos 57b77ce17e Actually use the line parameter in ServerChatEvent, closes #401 2013-02-15 03:22:59 -08:00
LexManos f1987359c9 Kill generated timestamp in config files, if you want to retreive this information, usethe file's modified time. Closes #404 2013-02-15 03:18:36 -08:00
Christian afea4fce1d Remove the single use interface ITickingArmor, and apply to Item directly. 2013-02-04 17:53:47 -05:00
Christian c5bb9fc78f Merge branch 'TESRculling' 2013-02-04 11:13:29 -05:00
Christian fbf9527be3 Add in "armor ticking"- implement the interface and the armor piece will tick.
Update FML:22dbe41
22dbe41 Fix up mistake that broke all modloading. Nice.
2013-02-04 11:07:53 -05:00
Christian 0f3bd780e1 Merge branch 'master' into TESRculling 2013-01-29 10:01:00 -05:00
LexManos 1dc9ef9b08 Fix initalization issue with the clamping threshold config value. And remove vanilla console spam related to it. 2013-01-29 03:11:59 -08:00
LexManos fb87773c3a Added input getters for Ore recipies, and javadoc warning for modders, #390 2013-01-28 17:33:53 -08:00
LexManos c58433692c Add DimensionManager.unregisterProviderType for PR #388 2013-01-28 17:26:02 -08:00
LexManos fbe86287b4 Fixup a resource leak warning. 2013-01-28 17:06:45 -08:00
LexManos 30db577389 Moved warning logic down, so that no more tickets are isues if the mod is over it's alotment. Fixes #378 2013-01-28 16:36:03 -08:00
Christian f06e0be5e5 We try and log a message if we detect a world leak: it's probably not infallible, but it should
help mod developers- if you see this when testing your mod with, say, mystcraft, you're probably
keeping a hold of an invalid handle to the World (either directly, or indirectly via Entity or TileEntity)
and you should look to refactor to wrap those handles in WeakReferences
2013-01-27 10:43:35 -05:00
Christian b386565881 Add in a mechanism for explicit subclassing of WeightedRandomChestItem to allow for
generational style chest content generation rather than static. Cleans up some old code nicely
2013-01-26 14:12:46 -05:00
Christian c483f68b26 Bump the revision number for the TESR and renderpass changes 2013-01-26 12:35:01 -05:00
Christian 695b080197 Fix NPE causing issue with the cache. Derpy derp. 2013-01-26 10:24:48 -05:00
Christian ae7e328228 Fix a potential problem with "Entity already added" when using the dormant
chunk cache capability. The entities in the dormant chunk cache will get new
IDs prior to the cached chunk returning.
2013-01-25 21:21:20 -05:00
Christian f20ea649c6 Attempt to fix a possible NPE in the face of ChickenBones' hackery. ChickenBones. stop it! 2013-01-23 23:36:59 -05:00
Christian a5325cf0a8 Change DimensionManager.getCurrentSaveRootDirectory() to try and work even for the new server about to start event
Update FML:8921cfe
8921cfe Remember to add the new patches!
cd67596 The "ServerStarting" event should now properly crash the server if it fails, so the client will properly exit. A
2013-01-22 10:07:41 -05:00
Christian c40c81924a Some javadoc fixes 2013-01-21 21:57:48 -05:00
Christian a1e57c068e Add in patch to change how playerinstance sends TE chunk updates. It should always send just the TEs
that changed now, and not "ALL" TEs. Also, added configuration value to change the 64 threshold to a
configurable number
2013-01-20 18:47:04 -05:00
Christian fe2d3244d7 Update licencing information to make clear that forge is allowed to redistribute and automatically
download parts of MCP, but this permission is not transitive to people distributing MinecraftForge
source independently of the MinecraftForge project.

Update MCP to 7.26a and FML: 7ad8529
7ad8529 Update MCP to MCP7.26a and refresh MCP names
15534ed Update address of the FML repository to the new location in all the files
a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
2013-01-20 10:58:07 -05:00
LexManos 1155235d92 Fix check in getItem() to allow lowest item ID #361 2013-01-12 16:30:08 -08:00
LexManos 3a9c7b4532 Added event hooks to control to allow mod control of mob spawning. PR: #337
Deprecated LivingSpecialSpawnEvent in favor of new LivingSpawnEvent.SpecialSpawn
2013-01-01 22:20:30 -08:00
LexManos 170585960b Some small code cleanups. 2013-01-01 20:57:45 -08:00
LexManos c96b923e1c Fixed issue where ChunkPriderEvent.InitNoiseField used the wrong sizeY value. 2013-01-01 20:55:37 -08:00
LexManos 9fe0b4dfba Fix issue where dungeon loot table had wrong values. 2013-01-01 20:54:55 -08:00
Christian e2dc263f12 Fix noisy exception logging 2012-12-30 21:30:48 -05:00
Christian 19347c5322 Update for MC 1.4.7
Update FML: f7cc50b
2012-12-28 12:06:56 -05:00
LexManos 46440588fe Fix mobs spawning on inverted slabs/stairs. 2012-12-27 13:50:13 -08:00
LexManos 91c8ca5379 Fixed typo in dungeon loot 2012-12-25 22:03:11 -08:00
LexManos 263e919384 Fixed issue with Efficancy enchatment when connected to vanilla servers. 2012-12-25 22:02:30 -08:00
Uristqwerty 09ab39a238 Force parent ListenerListInsts to rebuild.
Without this change, it is possible (and, in fact, nearly guaranteed) for lists to rebuild endlessly if a parent list is marked as needing a rebuild but never actually read. This change forces the parent list(s) to rebuild as well, resulting in a significant performance increase and smoother framerate due to greatly reduced GC activity.
2012-12-24 20:40:09 -05:00
LexManos e34e3a44fe Fixed parameter ordering u.u 2012-12-24 01:39:08 -08:00
LexManos e78b825875 Re-write/Deprecated DungeonHooks loot tables, now uses ChestGenHooks like the rest of the world gen. Also fixes issue #330 by adding in enchanted books.
Should be API compatible.
2012-12-24 01:29:33 -08:00
Christian 71fc299ac7 OK. AT the right thing, and add in a call to always get the right thing. Clean up patch fuzz too. 2012-12-20 08:48:14 -05:00
Christian d8dda4c2fd And fix up the other equals 2012-12-18 18:12:22 -05:00
Christian c976aae00c Fix comparing ItemStack tags for equality 2012-12-18 18:02:41 -05:00
Christian 0b9727305e Fix accidentally removed not-deprecated methods.
Update FML: d604e44
d604e44 InterModComms now supports a runtime polling based model for inter-mod comms at runtime. Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
8b7778c Don't be as alarming about item overwrites.
2012-12-18 14:17:56 -05:00
LexManos d6c4f37eb5 Fixed items dieing improperly due to new EntityItem sync changes, also made items render offset when rendered in 3d. 2012-12-18 06:56:28 -08:00
LexManos 9833c5652c Removed all functions marked as deperacted for the new MC version 2012-12-18 05:28:09 -08:00
LexManos a2f4a0d2dd Inital update to 1.4.6, Version bumped to 6.5 2012-12-17 22:33:28 -08:00
LexManos e7008ae750 Manual import fixes 2012-12-12 23:27:57 -08:00
LexManos 061ab81041 Automatically resolved imports. 2012-12-12 21:58:35 -08:00
LexManos 52e87dd165 Bump version to 6.4.2 to mark the merge of TerrainGen branch. 2012-12-12 18:34:16 -08:00
Christian 3ed793bce5 Merge branch 'terraingen' 2012-12-12 21:13:20 -05:00